d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011716: [05:52:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011716: [05:52:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011716: [05:52:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011716: [05:52:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011716: [05:52:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3816 RDOC 003816: [05:52:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003816: [05:52:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003816: [05:52:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003816: [05:52:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003816: [05:52:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003816: [05:52:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003816: [05:52:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003816: [05:52:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003816: [05:52:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003816: [05:52:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003816: [05:52:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003816: [05:52:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003816: [05:52:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003816: [05:52:20] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011716: [05:52:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3816] RDOC 003816: [05:52:20] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003816: [05:52:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C88B5013B8 RDOC 003816: [05:52:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003816: [05:52:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003816: [05:52:21] core.cpp(2018) - Log - Removing device frame capturer for 0x000001C88B5013B8 RDOC 003816: [05:52:21] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003816: [05:52:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C88B5013B8 RDOC 003816: [05:52:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003816: [05:52:21] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001C88B5013B8 / 0x00000000000503B6 RDOC 003816: [05:52:21] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003816: [05:52:21] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011716: [05:52:21] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003816: [05:52:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003816: [05:52:21] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 003816: [05:52:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003816: [05:52:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003816: [05:52:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 003816: [05:52:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003816: [05:52:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39118 (1.55 %) RDOC 003816: [05:52:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.059850 seconds RDOC 003816: [05:52:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 003816: [05:52:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 003816: [05:52:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011716: [05:52:21] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (45429 bytes) (time 1689828741) 2527 byte thumbnail RDOC 011716: [05:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011716: [05:52:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011716: [05:52:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011716: [05:52:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011716: [05:52:22] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011716: [05:52:22] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011716: [05:52:22] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011716: [05:52:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011716: [05:52:22] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011716: [05:52:22] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011716: [05:52:22] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011716: [05:52:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011716: [05:52:22] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 19.492 ms RDOC 011716: [05:52:22] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011716: [05:52:22] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011716: [05:52:22] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011716: [05:52:22] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011716: [05:52:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007568: [05:52:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007568: [05:52:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007568: [05:52:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007568: [05:52:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007568: [05:52:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3684 RDOC 003684: [05:52:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003684: [05:52:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003684: [05:52:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003684: [05:52:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003684: [05:52:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003684: [05:52:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003684: [05:52:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003684: [05:52:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003684: [05:52:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003684: [05:52:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003684: [05:52:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003684: [05:52:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003684: [05:52:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003684: [05:52:23] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007568: [05:52:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3684] RDOC 003684: [05:52:23] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003684: [05:52:23] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CF9803F698 RDOC 003684: [05:52:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003684: [05:52:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003684: [05:52:23] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CF9803F698 RDOC 003684: [05:52:23] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003684: [05:52:23] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CF9803F698 RDOC 003684: [05:52:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003684: [05:52:23] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001CF9803F698 / 0x00000000000603B6 RDOC 003684: [05:52:23] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003684: [05:52:23] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007568: [05:52:23] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003684: [05:52:23] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003684: [05:52:23] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 003684: [05:52:23] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003684: [05:52:23] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003684: [05:52:23] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 003684: [05:52:23] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003684: [05:52:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 60398 (2.36 %) RDOC 003684: [05:52:23] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.062194 seconds RDOC 003684: [05:52:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 003684: [05:52:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 003684: [05:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 007568: [05:52:23] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (70377 bytes) (time 1689828743) 5476 byte thumbnail RDOC 007568: [05:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 007568: [05:52:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007568: [05:52:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007568: [05:52:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007568: [05:52:24] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007568: [05:52:24] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007568: [05:52:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007568: [05:52:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007568: [05:52:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007568: [05:52:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007568: [05:52:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007568: [05:52:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007568: [05:52:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 28.196 ms RDOC 007568: [05:52:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008580: [05:52:25] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008580: [05:52:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008580: [05:52:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008580: [05:52:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008580: [05:52:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 516 RDOC 000516: [05:52:25] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000516: [05:52:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000516: [05:52:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000516: [05:52:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000516: [05:52:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000516: [05:52:25] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000516: [05:52:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000516: [05:52:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000516: [05:52:25] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000516: [05:52:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000516: [05:52:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000516: [05:52:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000516: [05:52:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000516: [05:52:25] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008580: [05:52:25] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [516] RDOC 000516: [05:52:25] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000516: [05:52:25] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021ACF22ED28 RDOC 000516: [05:52:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000516: [05:52:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000516: [05:52:25] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021ACF22ED28 RDOC 000516: [05:52:25] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000516: [05:52:25] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021ACF22ED28 RDOC 000516: [05:52:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000516: [05:52:25] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021ACF22ED28 / 0x00000000000803B8 RDOC 000516: [05:52:25] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000516: [05:52:25] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008580: [05:52:25] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 000516: [05:52:25] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000516: [05:52:25] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 000516: [05:52:25] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000516: [05:52:25] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000516: [05:52:25] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 000516: [05:52:25] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000516: [05:52:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 32161 (5.63 %) RDOC 000516: [05:52:25] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.058984 seconds RDOC 000516: [05:52:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000516: [05:52:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 000516: [05:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008580: [05:52:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41910 bytes) (time 1689828745) 5116 byte thumbnail RDOC 008580: [05:52:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008580: [05:52:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008580: [05:52:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008580: [05:52:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008580: [05:52:26] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008580: [05:52:26] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008580: [05:52:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008580: [05:52:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008580: [05:52:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008580: [05:52:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008580: [05:52:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008580: [05:52:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008580: [05:52:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.608 ms RDOC 008580: [05:52:27] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 3.488 ms RDOC 008580: [05:52:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010880: [05:52:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010880: [05:52:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010880: [05:52:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010880: [05:52:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010880: [05:52:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11380 RDOC 011380: [05:52:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011380: [05:52:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011380: [05:52:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011380: [05:52:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011380: [05:52:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011380: [05:52:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011380: [05:52:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011380: [05:52:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011380: [05:52:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011380: [05:52:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011380: [05:52:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011380: [05:52:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011380: [05:52:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011380: [05:52:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010880: [05:52:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11380] RDOC 011380: [05:52:27] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011380: [05:52:27] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000288286DE008 RDOC 011380: [05:52:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011380: [05:52:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011380: [05:52:27] core.cpp(2018) - Log - Removing device frame capturer for 0x00000288286DE008 RDOC 011380: [05:52:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011380: [05:52:27] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000288286DE008 RDOC 011380: [05:52:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011380: [05:52:27] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000288286DE008 / 0x00000000000903B8 RDOC 011380: [05:52:27] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011380: [05:52:27] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010880: [05:52:27] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011380: [05:52:27] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011380: [05:52:27] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 011380: [05:52:27] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011380: [05:52:27] d3d11_context_wrap.cpp(5346) - Warning - Don't have command list ResourceId::93 captured! This frame is unsuccessful. RDOC 011380: [05:52:27] d3d11_device.cpp(2302) - Log - Failed to capture, frame 5: Uncapped command list RDOC 011380: [05:52:27] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011380: [05:52:27] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011380: [05:52:27] d3d11_device.cpp(2023) - Log - Finished capture, Frame 6 RDOC 011380: [05:52:27] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011380: [05:52:27] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011380: [05:52:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 854400 bytes to 23305 (2.73 %) RDOC 011380: [05:52:27] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.814819 MB capture section in 0.058843 seconds RDOC 011380: [05:52:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011380: [05:52:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 011380: [05:52:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 010880: [05:52:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 6) (31394 bytes) (time 1689828748) 3961 byte thumbnail RDOC 010880: [05:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 010880: [05:52:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010880: [05:52:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010880: [05:52:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010880: [05:52:29] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010880: [05:52:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010880: [05:52:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010880: [05:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010880: [05:52:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010880: [05:52:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010880: [05:52:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010880: [05:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010880: [05:52:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 10.415 ms RDOC 010880: [05:52:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011704: [05:52:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011704: [05:52:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011704: [05:52:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011704: [05:52:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011704: [05:52:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6688 RDOC 006688: [05:52:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006688: [05:52:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006688: [05:52:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006688: [05:52:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006688: [05:52:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006688: [05:52:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006688: [05:52:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006688: [05:52:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006688: [05:52:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006688: [05:52:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006688: [05:52:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006688: [05:52:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006688: [05:52:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006688: [05:52:29] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011704: [05:52:29] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6688] RDOC 006688: [05:52:29] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006688: [05:52:29] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F988CBF718 RDOC 006688: [05:52:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006688: [05:52:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006688: [05:52:29] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F988CBF718 RDOC 006688: [05:52:29] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006688: [05:52:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F988CBF718 RDOC 006688: [05:52:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006688: [05:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F988CBF718 / 0x00000000000A03B8 RDOC 006688: [05:52:30] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006688: [05:52:30] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011704: [05:52:30] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006688: [05:52:30] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006688: [05:52:30] resource_manager.h(1469) - Log - Preparing up to 45 potentially dirty resources RDOC 006688: [05:52:30] resource_manager.h(1526) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 006688: [05:52:30] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006688: [05:52:30] resource_manager.h(1538) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 006688: [05:52:30] resource_manager.h(1642) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 006688: [05:52:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1304191 (0.77 %) RDOC 006688: [05:52:30] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.221771 seconds RDOC 006688: [05:52:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006688: [05:52:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 006688: [05:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 011704: [05:52:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (1310845 bytes) (time 1689828750) 2526 byte thumbnail RDOC 011704: [05:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 011704: [05:52:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011704: [05:52:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011704: [05:52:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011704: [05:52:31] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011704: [05:52:31] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011704: [05:52:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011704: [05:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011704: [05:52:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011704: [05:52:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011704: [05:52:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011704: [05:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011704: [05:52:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 400.864 ms RDOC 011704: [05:52:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009768: [05:52:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009768: [05:52:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009768: [05:52:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009768: [05:52:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009768: [05:52:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10296 RDOC 010296: [05:52:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010296: [05:52:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010296: [05:52:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010296: [05:52:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010296: [05:52:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010296: [05:52:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010296: [05:52:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010296: [05:52:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010296: [05:52:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010296: [05:52:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010296: [05:52:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010296: [05:52:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010296: [05:52:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010296: [05:52:37] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009768: [05:52:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10296] RDOC 010296: [05:52:37] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010296: [05:52:37] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026D0011EE38 RDOC 010296: [05:52:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010296: [05:52:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010296: [05:52:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026D0011EE38 RDOC 010296: [05:52:37] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010296: [05:52:37] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026D0011EE38 RDOC 010296: [05:52:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010296: [05:52:38] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000026D0011EE38 / 0x00000000000B03B8 RDOC 010296: [05:52:38] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010296: [05:52:38] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009768: [05:52:38] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010296: [05:52:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010296: [05:52:38] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 010296: [05:52:38] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010296: [05:52:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010296: [05:52:38] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 010296: [05:52:38] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010296: [05:52:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 84675 (3.31 %) RDOC 010296: [05:52:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.055027 seconds RDOC 010296: [05:52:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 010296: [05:52:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 010296: [05:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009768: [05:52:38] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (100050 bytes) (time 1689828758) 9588 byte thumbnail RDOC 009768: [05:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009768: [05:52:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009768: [05:52:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009768: [05:52:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009768: [05:52:39] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009768: [05:52:39] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009768: [05:52:39] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009768: [05:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009768: [05:52:39] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009768: [05:52:39] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009768: [05:52:39] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009768: [05:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009768: [05:52:39] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 23.451 ms RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009768: [05:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010852: [05:52:40] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010852: [05:52:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010852: [05:52:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010852: [05:52:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010852: [05:52:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3384 RDOC 003384: [05:52:40] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003384: [05:52:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003384: [05:52:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003384: [05:52:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003384: [05:52:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003384: [05:52:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003384: [05:52:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003384: [05:52:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003384: [05:52:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003384: [05:52:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003384: [05:52:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003384: [05:52:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003384: [05:52:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003384: [05:52:40] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010852: [05:52:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3384] RDOC 003384: [05:52:40] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003384: [05:52:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000239A766D568 RDOC 003384: [05:52:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003384: [05:52:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003384: [05:52:40] core.cpp(2018) - Log - Removing device frame capturer for 0x00000239A766D568 RDOC 003384: [05:52:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003384: [05:52:41] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000239A766D568 RDOC 003384: [05:52:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003384: [05:52:41] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000239A766D568 / 0x00000000000C03B8 RDOC 003384: [05:52:41] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003384: [05:52:41] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003384: [05:52:41] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003384: [05:52:41] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 003384: [05:52:41] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003384: [05:52:41] d3d11_device.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 010852: [05:52:41] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003384: [05:52:41] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 003384: [05:52:41] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 003384: [05:52:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 675 (2.80 %) RDOC 003384: [05:52:41] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.057396 seconds RDOC 003384: [05:52:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 003384: [05:52:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 003384: [05:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 003384: [05:52:41] core.cpp(2064) - Log - Removing frame capturer for 0x00000239A766D568 / 0x00000000000C03B8 RDOC 003384: [05:52:41] core.cpp(2075) - Log - Removed last refcount RDOC 003384: [05:52:41] core.cpp(2079) - Log - Removed active window RDOC 003384: [05:52:41] core.cpp(2018) - Log - Removing device frame capturer for 0x00000239A766D568 RDOC 010852: [05:52:41] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (22975 bytes) (time 1689828761) 8220 byte thumbnail RDOC 010852: [05:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 010852: [05:52:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010852: [05:52:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010852: [05:52:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010852: [05:52:42] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010852: [05:52:42] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010852: [05:52:42] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010852: [05:52:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010852: [05:52:42] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010852: [05:52:42] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010852: [05:52:42] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010852: [05:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010852: [05:52:42] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.933 ms RDOC 010852: [05:52:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011988: [05:52:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011988: [05:52:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011988: [05:52:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011988: [05:52:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011988: [05:52:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11292 RDOC 011292: [05:52:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011292: [05:52:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011292: [05:52:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011292: [05:52:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011292: [05:52:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011292: [05:52:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011292: [05:52:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011292: [05:52:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011292: [05:52:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011292: [05:52:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011292: [05:52:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011292: [05:52:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011292: [05:52:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011292: [05:52:43] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011988: [05:52:43] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11292] RDOC 011292: [05:52:43] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011292: [05:52:43] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000027244E5E1E8 RDOC 011292: [05:52:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011292: [05:52:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011292: [05:52:43] core.cpp(2018) - Log - Removing device frame capturer for 0x0000027244E5E1E8 RDOC 011292: [05:52:43] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011292: [05:52:43] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000027244E5E1E8 RDOC 011292: [05:52:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011292: [05:52:43] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 011292: [05:52:44] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000027244E5E1E8 / 0x00000000000D03B8 RDOC 011292: [05:52:44] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011292: [05:52:44] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011988: [05:52:44] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011292: [05:52:44] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011292: [05:52:44] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 011292: [05:52:44] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011292: [05:52:44] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011988: [05:52:44] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011292: [05:52:44] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 011292: [05:52:44] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011292: [05:52:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 32802 (5.76 %) RDOC 011292: [05:52:44] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.065332 seconds RDOC 011292: [05:52:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011292: [05:52:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011292: [05:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011988: [05:52:44] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (42551 bytes) (time 1689828764) 5116 byte thumbnail RDOC 011988: [05:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011988: [05:52:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011988: [05:52:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011988: [05:52:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011988: [05:52:45] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011988: [05:52:45] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011988: [05:52:45] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011988: [05:52:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011988: [05:52:45] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011988: [05:52:45] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011988: [05:52:45] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011988: [05:52:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011988: [05:52:45] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 011988: [05:52:45] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 011988: [05:52:45] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 10.728 ms RDOC 011988: [05:52:45] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 011988: [05:52:45] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 011988: [05:52:45] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 011988: [05:52:45] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 011988: [05:52:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002504: [05:52:45] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002504: [05:52:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002504: [05:52:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002504: [05:52:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002504: [05:52:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11772 RDOC 011772: [05:52:46] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011772: [05:52:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011772: [05:52:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011772: [05:52:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011772: [05:52:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011772: [05:52:46] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011772: [05:52:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011772: [05:52:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011772: [05:52:46] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011772: [05:52:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011772: [05:52:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011772: [05:52:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011772: [05:52:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011772: [05:52:46] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002504: [05:52:46] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11772] RDOC 011772: [05:52:46] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011772: [05:52:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001DD4441DE38 RDOC 011772: [05:52:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011772: [05:52:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011772: [05:52:46] core.cpp(2018) - Log - Removing device frame capturer for 0x000001DD4441DE38 RDOC 011772: [05:52:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011772: [05:52:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001DD4441DE38 RDOC 011772: [05:52:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011772: [05:52:46] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001DD4441DE38 / 0x00000000000E03B8 RDOC 011772: [05:52:46] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011772: [05:52:46] resource_manager.h(1469) - Log - Preparing up to 0 potentially dirty resources RDOC 011772: [05:52:46] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 011772: [05:52:46] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011772: [05:52:46] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011772: [05:52:47] d3d11_device.cpp(2023) - Log - Finished capture, Frame 0 RDOC 002504: [05:52:47] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011772: [05:52:47] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 011772: [05:52:47] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 011772: [05:52:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6678 (9.77 %) RDOC 011772: [05:52:47] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.119424 seconds RDOC 011772: [05:52:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011772: [05:52:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 011772: [05:52:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 002504: [05:52:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (16427 bytes) (time 1689828767) 5116 byte thumbnail RDOC 002504: [05:52:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 002504: [05:52:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002504: [05:52:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002504: [05:52:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002504: [05:52:48] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002504: [05:52:48] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002504: [05:52:48] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002504: [05:52:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002504: [05:52:48] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002504: [05:52:48] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002504: [05:52:48] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002504: [05:52:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002504: [05:52:48] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 11.082 ms RDOC 002504: [05:52:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 002504: [05:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2822 (4.13 %) RDOC 002504: [05:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002504: [05:52:48] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.702 ms RDOC 002504: [05:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2822 (4.13 %) RDOC 002504: [05:52:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 002504: [05:52:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 002504: [05:52:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 002504: [05:52:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012004: [05:52:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012004: [05:52:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012004: [05:52:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012004: [05:52:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012004: [05:52:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2200 RDOC 002200: [05:52:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 002200: [05:52:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002200: [05:52:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002200: [05:52:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002200: [05:52:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002200: [05:52:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002200: [05:52:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002200: [05:52:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002200: [05:52:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002200: [05:52:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002200: [05:52:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002200: [05:52:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002200: [05:52:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002200: [05:52:49] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012004: [05:52:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2200] RDOC 002200: [05:52:49] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002200: [05:52:49] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020CDFE3EBE8 RDOC 002200: [05:52:49] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002200: [05:52:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002200: [05:52:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020CDFE3EBE8 RDOC 002200: [05:52:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002200: [05:52:50] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020CDFE3EBE8 RDOC 002200: [05:52:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002200: [05:52:50] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020CDFE3EBE8 / 0x00000000000F03B8 RDOC 002200: [05:52:50] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002200: [05:52:50] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012004: [05:52:51] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 002200: [05:52:51] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002200: [05:52:51] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 002200: [05:52:51] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002200: [05:52:51] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002200: [05:52:51] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 002200: [05:52:51] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002200: [05:52:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 562147 (0.42 %) RDOC 002200: [05:52:51] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.100678 seconds RDOC 002200: [05:52:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002200: [05:52:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 002200: [05:52:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 012004: [05:52:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (571896 bytes) (time 1689828771) 5116 byte thumbnail RDOC 012004: [05:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 012004: [05:52:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012004: [05:52:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012004: [05:52:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012004: [05:52:52] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012004: [05:52:52] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012004: [05:52:52] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012004: [05:52:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012004: [05:52:52] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012004: [05:52:52] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012004: [05:52:52] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012004: [05:52:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012004: [05:52:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 628.703 ms RDOC 012004: [05:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002588: [05:52:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002588: [05:52:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002588: [05:52:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002588: [05:52:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002588: [05:52:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11956 RDOC 011956: [05:52:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011956: [05:52:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011956: [05:52:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011956: [05:52:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011956: [05:52:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011956: [05:52:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011956: [05:52:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011956: [05:52:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011956: [05:52:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011956: [05:52:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011956: [05:52:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011956: [05:52:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011956: [05:52:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011956: [05:52:54] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002588: [05:52:54] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11956] RDOC 011956: [05:52:54] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011956: [05:52:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021923A8E958 RDOC 011956: [05:52:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011956: [05:52:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011956: [05:52:54] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021923A8E958 RDOC 011956: [05:52:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011956: [05:52:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021923A8E958 RDOC 011956: [05:52:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011956: [05:52:55] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021923A8E958 / 0x00000000001003B8 RDOC 011956: [05:52:55] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011956: [05:52:55] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002588: [05:52:55] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 34131 (6.01 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.064448 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (43880 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10215 (1.80 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062423 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (19964 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15185 (2.67 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062553 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (24934 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15178 (2.67 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062299 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (24927 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15187 (2.67 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062067 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (24936 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10214 (1.80 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062386 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (19963 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10211 (1.80 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.046878 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (19960 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15181 (2.67 %) RDOC 011956: [05:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062654 seconds RDOC 011956: [05:53:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 011956: [05:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:09] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 011956: [05:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 011956: [05:53:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:09] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (24930 bytes) (time 1689828789) 5116 byte thumbnail RDOC 011956: [05:53:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10212 (1.80 %) RDOC 011956: [05:53:10] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062984 seconds RDOC 011956: [05:53:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 011956: [05:53:10] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011956: [05:53:10] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011956: [05:53:10] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011956: [05:53:10] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 011956: [05:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 011956: [05:53:10] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011956: [05:53:10] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002588: [05:53:10] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (19961 bytes) (time 1689828790) 5116 byte thumbnail RDOC 011956: [05:53:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15146 (2.67 %) RDOC 011956: [05:53:10] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062973 seconds RDOC 011956: [05:53:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011956: [05:53:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 011956: [05:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 002588: [05:53:10] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (24895 bytes) (time 1689828790) 5116 byte thumbnail RDOC 002588: [05:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 002588: [05:53:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002588: [05:53:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002588: [05:53:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002588: [05:53:11] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002588: [05:53:11] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002588: [05:53:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002588: [05:53:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002588: [05:53:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002588: [05:53:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002588: [05:53:11] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002588: [05:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002588: [05:53:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 13.473 ms RDOC 002588: [05:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005052: [05:53:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005052: [05:53:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005052: [05:53:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005052: [05:53:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005052: [05:53:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7948 RDOC 007948: [05:53:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007948: [05:53:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007948: [05:53:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007948: [05:53:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007948: [05:53:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007948: [05:53:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007948: [05:53:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007948: [05:53:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007948: [05:53:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007948: [05:53:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007948: [05:53:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007948: [05:53:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007948: [05:53:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007948: [05:53:12] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005052: [05:53:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7948] RDOC 007948: [05:53:12] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007948: [05:53:12] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021B71E5D578 RDOC 007948: [05:53:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007948: [05:53:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007948: [05:53:12] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021B71E5D578 RDOC 007948: [05:53:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007948: [05:53:12] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021B71E5D578 RDOC 007948: [05:53:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007948: [05:53:12] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021B71E5D578 / 0x00000000001103B8 RDOC 007948: [05:53:12] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007948: [05:53:12] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005052: [05:53:12] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 007948: [05:53:12] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [05:53:12] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 007948: [05:53:12] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [05:53:12] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007948: [05:53:12] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 007948: [05:53:12] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [05:53:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 37811 (2.47 %) RDOC 007948: [05:53:12] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.063975 seconds RDOC 007948: [05:53:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 007948: [05:53:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 007948: [05:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 005052: [05:53:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (50566 bytes) (time 1689828792) 8292 byte thumbnail RDOC 005052: [05:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 005052: [05:53:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005052: [05:53:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005052: [05:53:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005052: [05:53:14] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005052: [05:53:14] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005052: [05:53:14] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005052: [05:53:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005052: [05:53:14] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005052: [05:53:14] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005052: [05:53:14] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005052: [05:53:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005052: [05:53:14] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 28.557 ms RDOC 005052: [05:53:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011544: [05:53:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011544: [05:53:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011544: [05:53:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011544: [05:53:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011544: [05:53:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7164 RDOC 007164: [05:53:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007164: [05:53:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007164: [05:53:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007164: [05:53:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007164: [05:53:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007164: [05:53:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007164: [05:53:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007164: [05:53:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007164: [05:53:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007164: [05:53:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007164: [05:53:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007164: [05:53:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007164: [05:53:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007164: [05:53:15] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011544: [05:53:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7164] RDOC 007164: [05:53:15] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007164: [05:53:15] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021343DDDD88 RDOC 007164: [05:53:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007164: [05:53:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007164: [05:53:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021343DDDD88 RDOC 007164: [05:53:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007164: [05:53:15] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021343DDDD88 RDOC 007164: [05:53:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007164: [05:53:15] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021343DDDD88 / 0x00000000001203B8 RDOC 007164: [05:53:15] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007164: [05:53:15] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007164: [05:53:15] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007164: [05:53:15] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011544: [05:53:15] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 007164: [05:53:15] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 007164: [05:53:15] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007164: [05:53:16] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 007164: [05:53:16] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 007164: [05:53:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 172176 (1.60 %) RDOC 007164: [05:53:16] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.110073 seconds RDOC 007164: [05:53:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 007164: [05:53:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007164: [05:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 011544: [05:53:16] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (188985 bytes) (time 1689828796) 10031 byte thumbnail RDOC 011544: [05:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 011544: [05:53:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011544: [05:53:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011544: [05:53:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011544: [05:53:17] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011544: [05:53:17] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011544: [05:53:17] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011544: [05:53:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011544: [05:53:17] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011544: [05:53:17] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011544: [05:53:17] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011544: [05:53:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011544: [05:53:17] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 103.123 ms RDOC 011544: [05:53:17] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 2.344 ms RDOC 011544: [05:53:17] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.266 ms RDOC 011544: [05:53:17] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 1.056 ms RDOC 011544: [05:53:17] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.113 ms RDOC 011544: [05:53:17] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.201 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 40.503 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 3.038 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.738 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.155 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.137 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.362 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.638 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 1.193 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.155 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.104 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.892 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.195 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.893 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.114 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.111 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.959 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.243 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.847 ms RDOC 011544: [05:53:18] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.147 ms RDOC 011544: [05:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002772: [05:53:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002772: [05:53:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002772: [05:53:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002772: [05:53:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002772: [05:53:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11552 RDOC 011552: [05:53:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011552: [05:53:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011552: [05:53:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011552: [05:53:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011552: [05:53:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011552: [05:53:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011552: [05:53:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011552: [05:53:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011552: [05:53:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011552: [05:53:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011552: [05:53:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011552: [05:53:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011552: [05:53:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011552: [05:53:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002772: [05:53:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11552] RDOC 011552: [05:53:19] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011552: [05:53:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E2E445E848 RDOC 011552: [05:53:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011552: [05:53:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011552: [05:53:20] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E2E445E848 RDOC 011552: [05:53:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011552: [05:53:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E2E445E848 RDOC 011552: [05:53:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011552: [05:53:20] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E2E445E848 / 0x00000000001303B8 RDOC 011552: [05:53:20] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011552: [05:53:20] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002772: [05:53:20] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011552: [05:53:20] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:20] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 011552: [05:53:20] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:20] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 011552: [05:53:20] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:20] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 59607 (1.13 %) RDOC 011552: [05:53:20] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.093617 seconds RDOC 011552: [05:53:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 011552: [05:53:20] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:20] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:20] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 011552: [05:53:20] d3d11_device.cpp(2023) - Log - Finished capture, Frame 51 RDOC 002772: [05:53:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50) (69356 bytes) (time 1689828800) 5116 byte thumbnail RDOC 011552: [05:53:20] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:20] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43061 (0.82 %) RDOC 011552: [05:53:20] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.091819 seconds RDOC 011552: [05:53:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 011552: [05:53:20] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:20] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:20] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 011552: [05:53:20] d3d11_device.cpp(2023) - Log - Finished capture, Frame 52 RDOC 002772: [05:53:20] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 51) (52810 bytes) (time 1689828800) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42967 (0.81 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.092895 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:21] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 53 RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 52) (52716 bytes) (time 1689828801) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42620 (0.81 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.092366 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:21] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 54 RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 53) (52369 bytes) (time 1689828801) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42642 (0.81 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.092636 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:21] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 55 RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 54) (52391 bytes) (time 1689828801) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42685 (0.81 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.093085 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:21] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 56 RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 55) (52434 bytes) (time 1689828801) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42725 (0.81 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.061224 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:21] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 56) (52474 bytes) (time 1689828801) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42099 (0.80 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.076972 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:21] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 58 RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 57) (51848 bytes) (time 1689828801) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42931 (0.81 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.092871 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011552: [05:53:21] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011552: [05:53:21] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 011552: [05:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 59 RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 58) (52680 bytes) (time 1689828801) 5116 byte thumbnail RDOC 011552: [05:53:21] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011552: [05:53:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42916 (0.81 %) RDOC 011552: [05:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.093232 seconds RDOC 011552: [05:53:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011552: [05:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 011552: [05:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 002772: [05:53:21] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 59) (52665 bytes) (time 1689828801) 5116 byte thumbnail RDOC 002772: [05:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 002772: [05:53:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002772: [05:53:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002772: [05:53:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002772: [05:53:22] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002772: [05:53:22] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002772: [05:53:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002772: [05:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002772: [05:53:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002772: [05:53:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002772: [05:53:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002772: [05:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002772: [05:53:23] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 210.634 ms RDOC 002772: [05:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006304: [05:53:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006304: [05:53:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006304: [05:53:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006304: [05:53:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006304: [05:53:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 320 RDOC 000320: [05:53:24] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000320: [05:53:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000320: [05:53:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000320: [05:53:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000320: [05:53:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000320: [05:53:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000320: [05:53:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000320: [05:53:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000320: [05:53:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000320: [05:53:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000320: [05:53:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000320: [05:53:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000320: [05:53:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000320: [05:53:24] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006304: [05:53:24] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [320] RDOC 000320: [05:53:24] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000320: [05:53:24] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020B3B89E568 RDOC 000320: [05:53:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000320: [05:53:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000320: [05:53:24] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020B3B89E568 RDOC 000320: [05:53:24] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000320: [05:53:24] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020B3B89E568 RDOC 000320: [05:53:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000320: [05:53:24] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020B3B89E568 / 0x00000000001403B8 RDOC 000320: [05:53:24] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000320: [05:53:24] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006304: [05:53:25] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 000320: [05:53:25] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000320: [05:53:25] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 000320: [05:53:25] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 000320: [05:53:25] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000320: [05:53:25] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 000320: [05:53:25] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 000320: [05:53:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 44016 (7.15 %) RDOC 000320: [05:53:25] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.058575 seconds RDOC 000320: [05:53:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 000320: [05:53:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 000320: [05:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 006304: [05:53:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (58063 bytes) (time 1689828805) 8902 byte thumbnail RDOC 006304: [05:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 006304: [05:53:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006304: [05:53:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006304: [05:53:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006304: [05:53:26] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006304: [05:53:26] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006304: [05:53:26] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006304: [05:53:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006304: [05:53:26] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006304: [05:53:26] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006304: [05:53:26] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006304: [05:53:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006304: [05:53:26] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 15.636 ms RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006304: [05:53:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009120: [05:53:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009120: [05:53:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009120: [05:53:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009120: [05:53:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009120: [05:53:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11692 RDOC 011692: [05:53:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011692: [05:53:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011692: [05:53:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011692: [05:53:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011692: [05:53:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011692: [05:53:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011692: [05:53:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011692: [05:53:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011692: [05:53:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011692: [05:53:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011692: [05:53:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011692: [05:53:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011692: [05:53:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011692: [05:53:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009120: [05:53:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11692] RDOC 011692: [05:53:27] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011692: [05:53:27] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001DA9839D628 RDOC 011692: [05:53:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011692: [05:53:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011692: [05:53:27] core.cpp(2018) - Log - Removing device frame capturer for 0x000001DA9839D628 RDOC 011692: [05:53:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011692: [05:53:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001DA9839D628 RDOC 011692: [05:53:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011692: [05:53:28] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001DA9839D628 / 0x00000000001503B8 RDOC 011692: [05:53:28] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011692: [05:53:28] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009120: [05:53:28] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011692: [05:53:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011692: [05:53:28] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 011692: [05:53:28] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011692: [05:53:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011692: [05:53:28] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 011692: [05:53:28] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011692: [05:53:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 28160 (4.95 %) RDOC 011692: [05:53:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.068008 seconds RDOC 011692: [05:53:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 011692: [05:53:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 011692: [05:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 009120: [05:53:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (38069 bytes) (time 1689828808) 5744 byte thumbnail RDOC 009120: [05:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 009120: [05:53:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009120: [05:53:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009120: [05:53:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009120: [05:53:29] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009120: [05:53:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009120: [05:53:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009120: [05:53:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009120: [05:53:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009120: [05:53:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009120: [05:53:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009120: [05:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009120: [05:53:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 13.550 ms RDOC 009120: [05:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006596: [05:53:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006596: [05:53:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006596: [05:53:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006596: [05:53:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006596: [05:53:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8336 RDOC 008336: [05:53:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 008336: [05:53:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008336: [05:53:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008336: [05:53:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008336: [05:53:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008336: [05:53:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008336: [05:53:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008336: [05:53:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008336: [05:53:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008336: [05:53:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008336: [05:53:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008336: [05:53:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008336: [05:53:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008336: [05:53:30] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006596: [05:53:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8336] RDOC 008336: [05:53:30] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313EF80 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008336: [05:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008336: [05:53:31] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008336: [05:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FAF313F5A8 RDOC 008336: [05:53:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008336: [05:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FAF313EF80 RDOC 008336: [05:53:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008336: [05:53:31] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FAF313EF80 RDOC 008336: [05:53:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008336: [05:53:31] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001FAF313EF80 / 0x00000000001603B8 RDOC 008336: [05:53:31] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008336: [05:53:31] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008336: [05:53:31] d3d11_device.cpp( 795) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 008336: [05:53:31] d3d11_device.cpp( 800) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 008336: [05:53:31] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008336: [05:53:31] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 008336: [05:53:31] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008336: [05:53:31] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006596: [05:53:31] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 008336: [05:53:31] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 008336: [05:53:31] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008336: [05:53:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33615 (5.93 %) RDOC 008336: [05:53:31] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.074508 seconds RDOC 008336: [05:53:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008336: [05:53:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 008336: [05:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 006596: [05:53:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (43364 bytes) (time 1689828811) 5116 byte thumbnail RDOC 006596: [05:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 006596: [05:53:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006596: [05:53:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006596: [05:53:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006596: [05:53:32] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006596: [05:53:32] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006596: [05:53:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006596: [05:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006596: [05:53:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006596: [05:53:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006596: [05:53:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006596: [05:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006596: [05:53:33] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 10.247 ms RDOC 006596: [05:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005108: [05:53:33] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005108: [05:53:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005108: [05:53:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005108: [05:53:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005108: [05:53:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6528 RDOC 006528: [05:53:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006528: [05:53:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006528: [05:53:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006528: [05:53:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006528: [05:53:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006528: [05:53:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006528: [05:53:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006528: [05:53:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006528: [05:53:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006528: [05:53:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006528: [05:53:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006528: [05:53:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006528: [05:53:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006528: [05:53:34] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005108: [05:53:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6528] RDOC 006528: [05:53:34] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006528: [05:53:34] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002305E6DEAC8 RDOC 006528: [05:53:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006528: [05:53:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006528: [05:53:34] core.cpp(2018) - Log - Removing device frame capturer for 0x000002305E6DEAC8 RDOC 006528: [05:53:34] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006528: [05:53:34] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002305E6DEAC8 RDOC 006528: [05:53:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006528: [05:53:34] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002305E6DEAC8 / 0x00000000001703B8 RDOC 006528: [05:53:34] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006528: [05:53:34] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005108: [05:53:34] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006528: [05:53:34] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006528: [05:53:34] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 006528: [05:53:34] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006528: [05:53:34] d3d11_device.cpp(2023) - Log - Finished capture, Frame 200 RDOC 006528: [05:53:34] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 006528: [05:53:34] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006528: [05:53:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 37983 (5.83 %) RDOC 006528: [05:53:34] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.063572 seconds RDOC 006528: [05:53:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 006528: [05:53:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 006528: [05:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 005108: [05:53:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (51397 bytes) (time 1689828814) 7788 byte thumbnail RDOC 005108: [05:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 005108: [05:53:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005108: [05:53:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005108: [05:53:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005108: [05:53:35] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005108: [05:53:35] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005108: [05:53:36] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005108: [05:53:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005108: [05:53:36] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005108: [05:53:36] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005108: [05:53:36] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005108: [05:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005108: [05:53:36] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 17.515 ms RDOC 005108: [05:53:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009400: [05:53:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009400: [05:53:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009400: [05:53:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009400: [05:53:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009400: [05:53:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11812 RDOC 011812: [05:53:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011812: [05:53:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011812: [05:53:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011812: [05:53:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011812: [05:53:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011812: [05:53:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011812: [05:53:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011812: [05:53:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011812: [05:53:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011812: [05:53:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011812: [05:53:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011812: [05:53:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011812: [05:53:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011812: [05:53:37] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009400: [05:53:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11812] RDOC 011812: [05:53:37] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011812: [05:53:37] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D35CE2E788 RDOC 011812: [05:53:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011812: [05:53:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011812: [05:53:37] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D35CE2E788 RDOC 011812: [05:53:37] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011812: [05:53:37] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D35CE2E788 RDOC 011812: [05:53:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011812: [05:53:37] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D35CE2E788 / 0x00000000001803B8 RDOC 011812: [05:53:37] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011812: [05:53:37] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009400: [05:53:38] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011812: [05:53:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011812: [05:53:38] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 011812: [05:53:38] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011812: [05:53:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011812: [05:53:38] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 011812: [05:53:38] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 011812: [05:53:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 113269 (13.48 %) RDOC 011812: [05:53:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.081874 seconds RDOC 011812: [05:53:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011812: [05:53:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011812: [05:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009400: [05:53:38] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (119923 bytes) (time 1689828818) 2526 byte thumbnail RDOC 009400: [05:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009400: [05:53:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009400: [05:53:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009400: [05:53:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009400: [05:53:39] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009400: [05:53:39] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009400: [05:53:39] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009400: [05:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009400: [05:53:39] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009400: [05:53:39] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009400: [05:53:39] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009400: [05:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009400: [05:53:39] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 45.371 ms RDOC 009400: [05:53:46] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009400: [05:53:46] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009400: [05:53:46] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009400: [05:53:46] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009400: [05:53:47] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009400: [05:53:47] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009400: [05:53:47] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009400: [05:53:47] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:47] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:48] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 009400: [05:53:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009692: [05:53:51] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009692: [05:53:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009692: [05:53:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009692: [05:53:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009692: [05:53:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6456 RDOC 006456: [05:53:51] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006456: [05:53:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006456: [05:53:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006456: [05:53:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006456: [05:53:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006456: [05:53:51] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006456: [05:53:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006456: [05:53:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006456: [05:53:51] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006456: [05:53:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006456: [05:53:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006456: [05:53:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006456: [05:53:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006456: [05:53:51] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009692: [05:53:51] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6456] RDOC 006456: [05:53:51] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006456: [05:53:51] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B03F57F978 RDOC 006456: [05:53:51] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006456: [05:53:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006456: [05:53:51] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B03F57F978 RDOC 006456: [05:53:51] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006456: [05:53:52] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B03F57F978 RDOC 006456: [05:53:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006456: [05:53:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001B03F57F978 / 0x00000000001903B8 RDOC 006456: [05:53:52] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006456: [05:53:52] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009692: [05:53:52] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006456: [05:53:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006456: [05:53:52] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 006456: [05:53:52] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006456: [05:53:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006456: [05:53:52] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 006456: [05:53:52] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006456: [05:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 37484 (1.50 %) RDOC 006456: [05:53:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.067861 seconds RDOC 006456: [05:53:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006456: [05:53:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006456: [05:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 009692: [05:53:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (44138 bytes) (time 1689828832) 2526 byte thumbnail RDOC 009692: [05:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 009692: [05:53:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009692: [05:53:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009692: [05:53:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009692: [05:53:53] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009692: [05:53:53] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009692: [05:53:53] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009692: [05:53:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009692: [05:53:53] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009692: [05:53:53] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009692: [05:53:53] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009692: [05:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009692: [05:53:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 38.766 ms RDOC 009692: [05:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001600: [05:53:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001600: [05:53:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001600: [05:53:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001600: [05:53:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001600: [05:53:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4284 RDOC 004284: [05:53:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004284: [05:53:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004284: [05:53:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004284: [05:53:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004284: [05:53:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004284: [05:53:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004284: [05:53:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004284: [05:53:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004284: [05:53:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004284: [05:53:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004284: [05:53:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004284: [05:53:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004284: [05:53:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004284: [05:53:54] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001600: [05:53:54] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4284] RDOC 004284: [05:53:54] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004284: [05:53:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B3911E1168 RDOC 004284: [05:53:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004284: [05:53:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004284: [05:53:54] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B3911E1168 RDOC 004284: [05:53:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004284: [05:53:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B3911E1168 RDOC 004284: [05:53:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004284: [05:53:54] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001B3911E1168 / 0x00000000001A03B8 RDOC 004284: [05:53:54] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004284: [05:53:54] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001600: [05:53:54] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 004284: [05:53:55] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004284: [05:53:55] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 004284: [05:53:55] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004284: [05:53:55] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004284: [05:53:55] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 004284: [05:53:55] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004284: [05:53:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 31785 (5.60 %) RDOC 004284: [05:53:55] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.067359 seconds RDOC 004284: [05:53:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004284: [05:53:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 004284: [05:53:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 001600: [05:53:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41534 bytes) (time 1689828835) 5116 byte thumbnail RDOC 001600: [05:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 001600: [05:53:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001600: [05:53:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001600: [05:53:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001600: [05:53:56] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001600: [05:53:56] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001600: [05:53:56] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001600: [05:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001600: [05:53:56] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001600: [05:53:56] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001600: [05:53:56] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001600: [05:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001600: [05:53:56] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 14.635 ms RDOC 001600: [05:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006736: [05:53:56] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006736: [05:53:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006736: [05:53:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006736: [05:53:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006736: [05:53:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4364 RDOC 004364: [05:53:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004364: [05:53:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004364: [05:53:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004364: [05:53:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004364: [05:53:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004364: [05:53:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004364: [05:53:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004364: [05:53:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004364: [05:53:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004364: [05:53:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004364: [05:53:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004364: [05:53:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004364: [05:53:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004364: [05:53:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006736: [05:53:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4364] RDOC 004364: [05:53:57] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004364: [05:53:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F39D6BD768 RDOC 004364: [05:53:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004364: [05:53:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004364: [05:53:57] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F39D6BD768 RDOC 004364: [05:53:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004364: [05:53:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F39D6BD768 RDOC 004364: [05:53:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004364: [05:53:57] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F39D6BD768 / 0x00000000001B03B8 RDOC 004364: [05:53:57] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004364: [05:53:57] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006736: [05:53:58] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 004364: [05:53:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004364: [05:53:58] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 004364: [05:53:58] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004364: [05:53:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004364: [05:53:58] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 004364: [05:53:58] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004364: [05:53:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 154180 (3.77 %) RDOC 004364: [05:53:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.068739 seconds RDOC 004364: [05:53:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004364: [05:53:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 004364: [05:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006736: [05:53:58] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (160834 bytes) (time 1689828838) 2526 byte thumbnail RDOC 006736: [05:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006736: [05:53:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006736: [05:53:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006736: [05:53:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006736: [05:53:59] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006736: [05:53:59] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006736: [05:54:00] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006736: [05:54:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006736: [05:54:00] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006736: [05:54:00] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006736: [05:54:00] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006736: [05:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006736: [05:54:00] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 71.911 ms RDOC 006736: [05:54:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004524: [05:54:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 004524: [05:54:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004524: [05:54:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004524: [05:54:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004524: [05:54:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9436 RDOC 009436: [05:54:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009436: [05:54:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009436: [05:54:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009436: [05:54:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009436: [05:54:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009436: [05:54:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009436: [05:54:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009436: [05:54:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009436: [05:54:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009436: [05:54:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009436: [05:54:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009436: [05:54:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009436: [05:54:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009436: [05:54:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004524: [05:54:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9436] RDOC 009436: [05:54:02] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009436: [05:54:03] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F4D399E4B8 RDOC 009436: [05:54:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009436: [05:54:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009436: [05:54:03] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F4D399E4B8 RDOC 009436: [05:54:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009436: [05:54:03] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F4D399E4B8 RDOC 009436: [05:54:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009436: [05:54:03] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F4D399E4B8 / 0x00000000001C03B8 RDOC 009436: [05:54:03] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009436: [05:54:03] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009436: [05:54:03] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009436: [05:54:03] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 004524: [05:54:03] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 009436: [05:54:03] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009436: [05:54:03] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009436: [05:54:03] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 009436: [05:54:03] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009436: [05:54:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 32164 (5.63 %) RDOC 009436: [05:54:03] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.064301 seconds RDOC 009436: [05:54:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009436: [05:54:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 009436: [05:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 004524: [05:54:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41913 bytes) (time 1689828843) 5116 byte thumbnail RDOC 004524: [05:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 004524: [05:54:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004524: [05:54:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004524: [05:54:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004524: [05:54:04] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004524: [05:54:04] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004524: [05:54:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004524: [05:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004524: [05:54:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004524: [05:54:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004524: [05:54:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004524: [05:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004524: [05:54:04] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 15.975 ms RDOC 004524: [05:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 004524: [05:54:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14396 (2.52 %) RDOC 004524: [05:54:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004524: [05:54:05] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 2.788 ms RDOC 004524: [05:54:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14396 (2.52 %) RDOC 004524: [05:54:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000007 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000168 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000169 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000170 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000171 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000172 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000174 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 004524: [05:54:05] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 004524: [05:54:05] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000176 RDOC 004524: [05:54:05] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 004524: [05:54:05] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 004524: [05:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006112: [05:54:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006112: [05:54:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006112: [05:54:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006112: [05:54:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006112: [05:54:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3496 RDOC 003496: [05:54:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003496: [05:54:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003496: [05:54:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003496: [05:54:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003496: [05:54:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003496: [05:54:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003496: [05:54:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003496: [05:54:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003496: [05:54:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003496: [05:54:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003496: [05:54:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003496: [05:54:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003496: [05:54:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003496: [05:54:05] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006112: [05:54:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3496] RDOC 003496: [05:54:06] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003496: [05:54:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000196BFB6D738 RDOC 003496: [05:54:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003496: [05:54:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003496: [05:54:06] core.cpp(2018) - Log - Removing device frame capturer for 0x00000196BFB6D738 RDOC 003496: [05:54:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003496: [05:54:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000196BFB6D738 RDOC 003496: [05:54:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003496: [05:54:06] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000196BFB6D738 / 0x00000000001D03B8 RDOC 003496: [05:54:06] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003496: [05:54:06] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006112: [05:54:06] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003496: [05:54:06] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003496: [05:54:06] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 003496: [05:54:06] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003496: [05:54:06] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003496: [05:54:06] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 003496: [05:54:06] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 003496: [05:54:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34563 (5.52 %) RDOC 003496: [05:54:06] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.082161 seconds RDOC 003496: [05:54:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 003496: [05:54:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 003496: [05:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 006112: [05:54:06] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (45742 bytes) (time 1689828846) 6356 byte thumbnail RDOC 006112: [05:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 006112: [05:54:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006112: [05:54:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006112: [05:54:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006112: [05:54:07] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006112: [05:54:07] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006112: [05:54:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006112: [05:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006112: [05:54:08] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006112: [05:54:08] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006112: [05:54:08] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006112: [05:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006112: [05:54:08] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 16.356 ms RDOC 006112: [05:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011700: [05:54:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011700: [05:54:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011700: [05:54:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011700: [05:54:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011700: [05:54:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12252 RDOC 012252: [05:54:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 012252: [05:54:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012252: [05:54:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012252: [05:54:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012252: [05:54:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012252: [05:54:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012252: [05:54:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012252: [05:54:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012252: [05:54:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012252: [05:54:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012252: [05:54:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012252: [05:54:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012252: [05:54:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012252: [05:54:08] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011700: [05:54:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12252] RDOC 012252: [05:54:08] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012252: [05:54:09] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000024D5371E068 RDOC 012252: [05:54:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012252: [05:54:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012252: [05:54:09] core.cpp(2018) - Log - Removing device frame capturer for 0x0000024D5371E068 RDOC 012252: [05:54:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012252: [05:54:09] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000024D5371E068 RDOC 012252: [05:54:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012252: [05:54:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000024D5371E068 / 0x00000000001E03B8 RDOC 012252: [05:54:09] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012252: [05:54:09] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012252: [05:54:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000024D5371E068 / 0x00000000000D03B2 RDOC 012252: [05:54:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000024D5371E068 / 0x00000000000503B4 RDOC 012252: [05:54:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000024D5371E068 / 0x00000000000603AE RDOC 012252: [05:54:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000024D5371E068 / 0x0000000000120322 RDOC 012252: [05:54:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000024D5371E068 / 0x000000000014031C RDOC 012252: [05:54:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000024D5371E068 / 0x00000000000501E8 RDOC 011700: [05:54:09] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012252: [05:54:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012252: [05:54:09] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 012252: [05:54:09] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 012252: [05:54:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 012252: [05:54:09] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 012252: [05:54:09] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 012252: [05:54:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 101558 (1.15 %) RDOC 012252: [05:54:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.068213 seconds RDOC 012252: [05:54:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 012252: [05:54:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 012252: [05:54:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012252: [05:54:09] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 012252: [05:54:09] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 012252: [05:54:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 012252: [05:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 012252: [05:54:09] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 011700: [05:54:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50) (112572 bytes) (time 1689828849) 6530 byte thumbnail RDOC 011700: [05:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 011700: [05:54:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011700: [05:54:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011700: [05:54:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011700: [05:54:10] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011700: [05:54:10] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011700: [05:54:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011700: [05:54:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011700: [05:54:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011700: [05:54:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011700: [05:54:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011700: [05:54:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011700: [05:54:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 101.788 ms RDOC 011700: [05:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003416: [05:54:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003416: [05:54:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003416: [05:54:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003416: [05:54:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003416: [05:54:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7628 RDOC 007628: [05:54:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007628: [05:54:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007628: [05:54:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007628: [05:54:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007628: [05:54:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007628: [05:54:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007628: [05:54:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007628: [05:54:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007628: [05:54:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007628: [05:54:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007628: [05:54:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007628: [05:54:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007628: [05:54:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007628: [05:54:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003416: [05:54:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7628] RDOC 007628: [05:54:11] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007628: [05:54:12] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000155F043EE98 RDOC 007628: [05:54:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007628: [05:54:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007628: [05:54:12] core.cpp(2018) - Log - Removing device frame capturer for 0x00000155F043EE98 RDOC 007628: [05:54:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007628: [05:54:12] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000155F043EE98 RDOC 007628: [05:54:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007628: [05:54:12] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000155F043EE98 / 0x00000000001F03B8 RDOC 007628: [05:54:12] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007628: [05:54:12] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003416: [05:54:12] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 007628: [05:54:12] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007628: [05:54:12] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 007628: [05:54:12] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007628: [05:54:12] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007628: [05:54:12] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 007628: [05:54:12] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007628: [05:54:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33530 (5.91 %) RDOC 007628: [05:54:12] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.070290 seconds RDOC 007628: [05:54:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 007628: [05:54:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007628: [05:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003416: [05:54:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (43795 bytes) (time 1689828852) 5798 byte thumbnail RDOC 003416: [05:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003416: [05:54:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003416: [05:54:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003416: [05:54:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003416: [05:54:13] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003416: [05:54:13] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003416: [05:54:13] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003416: [05:54:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003416: [05:54:13] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003416: [05:54:13] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003416: [05:54:13] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003416: [05:54:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003416: [05:54:13] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 9.799 ms RDOC 003416: [05:54:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007900: [05:54:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007900: [05:54:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007900: [05:54:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007900: [05:54:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007900: [05:54:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5632 RDOC 005632: [05:54:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005632: [05:54:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005632: [05:54:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005632: [05:54:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005632: [05:54:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005632: [05:54:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005632: [05:54:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005632: [05:54:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005632: [05:54:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005632: [05:54:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005632: [05:54:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005632: [05:54:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005632: [05:54:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005632: [05:54:14] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007900: [05:54:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5632] RDOC 005632: [05:54:14] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005632: [05:54:14] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000271E11CE858 RDOC 005632: [05:54:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005632: [05:54:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005632: [05:54:14] core.cpp(2018) - Log - Removing device frame capturer for 0x00000271E11CE858 RDOC 005632: [05:54:14] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005632: [05:54:15] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000271E11CE858 RDOC 005632: [05:54:15] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005632: [05:54:15] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000271E11CE858 / 0x00000000002003B8 RDOC 005632: [05:54:15] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005632: [05:54:15] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007900: [05:54:15] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 005632: [05:54:15] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005632: [05:54:15] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 005632: [05:54:15] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005632: [05:54:15] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005632: [05:54:15] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 005632: [05:54:15] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005632: [05:54:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 37721 (6.37 %) RDOC 005632: [05:54:15] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.067696 seconds RDOC 005632: [05:54:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005632: [05:54:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005632: [05:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007900: [05:54:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (46931 bytes) (time 1689828855) 4687 byte thumbnail RDOC 007900: [05:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007900: [05:54:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007900: [05:54:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007900: [05:54:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007900: [05:54:16] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007900: [05:54:16] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007900: [05:54:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007900: [05:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007900: [05:54:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007900: [05:54:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007900: [05:54:16] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007900: [05:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007900: [05:54:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 10.991 ms RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007900: [05:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008648: [05:54:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008648: [05:54:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008648: [05:54:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008648: [05:54:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008648: [05:54:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11296 RDOC 011296: [05:54:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011296: [05:54:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011296: [05:54:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011296: [05:54:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011296: [05:54:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011296: [05:54:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011296: [05:54:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011296: [05:54:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011296: [05:54:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011296: [05:54:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011296: [05:54:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011296: [05:54:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011296: [05:54:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011296: [05:54:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008648: [05:54:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11296] RDOC 011296: [05:54:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011296: [05:54:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002AE47D4FF80 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011296: [05:54:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011296: [05:54:17] core.cpp(2018) - Log - Removing device frame capturer for 0x000002AE47D4FF80 RDOC 011296: [05:54:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011296: [05:54:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011296: [05:54:18] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011296: [05:54:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002AE47D4FF80 RDOC 011296: [05:54:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008648: [05:54:18] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011296: [05:54:19] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011296: [05:54:19] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002AE47D4FF80 / 0x00000000002103B8 RDOC 011296: [05:54:19] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011296: [05:54:19] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 008648: [05:54:19] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011296: [05:54:19] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011296: [05:54:19] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 011296: [05:54:19] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011296: [05:54:19] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 16 referenced resources RDOC 011296: [05:54:19] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 011296: [05:54:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081280 bytes to 26455 (1.27 %) RDOC 011296: [05:54:19] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.984863 MB capture section in 0.178492 seconds RDOC 011296: [05:54:19] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011296: [05:54:19] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011296: [05:54:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011296: [05:54:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 011296: [05:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 008648: [05:54:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2575341 bytes) (time 1689828859) 4886 byte thumbnail RDOC 008648: [05:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 008648: [05:54:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008648: [05:54:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008648: [05:54:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008648: [05:54:21] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008648: [05:54:21] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008648: [05:54:21] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008648: [05:54:21] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008648: [05:54:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008648: [05:54:21] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008648: [05:54:21] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008648: [05:54:21] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008648: [05:54:21] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008648: [05:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008648: [05:54:21] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008648: [05:54:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008648: [05:54:26] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008648: [05:54:26] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008648: [05:54:26] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008648: [05:54:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008648: [05:54:26] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 5293.183 ms RDOC 008648: [05:54:26] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 008648: [05:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011544: [05:54:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011544: [05:54:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011544: [05:54:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011544: [05:54:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011544: [05:54:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12212 RDOC 012212: [05:54:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 012212: [05:54:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012212: [05:54:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012212: [05:54:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012212: [05:54:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012212: [05:54:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012212: [05:54:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012212: [05:54:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012212: [05:54:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012212: [05:54:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012212: [05:54:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012212: [05:54:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012212: [05:54:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012212: [05:54:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011544: [05:54:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12212] RDOC 012212: [05:54:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012212: [05:54:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CCBFE60140 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012212: [05:54:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 012212: [05:54:27] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CCBFE60140 RDOC 012212: [05:54:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012212: [05:54:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012212: [05:54:28] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012212: [05:54:28] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CCBFE60140 RDOC 012212: [05:54:28] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011544: [05:54:28] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012212: [05:54:28] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012212: [05:54:28] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CCBFE60140 / 0x00000000002203B8 RDOC 012212: [05:54:28] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012212: [05:54:28] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 011544: [05:54:28] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012212: [05:54:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012212: [05:54:28] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 012212: [05:54:28] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012212: [05:54:28] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 012212: [05:54:28] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 16 referenced resources RDOC 012212: [05:54:28] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 012212: [05:54:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155968 bytes to 70443 (3.27 %) RDOC 012212: [05:54:28] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.056091 MB capture section in 0.167207 seconds RDOC 012212: [05:54:28] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012212: [05:54:29] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012212: [05:54:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 012212: [05:54:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 012212: [05:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 011544: [05:54:29] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2619418 bytes) (time 1689828869) 4975 byte thumbnail RDOC 011544: [05:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 011544: [05:54:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011544: [05:54:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011544: [05:54:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011544: [05:54:30] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011544: [05:54:30] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011544: [05:54:30] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011544: [05:54:30] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011544: [05:54:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011544: [05:54:30] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011544: [05:54:30] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011544: [05:54:30] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011544: [05:54:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011544: [05:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011544: [05:54:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011544: [05:54:30] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 011544: [05:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011544: [05:54:30] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011544: [05:54:30] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011544: [05:54:30] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011544: [05:54:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011544: [05:54:30] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 365.073 ms RDOC 011544: [05:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002084: [05:54:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002084: [05:54:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002084: [05:54:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002084: [05:54:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002084: [05:54:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2924 RDOC 002924: [05:54:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 002924: [05:54:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002924: [05:54:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002924: [05:54:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002924: [05:54:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002924: [05:54:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002924: [05:54:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002924: [05:54:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002924: [05:54:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002924: [05:54:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002924: [05:54:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002924: [05:54:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002924: [05:54:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002924: [05:54:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002084: [05:54:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2924] RDOC 002924: [05:54:31] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002924: [05:54:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000017DF7180090 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 002924: [05:54:31] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 002924: [05:54:31] core.cpp(2018) - Log - Removing device frame capturer for 0x0000017DF7180090 RDOC 002924: [05:54:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002924: [05:54:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002924: [05:54:32] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002924: [05:54:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000017DF7180090 RDOC 002924: [05:54:32] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002084: [05:54:32] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002924: [05:54:32] d3d12_device.cpp(2505) - Log - Starting capture RDOC 002924: [05:54:32] d3d12_device.cpp(2509) - Log - Creating direct queue as none was found in the application RDOC 002924: [05:54:32] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002924: [05:54:32] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 002924: [05:54:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002924: [05:54:32] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 002924: [05:54:32] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 002924: [05:54:32] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 13 referenced resources RDOC 002924: [05:54:32] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 002924: [05:54:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213696 bytes to 15722 (7.36 %) RDOC 002924: [05:54:32] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.203796 MB capture section in 0.162348 seconds RDOC 002924: [05:54:32] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002924: [05:54:33] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002924: [05:54:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002924: [05:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002924: [05:54:33] core.cpp(2018) - Log - Removing device frame capturer for 0x0000017DF7180090 RDOC 002084: [05:54:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (2555227 bytes) (time 1689828873) 0 byte thumbnail RDOC 002084: [05:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002084: [05:54:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002084: [05:54:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002084: [05:54:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002084: [05:54:34] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002084: [05:54:34] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002084: [05:54:34] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002084: [05:54:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002084: [05:54:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002084: [05:54:34] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002084: [05:54:34] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002084: [05:54:34] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002084: [05:54:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002084: [05:54:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002084: [05:54:34] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002084: [05:54:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002084: [05:54:34] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002084: [05:54:34] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002084: [05:54:34] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002084: [05:54:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002084: [05:54:34] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 405.471 ms RDOC 002084: [05:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008048: [05:54:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008048: [05:54:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008048: [05:54:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008048: [05:54:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008048: [05:54:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6668 RDOC 006668: [05:54:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006668: [05:54:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006668: [05:54:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006668: [05:54:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006668: [05:54:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006668: [05:54:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006668: [05:54:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006668: [05:54:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006668: [05:54:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006668: [05:54:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006668: [05:54:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006668: [05:54:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006668: [05:54:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006668: [05:54:35] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008048: [05:54:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6668] RDOC 006668: [05:54:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006668: [05:54:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000028E535C0110 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006668: [05:54:35] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006668: [05:54:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000028E535C0110 RDOC 006668: [05:54:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006668: [05:54:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006668: [05:54:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006668: [05:54:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000028E535C0110 RDOC 006668: [05:54:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008048: [05:54:36] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006668: [05:54:36] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006668: [05:54:36] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000028E535C0110 / 0x00000000002303B8 RDOC 008048: [05:54:36] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006668: [05:54:36] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006668: [05:54:36] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 006668: [05:54:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006668: [05:54:36] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 006668: [05:54:36] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006668: [05:54:36] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 006668: [05:54:36] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 006668: [05:54:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8481 (14.23 %) RDOC 006668: [05:54:36] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.216768 seconds RDOC 006668: [05:54:36] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006668: [05:54:37] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006668: [05:54:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006668: [05:54:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 006668: [05:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 008048: [05:54:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557588 bytes) (time 1689828877) 5116 byte thumbnail RDOC 008048: [05:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 008048: [05:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008048: [05:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008048: [05:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008048: [05:54:38] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008048: [05:54:38] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008048: [05:54:38] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008048: [05:54:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008048: [05:54:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008048: [05:54:38] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008048: [05:54:38] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008048: [05:54:38] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008048: [05:54:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008048: [05:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008048: [05:54:38] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008048: [05:54:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008048: [05:54:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008048: [05:54:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008048: [05:54:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008048: [05:54:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008048: [05:54:38] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 404.201 ms RDOC 008048: [05:54:38] d3d12_counters.cpp( 512) - Log - Timer Fetch Counters, counters to fetch 7 - 16.482 ms RDOC 008048: [05:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005076: [05:54:39] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005076: [05:54:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005076: [05:54:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005076: [05:54:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005076: [05:54:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4980 RDOC 004980: [05:54:39] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004980: [05:54:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004980: [05:54:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004980: [05:54:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004980: [05:54:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004980: [05:54:39] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004980: [05:54:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004980: [05:54:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004980: [05:54:39] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004980: [05:54:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004980: [05:54:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004980: [05:54:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004980: [05:54:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004980: [05:54:39] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005076: [05:54:39] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4980] RDOC 004980: [05:54:40] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004980: [05:54:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D4E0360C90 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004980: [05:54:40] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D4E0360C90 RDOC 004980: [05:54:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004980: [05:54:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004980: [05:54:40] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004980: [05:54:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D4E0360C90 RDOC 004980: [05:54:40] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005076: [05:54:40] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004980: [05:54:40] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004980: [05:54:40] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D4E0360C90 / 0x00000000000501F8 RDOC 005076: [05:54:40] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004980: [05:54:40] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004980: [05:54:40] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 004980: [05:54:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004980: [05:54:40] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 004980: [05:54:41] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004980: [05:54:41] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 004980: [05:54:41] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 22 referenced resources RDOC 004980: [05:54:41] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 9 unreferenced RDOC 004980: [05:54:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318720 bytes to 61957 (19.44 %) RDOC 004980: [05:54:41] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.303955 MB capture section in 0.172219 seconds RDOC 004980: [05:54:41] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004980: [05:54:41] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004980: [05:54:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 004980: [05:54:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 004980: [05:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 005076: [05:54:41] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2613943 bytes) (time 1689828881) 7111 byte thumbnail RDOC 005076: [05:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 005076: [05:54:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005076: [05:54:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005076: [05:54:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005076: [05:54:42] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005076: [05:54:42] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005076: [05:54:42] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005076: [05:54:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005076: [05:54:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005076: [05:54:42] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005076: [05:54:42] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005076: [05:54:42] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005076: [05:54:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005076: [05:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005076: [05:54:42] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005076: [05:54:42] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 005076: [05:54:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005076: [05:54:43] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005076: [05:54:43] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005076: [05:54:43] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005076: [05:54:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005076: [05:54:43] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 384.958 ms RDOC 005076: [05:54:43] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005076: [05:54:43] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005076: [05:54:43] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005076: [05:54:43] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005076: [05:54:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006620: [05:54:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006620: [05:54:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006620: [05:54:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006620: [05:54:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006620: [05:54:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6584 RDOC 006584: [05:54:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006584: [05:54:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006584: [05:54:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006584: [05:54:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006584: [05:54:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006584: [05:54:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006584: [05:54:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006584: [05:54:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006584: [05:54:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006584: [05:54:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006584: [05:54:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006584: [05:54:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006584: [05:54:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006584: [05:54:44] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006620: [05:54:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6584] RDOC 006584: [05:54:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006584: [05:54:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001767B2800A0 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006584: [05:54:44] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006584: [05:54:44] core.cpp(2018) - Log - Removing device frame capturer for 0x000001767B2800A0 RDOC 006584: [05:54:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006584: [05:54:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006584: [05:54:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006584: [05:54:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001767B2800A0 RDOC 006584: [05:54:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006620: [05:54:44] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006584: [05:54:45] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006584: [05:54:45] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001767B2800A0 / 0x00000000000C03B4 RDOC 006620: [05:54:45] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006584: [05:54:45] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006584: [05:54:45] resource_manager.h(1469) - Log - Preparing up to 74 potentially dirty resources RDOC 006584: [05:54:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006584: [05:54:45] resource_manager.h(1526) - Log - Prepared 61 dirty resources, postponed 0, skipped 0 RDOC 006584: [05:54:45] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006584: [05:54:45] resource_manager.h(1538) - Log - Checking 61 resources with initial contents against 63 referenced resources RDOC 006584: [05:54:45] resource_manager.h(1642) - Log - Serialised 52 resources, skipped 9 unreferenced RDOC 006584: [05:54:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120896 bytes to 1262066 (0.57 %) RDOC 006584: [05:54:45] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 209.923645 MB capture section in 0.451773 seconds RDOC 006584: [05:54:45] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006584: [05:54:46] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006584: [05:54:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 006584: [05:54:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 006584: [05:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 006620: [05:54:46] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3811954 bytes) (time 1689828886) 4956 byte thumbnail RDOC 006620: [05:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 006620: [05:54:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006620: [05:54:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006620: [05:54:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006620: [05:54:47] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006620: [05:54:47] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006620: [05:54:47] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006620: [05:54:47] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006620: [05:54:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006620: [05:54:47] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006620: [05:54:47] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006620: [05:54:47] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006620: [05:54:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006620: [05:54:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006620: [05:54:47] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006620: [05:54:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006620: [05:54:47] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006620: [05:54:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006620: [05:54:47] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006620: [05:54:47] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 006620: [05:54:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006620: [05:54:48] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 883.796 ms RDOC 006620: [05:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004168: [05:54:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 004168: [05:54:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004168: [05:54:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004168: [05:54:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004168: [05:54:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4816 RDOC 004816: [05:54:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004816: [05:54:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004816: [05:54:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004816: [05:54:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004816: [05:54:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004816: [05:54:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004816: [05:54:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004816: [05:54:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004816: [05:54:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004816: [05:54:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004816: [05:54:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004816: [05:54:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004816: [05:54:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004816: [05:54:58] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004168: [05:54:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4816] RDOC 004816: [05:54:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004816: [05:54:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000224972C00B0 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004816: [05:54:58] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004816: [05:54:58] core.cpp(2018) - Log - Removing device frame capturer for 0x00000224972C00B0 RDOC 004816: [05:54:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004816: [05:54:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004816: [05:54:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004816: [05:54:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000224972C00B0 RDOC 004816: [05:54:58] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004168: [05:54:58] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004816: [05:54:59] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004816: [05:54:59] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000224972C00B0 / 0x00000000002603B8 RDOC 004816: [05:54:59] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004816: [05:54:59] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 004168: [05:54:59] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004816: [05:54:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004816: [05:54:59] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 004816: [05:54:59] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004816: [05:54:59] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 17 referenced resources RDOC 004816: [05:54:59] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 004816: [05:54:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2148160 bytes to 61168 (2.85 %) RDOC 004816: [05:54:59] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.048645 MB capture section in 0.180700 seconds RDOC 004816: [05:54:59] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004816: [05:54:59] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004816: [05:54:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 004816: [05:54:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 004816: [05:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 004168: [05:54:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2615901 bytes) (time 1689828899) 9588 byte thumbnail RDOC 004168: [05:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 004168: [05:55:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004168: [05:55:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004168: [05:55:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004168: [05:55:00] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004168: [05:55:00] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004168: [05:55:00] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004168: [05:55:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004168: [05:55:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004168: [05:55:00] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004168: [05:55:00] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004168: [05:55:01] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004168: [05:55:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004168: [05:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004168: [05:55:01] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004168: [05:55:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004168: [05:55:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004168: [05:55:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004168: [05:55:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004168: [05:55:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004168: [05:55:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 381.342 ms RDOC 004168: [05:55:01] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004168: [05:55:01] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 004168: [05:55:01] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 004168: [05:55:02] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 004168: [05:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012216: [05:55:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012216: [05:55:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012216: [05:55:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012216: [05:55:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012216: [05:55:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2420 RDOC 002420: [05:55:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 002420: [05:55:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002420: [05:55:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002420: [05:55:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002420: [05:55:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002420: [05:55:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002420: [05:55:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002420: [05:55:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002420: [05:55:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002420: [05:55:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002420: [05:55:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002420: [05:55:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002420: [05:55:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002420: [05:55:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012216: [05:55:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2420] RDOC 002420: [05:55:03] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002420: [05:55:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029A01030DF0 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 002420: [05:55:03] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 002420: [05:55:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000029A01030DF0 RDOC 002420: [05:55:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002420: [05:55:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002420: [05:55:03] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002420: [05:55:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029A01030DF0 RDOC 002420: [05:55:03] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012216: [05:55:03] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002420: [05:55:03] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002420: [05:55:03] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000029A01030DF0 / 0x00000000002703B8 RDOC 002420: [05:55:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 002420: [05:55:03] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 012216: [05:55:03] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 002420: [05:55:03] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002420: [05:55:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 002420: [05:55:04] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 2 referenced resources RDOC 002420: [05:55:04] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 12 unreferenced RDOC 002420: [05:55:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1088 bytes to 662 (60.85 %) RDOC 002420: [05:55:04] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.001038 MB capture section in 0.165268 seconds RDOC 002420: [05:55:04] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002420: [05:55:04] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002420: [05:55:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 002420: [05:55:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 002420: [05:55:04] d3d12_device.cpp(2505) - Log - Starting capture RDOC 002420: [05:55:04] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 002420: [05:55:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 012216: [05:55:04] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (2562013 bytes) (time 1689828904) 8307 byte thumbnail RDOC 012216: [05:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 012216: [05:55:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012216: [05:55:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012216: [05:55:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012216: [05:55:05] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012216: [05:55:05] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012216: [05:55:05] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012216: [05:55:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012216: [05:55:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012216: [05:55:05] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012216: [05:55:05] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012216: [05:55:05] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012216: [05:55:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012216: [05:55:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012216: [05:55:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012216: [05:55:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012216: [05:55:06] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012216: [05:55:06] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012216: [05:55:06] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012216: [05:55:06] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 303.809 ms RDOC 012216: [05:55:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009312: [05:55:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009312: [05:55:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009312: [05:55:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009312: [05:55:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009312: [05:55:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8820 RDOC 008820: [05:55:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 008820: [05:55:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008820: [05:55:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008820: [05:55:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008820: [05:55:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008820: [05:55:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008820: [05:55:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008820: [05:55:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008820: [05:55:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008820: [05:55:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008820: [05:55:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008820: [05:55:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008820: [05:55:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008820: [05:55:06] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009312: [05:55:06] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8820] RDOC 008820: [05:55:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008820: [05:55:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021232D1F240 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 008820: [05:55:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 008820: [05:55:07] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021232D1F240 RDOC 008820: [05:55:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008820: [05:55:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008820: [05:55:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008820: [05:55:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021232D1F240 RDOC 008820: [05:55:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009312: [05:55:07] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008820: [05:55:07] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008820: [05:55:07] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000021232D1F240 / 0x00000000002803B8 RDOC 009312: [05:55:07] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 008820: [05:55:07] d3d12_device.cpp(2505) - Log - Starting capture RDOC 008820: [05:55:07] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 008820: [05:55:07] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008820: [05:55:07] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 008820: [05:55:07] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 24 referenced resources RDOC 008820: [05:55:07] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 4 unreferenced RDOC 008820: [05:55:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140564224 bytes to 564598 (0.40 %) RDOC 008820: [05:55:08] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.052490 MB capture section in 0.246166 seconds RDOC 008820: [05:55:08] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008820: [05:55:08] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008820: [05:55:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 008820: [05:55:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 008820: [05:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 009312: [05:55:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3114551 bytes) (time 1689828908) 5969 byte thumbnail RDOC 009312: [05:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 009312: [05:55:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009312: [05:55:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009312: [05:55:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009312: [05:55:09] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009312: [05:55:09] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009312: [05:55:09] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009312: [05:55:09] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009312: [05:55:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009312: [05:55:09] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009312: [05:55:09] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009312: [05:55:09] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009312: [05:55:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009312: [05:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009312: [05:55:09] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009312: [05:55:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009312: [05:55:10] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009312: [05:55:10] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009312: [05:55:10] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009312: [05:55:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 009312: [05:55:10] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 009312: [05:55:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009312: [05:55:10] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 558.654 ms RDOC 009312: [05:55:10] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009312: [05:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006260: [05:55:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006260: [05:55:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006260: [05:55:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006260: [05:55:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006260: [05:55:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9616 RDOC 009616: [05:55:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009616: [05:55:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009616: [05:55:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009616: [05:55:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009616: [05:55:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009616: [05:55:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009616: [05:55:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009616: [05:55:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009616: [05:55:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009616: [05:55:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009616: [05:55:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009616: [05:55:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009616: [05:55:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009616: [05:55:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006260: [05:55:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9616] RDOC 009616: [05:55:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009616: [05:55:11] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FD04CA0180 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009616: [05:55:11] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009616: [05:55:11] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FD04CA0180 RDOC 009616: [05:55:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009616: [05:55:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009616: [05:55:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009616: [05:55:11] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FD04CA0180 RDOC 009616: [05:55:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006260: [05:55:12] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009616: [05:55:12] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009616: [05:55:12] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001FD04CA0180 / 0x00000000002903B8 RDOC 009616: [05:55:12] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 009616: [05:55:12] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009616: [05:55:12] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 006260: [05:55:12] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009616: [05:55:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009616: [05:55:12] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009616: [05:55:12] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009616: [05:55:12] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 009616: [05:55:12] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 009616: [05:55:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37248 bytes to 7712 (20.70 %) RDOC 009616: [05:55:12] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035522 MB capture section in 0.178569 seconds RDOC 009616: [05:55:12] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009616: [05:55:12] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009616: [05:55:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009616: [05:55:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 009616: [05:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 006260: [05:55:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2556819 bytes) (time 1689828912) 5116 byte thumbnail RDOC 006260: [05:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 006260: [05:55:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006260: [05:55:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006260: [05:55:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006260: [05:55:13] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006260: [05:55:13] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006260: [05:55:13] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006260: [05:55:13] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006260: [05:55:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006260: [05:55:13] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006260: [05:55:13] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006260: [05:55:14] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006260: [05:55:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006260: [05:55:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006260: [05:55:14] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006260: [05:55:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006260: [05:55:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006260: [05:55:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006260: [05:55:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006260: [05:55:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006260: [05:55:14] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 324.425 ms RDOC 006260: [05:55:14] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006260: [05:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006596: [05:55:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006596: [05:55:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006596: [05:55:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006596: [05:55:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006596: [05:55:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3872 RDOC 003872: [05:55:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003872: [05:55:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003872: [05:55:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003872: [05:55:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003872: [05:55:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003872: [05:55:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003872: [05:55:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003872: [05:55:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003872: [05:55:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003872: [05:55:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003872: [05:55:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003872: [05:55:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003872: [05:55:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003872: [05:55:15] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006596: [05:55:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3872] RDOC 003872: [05:55:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003872: [05:55:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000221DFDC1250 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003872: [05:55:15] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003872: [05:55:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000221DFDC1250 RDOC 003872: [05:55:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003872: [05:55:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003872: [05:55:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003872: [05:55:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000221DFDC1250 RDOC 003872: [05:55:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006596: [05:55:15] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003872: [05:55:16] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003872: [05:55:16] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000221DFDC1250 / 0x00000000002A03B8 RDOC 003872: [05:55:16] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003872: [05:55:16] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 003872: [05:55:16] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003872: [05:55:16] d3d12_device.cpp(2635) - Log - Finished capture, Frame 0 RDOC 006596: [05:55:16] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003872: [05:55:16] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 003872: [05:55:16] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 003872: [05:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 273378 (0.41 %) RDOC 003872: [05:55:16] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 64.039368 MB capture section in 0.250854 seconds RDOC 003872: [05:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003872: [05:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003872: [05:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003872: [05:55:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 003872: [05:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 006596: [05:55:16] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (2822485 bytes) (time 1689828916) 5116 byte thumbnail RDOC 006596: [05:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 006596: [05:55:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006596: [05:55:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006596: [05:55:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006596: [05:55:17] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006596: [05:55:17] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006596: [05:55:17] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006596: [05:55:17] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006596: [05:55:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006596: [05:55:17] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006596: [05:55:17] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006596: [05:55:18] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006596: [05:55:18] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006596: [05:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006596: [05:55:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006596: [05:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006596: [05:55:18] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006596: [05:55:18] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006596: [05:55:18] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006596: [05:55:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 006596: [05:55:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006596: [05:55:18] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 424.311 ms RDOC 006596: [05:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 006596: [05:55:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17425 (0.03 %) RDOC 006596: [05:55:18] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006596: [05:55:18] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006596: [05:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006596: [05:55:19] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 162.772 ms RDOC 006596: [05:55:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17425 (0.03 %) RDOC 006596: [05:55:20] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006596: [05:55:20] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006596: [05:55:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006596: [05:55:20] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006596: [05:55:20] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 006596: [05:55:20] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:20] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:20] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 006596: [05:55:20] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:20] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:20] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 006596: [05:55:20] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:20] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:20] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000291! RDOC 006596: [05:55:20] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000291! RDOC 006596: [05:55:20] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 006596: [05:55:20] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:20] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:20] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 006596: [05:55:20] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:20] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 006596: [05:55:21] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 006596: [05:55:21] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 006596: [05:55:21] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 006596: [05:55:21] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000270! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000270! RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000293! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000293! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 006596: [05:55:21] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 006596: [05:55:21] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000274) RDOC 006596: [05:55:21] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000295! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000295! RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000297! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000297! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000287) RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000291) RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000293) RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000295) RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000297) RDOC 006596: [05:55:21] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006596: [05:55:21] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006596: [05:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003288: [05:55:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003288: [05:55:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003288: [05:55:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003288: [05:55:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003288: [05:55:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5880 RDOC 005880: [05:55:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005880: [05:55:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005880: [05:55:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005880: [05:55:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005880: [05:55:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005880: [05:55:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005880: [05:55:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005880: [05:55:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005880: [05:55:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005880: [05:55:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005880: [05:55:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005880: [05:55:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005880: [05:55:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005880: [05:55:22] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003288: [05:55:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5880] RDOC 005880: [05:55:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005880: [05:55:22] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B9E5B512F0 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005880: [05:55:22] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005880: [05:55:22] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B9E5B512F0 RDOC 005880: [05:55:22] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005880: [05:55:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005880: [05:55:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005880: [05:55:22] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B9E5B512F0 RDOC 005880: [05:55:22] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003288: [05:55:22] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005880: [05:55:22] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005880: [05:55:22] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B9E5B512F0 / 0x00000000002B03B8 RDOC 005880: [05:55:23] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005880: [05:55:23] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 003288: [05:55:23] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005880: [05:55:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005880: [05:55:23] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005880: [05:55:23] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005880: [05:55:23] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005880: [05:55:23] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 005880: [05:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255360 bytes to 536327 (0.40 %) RDOC 005880: [05:55:23] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 128.035889 MB capture section in 0.303921 seconds RDOC 005880: [05:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005880: [05:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005880: [05:55:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005880: [05:55:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 005880: [05:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003288: [05:55:23] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3085434 bytes) (time 1689828923) 5116 byte thumbnail RDOC 003288: [05:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003288: [05:55:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003288: [05:55:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003288: [05:55:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003288: [05:55:24] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003288: [05:55:24] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003288: [05:55:24] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003288: [05:55:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003288: [05:55:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003288: [05:55:24] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003288: [05:55:24] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003288: [05:55:24] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003288: [05:55:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003288: [05:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003288: [05:55:24] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003288: [05:55:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003288: [05:55:25] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003288: [05:55:25] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003288: [05:55:25] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003288: [05:55:25] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::283 from upload to default for efficient replay RDOC 003288: [05:55:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003288: [05:55:25] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 502.220 ms RDOC 003288: [05:55:25] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003288: [05:55:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012220: [05:55:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012220: [05:55:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012220: [05:55:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012220: [05:55:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012220: [05:55:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12088 RDOC 012088: [05:55:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 012088: [05:55:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012088: [05:55:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012088: [05:55:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012088: [05:55:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012088: [05:55:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012088: [05:55:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012088: [05:55:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012088: [05:55:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012088: [05:55:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012088: [05:55:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012088: [05:55:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012088: [05:55:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012088: [05:55:26] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012220: [05:55:26] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12088] RDOC 012088: [05:55:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012088: [05:55:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002E7106D2440 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012088: [05:55:27] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 012088: [05:55:27] core.cpp(2018) - Log - Removing device frame capturer for 0x000002E7106D2440 RDOC 012088: [05:55:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012088: [05:55:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012088: [05:55:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012088: [05:55:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002E7106D2440 RDOC 012088: [05:55:27] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012220: [05:55:27] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012088: [05:55:27] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012088: [05:55:27] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002E7106D2440 / 0x00000000002C03B8 RDOC 012220: [05:55:27] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012088: [05:56:21] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:21] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 012088: [05:56:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012088: [05:56:21] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:21] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50000 RDOC 012088: [05:56:21] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:21] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 012088: [05:56:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326106 (4.70 %) RDOC 012088: [05:56:21] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.472317 seconds RDOC 012088: [05:56:21] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 012088: [05:56:22] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:22] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 012088: [05:56:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 012220: [05:56:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (6875213 bytes) (time 1689828982) 5116 byte thumbnail RDOC 012088: [05:56:22] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:22] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50001 RDOC 012088: [05:56:22] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:22] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 12 unreferenced RDOC 012088: [05:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326140 (4.70 %) RDOC 012088: [05:56:22] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.393737 seconds RDOC 012088: [05:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 012088: [05:56:22] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:22] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 012220: [05:56:22] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (6875247 bytes) (time 1689828982) 5116 byte thumbnail RDOC 012088: [05:56:23] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:23] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50002 RDOC 012088: [05:56:23] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:23] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329770 (4.68 %) RDOC 012088: [05:56:23] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.362792 seconds RDOC 012088: [05:56:23] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:23] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 012088: [05:56:23] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:23] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 012220: [05:56:23] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (6878877 bytes) (time 1689828983) 5116 byte thumbnail RDOC 012088: [05:56:23] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:23] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50003 RDOC 012088: [05:56:23] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:23] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329735 (4.68 %) RDOC 012088: [05:56:24] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.381603 seconds RDOC 012088: [05:56:24] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:24] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 012088: [05:56:24] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:24] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 012220: [05:56:24] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (6878842 bytes) (time 1689828984) 5116 byte thumbnail RDOC 012088: [05:56:24] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:24] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50004 RDOC 012088: [05:56:24] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:24] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329822 (4.68 %) RDOC 012088: [05:56:24] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.365661 seconds RDOC 012088: [05:56:24] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 012088: [05:56:25] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:25] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 012220: [05:56:25] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (6878929 bytes) (time 1689828985) 5116 byte thumbnail RDOC 012088: [05:56:25] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:25] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50005 RDOC 012088: [05:56:25] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:25] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329747 (4.68 %) RDOC 012088: [05:56:25] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.365964 seconds RDOC 012088: [05:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 012088: [05:56:25] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:25] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 012220: [05:56:25] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (6878854 bytes) (time 1689828985) 5116 byte thumbnail RDOC 012088: [05:56:26] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:26] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50006 RDOC 012088: [05:56:26] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:26] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329761 (4.68 %) RDOC 012088: [05:56:26] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.394109 seconds RDOC 012088: [05:56:26] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:26] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 012088: [05:56:26] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:26] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 012220: [05:56:26] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (6878868 bytes) (time 1689828986) 5116 byte thumbnail RDOC 012088: [05:56:26] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:26] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50007 RDOC 012088: [05:56:26] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:26] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329742 (4.68 %) RDOC 012088: [05:56:27] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.349894 seconds RDOC 012088: [05:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 012088: [05:56:27] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:27] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 012220: [05:56:27] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (6878849 bytes) (time 1689828987) 5116 byte thumbnail RDOC 012088: [05:56:27] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:27] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50008 RDOC 012088: [05:56:27] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:27] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329804 (4.68 %) RDOC 012088: [05:56:27] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.426154 seconds RDOC 012088: [05:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:28] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 012088: [05:56:28] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012088: [05:56:28] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 012088: [05:56:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 012220: [05:56:28] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (6878911 bytes) (time 1689828988) 5116 byte thumbnail RDOC 012088: [05:56:28] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 012088: [05:56:28] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50009 RDOC 012088: [05:56:28] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 012088: [05:56:28] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 012088: [05:56:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329813 (4.68 %) RDOC 012088: [05:56:28] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.440574 seconds RDOC 012088: [05:56:28] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012088: [05:56:28] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012088: [05:56:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [05:56:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 012088: [05:56:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 012220: [05:56:29] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (6878920 bytes) (time 1689828988) 5116 byte thumbnail RDOC 012220: [05:56:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 012220: [05:56:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012220: [05:56:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012220: [05:56:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012220: [05:56:30] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012220: [05:56:30] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012220: [05:56:30] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012220: [05:56:30] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012220: [05:56:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012220: [05:56:30] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012220: [05:56:30] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012220: [05:56:30] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012220: [05:56:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012220: [05:56:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012220: [05:56:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012220: [05:56:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012220: [05:56:30] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012220: [05:56:30] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012220: [05:56:30] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012220: [05:56:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012220: [05:56:31] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1407.740 ms RDOC 012220: [05:56:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005648: [05:56:32] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005648: [05:56:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005648: [05:56:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005648: [05:56:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005648: [05:56:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9132 RDOC 009132: [05:56:32] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009132: [05:56:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009132: [05:56:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009132: [05:56:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009132: [05:56:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009132: [05:56:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009132: [05:56:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009132: [05:56:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009132: [05:56:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009132: [05:56:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009132: [05:56:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009132: [05:56:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009132: [05:56:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009132: [05:56:32] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005648: [05:56:32] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9132] RDOC 009132: [05:56:32] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009132: [05:56:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002192A910890 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009132: [05:56:32] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009132: [05:56:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000002192A910890 RDOC 009132: [05:56:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009132: [05:56:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009132: [05:56:33] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009132: [05:56:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002192A910890 RDOC 009132: [05:56:33] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005648: [05:56:33] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009132: [05:56:33] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009132: [05:56:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002192A910890 / 0x00000000002D03B8 RDOC 005648: [05:56:34] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009132: [05:56:51] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009132: [05:56:51] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 009132: [05:56:51] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 009132: [05:56:51] d3d12_device.cpp(2635) - Log - Finished capture, Frame 40 RDOC 009132: [05:56:51] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 009132: [05:56:51] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 009132: [05:56:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35456 bytes to 7401 (20.87 %) RDOC 009132: [05:56:51] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.033813 MB capture section in 0.693445 seconds RDOC 009132: [05:56:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009132: [05:56:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009132: [05:56:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009132: [05:56:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 009132: [05:56:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 005648: [05:56:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 40) (2556508 bytes) (time 1689829012) 5116 byte thumbnail RDOC 005648: [05:56:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 005648: [05:56:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005648: [05:56:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005648: [05:56:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005648: [05:56:53] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005648: [05:56:53] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005648: [05:56:53] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005648: [05:56:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005648: [05:56:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005648: [05:56:53] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005648: [05:56:53] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005648: [05:56:53] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005648: [05:56:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005648: [05:56:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005648: [05:56:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005648: [05:56:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005648: [05:56:53] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005648: [05:56:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005648: [05:56:53] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005648: [05:56:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005648: [05:56:53] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 340.918 ms RDOC 005648: [05:56:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010024: [05:56:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010024: [05:56:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010024: [05:56:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010024: [05:56:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010024: [05:56:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9028 RDOC 009028: [05:56:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009028: [05:56:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009028: [05:56:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009028: [05:56:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009028: [05:56:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009028: [05:56:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009028: [05:56:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009028: [05:56:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009028: [05:56:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009028: [05:56:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009028: [05:56:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009028: [05:56:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009028: [05:56:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009028: [05:56:54] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010024: [05:56:54] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9028] RDOC 009028: [05:56:55] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009028: [05:56:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002105C930100 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009028: [05:56:55] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009028: [05:56:55] core.cpp(2018) - Log - Removing device frame capturer for 0x000002105C930100 RDOC 009028: [05:56:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009028: [05:56:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009028: [05:56:55] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009028: [05:56:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002105C930100 RDOC 009028: [05:56:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010024: [05:56:55] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009028: [05:56:55] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009028: [05:56:55] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002105C930100 / 0x00000000002E03B8 RDOC 010024: [05:56:55] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009028: [05:56:55] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009028: [05:56:55] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 009028: [05:56:55] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009028: [05:56:55] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009028: [05:56:55] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 19 referenced resources RDOC 009028: [05:56:55] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 009028: [05:56:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146176 bytes to 15406 (10.54 %) RDOC 009028: [05:56:55] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.139404 MB capture section in 0.167831 seconds RDOC 009028: [05:56:56] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009028: [05:56:56] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009028: [05:56:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009028: [05:56:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 009028: [05:56:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 010024: [05:56:56] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2564928 bytes) (time 1689829016) 5531 byte thumbnail RDOC 010024: [05:56:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 010024: [05:56:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010024: [05:56:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010024: [05:56:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010024: [05:56:57] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010024: [05:56:57] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010024: [05:56:57] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010024: [05:56:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010024: [05:56:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010024: [05:56:57] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010024: [05:56:57] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010024: [05:56:57] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010024: [05:56:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010024: [05:56:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010024: [05:56:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010024: [05:56:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010024: [05:56:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010024: [05:56:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010024: [05:56:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010024: [05:56:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010024: [05:56:58] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 395.909 ms RDOC 010024: [05:56:58] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 010024: [05:56:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009704: [05:56:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009704: [05:56:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009704: [05:56:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009704: [05:56:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009704: [05:56:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5852 RDOC 005852: [05:56:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005852: [05:56:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005852: [05:56:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005852: [05:56:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005852: [05:56:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005852: [05:56:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005852: [05:56:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005852: [05:56:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005852: [05:56:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005852: [05:56:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005852: [05:56:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005852: [05:56:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005852: [05:56:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005852: [05:56:58] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009704: [05:56:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5852] RDOC 005852: [05:56:59] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005852: [05:56:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FFC8EB0100 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005852: [05:56:59] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005852: [05:56:59] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FFC8EB0100 RDOC 005852: [05:56:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005852: [05:56:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005852: [05:56:59] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005852: [05:56:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FFC8EB0100 RDOC 005852: [05:56:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009704: [05:56:59] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005852: [05:56:59] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005852: [05:56:59] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001FFC8EB0100 / 0x00000000002F03B8 RDOC 009704: [05:56:59] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005852: [05:56:59] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005852: [05:56:59] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 005852: [05:56:59] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005852: [05:56:59] d3d12_command_queue_wrap.cpp( 941) - Log - Doing GPU readback of mapped memory RDOC 005852: [05:56:59] d3d12_command_queue_wrap.cpp( 979) - Log - Persistent map flush forced for ResourceId::283 (0 -> 196608) RDOC 005852: [05:56:59] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005852: [05:56:59] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005852: [05:56:59] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 12 unreferenced RDOC 005852: [05:57:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 429632 bytes to 9709 (2.26 %) RDOC 005852: [05:57:00] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.409729 MB capture section in 0.168246 seconds RDOC 005852: [05:57:00] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005852: [05:57:00] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005852: [05:57:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005852: [05:57:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 005852: [05:57:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 009704: [05:57:00] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2558816 bytes) (time 1689829020) 5116 byte thumbnail RDOC 009704: [05:57:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 009704: [05:57:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009704: [05:57:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009704: [05:57:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009704: [05:57:01] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009704: [05:57:01] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009704: [05:57:01] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009704: [05:57:01] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009704: [05:57:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009704: [05:57:01] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009704: [05:57:01] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009704: [05:57:01] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009704: [05:57:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009704: [05:57:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009704: [05:57:01] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009704: [05:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009704: [05:57:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009704: [05:57:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009704: [05:57:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009704: [05:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009704: [05:57:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 332.744 ms RDOC 009704: [05:57:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010580: [05:57:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010580: [05:57:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010580: [05:57:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010580: [05:57:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010580: [05:57:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4388 RDOC 004388: [05:57:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004388: [05:57:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004388: [05:57:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004388: [05:57:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004388: [05:57:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004388: [05:57:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004388: [05:57:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004388: [05:57:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004388: [05:57:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004388: [05:57:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004388: [05:57:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004388: [05:57:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004388: [05:57:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004388: [05:57:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010580: [05:57:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4388] RDOC 004388: [05:57:03] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004388: [05:57:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000274C3C60170 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004388: [05:57:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000274C3C60170 RDOC 004388: [05:57:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004388: [05:57:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004388: [05:57:03] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004388: [05:57:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000274C3C60170 RDOC 004388: [05:57:03] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010580: [05:57:03] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004388: [05:57:03] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004388: [05:57:03] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000274C3C60170 / 0x00000000003003B8 RDOC 004388: [05:57:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004388: [05:57:03] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 010580: [05:57:03] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004388: [05:57:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004388: [05:57:03] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 004388: [05:57:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004388: [05:57:03] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 13 referenced resources RDOC 004388: [05:57:03] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 004388: [05:57:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835200 bytes to 17050 (2.04 %) RDOC 004388: [05:57:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.796509 MB capture section in 0.178359 seconds RDOC 004388: [05:57:04] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004388: [05:57:04] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004388: [05:57:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 004388: [05:57:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 004388: [05:57:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 010580: [05:57:04] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2569304 bytes) (time 1689829024) 8427 byte thumbnail RDOC 010580: [05:57:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 010580: [05:57:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010580: [05:57:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010580: [05:57:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010580: [05:57:05] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010580: [05:57:05] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010580: [05:57:05] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010580: [05:57:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010580: [05:57:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010580: [05:57:05] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010580: [05:57:05] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010580: [05:57:05] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010580: [05:57:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010580: [05:57:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010580: [05:57:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010580: [05:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010580: [05:57:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010580: [05:57:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010580: [05:57:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010580: [05:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010580: [05:57:05] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 372.371 ms RDOC 010580: [05:57:05] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 010580: [05:57:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010504: [05:57:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010504: [05:57:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010504: [05:57:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010504: [05:57:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010504: [05:57:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6696 RDOC 006696: [05:57:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006696: [05:57:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006696: [05:57:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006696: [05:57:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006696: [05:57:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006696: [05:57:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006696: [05:57:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006696: [05:57:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006696: [05:57:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006696: [05:57:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006696: [05:57:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006696: [05:57:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006696: [05:57:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006696: [05:57:06] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010504: [05:57:06] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6696] RDOC 006696: [05:57:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006696: [05:57:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000245FA9323C0 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006696: [05:57:07] core.cpp(2018) - Log - Removing device frame capturer for 0x00000245FA9323C0 RDOC 006696: [05:57:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006696: [05:57:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006696: [05:57:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006696: [05:57:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000245FA9323C0 RDOC 006696: [05:57:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010504: [05:57:07] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006696: [05:57:07] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006696: [05:57:07] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000245FA9323C0 / 0x00000000003103B8 RDOC 006696: [05:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010504: [05:57:08] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006696: [05:57:08] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006696: [05:57:08] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 006696: [05:57:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006696: [05:57:08] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 006696: [05:57:08] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006696: [05:57:08] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 006696: [05:57:08] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 50 referenced resources RDOC 006696: [05:57:08] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 10 unreferenced RDOC 006696: [05:57:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429568 bytes to 196649 (1.89 %) RDOC 006696: [05:57:08] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 9.946411 MB capture section in 0.224983 seconds RDOC 006696: [05:57:08] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006696: [05:57:08] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006696: [05:57:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 006696: [05:57:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 006696: [05:57:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 010504: [05:57:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2752816 bytes) (time 1689829028) 10031 byte thumbnail RDOC 010504: [05:57:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 010504: [05:57:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010504: [05:57:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010504: [05:57:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010504: [05:57:09] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010504: [05:57:09] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010504: [05:57:09] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010504: [05:57:09] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010504: [05:57:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010504: [05:57:09] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010504: [05:57:09] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010504: [05:57:10] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010504: [05:57:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010504: [05:57:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010504: [05:57:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010504: [05:57:10] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 010504: [05:57:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010504: [05:57:10] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010504: [05:57:10] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010504: [05:57:10] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010504: [05:57:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010504: [05:57:10] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 400.819 ms RDOC 010504: [05:57:10] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 24.354 ms RDOC 010504: [05:57:10] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.548 ms RDOC 010504: [05:57:10] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 010504: [05:57:10] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 18.278 ms RDOC 010504: [05:57:10] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.257 ms RDOC 010504: [05:57:10] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 56.395 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 20.707 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 9.119 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.120 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.960 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.049 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 7.693 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.840 ms RDOC 010504: [05:57:11] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.368 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.189 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 7.754 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.862 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.282 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.707 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.075 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.692 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.762 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.536 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.488 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 7.422 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.355 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.281 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.664 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.208 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 8.940 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.908 ms RDOC 010504: [05:57:12] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 56.603 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 19.879 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 9.996 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.108 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.080 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.296 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.561 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 9.516 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.137 ms RDOC 010504: [05:57:13] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.190 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.839 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.221 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 9.362 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.798 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.983 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 17.054 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.643 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 8.147 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.879 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.098 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.207 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.662 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 7.888 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.667 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.096 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 32.009 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.948 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 10.097 ms RDOC 010504: [05:57:14] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.386 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 61.525 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 21.517 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 10.725 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.800 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.139 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 18.151 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.296 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 9.377 ms RDOC 010504: [05:57:15] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.907 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.824 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 17.650 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.943 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 9.876 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.370 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.671 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 18.228 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.906 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 8.642 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.144 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.899 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 20.941 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.360 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 8.612 ms RDOC 010504: [05:57:16] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.600 ms RDOC 010504: [05:57:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001096: [05:57:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001096: [05:57:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001096: [05:57:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001096: [05:57:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001096: [05:57:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 336 RDOC 000336: [05:57:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000336: [05:57:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000336: [05:57:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000336: [05:57:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000336: [05:57:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000336: [05:57:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000336: [05:57:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000336: [05:57:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000336: [05:57:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000336: [05:57:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000336: [05:57:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000336: [05:57:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000336: [05:57:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000336: [05:57:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001096: [05:57:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [336] RDOC 000336: [05:57:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000336: [05:57:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023643910790 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000336: [05:57:17] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000336: [05:57:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023643910790 RDOC 000336: [05:57:18] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000336: [05:57:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000336: [05:57:18] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000336: [05:57:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023643910790 RDOC 000336: [05:57:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001096: [05:57:18] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000336: [05:57:18] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000336: [05:57:18] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000023643910790 / 0x00000000003203B8 RDOC 001096: [05:57:18] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 000336: [05:57:18] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000336: [05:57:18] resource_manager.h(1469) - Log - Preparing up to 33 potentially dirty resources RDOC 000336: [05:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000336: [05:57:18] resource_manager.h(1526) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 000336: [05:57:18] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000336: [05:57:18] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 000336: [05:57:18] resource_manager.h(1642) - Log - Serialised 16 resources, skipped 4 unreferenced RDOC 000336: [05:57:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141099264 bytes to 621777 (0.44 %) RDOC 000336: [05:57:18] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.562744 MB capture section in 0.231147 seconds RDOC 000336: [05:57:18] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000336: [05:57:19] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000336: [05:57:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000336: [05:57:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 000336: [05:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 001096: [05:57:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3171844 bytes) (time 1689829039) 6076 byte thumbnail RDOC 001096: [05:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 001096: [05:57:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001096: [05:57:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001096: [05:57:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001096: [05:57:20] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001096: [05:57:20] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001096: [05:57:20] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001096: [05:57:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001096: [05:57:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001096: [05:57:20] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001096: [05:57:20] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001096: [05:57:20] d3d12_replay.cpp(4608) - Log - Created device. RDOC 001096: [05:57:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001096: [05:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001096: [05:57:20] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001096: [05:57:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 001096: [05:57:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001096: [05:57:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001096: [05:57:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001096: [05:57:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 001096: [05:57:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 001096: [05:57:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001096: [05:57:21] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 611.757 ms RDOC 001096: [05:57:21] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 001096: [05:57:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011300: [05:57:21] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011300: [05:57:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011300: [05:57:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011300: [05:57:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011300: [05:57:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11772 RDOC 011772: [05:57:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011772: [05:57:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011772: [05:57:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011772: [05:57:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011772: [05:57:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011772: [05:57:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011772: [05:57:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011772: [05:57:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011772: [05:57:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011772: [05:57:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011772: [05:57:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011772: [05:57:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011772: [05:57:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011772: [05:57:22] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011300: [05:57:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11772] RDOC 011772: [05:57:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011772: [05:57:22] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B1680B0850 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011772: [05:57:22] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011772: [05:57:22] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B1680B0850 RDOC 011772: [05:57:22] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011772: [05:57:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011772: [05:57:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011772: [05:57:22] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B1680B0850 RDOC 011772: [05:57:22] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011300: [05:57:22] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011772: [05:57:22] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011772: [05:57:22] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B1680B0850 / 0x00000000003303B8 RDOC 011300: [05:57:23] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011772: [05:57:23] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011772: [05:57:23] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 011772: [05:57:23] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011772: [05:57:23] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011772: [05:57:23] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 011772: [05:57:23] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 011772: [05:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 155008 bytes to 19132 (12.34 %) RDOC 011772: [05:57:23] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.147827 MB capture section in 0.157761 seconds RDOC 011772: [05:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011772: [05:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011772: [05:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 011772: [05:57:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011772: [05:57:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011300: [05:57:23] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2572537 bytes) (time 1689829043) 8902 byte thumbnail RDOC 011300: [05:57:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011300: [05:57:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011300: [05:57:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011300: [05:57:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011300: [05:57:24] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011300: [05:57:24] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011300: [05:57:24] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011300: [05:57:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011300: [05:57:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011300: [05:57:24] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011300: [05:57:24] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011300: [05:57:24] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011300: [05:57:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011300: [05:57:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011300: [05:57:24] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011300: [05:57:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011300: [05:57:25] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011300: [05:57:25] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011300: [05:57:25] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011300: [05:57:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011300: [05:57:25] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 335.019 ms RDOC 011300: [05:57:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004728: [05:57:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 004728: [05:57:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004728: [05:57:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004728: [05:57:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004728: [05:57:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5868 RDOC 005868: [05:57:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005868: [05:57:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005868: [05:57:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005868: [05:57:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005868: [05:57:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005868: [05:57:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005868: [05:57:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005868: [05:57:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005868: [05:57:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005868: [05:57:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005868: [05:57:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005868: [05:57:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005868: [05:57:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005868: [05:57:26] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004728: [05:57:26] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5868] RDOC 005868: [05:57:26] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005868: [05:57:26] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002367FEA0190 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005868: [05:57:26] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005868: [05:57:26] core.cpp(2018) - Log - Removing device frame capturer for 0x000002367FEA0190 RDOC 005868: [05:57:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005868: [05:57:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005868: [05:57:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005868: [05:57:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002367FEA0190 RDOC 005868: [05:57:27] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004728: [05:57:27] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005868: [05:57:27] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005868: [05:57:27] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002367FEA0190 / 0x00000000003403B8 RDOC 005868: [05:57:27] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005868: [05:57:27] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 004728: [05:57:27] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005868: [05:57:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005868: [05:57:27] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 005868: [05:57:27] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005868: [05:57:27] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 005868: [05:57:27] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 005868: [05:57:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8404 (14.10 %) RDOC 005868: [05:57:27] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.179464 seconds RDOC 005868: [05:57:27] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005868: [05:57:28] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005868: [05:57:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005868: [05:57:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 005868: [05:57:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 004728: [05:57:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557511 bytes) (time 1689829048) 5116 byte thumbnail RDOC 004728: [05:57:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 004728: [05:57:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004728: [05:57:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004728: [05:57:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004728: [05:57:29] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004728: [05:57:29] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004728: [05:57:29] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004728: [05:57:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004728: [05:57:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004728: [05:57:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004728: [05:57:29] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004728: [05:57:29] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004728: [05:57:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004728: [05:57:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004728: [05:57:29] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004728: [05:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004728: [05:57:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004728: [05:57:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004728: [05:57:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004728: [05:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004728: [05:57:29] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 347.091 ms RDOC 004728: [05:57:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007792: [05:57:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007792: [05:57:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007792: [05:57:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007792: [05:57:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007792: [05:57:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11588 RDOC 011588: [05:57:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011588: [05:57:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011588: [05:57:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011588: [05:57:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011588: [05:57:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011588: [05:57:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011588: [05:57:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011588: [05:57:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011588: [05:57:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011588: [05:57:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011588: [05:57:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011588: [05:57:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011588: [05:57:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011588: [05:57:30] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007792: [05:57:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11588] RDOC 011588: [05:57:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011588: [05:57:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000024482340030 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011588: [05:57:30] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011588: [05:57:30] core.cpp(2018) - Log - Removing device frame capturer for 0x0000024482340030 RDOC 011588: [05:57:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011588: [05:57:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011588: [05:57:31] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011588: [05:57:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000024482340030 RDOC 011588: [05:57:31] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007792: [05:57:31] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011588: [05:57:31] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011588: [05:57:31] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000024482340030 / 0x00000000003503B8 RDOC 007792: [05:57:31] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011588: [05:57:31] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011588: [05:57:31] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 011588: [05:57:31] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011588: [05:57:31] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011588: [05:57:31] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 011588: [05:57:31] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 011588: [05:57:31] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 10 unreferenced RDOC 011588: [05:57:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239744 bytes to 99425 (41.47 %) RDOC 011588: [05:57:31] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.228638 MB capture section in 0.185378 seconds RDOC 011588: [05:57:32] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011588: [05:57:32] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011588: [05:57:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011588: [05:57:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 011588: [05:57:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 007792: [05:57:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2645437 bytes) (time 1689829052) 2526 byte thumbnail RDOC 007792: [05:57:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 007792: [05:57:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007792: [05:57:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007792: [05:57:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007792: [05:57:33] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007792: [05:57:33] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007792: [05:57:33] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007792: [05:57:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007792: [05:57:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007792: [05:57:33] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007792: [05:57:33] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007792: [05:57:33] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007792: [05:57:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007792: [05:57:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007792: [05:57:33] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007792: [05:57:33] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 007792: [05:57:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007792: [05:57:33] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007792: [05:57:33] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007792: [05:57:33] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007792: [05:57:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007792: [05:57:34] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 441.986 ms RDOC 007792: [05:57:34] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 007792: [05:57:34] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 007792: [05:57:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009632: [05:57:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009632: [05:57:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009632: [05:57:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009632: [05:57:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009632: [05:57:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6692 RDOC 006692: [05:57:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006692: [05:57:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006692: [05:57:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006692: [05:57:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006692: [05:57:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006692: [05:57:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006692: [05:57:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006692: [05:57:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006692: [05:57:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006692: [05:57:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006692: [05:57:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006692: [05:57:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006692: [05:57:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006692: [05:57:34] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009632: [05:57:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6692] RDOC 006692: [05:57:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006692: [05:57:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000289DC34F290 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006692: [05:57:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000289DC34F290 RDOC 006692: [05:57:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006692: [05:57:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006692: [05:57:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006692: [05:57:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000289DC34F290 RDOC 006692: [05:57:35] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009632: [05:57:35] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006692: [05:57:35] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006692: [05:57:35] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000289DC34F290 / 0x00000000003603B8 RDOC 006692: [05:57:35] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006692: [05:57:35] resource_manager.h(1469) - Log - Preparing up to 35 potentially dirty resources RDOC 009632: [05:57:35] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006692: [05:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006692: [05:57:35] resource_manager.h(1526) - Log - Prepared 22 dirty resources, postponed 0, skipped 0 RDOC 006692: [05:57:36] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006692: [05:57:36] resource_manager.h(1538) - Log - Checking 22 resources with initial contents against 19 referenced resources RDOC 006692: [05:57:36] resource_manager.h(1642) - Log - Serialised 11 resources, skipped 11 unreferenced RDOC 006692: [05:57:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4882112 bytes to 42229 (0.86 %) RDOC 006692: [05:57:36] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 4.655945 MB capture section in 0.197036 seconds RDOC 006692: [05:57:36] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006692: [05:57:36] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006692: [05:57:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006692: [05:57:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 006692: [05:57:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 009632: [05:57:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2588245 bytes) (time 1689829056) 2530 byte thumbnail RDOC 009632: [05:57:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 009632: [05:57:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009632: [05:57:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009632: [05:57:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009632: [05:57:37] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009632: [05:57:37] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009632: [05:57:37] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009632: [05:57:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009632: [05:57:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009632: [05:57:37] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009632: [05:57:37] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009632: [05:57:37] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009632: [05:57:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009632: [05:57:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009632: [05:57:37] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009632: [05:57:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009632: [05:57:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009632: [05:57:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009632: [05:57:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009632: [05:57:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009632: [05:57:38] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 369.609 ms RDOC 009632: [05:57:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006764: [05:57:38] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006764: [05:57:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006764: [05:57:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006764: [05:57:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006764: [05:57:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9644 RDOC 009644: [05:57:39] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009644: [05:57:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009644: [05:57:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009644: [05:57:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009644: [05:57:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009644: [05:57:39] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009644: [05:57:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009644: [05:57:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009644: [05:57:39] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009644: [05:57:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009644: [05:57:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009644: [05:57:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009644: [05:57:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009644: [05:57:39] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006764: [05:57:39] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9644] RDOC 009644: [05:57:39] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009644: [05:57:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000262E54A19D0 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009644: [05:57:39] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009644: [05:57:39] core.cpp(2018) - Log - Removing device frame capturer for 0x00000262E54A19D0 RDOC 009644: [05:57:39] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009644: [05:57:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009644: [05:57:39] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009644: [05:57:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000262E54A19D0 RDOC 009644: [05:57:39] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006764: [05:57:39] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009644: [05:57:39] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009644: [05:57:39] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000262E54A19D0 / 0x00000000003703B8 RDOC 009644: [05:57:39] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009644: [05:57:39] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 006764: [05:57:39] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009644: [05:57:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009644: [05:57:40] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 009644: [05:57:40] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009644: [05:57:40] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 009644: [05:57:40] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 11 unreferenced RDOC 009644: [05:57:40] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988480 bytes to 26349 (2.67 %) RDOC 009644: [05:57:40] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.942688 MB capture section in 0.183539 seconds RDOC 009644: [05:57:40] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009644: [05:57:40] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009644: [05:57:40] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 009644: [05:57:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 009644: [05:57:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 006764: [05:57:40] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2578835 bytes) (time 1689829060) 8201 byte thumbnail RDOC 006764: [05:57:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 006764: [05:57:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006764: [05:57:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006764: [05:57:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006764: [05:57:41] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006764: [05:57:41] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006764: [05:57:41] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006764: [05:57:41] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006764: [05:57:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006764: [05:57:41] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006764: [05:57:41] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006764: [05:57:41] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006764: [05:57:41] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006764: [05:57:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006764: [05:57:41] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006764: [05:57:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006764: [05:57:42] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006764: [05:57:42] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006764: [05:57:42] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006764: [05:57:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006764: [05:57:42] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 348.400 ms RDOC 006764: [05:57:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000532: [05:57:42] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 000532: [05:57:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000532: [05:57:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000532: [05:57:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000532: [05:57:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5372 RDOC 005372: [05:57:42] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005372: [05:57:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005372: [05:57:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005372: [05:57:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005372: [05:57:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005372: [05:57:42] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005372: [05:57:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005372: [05:57:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005372: [05:57:42] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005372: [05:57:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005372: [05:57:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005372: [05:57:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005372: [05:57:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005372: [05:57:42] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 000532: [05:57:42] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5372] RDOC 005372: [05:57:43] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005372: [05:57:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025B7CD905D0 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005372: [05:57:43] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 005372: [05:57:43] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025B7CD905D0 RDOC 005372: [05:57:43] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005372: [05:57:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005372: [05:57:43] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005372: [05:57:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025B7CD905D0 RDOC 005372: [05:57:43] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000532: [05:57:43] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005372: [05:57:43] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005372: [05:57:43] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000025B7CD905D0 / 0x00000000003803B8 RDOC 000532: [05:57:43] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005372: [05:57:52] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005372: [05:57:52] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 005372: [05:57:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005372: [05:57:52] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 005372: [05:57:52] d3d12_device.cpp(2635) - Log - Finished capture, Frame 200 RDOC 005372: [05:57:52] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 29 referenced resources RDOC 005372: [05:57:52] resource_manager.h(1642) - Log - Serialised 8 resources, skipped 11 unreferenced RDOC 005372: [05:57:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5852032 bytes to 45969 (0.79 %) RDOC 005372: [05:57:52] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 5.580933 MB capture section in 0.310097 seconds RDOC 005372: [05:57:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005372: [05:57:53] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005372: [05:57:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 005372: [05:57:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 005372: [05:57:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 000532: [05:57:53] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (2598741 bytes) (time 1689829073) 7788 byte thumbnail RDOC 000532: [05:57:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 000532: [05:57:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000532: [05:57:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000532: [05:57:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000532: [05:57:54] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000532: [05:57:54] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000532: [05:57:54] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000532: [05:57:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000532: [05:57:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000532: [05:57:54] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000532: [05:57:54] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000532: [05:57:54] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000532: [05:57:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000532: [05:57:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000532: [05:57:54] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000532: [05:57:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 000532: [05:57:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000532: [05:57:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000532: [05:57:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000532: [05:57:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::289 from upload to default for efficient replay RDOC 000532: [05:57:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000532: [05:57:54] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 400.339 ms RDOC 000532: [05:57:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008092: [05:57:55] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008092: [05:57:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008092: [05:57:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008092: [05:57:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008092: [05:57:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6040 RDOC 006040: [05:57:55] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006040: [05:57:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006040: [05:57:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006040: [05:57:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006040: [05:57:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006040: [05:57:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006040: [05:57:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006040: [05:57:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006040: [05:57:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006040: [05:57:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006040: [05:57:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006040: [05:57:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006040: [05:57:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006040: [05:57:55] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008092: [05:57:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6040] RDOC 006040: [05:57:56] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006040: [05:57:56] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002391F251590 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006040: [05:57:56] core.cpp(2018) - Log - Removing device frame capturer for 0x000002391F251590 RDOC 006040: [05:57:56] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006040: [05:57:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006040: [05:57:56] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006040: [05:57:56] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002391F251590 RDOC 006040: [05:57:56] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008092: [05:57:56] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006040: [05:57:56] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006040: [05:57:56] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002391F251590 / 0x00000000003903B8 RDOC 008092: [05:57:56] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006040: [05:57:56] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006040: [05:57:56] resource_manager.h(1469) - Log - Preparing up to 36 potentially dirty resources RDOC 006040: [05:57:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006040: [05:57:56] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 0, skipped 0 RDOC 006040: [05:57:56] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006040: [05:57:56] resource_manager.h(1538) - Log - Checking 23 resources with initial contents against 43 referenced resources RDOC 006040: [05:57:56] resource_manager.h(1642) - Log - Serialised 20 resources, skipped 3 unreferenced RDOC 006040: [05:57:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143766016 bytes to 601915 (0.42 %) RDOC 006040: [05:57:56] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 137.105957 MB capture section in 0.232581 seconds RDOC 006040: [05:57:57] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006040: [05:57:57] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006040: [05:57:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006040: [05:57:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 006040: [05:57:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 008092: [05:57:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3147930 bytes) (time 1689829077) 2529 byte thumbnail RDOC 008092: [05:57:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 008092: [05:57:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008092: [05:57:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008092: [05:57:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008092: [05:57:58] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008092: [05:57:58] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008092: [05:57:58] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008092: [05:57:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008092: [05:57:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008092: [05:57:58] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008092: [05:57:58] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008092: [05:57:58] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008092: [05:57:58] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008092: [05:57:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008092: [05:57:58] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008092: [05:57:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008092: [05:57:58] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008092: [05:57:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008092: [05:57:58] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008092: [05:57:58] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 008092: [05:57:59] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 008092: [05:57:59] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::291 from upload to default for efficient replay RDOC 008092: [05:57:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008092: [05:57:59] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 637.427 ms RDOC 008092: [05:58:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011476: [05:58:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011476: [05:58:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011476: [05:58:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011476: [05:58:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011476: [05:58:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7808 RDOC 007808: [05:58:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007808: [05:58:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007808: [05:58:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007808: [05:58:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007808: [05:58:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007808: [05:58:01] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007808: [05:58:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007808: [05:58:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007808: [05:58:01] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007808: [05:58:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007808: [05:58:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007808: [05:58:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007808: [05:58:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007808: [05:58:01] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011476: [05:58:01] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7808] RDOC 007808: [05:58:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007808: [05:58:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FD40F00080 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007808: [05:58:02] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 007808: [05:58:02] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FD40F00080 RDOC 007808: [05:58:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007808: [05:58:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007808: [05:58:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007808: [05:58:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FD40F00080 RDOC 007808: [05:58:02] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011476: [05:58:02] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007808: [05:58:02] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007808: [05:58:02] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001FD40F00080 / 0x00000000003A03B8 RDOC 011476: [05:58:03] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 007808: [05:58:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007808: [05:58:03] resource_manager.h(1469) - Log - Preparing up to 44 potentially dirty resources RDOC 007808: [05:58:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007808: [05:58:03] resource_manager.h(1526) - Log - Prepared 31 dirty resources, postponed 0, skipped 0 RDOC 007808: [05:58:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007808: [05:58:03] resource_manager.h(1538) - Log - Checking 31 resources with initial contents against 36 referenced resources RDOC 007808: [05:58:03] resource_manager.h(1642) - Log - Serialised 19 resources, skipped 12 unreferenced RDOC 007808: [05:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686272 bytes to 144766 (21.09 %) RDOC 007808: [05:58:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.654480 MB capture section in 0.202851 seconds RDOC 007808: [05:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007808: [05:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007808: [05:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 007808: [05:58:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007808: [05:58:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011476: [05:58:04] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2693591 bytes) (time 1689829084) 4931 byte thumbnail RDOC 011476: [05:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011476: [05:58:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011476: [05:58:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011476: [05:58:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011476: [05:58:05] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011476: [05:58:05] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011476: [05:58:05] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011476: [05:58:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011476: [05:58:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011476: [05:58:05] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011476: [05:58:05] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011476: [05:58:05] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011476: [05:58:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011476: [05:58:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011476: [05:58:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011476: [05:58:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011476: [05:58:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011476: [05:58:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011476: [05:58:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011476: [05:58:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011476: [05:58:06] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 586.859 ms RDOC 011476: [05:58:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011476: [05:58:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011476: [05:58:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010044: [05:58:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010044: [05:58:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010044: [05:58:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010044: [05:58:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010044: [05:58:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3456 RDOC 003456: [05:58:32] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003456: [05:58:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003456: [05:58:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003456: [05:58:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003456: [05:58:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003456: [05:58:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003456: [05:58:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003456: [05:58:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003456: [05:58:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003456: [05:58:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003456: [05:58:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003456: [05:58:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003456: [05:58:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003456: [05:58:32] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010044: [05:58:32] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3456] RDOC 003456: [05:58:32] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003456: [05:58:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021961240190 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003456: [05:58:32] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003456: [05:58:32] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021961240190 RDOC 003456: [05:58:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003456: [05:58:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003456: [05:58:32] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003456: [05:58:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021961240190 RDOC 003456: [05:58:32] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010044: [05:58:33] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003456: [05:58:33] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003456: [05:58:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000021961240190 / 0x00000000003B03B8 RDOC 003456: [05:58:33] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003456: [05:58:33] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 010044: [05:58:33] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003456: [05:58:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003456: [05:58:33] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003456: [05:58:33] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003456: [05:58:33] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 003456: [05:58:33] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 003456: [05:58:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979648 bytes to 17645 (0.89 %) RDOC 003456: [05:58:33] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.887939 MB capture section in 0.183091 seconds RDOC 003456: [05:58:33] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003456: [05:58:33] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003456: [05:58:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 003456: [05:58:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 003456: [05:58:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 010044: [05:58:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2580210 bytes) (time 1689829113) 9073 byte thumbnail RDOC 010044: [05:58:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 010044: [05:58:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010044: [05:58:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010044: [05:58:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010044: [05:58:34] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010044: [05:58:34] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010044: [05:58:34] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010044: [05:58:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010044: [05:58:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010044: [05:58:34] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010044: [05:58:34] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010044: [05:58:35] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010044: [05:58:35] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010044: [05:58:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010044: [05:58:35] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010044: [05:58:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010044: [05:58:35] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010044: [05:58:35] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010044: [05:58:35] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010044: [05:58:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010044: [05:58:35] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 340.059 ms RDOC 010044: [05:58:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009220: [05:58:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009220: [05:58:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009220: [05:58:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009220: [05:58:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009220: [05:58:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9832 RDOC 009832: [05:58:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009832: [05:58:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009832: [05:58:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009832: [05:58:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009832: [05:58:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009832: [05:58:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009832: [05:58:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009832: [05:58:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009832: [05:58:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009832: [05:58:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009832: [05:58:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009832: [05:58:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009832: [05:58:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009832: [05:58:36] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009220: [05:58:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9832] RDOC 009832: [05:58:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009832: [05:58:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D74AF02C20 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009832: [05:58:36] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009832: [05:58:36] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D74AF02C20 RDOC 009832: [05:58:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009832: [05:58:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009832: [05:58:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009832: [05:58:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D74AF02C20 RDOC 009832: [05:58:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009220: [05:58:37] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009832: [05:58:37] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009832: [05:58:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D74AF02C20 / 0x00000000003C03B8 RDOC 009220: [05:58:37] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009832: [05:58:37] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009832: [05:58:37] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 009832: [05:58:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009832: [05:58:37] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009832: [05:58:37] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009832: [05:58:37] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 009832: [05:58:37] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 009832: [05:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37184 bytes to 7860 (21.14 %) RDOC 009832: [05:58:37] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035461 MB capture section in 0.168879 seconds RDOC 009832: [05:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009832: [05:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009832: [05:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009832: [05:58:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 009832: [05:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 009220: [05:58:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2556967 bytes) (time 1689829117) 5116 byte thumbnail RDOC 009220: [05:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 009220: [05:58:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009220: [05:58:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009220: [05:58:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009220: [05:58:38] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009220: [05:58:38] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009220: [05:58:38] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009220: [05:58:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009220: [05:58:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009220: [05:58:38] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009220: [05:58:38] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009220: [05:58:39] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009220: [05:58:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009220: [05:58:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009220: [05:58:39] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009220: [05:58:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009220: [05:58:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009220: [05:58:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009220: [05:58:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009220: [05:58:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009220: [05:58:39] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 323.306 ms RDOC 009220: [05:58:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006240: [05:58:39] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006240: [05:58:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006240: [05:58:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006240: [05:58:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006240: [05:58:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11896 RDOC 011896: [05:58:40] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011896: [05:58:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011896: [05:58:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011896: [05:58:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011896: [05:58:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011896: [05:58:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011896: [05:58:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011896: [05:58:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011896: [05:58:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011896: [05:58:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011896: [05:58:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011896: [05:58:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011896: [05:58:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011896: [05:58:40] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006240: [05:58:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11896] RDOC 011896: [05:58:40] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011896: [05:58:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020EA8D30910 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011896: [05:58:40] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011896: [05:58:40] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020EA8D30910 RDOC 011896: [05:58:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011896: [05:58:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011896: [05:58:40] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011896: [05:58:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020EA8D30910 RDOC 011896: [05:58:40] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006240: [05:58:40] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011896: [05:58:41] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011896: [05:58:41] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020EA8D30910 / 0x00000000003D03B8 RDOC 011896: [05:58:42] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011896: [05:58:42] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 006240: [05:58:42] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011896: [05:58:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011896: [05:58:42] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011896: [05:58:42] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011896: [05:58:42] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 48 referenced resources RDOC 011896: [05:58:42] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 011896: [05:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136896 bytes to 112426 (3.58 %) RDOC 011896: [05:58:42] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.991577 MB capture section in 0.157795 seconds RDOC 011896: [05:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011896: [05:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011896: [05:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011896: [05:58:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011896: [05:58:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006240: [05:58:42] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2658441 bytes) (time 1689829122) 2529 byte thumbnail RDOC 006240: [05:58:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006240: [05:58:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006240: [05:58:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006240: [05:58:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006240: [05:58:43] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006240: [05:58:43] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006240: [05:58:43] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006240: [05:58:43] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006240: [05:58:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006240: [05:58:43] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006240: [05:58:43] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006240: [05:58:43] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006240: [05:58:43] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006240: [05:58:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006240: [05:58:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006240: [05:58:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006240: [05:58:44] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006240: [05:58:44] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006240: [05:58:44] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006240: [05:58:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006240: [05:58:44] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 576.963 ms RDOC 006240: [05:58:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003604: [05:58:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003604: [05:58:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003604: [05:58:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003604: [05:58:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003604: [05:58:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3560 RDOC 003560: [05:58:45] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003560: [05:58:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003560: [05:58:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003560: [05:58:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003560: [05:58:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003560: [05:58:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003560: [05:58:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003560: [05:58:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003560: [05:58:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003560: [05:58:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003560: [05:58:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003560: [05:58:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003560: [05:58:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003560: [05:58:45] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003604: [05:58:45] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3560] RDOC 003560: [05:58:45] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003560: [05:58:45] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000256ACD3E298 RDOC 003560: [05:58:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003560: [05:58:45] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003560: [05:58:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000256ACD50170 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003560: [05:58:45] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 003560: [05:58:45] core.cpp(2018) - Log - Removing device frame capturer for 0x00000256ACD50170 RDOC 003560: [05:58:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003560: [05:58:45] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003560: [05:58:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000256ACD50170 RDOC 003560: [05:58:45] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003604: [05:58:45] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003560: [05:58:46] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003560: [05:58:46] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000256ACD50170 / 0x00000000003E03B8 RDOC 003560: [05:58:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003560: [05:58:46] core.cpp(2018) - Log - Removing device frame capturer for 0x00000256ACD3E298 RDOC 003560: [05:58:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000256ACD3E298 RDOC 003560: [05:58:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003560: [05:58:46] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003560: [05:58:46] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003560: [05:58:46] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003560: [05:58:46] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 003604: [05:58:46] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 003560: [05:58:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003560: [05:58:46] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003560: [05:58:46] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003560: [05:58:46] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 003560: [05:58:46] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 003560: [05:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190720 bytes to 8791 (4.61 %) RDOC 003560: [05:58:46] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.181885 MB capture section in 0.174223 seconds RDOC 003560: [05:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003560: [05:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003560: [05:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 003560: [05:58:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003560: [05:58:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003604: [05:58:46] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2556925 bytes) (time 1689829126) 4639 byte thumbnail RDOC 003604: [05:58:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003604: [05:58:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003604: [05:58:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003604: [05:58:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003604: [05:58:47] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003604: [05:58:47] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003604: [05:58:47] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003604: [05:58:47] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003604: [05:58:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003604: [05:58:47] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003604: [05:58:47] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003604: [05:58:48] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003604: [05:58:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003604: [05:58:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003604: [05:58:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003604: [05:58:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003604: [05:58:48] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003604: [05:58:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003604: [05:58:48] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003604: [05:58:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003604: [05:58:48] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 313.596 ms RDOC 003604: [05:58:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003600: [05:58:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003600: [05:58:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003600: [05:58:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003600: [05:58:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003600: [05:58:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10304 RDOC 010304: [05:58:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010304: [05:58:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010304: [05:58:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010304: [05:58:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010304: [05:58:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010304: [05:58:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010304: [05:58:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010304: [05:58:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010304: [05:58:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010304: [05:58:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010304: [05:58:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010304: [05:58:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010304: [05:58:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010304: [05:58:49] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003600: [05:58:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10304] RDOC 010304: [05:58:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010304: [05:58:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002963D381070 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010304: [05:58:49] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 010304: [05:58:49] core.cpp(2018) - Log - Removing device frame capturer for 0x000002963D381070 RDOC 010304: [05:58:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010304: [05:58:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010304: [05:58:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010304: [05:58:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002963D381070 RDOC 010304: [05:58:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003600: [05:58:49] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010304: [05:58:50] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010304: [05:58:50] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002963D381070 / 0x00000000003F03B8 RDOC 010304: [05:58:50] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010304: [05:58:50] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 003600: [05:58:50] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 010304: [05:58:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010304: [05:58:50] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 010304: [05:58:50] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010304: [05:58:50] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 010304: [05:58:50] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 010304: [05:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8401 (14.10 %) RDOC 010304: [05:58:50] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.193779 seconds RDOC 010304: [05:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010304: [05:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010304: [05:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010304: [05:58:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 010304: [05:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003600: [05:58:50] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557508 bytes) (time 1689829130) 5116 byte thumbnail RDOC 003600: [05:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003600: [05:58:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003600: [05:58:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003600: [05:58:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003600: [05:58:51] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003600: [05:58:51] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003600: [05:58:51] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003600: [05:58:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003600: [05:58:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003600: [05:58:51] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003600: [05:58:51] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003600: [05:58:52] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003600: [05:58:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003600: [05:58:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003600: [05:58:52] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003600: [05:58:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003600: [05:58:52] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003600: [05:58:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003600: [05:58:52] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003600: [05:58:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003600: [05:58:52] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 365.748 ms RDOC 003600: [05:58:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003600: [05:58:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3705 (6.22 %) RDOC 003600: [05:58:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003600: [05:58:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003600: [05:58:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003600: [05:58:52] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 0.733 ms RDOC 003600: [05:58:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3705 (6.22 %) RDOC 003600: [05:58:53] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003600: [05:58:53] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003600: [05:58:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003600: [05:58:53] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 003600: [05:58:53] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 003600: [05:58:53] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 003600: [05:58:53] dxgi_common.cpp( 307) - Error - Getting byte size of unknown DXGI format RDOC 003600: [05:58:53] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 003600: [05:58:53] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000267! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000267! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 003600: [05:58:53] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 003600: [05:58:53] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000270) RDOC 003600: [05:58:53] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000289! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000289! RDOC 003600: [05:58:53] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::312) RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000280! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000280! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000285! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000285! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000289) RDOC 003600: [05:58:53] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003600: [05:58:53] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003600: [05:58:53] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003600: [05:58:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010144: [05:58:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010144: [05:58:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010144: [05:58:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010144: [05:58:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010144: [05:58:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6260 RDOC 006260: [05:58:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006260: [05:58:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006260: [05:58:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006260: [05:58:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006260: [05:58:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006260: [05:58:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006260: [05:58:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006260: [05:58:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006260: [05:58:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006260: [05:58:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006260: [05:58:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006260: [05:58:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006260: [05:58:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006260: [05:58:54] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010144: [05:58:54] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6260] RDOC 006260: [05:58:54] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006260: [05:58:54] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D2EFCA07C0 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006260: [05:58:54] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 006260: [05:58:54] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D2EFCA07C0 RDOC 006260: [05:58:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006260: [05:58:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006260: [05:58:54] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006260: [05:58:54] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D2EFCA07C0 RDOC 006260: [05:58:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010144: [05:58:55] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006260: [05:58:55] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006260: [05:58:55] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D2EFCA07C0 / 0x00000000004003B8 RDOC 006260: [05:58:55] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D2EFCA07C0 / 0x0000000000360364 RDOC 010144: [05:58:55] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006260: [05:58:55] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006260: [05:58:55] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 006260: [05:58:55] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 006260: [05:58:55] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006260: [05:58:55] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 11 referenced resources RDOC 006260: [05:58:55] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 006260: [05:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36544 bytes to 7720 (21.13 %) RDOC 006260: [05:58:55] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034851 MB capture section in 0.172384 seconds RDOC 006260: [05:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006260: [05:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006260: [05:58:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 006260: [05:58:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 006260: [05:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 010144: [05:58:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2558092 bytes) (time 1689829135) 6530 byte thumbnail RDOC 010144: [05:58:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 010144: [05:58:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010144: [05:58:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010144: [05:58:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010144: [05:58:56] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010144: [05:58:56] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010144: [05:58:56] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010144: [05:58:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010144: [05:58:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010144: [05:58:56] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010144: [05:58:56] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010144: [05:58:57] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010144: [05:58:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010144: [05:58:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010144: [05:58:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010144: [05:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010144: [05:58:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010144: [05:58:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010144: [05:58:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010144: [05:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010144: [05:58:57] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 319.683 ms RDOC 010144: [05:58:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001800: [05:58:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001800: [05:58:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001800: [05:58:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001800: [05:58:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001800: [05:58:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9748 RDOC 009748: [05:58:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009748: [05:58:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009748: [05:58:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009748: [05:58:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009748: [05:58:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009748: [05:58:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009748: [05:58:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009748: [05:58:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009748: [05:58:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009748: [05:58:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009748: [05:58:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009748: [05:58:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009748: [05:58:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009748: [05:58:58] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001800: [05:58:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9748] RDOC 009748: [05:58:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009748: [05:58:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002124E780150 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009748: [05:58:58] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009748: [05:58:58] core.cpp(2018) - Log - Removing device frame capturer for 0x000002124E780150 RDOC 009748: [05:58:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009748: [05:58:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009748: [05:58:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009748: [05:58:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002124E780150 RDOC 009748: [05:58:58] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001800: [05:58:58] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009748: [05:58:59] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009748: [05:58:59] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002124E780150 / 0x00000000004103B8 RDOC 009748: [05:58:59] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009748: [05:58:59] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 001800: [05:58:59] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009748: [05:58:59] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 009748: [05:58:59] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009748: [05:58:59] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 009748: [05:58:59] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 009748: [05:58:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35840 bytes to 7285 (20.33 %) RDOC 009748: [05:58:59] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034180 MB capture section in 0.179222 seconds RDOC 009748: [05:58:59] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009748: [05:58:59] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009748: [05:58:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 009748: [05:58:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009748: [05:58:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 001800: [05:58:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2557529 bytes) (time 1689829139) 6419 byte thumbnail RDOC 001800: [05:59:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 001800: [05:59:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001800: [05:59:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001800: [05:59:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001800: [05:59:00] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001800: [05:59:00] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001800: [05:59:00] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001800: [05:59:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001800: [05:59:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001800: [05:59:00] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001800: [05:59:00] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001800: [05:59:01] d3d12_replay.cpp(4608) - Log - Created device. RDOC 001800: [05:59:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001800: [05:59:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001800: [05:59:01] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001800: [05:59:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 001800: [05:59:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001800: [05:59:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001800: [05:59:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001800: [05:59:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001800: [05:59:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 316.690 ms RDOC 001800: [05:59:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003228: [05:59:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003228: [05:59:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003228: [05:59:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003228: [05:59:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003228: [05:59:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9896 RDOC 009896: [05:59:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009896: [05:59:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009896: [05:59:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009896: [05:59:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009896: [05:59:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009896: [05:59:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009896: [05:59:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009896: [05:59:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009896: [05:59:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009896: [05:59:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009896: [05:59:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009896: [05:59:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009896: [05:59:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009896: [05:59:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003228: [05:59:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9896] RDOC 009896: [05:59:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009896: [05:59:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000257797100C0 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009896: [05:59:02] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 009896: [05:59:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000257797100C0 RDOC 009896: [05:59:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009896: [05:59:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009896: [05:59:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009896: [05:59:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000257797100C0 RDOC 009896: [05:59:02] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003228: [05:59:02] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009896: [05:59:03] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009896: [05:59:03] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000257797100C0 / 0x00000000004203B8 RDOC 003228: [05:59:03] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009896: [05:59:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009896: [05:59:03] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 009896: [05:59:03] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 009896: [05:59:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009896: [05:59:03] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 009896: [05:59:03] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 009896: [05:59:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 15726 (26.48 %) RDOC 009896: [05:59:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.186054 seconds RDOC 009896: [05:59:03] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009896: [05:59:03] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009896: [05:59:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009896: [05:59:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009896: [05:59:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003228: [05:59:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2564294 bytes) (time 1689829143) 4687 byte thumbnail RDOC 003228: [05:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003228: [05:59:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003228: [05:59:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003228: [05:59:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003228: [05:59:04] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003228: [05:59:04] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003228: [05:59:04] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003228: [05:59:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003228: [05:59:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003228: [05:59:04] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003228: [05:59:04] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003228: [05:59:05] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003228: [05:59:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003228: [05:59:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003228: [05:59:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003228: [05:59:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003228: [05:59:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003228: [05:59:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003228: [05:59:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003228: [05:59:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003228: [05:59:05] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 375.336 ms RDOC 003228: [05:59:05] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 003228: [05:59:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007804: [05:59:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007804: [05:59:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007804: [05:59:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007804: [05:59:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007804: [05:59:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 608 RDOC 000608: [05:59:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000608: [05:59:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000608: [05:59:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000608: [05:59:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000608: [05:59:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000608: [05:59:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000608: [05:59:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000608: [05:59:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000608: [05:59:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000608: [05:59:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000608: [05:59:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000608: [05:59:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000608: [05:59:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000608: [05:59:06] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007804: [05:59:06] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [608] RDOC 000608: [05:59:06] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000608: [05:59:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001175CE6F950 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000608: [05:59:06] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 000608: [05:59:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001175CE6F950 RDOC 000608: [05:59:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000608: [05:59:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000608: [05:59:06] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000608: [05:59:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001175CE6F950 RDOC 000608: [05:59:06] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007804: [05:59:06] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000608: [05:59:07] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000608: [05:59:07] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001175CE6F950 / 0x00000000004303B8 RDOC 000608: [05:59:07] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000608: [05:59:07] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 007804: [05:59:07] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 000608: [05:59:07] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 000608: [05:59:07] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000608: [05:59:07] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 000608: [05:59:07] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 000608: [05:59:07] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 000608: [05:59:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127360 bytes to 32809 (25.76 %) RDOC 000608: [05:59:07] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.121460 MB capture section in 0.174002 seconds RDOC 000608: [05:59:07] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000608: [05:59:07] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000608: [05:59:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 000608: [05:59:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 000608: [05:59:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 007804: [05:59:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2583791 bytes) (time 1689829147) 6469 byte thumbnail RDOC 007804: [05:59:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 007804: [05:59:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007804: [05:59:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007804: [05:59:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007804: [05:59:08] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007804: [05:59:08] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007804: [05:59:08] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007804: [05:59:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007804: [05:59:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007804: [05:59:08] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007804: [05:59:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007804: [05:59:09] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007804: [05:59:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007804: [05:59:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007804: [05:59:09] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007804: [05:59:09] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 007804: [05:59:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007804: [05:59:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007804: [05:59:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007804: [05:59:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007804: [05:59:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007804: [05:59:09] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 374.227 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 16.301 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.075 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.515 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.036 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007804: [05:59:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 35.748 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007804: [05:59:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 17.777 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007804: [05:59:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 17.575 ms RDOC 007804: [05:59:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007804: [05:59:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007804: [05:59:10] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 52.437 ms RDOC 007804: [05:59:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010116: [05:59:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010116: [05:59:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010116: [05:59:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010116: [05:59:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010116: [05:59:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11704 RDOC 011704: [05:59:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011704: [05:59:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011704: [05:59:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011704: [05:59:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011704: [05:59:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011704: [05:59:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011704: [05:59:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011704: [05:59:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011704: [05:59:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011704: [05:59:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011704: [05:59:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011704: [05:59:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011704: [05:59:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011704: [05:59:10] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010116: [05:59:10] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11704] RDOC 011704: [05:59:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011704: [05:59:11] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000014D86E10FC0 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011704: [05:59:11] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 011704: [05:59:11] core.cpp(2018) - Log - Removing device frame capturer for 0x0000014D86E10FC0 RDOC 011704: [05:59:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011704: [05:59:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011704: [05:59:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011704: [05:59:11] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000014D86E10FC0 RDOC 011704: [05:59:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010116: [05:59:11] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011704: [05:59:11] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011704: [05:59:11] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000014D86E10FC0 / 0x00000000004403B8 RDOC 010116: [05:59:11] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011704: [05:59:11] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011704: [05:59:11] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 011704: [05:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011704: [05:59:12] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011704: [05:59:12] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011704: [05:59:12] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 011704: [05:59:12] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 011704: [05:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217664 bytes to 132122 (0.44 %) RDOC 011704: [05:59:12] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 28.817810 MB capture section in 0.226503 seconds RDOC 011704: [05:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011704: [05:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011704: [05:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 011704: [05:59:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 011704: [05:59:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 010116: [05:59:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2680095 bytes) (time 1689829152) 4618 byte thumbnail RDOC 010116: [05:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 010116: [05:59:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010116: [05:59:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010116: [05:59:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010116: [05:59:13] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010116: [05:59:13] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010116: [05:59:13] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010116: [05:59:13] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010116: [05:59:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010116: [05:59:13] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010116: [05:59:13] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010116: [05:59:13] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010116: [05:59:13] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010116: [05:59:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010116: [05:59:13] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010116: [05:59:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010116: [05:59:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010116: [05:59:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010116: [05:59:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010116: [05:59:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010116: [05:59:14] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 010116: [05:59:14] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 010116: [05:59:14] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 010116: [05:59:14] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 010116: [05:59:14] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 387.546 ms RDOC 010116: [05:59:14] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 010116: [05:59:14] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 010116: [05:59:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008672: [05:59:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008672: [05:59:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008672: [05:59:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008672: [05:59:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008672: [05:59:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7776 RDOC 007776: [05:59:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007776: [05:59:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007776: [05:59:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007776: [05:59:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007776: [05:59:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007776: [05:59:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007776: [05:59:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007776: [05:59:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007776: [05:59:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007776: [05:59:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007776: [05:59:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007776: [05:59:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007776: [05:59:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007776: [05:59:15] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008672: [05:59:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7776] RDOC 007776: [05:59:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007776: [05:59:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007776: [05:59:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EDE2D9F620 RDOC 007776: [05:59:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007776: [05:59:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007776: [05:59:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007776: [05:59:15] gl_driver.cpp(1116) - Log - Deleting shader group 000001EDE2D9F620 RDOC 007776: [05:59:15] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007776: [05:59:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EDE2D9F860 RDOC 007776: [05:59:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007776: [05:59:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007776: [05:59:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007776: [05:59:15] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007776: [05:59:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007776: [05:59:15] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004503B8 RDOC 008672: [05:59:15] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008672: [05:59:15] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007776: [05:59:15] gl_driver.cpp(2223) - Log - Starting capture RDOC 007776: [05:59:15] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 007776: [05:59:15] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007776: [05:59:15] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 007776: [05:59:15] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 007776: [05:59:15] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 007776: [05:59:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55936 bytes to 5579 (9.97 %) RDOC 007776: [05:59:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053345 MB capture section in 0.212774 seconds RDOC 007776: [05:59:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007776: [05:59:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 007776: [05:59:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 008672: [05:59:16] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 10) (15329 bytes) (time 1689829156) 5116 byte thumbnail RDOC 008672: [05:59:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 008672: [05:59:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008672: [05:59:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008672: [05:59:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008672: [05:59:17] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008672: [05:59:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008672: [05:59:22] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008672: [05:59:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008672: [05:59:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008672: [05:59:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008672: [05:59:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008672: [05:59:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008672: [05:59:22] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008672: [05:59:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008672: [05:59:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008672: [05:59:23] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008672: [05:59:27] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008672: [05:59:27] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008672: [05:59:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008672: [05:59:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008672: [05:59:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008672: [05:59:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008672: [05:59:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008672: [05:59:27] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 169.729 ms RDOC 008672: [05:59:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006608: [05:59:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006608: [05:59:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006608: [05:59:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006608: [05:59:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006608: [05:59:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11360 RDOC 011360: [05:59:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011360: [05:59:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011360: [05:59:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011360: [05:59:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011360: [05:59:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011360: [05:59:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011360: [05:59:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011360: [05:59:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011360: [05:59:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011360: [05:59:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011360: [05:59:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011360: [05:59:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011360: [05:59:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011360: [05:59:28] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006608: [05:59:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11360] RDOC 011360: [05:59:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011360: [05:59:28] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011360: [05:59:28] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A1EFC86D90 RDOC 011360: [05:59:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011360: [05:59:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011360: [05:59:28] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011360: [05:59:28] gl_driver.cpp(1116) - Log - Deleting shader group 000002A1EFC86D90 RDOC 011360: [05:59:28] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011360: [05:59:28] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A1EFC86BD0 RDOC 011360: [05:59:28] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011360: [05:59:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011360: [05:59:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011360: [05:59:29] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011360: [05:59:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006608: [05:59:35] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011360: [05:59:35] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004703B8 RDOC 006608: [05:59:35] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011360: [05:59:35] gl_driver.cpp(2223) - Log - Starting capture RDOC 011360: [05:59:35] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 011360: [05:59:35] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011360: [05:59:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011360: [05:59:36] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 131077 referenced resources RDOC 011360: [05:59:36] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 011360: [05:59:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10946490 (21.74 %) RDOC 011360: [05:59:36] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 1.115698 seconds RDOC 011360: [05:59:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011360: [05:59:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 011360: [05:59:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006608: [05:59:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (10956240 bytes) (time 1689829176) 5116 byte thumbnail RDOC 006608: [05:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006608: [05:59:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006608: [05:59:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006608: [05:59:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006608: [05:59:38] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006608: [05:59:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006608: [05:59:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006608: [05:59:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006608: [05:59:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006608: [05:59:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006608: [05:59:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006608: [05:59:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006608: [05:59:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006608: [05:59:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006608: [05:59:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006608: [05:59:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006608: [05:59:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006608: [05:59:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006608: [05:59:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006608: [05:59:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006608: [05:59:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006608: [05:59:49] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006608: [05:59:49] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006608: [05:59:49] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 11037.251 ms RDOC 006608: [05:59:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006608: [05:59:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3393786 (6.74 %) RDOC 006608: [05:59:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006608: [05:59:53] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1420.913 ms RDOC 006608: [06:00:08] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 006608: [06:00:08] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 006608: [06:00:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3393786 (6.74 %) RDOC 006608: [06:00:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006608: [06:00:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010812: [06:00:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010812: [06:00:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010812: [06:00:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010812: [06:00:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010812: [06:00:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9880 RDOC 009880: [06:00:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009880: [06:00:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009880: [06:00:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009880: [06:00:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009880: [06:00:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009880: [06:00:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009880: [06:00:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009880: [06:00:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009880: [06:00:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009880: [06:00:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009880: [06:00:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009880: [06:00:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009880: [06:00:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009880: [06:00:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010812: [06:00:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9880] RDOC 009880: [06:00:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009880: [06:00:11] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009880: [06:00:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D3CC1FFDB0 RDOC 009880: [06:00:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009880: [06:00:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009880: [06:00:11] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009880: [06:00:11] gl_driver.cpp(1116) - Log - Deleting shader group 000001D3CC1FFDB0 RDOC 009880: [06:00:11] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009880: [06:00:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D3CC1FFFF0 RDOC 009880: [06:00:11] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009880: [06:00:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009880: [06:00:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009880: [06:00:11] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009880: [06:00:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010812: [06:00:11] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009880: [06:00:11] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000180322 RDOC 009880: [06:00:11] gl_driver.cpp(2223) - Log - Starting capture RDOC 009880: [06:00:11] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 009880: [06:00:11] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 009880: [06:00:11] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010812: [06:00:11] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009880: [06:00:11] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 10 referenced resources RDOC 009880: [06:00:11] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 009880: [06:00:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 17631 (0.90 %) RDOC 009880: [06:00:12] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.092676 seconds RDOC 009880: [06:00:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 009880: [06:00:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 009880: [06:00:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010812: [06:00:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (27611 bytes) (time 1689829212) 5476 byte thumbnail RDOC 010812: [06:00:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010812: [06:00:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010812: [06:00:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010812: [06:00:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010812: [06:00:13] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010812: [06:00:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010812: [06:00:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010812: [06:00:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010812: [06:00:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010812: [06:00:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010812: [06:00:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010812: [06:00:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010812: [06:00:18] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010812: [06:00:18] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010812: [06:00:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010812: [06:00:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010812: [06:00:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010812: [06:00:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010812: [06:00:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010812: [06:00:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 327.969 ms RDOC 010812: [06:00:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010812: [06:00:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 010812: [06:00:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010812: [06:00:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010812: [06:00:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001224: [06:00:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001224: [06:00:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001224: [06:00:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001224: [06:00:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001224: [06:00:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10632 RDOC 010632: [06:00:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010632: [06:00:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010632: [06:00:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010632: [06:00:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010632: [06:00:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010632: [06:00:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010632: [06:00:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010632: [06:00:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010632: [06:00:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010632: [06:00:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010632: [06:00:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010632: [06:00:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010632: [06:00:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010632: [06:00:20] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001224: [06:00:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10632] RDOC 010632: [06:00:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010632: [06:00:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010632: [06:00:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A594262930 RDOC 010632: [06:00:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010632: [06:00:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010632: [06:00:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010632: [06:00:21] gl_driver.cpp(1116) - Log - Deleting shader group 000002A594262930 RDOC 010632: [06:00:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010632: [06:00:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A594262AB0 RDOC 010632: [06:00:21] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010632: [06:00:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010632: [06:00:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010632: [06:00:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010632: [06:00:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010632: [06:00:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000041033C RDOC 001224: [06:00:21] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001224: [06:00:21] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010632: [06:00:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 010632: [06:00:21] resource_manager.h(1469) - Log - Preparing up to 21 potentially dirty resources RDOC 010632: [06:00:21] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 4, skipped 0 RDOC 010632: [06:00:21] resource_manager.h(1145) - Log - Preparing resource ResourceId::74 after it has been postponed. RDOC 010632: [06:00:21] resource_manager.h(1145) - Log - Preparing resource ResourceId::73 after it has been postponed. RDOC 010632: [06:00:21] resource_manager.h(1145) - Log - Preparing resource ResourceId::75 after it has been postponed. RDOC 010632: [06:00:21] resource_manager.h(1145) - Log - Preparing resource ResourceId::76 after it has been postponed. RDOC 010632: [06:00:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010632: [06:00:21] resource_manager.h(1538) - Log - Checking 21 resources with initial contents against 34 referenced resources RDOC 010632: [06:00:21] resource_manager.h(1642) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 010632: [06:00:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11408 (16.19 %) RDOC 010632: [06:00:21] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.391675 seconds RDOC 010632: [06:00:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 010632: [06:00:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 010632: [06:00:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 001224: [06:00:21] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28304 bytes) (time 1689829221) 12678 byte thumbnail RDOC 001224: [06:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 001224: [06:00:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001224: [06:00:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001224: [06:00:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001224: [06:00:22] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001224: [06:00:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001224: [06:00:23] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001224: [06:00:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001224: [06:00:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001224: [06:00:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001224: [06:00:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001224: [06:00:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001224: [06:00:23] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001224: [06:00:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001224: [06:00:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001224: [06:00:23] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001224: [06:00:23] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001224: [06:00:23] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001224: [06:00:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001224: [06:00:24] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 530.156 ms RDOC 001224: [06:00:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 001224: [06:00:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011416: [06:00:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011416: [06:00:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011416: [06:00:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011416: [06:00:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011416: [06:00:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5156 RDOC 005156: [06:00:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005156: [06:00:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005156: [06:00:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005156: [06:00:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005156: [06:00:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005156: [06:00:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005156: [06:00:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005156: [06:00:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005156: [06:00:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005156: [06:00:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005156: [06:00:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005156: [06:00:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005156: [06:00:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005156: [06:00:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011416: [06:00:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5156] RDOC 005156: [06:00:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005156: [06:00:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005156: [06:00:27] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DB971D1A00 RDOC 005156: [06:00:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005156: [06:00:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005156: [06:00:27] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005156: [06:00:27] gl_driver.cpp(1116) - Log - Deleting shader group 000001DB971D1A00 RDOC 005156: [06:00:27] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005156: [06:00:27] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DB971D1AC0 RDOC 005156: [06:00:27] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005156: [06:00:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005156: [06:00:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005156: [06:00:27] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005156: [06:00:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005156: [06:00:27] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001E031C RDOC 011416: [06:00:27] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011416: [06:00:27] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005156: [06:00:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 005156: [06:00:27] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 005156: [06:00:27] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005156: [06:00:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005156: [06:00:27] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 9 referenced resources RDOC 005156: [06:00:27] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 005156: [06:00:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 38509 (1.94 %) RDOC 005156: [06:00:28] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.120622 seconds RDOC 005156: [06:00:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005156: [06:00:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 005156: [06:00:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 011416: [06:00:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (48127 bytes) (time 1689829228) 4975 byte thumbnail RDOC 011416: [06:00:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 011416: [06:00:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011416: [06:00:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011416: [06:00:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011416: [06:00:29] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011416: [06:00:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011416: [06:00:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011416: [06:00:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011416: [06:00:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011416: [06:00:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011416: [06:00:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011416: [06:00:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011416: [06:00:29] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011416: [06:00:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011416: [06:00:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011416: [06:00:29] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011416: [06:00:29] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011416: [06:00:29] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011416: [06:00:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011416: [06:00:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011416: [06:00:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011416: [06:00:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011416: [06:00:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011416: [06:00:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 379.327 ms RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].b RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[0].a RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[1].a RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[2].a RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[3].a RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[0].a RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[1].a RDOC 011416: [06:00:30] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[2].a RDOC 011416: [06:00:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011636: [06:00:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011636: [06:00:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011636: [06:00:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011636: [06:00:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011636: [06:00:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12064 RDOC 012064: [06:00:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 012064: [06:00:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012064: [06:00:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012064: [06:00:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012064: [06:00:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012064: [06:00:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012064: [06:00:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012064: [06:00:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012064: [06:00:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012064: [06:00:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012064: [06:00:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012064: [06:00:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012064: [06:00:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012064: [06:00:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011636: [06:00:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12064] RDOC 012064: [06:00:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012064: [06:00:31] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012064: [06:00:31] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023B7446EAD0 RDOC 012064: [06:00:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012064: [06:00:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012064: [06:00:31] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012064: [06:00:31] gl_driver.cpp(1116) - Log - Deleting shader group 0000023B7446EAD0 RDOC 012064: [06:00:31] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012064: [06:00:31] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023B7446EF50 RDOC 012064: [06:00:31] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012064: [06:00:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012064: [06:00:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012064: [06:00:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012064: [06:00:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012064: [06:00:31] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003803B4 RDOC 011636: [06:00:31] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012064: [06:00:31] gl_driver.cpp(2223) - Log - Starting capture RDOC 012064: [06:00:31] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 012064: [06:00:31] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011636: [06:00:31] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 012064: [06:00:31] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012064: [06:00:31] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 012064: [06:00:31] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 012064: [06:00:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3298 (11.08 %) RDOC 012064: [06:00:31] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.098421 seconds RDOC 012064: [06:00:31] rdcfile.cpp(1259) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4506 bytes to 4506 (100.00 %) RDOC 012064: [06:00:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012064: [06:00:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 012064: [06:00:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 011636: [06:00:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (17623 bytes) (time 1689829231) 5116 byte thumbnail RDOC 011636: [06:00:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 011636: [06:00:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011636: [06:00:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011636: [06:00:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011636: [06:00:32] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011636: [06:00:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011636: [06:00:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011636: [06:00:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011636: [06:00:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011636: [06:00:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011636: [06:00:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011636: [06:00:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011636: [06:00:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011636: [06:00:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011636: [06:00:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011636: [06:00:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011636: [06:00:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011636: [06:00:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011636: [06:00:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011636: [06:00:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011636: [06:00:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011636: [06:00:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011636: [06:00:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011636: [06:00:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 215.089 ms RDOC 011636: [06:00:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 011636: [06:00:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 011636: [06:00:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntdll.pdb RDOC 011636: [06:00:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernel32.pdb RDOC 011636: [06:00:41] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernelbase.pdb RDOC 011636: [06:00:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for user32.pdb RDOC 011636: [06:00:44] win32_callstack.cpp(1019) - Log - Loaded Symbols for win32u.pdb RDOC 011636: [06:00:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32.pdb RDOC 011636: [06:00:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32full.pdb RDOC 011636: [06:00:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcp_win.pdb RDOC 011636: [06:00:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for ucrtbase.pdb RDOC 011636: [06:00:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for shell32.pdb RDOC 011636: [06:00:56] win32_callstack.cpp(1019) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 011636: [06:00:58] win32_callstack.cpp(1019) - Log - Loaded Symbols for shcore.pdb RDOC 011636: [06:00:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for msimg32.pdb RDOC 011636: [06:01:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcrt.pdb RDOC 011636: [06:01:02] win32_callstack.cpp(1019) - Log - Loaded Symbols for rpcrt4.pdb RDOC 011636: [06:01:08] win32_callstack.cpp(1019) - Log - Loaded Symbols for combase.pdb RDOC 011636: [06:01:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 011636: [06:01:13] win32_callstack.cpp(1019) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 011636: [06:01:14] win32_callstack.cpp(1019) - Log - Loaded Symbols for sechost.pdb RDOC 011636: [06:01:16] win32_callstack.cpp(1019) - Log - Loaded Symbols for advapi32.pdb RDOC 011636: [06:01:17] win32_callstack.cpp(1019) - Log - Loaded Symbols for profapi.pdb RDOC 011636: [06:01:18] win32_callstack.cpp(1019) - Log - Loaded Symbols for powrprof.pdb RDOC 011636: [06:01:19] win32_callstack.cpp(1019) - Log - Loaded Symbols for UMPDC.pdb RDOC 011636: [06:01:19] win32_callstack.cpp(1019) - Log - Loaded Symbols for shlwapi.pdb RDOC 011636: [06:01:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 011636: [06:01:22] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptsp.pdb RDOC 011636: [06:01:23] win32_callstack.cpp(1019) - Log - Loaded Symbols for ole32.pdb RDOC 011636: [06:01:25] win32_callstack.cpp(1019) - Log - Loaded Symbols for oleaut32.pdb RDOC 011636: [06:01:26] win32_callstack.cpp(1019) - Log - Loaded Symbols for imm32.pdb RDOC 011636: [06:01:27] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 011636: [06:01:28] win32_callstack.cpp(1019) - Log - Loaded Symbols for ws2_32.pdb RDOC 011636: [06:01:30] win32_callstack.cpp(1019) - Log - Loaded Symbols for setupapi.pdb RDOC 011636: [06:01:31] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcrypt.pdb RDOC 011636: [06:01:32] win32_callstack.cpp(1019) - Log - Loaded Symbols for comdlg32.pdb RDOC 011636: [06:01:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for comctl32v582.pdb RDOC 011636: [06:01:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 011636: [06:01:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 011636: [06:01:37] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 011636: [06:01:38] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 011636: [06:01:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for symsrv.pdb RDOC 011636: [06:01:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for mswsock.pdb RDOC 011636: [06:01:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 011636: [06:01:44] win32_callstack.cpp(1019) - Log - Loaded Symbols for opengl32.pdb RDOC 011636: [06:01:45] win32_callstack.cpp(1019) - Log - Loaded Symbols for glu32.pdb RDOC 011636: [06:01:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for DXCore.pdb RDOC 011636: [06:01:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for UxTheme.pdb RDOC 011636: [06:01:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for msctf.pdb RDOC 011636: [06:01:50] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 011636: [06:01:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for version.pdb RDOC 011636: [06:01:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for wtsapi32.pdb RDOC 011636: [06:01:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for msasn1.pdb RDOC 011636: [06:01:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptnet.pdb RDOC 011636: [06:01:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for crypt32.pdb RDOC 011636: [06:01:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for drvstore.pdb RDOC 011636: [06:01:56] win32_callstack.cpp(1019) - Log - Loaded Symbols for devobj.pdb RDOC 011636: [06:01:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for WLDP.pdb RDOC 011636: [06:01:58] win32_callstack.cpp(1019) - Log - Loaded Symbols for wintrust.pdb RDOC 011636: [06:01:58] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptbase.pdb RDOC 011636: [06:01:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntmarta.pdb RDOC 011636: [06:02:00] win32_callstack.cpp(1019) - Log - Loaded Symbols for dwmapi.pdb RDOC 011636: [06:02:02] win32_callstack.cpp(1019) - Log - Loaded Symbols for winsta.pdb RDOC 011636: [06:02:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006268: [06:02:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006268: [06:02:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006268: [06:02:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006268: [06:02:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006268: [06:02:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9264 RDOC 009264: [06:02:03] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009264: [06:02:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009264: [06:02:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009264: [06:02:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009264: [06:02:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009264: [06:02:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009264: [06:02:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009264: [06:02:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009264: [06:02:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009264: [06:02:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009264: [06:02:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009264: [06:02:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009264: [06:02:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009264: [06:02:03] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006268: [06:02:03] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9264] RDOC 009264: [06:02:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009264: [06:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009264: [06:02:03] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015F46682370 RDOC 009264: [06:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009264: [06:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009264: [06:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009264: [06:02:03] gl_driver.cpp(1116) - Log - Deleting shader group 0000015F46682370 RDOC 009264: [06:02:03] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009264: [06:02:03] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015F46681DF0 RDOC 009264: [06:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009264: [06:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009264: [06:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009264: [06:02:03] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009264: [06:02:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009264: [06:02:03] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000022031C RDOC 006268: [06:02:03] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006268: [06:02:03] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009264: [06:02:03] gl_driver.cpp(2223) - Log - Starting capture RDOC 009264: [06:02:03] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 009264: [06:02:03] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009264: [06:02:03] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009264: [06:02:03] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 009264: [06:02:03] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 009264: [06:02:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3427 (11.23 %) RDOC 009264: [06:02:03] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.107705 seconds RDOC 009264: [06:02:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009264: [06:02:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 009264: [06:02:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 006268: [06:02:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13177 bytes) (time 1689829323) 5116 byte thumbnail RDOC 006268: [06:02:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 006268: [06:02:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006268: [06:02:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006268: [06:02:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006268: [06:02:04] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006268: [06:02:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006268: [06:02:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006268: [06:02:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006268: [06:02:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006268: [06:02:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006268: [06:02:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006268: [06:02:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006268: [06:02:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006268: [06:02:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006268: [06:02:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006268: [06:02:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006268: [06:02:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006268: [06:02:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006268: [06:02:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006268: [06:02:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006268: [06:02:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006268: [06:02:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006268: [06:02:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006268: [06:02:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 258.229 ms RDOC 006268: [06:02:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011816: [06:02:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011816: [06:02:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011816: [06:02:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011816: [06:02:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011816: [06:02:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10648 RDOC 010648: [06:02:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010648: [06:02:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010648: [06:02:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010648: [06:02:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010648: [06:02:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010648: [06:02:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010648: [06:02:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010648: [06:02:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010648: [06:02:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010648: [06:02:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010648: [06:02:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010648: [06:02:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010648: [06:02:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010648: [06:02:06] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011816: [06:02:06] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10648] RDOC 010648: [06:02:07] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010648: [06:02:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000250D50AE888 RDOC 010648: [06:02:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010648: [06:02:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010648: [06:02:07] core.cpp(2018) - Log - Removing device frame capturer for 0x00000250D50AE888 RDOC 010648: [06:02:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010648: [06:02:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000250D50AE888 RDOC 010648: [06:02:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010648: [06:02:07] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010648: [06:02:07] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010648: [06:02:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010648: [06:02:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010648: [06:02:07] gl_driver.cpp(1217) - Log - Created new sharegroup 00000250DD75D2A0 RDOC 010648: [06:02:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010648: [06:02:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010648: [06:02:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010648: [06:02:07] gl_driver.cpp(1116) - Log - Deleting shader group 00000250DD75D2A0 RDOC 010648: [06:02:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010648: [06:02:07] gl_driver.cpp(1217) - Log - Created new sharegroup 00000250DD75C4E0 RDOC 010648: [06:02:07] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010648: [06:02:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010648: [06:02:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010648: [06:02:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010648: [06:02:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010648: [06:02:07] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003C03B4 RDOC 011816: [06:02:07] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011816: [06:02:07] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011816: [06:02:08] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010648: [06:02:08] gl_driver.cpp(2223) - Log - Starting capture RDOC 010648: [06:02:08] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 010648: [06:02:08] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010648: [06:02:08] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 010648: [06:02:08] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 010648: [06:02:08] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 010648: [06:02:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 62439 (0.49 %) RDOC 010648: [06:02:08] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.186324 seconds RDOC 010648: [06:02:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 010648: [06:02:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 010648: [06:02:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011816: [06:02:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4) (85126 bytes) (time 1689829328) 18309 byte thumbnail RDOC 011816: [06:02:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011816: [06:02:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011816: [06:02:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011816: [06:02:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011816: [06:02:09] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011816: [06:02:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011816: [06:02:09] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011816: [06:02:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011816: [06:02:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011816: [06:02:09] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011816: [06:02:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011816: [06:02:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011816: [06:02:09] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011816: [06:02:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011816: [06:02:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011816: [06:02:09] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011816: [06:02:10] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011816: [06:02:10] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011816: [06:02:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011816: [06:02:10] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011816: [06:02:10] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011816: [06:02:10] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011816: [06:02:10] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011816: [06:02:10] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 316.508 ms RDOC 011816: [06:02:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007348: [06:02:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007348: [06:02:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007348: [06:02:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007348: [06:02:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007348: [06:02:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7260 RDOC 007260: [06:02:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007260: [06:02:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007260: [06:02:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007260: [06:02:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007260: [06:02:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007260: [06:02:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007260: [06:02:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007260: [06:02:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007260: [06:02:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007260: [06:02:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007260: [06:02:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007260: [06:02:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007260: [06:02:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007260: [06:02:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007348: [06:02:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7260] RDOC 007260: [06:02:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007260: [06:02:11] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007260: [06:02:11] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015BF543E9A0 RDOC 007260: [06:02:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007260: [06:02:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007260: [06:02:11] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007260: [06:02:11] gl_driver.cpp(1116) - Log - Deleting shader group 0000015BF543E9A0 RDOC 007260: [06:02:11] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007260: [06:02:11] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015BF543EB60 RDOC 007260: [06:02:11] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007260: [06:02:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007260: [06:02:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007260: [06:02:11] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007260: [06:02:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007260: [06:02:11] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005603B8 RDOC 007348: [06:02:11] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007348: [06:02:12] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007260: [06:02:12] gl_driver.cpp(2223) - Log - Starting capture RDOC 007260: [06:02:12] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 007260: [06:02:12] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007260: [06:02:12] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007260: [06:02:12] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 007260: [06:02:12] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 007260: [06:02:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28160 bytes to 3027 (10.75 %) RDOC 007260: [06:02:12] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026855 MB capture section in 0.120129 seconds RDOC 007260: [06:02:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 007260: [06:02:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 007260: [06:02:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 007348: [06:02:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12766 bytes) (time 1689829332) 5270 byte thumbnail RDOC 007348: [06:02:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 007348: [06:02:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007348: [06:02:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007348: [06:02:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007348: [06:02:13] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007348: [06:02:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007348: [06:02:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007348: [06:02:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007348: [06:02:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007348: [06:02:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007348: [06:02:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007348: [06:02:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007348: [06:02:18] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007348: [06:02:18] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007348: [06:02:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007348: [06:02:18] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007348: [06:02:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007348: [06:02:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007348: [06:02:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007348: [06:02:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007348: [06:02:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007348: [06:02:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007348: [06:02:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007348: [06:02:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 198.583 ms RDOC 007348: [06:02:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007976: [06:02:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007976: [06:02:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007976: [06:02:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007976: [06:02:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007976: [06:02:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2808 RDOC 002808: [06:02:20] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 002808: [06:02:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002808: [06:02:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002808: [06:02:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002808: [06:02:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002808: [06:02:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002808: [06:02:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002808: [06:02:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002808: [06:02:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002808: [06:02:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002808: [06:02:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002808: [06:02:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002808: [06:02:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002808: [06:02:20] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007976: [06:02:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2808] RDOC 002808: [06:02:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002808: [06:02:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002808: [06:02:20] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022E782B29A0 RDOC 002808: [06:02:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002808: [06:02:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002808: [06:02:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002808: [06:02:20] gl_driver.cpp(1116) - Log - Deleting shader group 0000022E782B29A0 RDOC 002808: [06:02:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002808: [06:02:20] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022E782B2760 RDOC 002808: [06:02:20] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002808: [06:02:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002808: [06:02:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002808: [06:02:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002808: [06:02:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007976: [06:02:20] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002808: [06:02:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004303AE RDOC 007976: [06:02:21] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002808: [06:02:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 002808: [06:02:21] resource_manager.h(1469) - Log - Preparing up to 56 potentially dirty resources RDOC 002808: [06:02:21] resource_manager.h(1526) - Log - Prepared 56 dirty resources, postponed 0, skipped 0 RDOC 002808: [06:02:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002808: [06:02:21] resource_manager.h(1538) - Log - Checking 56 resources with initial contents against 67 referenced resources RDOC 002808: [06:02:21] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002808: [06:02:21] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002808: [06:02:22] resource_manager.h(1642) - Log - Serialised 55 resources, skipped 1 unreferenced RDOC 002808: [06:02:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 664405 (0.42 %) RDOC 002808: [06:02:22] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 1.033381 seconds RDOC 002808: [06:02:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002808: [06:02:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 002808: [06:02:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 007976: [06:02:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (671060 bytes) (time 1689829342) 2526 byte thumbnail RDOC 007976: [06:02:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 007976: [06:02:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007976: [06:02:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007976: [06:02:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007976: [06:02:23] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007976: [06:02:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007976: [06:02:23] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007976: [06:02:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007976: [06:02:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007976: [06:02:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007976: [06:02:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007976: [06:02:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007976: [06:02:23] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007976: [06:02:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007976: [06:02:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007976: [06:02:23] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007976: [06:02:24] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007976: [06:02:24] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007976: [06:02:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007976: [06:02:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007976: [06:02:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007976: [06:02:24] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 781.533 ms RDOC 007976: [06:02:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011132: [06:02:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011132: [06:02:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011132: [06:02:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011132: [06:02:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011132: [06:02:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10228 RDOC 010228: [06:02:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010228: [06:02:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010228: [06:02:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010228: [06:02:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010228: [06:02:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010228: [06:02:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010228: [06:02:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010228: [06:02:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010228: [06:02:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010228: [06:02:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010228: [06:02:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010228: [06:02:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010228: [06:02:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010228: [06:02:29] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011132: [06:02:29] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10228] RDOC 010228: [06:02:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010228: [06:02:30] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010228: [06:02:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FB75EA8560 RDOC 010228: [06:02:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010228: [06:02:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010228: [06:02:30] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010228: [06:02:30] gl_driver.cpp(1116) - Log - Deleting shader group 000001FB75EA8560 RDOC 010228: [06:02:30] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010228: [06:02:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FB75EA84A0 RDOC 010228: [06:02:30] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010228: [06:02:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010228: [06:02:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010228: [06:02:30] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010228: [06:02:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010228: [06:02:30] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004503AE RDOC 011132: [06:02:30] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010228: [06:02:30] gl_driver.cpp(2223) - Log - Starting capture RDOC 010228: [06:02:30] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 010228: [06:02:30] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011132: [06:02:30] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010228: [06:02:30] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010228: [06:02:30] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 12 referenced resources RDOC 010228: [06:02:30] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 010228: [06:02:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52366 (2.12 %) RDOC 010228: [06:02:30] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.296544 seconds RDOC 010228: [06:02:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 010228: [06:02:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 010228: [06:02:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 011132: [06:02:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (67591 bytes) (time 1689829350) 9593 byte thumbnail RDOC 011132: [06:02:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 011132: [06:02:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011132: [06:02:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011132: [06:02:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011132: [06:02:31] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011132: [06:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011132: [06:02:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011132: [06:02:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011132: [06:02:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011132: [06:02:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011132: [06:02:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011132: [06:02:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011132: [06:02:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011132: [06:02:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011132: [06:02:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011132: [06:02:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011132: [06:02:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011132: [06:02:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011132: [06:02:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011132: [06:02:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 210.922 ms RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 011132: [06:02:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 011132: [06:02:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010036: [06:02:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010036: [06:02:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010036: [06:02:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010036: [06:02:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010036: [06:02:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11024 RDOC 011024: [06:02:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011024: [06:02:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011024: [06:02:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011024: [06:02:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011024: [06:02:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011024: [06:02:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011024: [06:02:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011024: [06:02:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011024: [06:02:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011024: [06:02:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011024: [06:02:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011024: [06:02:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011024: [06:02:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011024: [06:02:36] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010036: [06:02:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11024] RDOC 011024: [06:02:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011024: [06:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011024: [06:02:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DDC715F980 RDOC 011024: [06:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011024: [06:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011024: [06:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011024: [06:02:36] gl_driver.cpp(1116) - Log - Deleting shader group 000001DDC715F980 RDOC 011024: [06:02:36] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011024: [06:02:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DDC715FF40 RDOC 011024: [06:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011024: [06:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011024: [06:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011024: [06:02:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011024: [06:02:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011024: [06:02:36] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002A0322 RDOC 010036: [06:02:36] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010036: [06:02:36] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011024: [06:02:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 011024: [06:02:36] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 011024: [06:02:36] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011024: [06:02:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 011024: [06:02:36] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 2 referenced resources RDOC 011024: [06:02:36] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 1 unreferenced RDOC 011024: [06:02:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1249 (5.10 %) RDOC 011024: [06:02:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.047366 seconds RDOC 011024: [06:02:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 011024: [06:02:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 011024: [06:02:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 011024: [06:02:36] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 011024: [06:02:36] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011024: [06:02:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 011024: [06:02:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 011024: [06:02:36] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 2 referenced resources RDOC 011024: [06:02:36] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 1 unreferenced RDOC 010036: [06:02:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (7561 bytes) (time 1689829356) 2527 byte thumbnail RDOC 010036: [06:02:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 010036: [06:02:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010036: [06:02:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010036: [06:02:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010036: [06:02:37] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010036: [06:02:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010036: [06:02:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010036: [06:02:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010036: [06:02:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010036: [06:02:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010036: [06:02:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010036: [06:02:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010036: [06:02:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010036: [06:02:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010036: [06:02:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010036: [06:02:43] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010036: [06:02:43] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010036: [06:02:43] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010036: [06:02:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010036: [06:02:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.544 ms RDOC 010036: [06:02:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010328: [06:02:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010328: [06:02:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010328: [06:02:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010328: [06:02:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010328: [06:02:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11228 RDOC 011228: [06:02:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011228: [06:02:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011228: [06:02:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011228: [06:02:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011228: [06:02:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011228: [06:02:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011228: [06:02:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011228: [06:02:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011228: [06:02:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011228: [06:02:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011228: [06:02:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011228: [06:02:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011228: [06:02:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011228: [06:02:44] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010328: [06:02:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11228] RDOC 011228: [06:02:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011228: [06:02:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011228: [06:02:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000002BE76E03740 RDOC 011228: [06:02:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011228: [06:02:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011228: [06:02:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011228: [06:02:44] gl_driver.cpp(1116) - Log - Deleting shader group 000002BE76E03740 RDOC 011228: [06:02:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011228: [06:02:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000002BE76E03340 RDOC 011228: [06:02:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011228: [06:02:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011228: [06:02:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011228: [06:02:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011228: [06:02:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010328: [06:02:45] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011228: [06:02:45] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002E031C RDOC 011228: [06:02:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 011228: [06:02:45] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 011228: [06:02:45] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010328: [06:02:45] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011228: [06:02:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011228: [06:02:45] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 011228: [06:02:45] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 011228: [06:02:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3184 (11.08 %) RDOC 011228: [06:02:45] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.115483 seconds RDOC 011228: [06:02:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 011228: [06:02:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 011228: [06:02:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 010328: [06:02:45] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12899 bytes) (time 1689829365) 5223 byte thumbnail RDOC 010328: [06:02:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 010328: [06:02:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010328: [06:02:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010328: [06:02:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010328: [06:02:46] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010328: [06:02:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010328: [06:02:46] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010328: [06:02:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010328: [06:02:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010328: [06:02:46] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010328: [06:02:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010328: [06:02:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010328: [06:02:46] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010328: [06:02:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010328: [06:02:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010328: [06:02:46] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010328: [06:02:47] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010328: [06:02:47] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010328: [06:02:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010328: [06:02:47] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 273.619 ms RDOC 010328: [06:02:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010260: [06:02:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010260: [06:02:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010260: [06:02:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010260: [06:02:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010260: [06:02:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4100 RDOC 004100: [06:02:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004100: [06:02:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004100: [06:02:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004100: [06:02:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004100: [06:02:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004100: [06:02:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004100: [06:02:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004100: [06:02:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004100: [06:02:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004100: [06:02:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004100: [06:02:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004100: [06:02:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004100: [06:02:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004100: [06:02:48] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010260: [06:02:48] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4100] RDOC 004100: [06:02:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004100: [06:02:48] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004100: [06:02:48] gl_driver.cpp(1217) - Log - Created new sharegroup 00000118191E1270 RDOC 004100: [06:02:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004100: [06:02:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004100: [06:02:48] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004100: [06:02:48] gl_driver.cpp(1116) - Log - Deleting shader group 00000118191E1270 RDOC 004100: [06:02:48] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004100: [06:02:48] gl_driver.cpp(1217) - Log - Created new sharegroup 00000118191E04B0 RDOC 004100: [06:02:48] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004100: [06:02:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004100: [06:02:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004100: [06:02:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 004100: [06:02:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004100: [06:02:49] gl_driver.cpp(2223) - Log - Starting capture RDOC 004100: [06:02:49] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 004100: [06:02:49] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010260: [06:02:49] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004100: [06:02:49] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002E0322 RDOC 004100: [06:02:49] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 004100: [06:02:49] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 004100: [06:02:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 010260: [06:02:49] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 004100: [06:02:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 3435 (11.28 %) RDOC 004100: [06:02:49] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029053 MB capture section in 0.270228 seconds RDOC 004100: [06:02:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004100: [06:02:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 004100: [06:02:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 010260: [06:02:49] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (13185 bytes) (time 1689829369) 5116 byte thumbnail RDOC 010260: [06:02:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 010260: [06:02:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010260: [06:02:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010260: [06:02:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010260: [06:02:50] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010260: [06:02:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010260: [06:02:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010260: [06:02:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010260: [06:02:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010260: [06:02:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010260: [06:02:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010260: [06:02:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010260: [06:02:55] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010260: [06:02:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010260: [06:02:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010260: [06:02:55] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010260: [06:02:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010260: [06:02:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010260: [06:02:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010260: [06:02:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010260: [06:02:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010260: [06:02:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010260: [06:02:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010260: [06:02:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 228.437 ms RDOC 010260: [06:02:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 010260: [06:02:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1619 (5.31 %) RDOC 010260: [06:02:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010260: [06:02:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1.112 ms RDOC 010260: [06:02:56] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 010260: [06:02:56] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 010260: [06:02:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1619 (5.31 %) RDOC 010260: [06:02:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000040 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000043 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000043 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000044 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000044 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000053 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000054 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000055 RDOC 010260: [06:02:57] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 010260: [06:02:57] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 010260: [06:02:57] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000067 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000068 RDOC 010260: [06:02:57] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000069 RDOC 010260: [06:02:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009036: [06:02:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009036: [06:02:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009036: [06:02:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009036: [06:02:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009036: [06:02:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10224 RDOC 010224: [06:02:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010224: [06:02:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010224: [06:02:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010224: [06:02:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010224: [06:02:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010224: [06:02:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010224: [06:02:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010224: [06:02:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010224: [06:02:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010224: [06:02:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010224: [06:02:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010224: [06:02:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010224: [06:02:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010224: [06:02:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009036: [06:02:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10224] RDOC 010224: [06:02:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010224: [06:02:58] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010224: [06:02:58] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EB053A45D0 RDOC 010224: [06:02:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010224: [06:02:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010224: [06:02:58] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010224: [06:02:58] gl_driver.cpp(1116) - Log - Deleting shader group 000001EB053A45D0 RDOC 010224: [06:02:58] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010224: [06:02:58] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EB053A4290 RDOC 010224: [06:02:58] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010224: [06:02:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010224: [06:02:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010224: [06:02:58] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010224: [06:02:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010224: [06:03:08] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000300322 RDOC 009036: [06:03:08] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009036: [06:03:09] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010224: [06:03:09] gl_driver.cpp(2223) - Log - Starting capture RDOC 010224: [06:03:09] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 010224: [06:03:09] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010224: [06:03:09] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010224: [06:03:09] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 7 referenced resources RDOC 010224: [06:03:09] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 010224: [06:03:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398976 bytes to 8783663 (0.39 %) RDOC 010224: [06:03:10] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027893 MB capture section in 0.689283 seconds RDOC 010224: [06:03:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010224: [06:03:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 010224: [06:03:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 009036: [06:03:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (8793413 bytes) (time 1689829390) 5116 byte thumbnail RDOC 009036: [06:03:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 009036: [06:03:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009036: [06:03:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009036: [06:03:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009036: [06:03:11] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009036: [06:03:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009036: [06:03:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009036: [06:03:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009036: [06:03:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009036: [06:03:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009036: [06:03:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009036: [06:03:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009036: [06:03:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009036: [06:03:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009036: [06:03:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009036: [06:03:11] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009036: [06:03:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009036: [06:03:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009036: [06:03:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009036: [06:03:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009036: [06:03:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009036: [06:03:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009036: [06:03:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009036: [06:03:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 7423.574 ms RDOC 009036: [06:03:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 002756: [06:03:29] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002756: [06:03:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002756: [06:03:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002756: [06:03:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002756: [06:03:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 356 RDOC 000356: [06:03:30] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000356: [06:03:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000356: [06:03:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000356: [06:03:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000356: [06:03:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000356: [06:03:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000356: [06:03:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000356: [06:03:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000356: [06:03:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000356: [06:03:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000356: [06:03:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000356: [06:03:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000356: [06:03:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000356: [06:03:30] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002756: [06:03:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [356] RDOC 000356: [06:03:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000356: [06:03:30] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000356: [06:03:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D84F090090 RDOC 000356: [06:03:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000356: [06:03:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000356: [06:03:30] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000356: [06:03:30] gl_driver.cpp(1116) - Log - Deleting shader group 000001D84F090090 RDOC 000356: [06:03:30] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000356: [06:03:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D84F08F8D0 RDOC 000356: [06:03:30] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000356: [06:03:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000356: [06:03:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000356: [06:03:30] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000356: [06:03:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000356: [06:03:30] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001F033E RDOC 002756: [06:03:30] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002756: [06:03:31] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 000356: [06:03:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:58] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 000356: [06:03:58] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:58] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 000356: [06:03:58] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:58] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 000356: [06:03:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3187 (11.14 %) RDOC 000356: [06:03:58] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.072389 seconds RDOC 000356: [06:03:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 000356: [06:03:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:58] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (12937 bytes) (time 1689829438) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3238 (10.88 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.046666 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (12988 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3218 (10.81 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.062602 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (12968 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3250 (10.92 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.062650 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (13000 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3217 (10.81 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.063378 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (12967 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3235 (10.87 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.062607 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (12985 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3244 (10.90 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.062473 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (12994 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3239 (10.88 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.046504 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (12989 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3240 (10.89 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.046619 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 000356: [06:03:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 000356: [06:03:59] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 000356: [06:03:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 000356: [06:03:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 000356: [06:03:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 000356: [06:03:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (12990 bytes) (time 1689829439) 5116 byte thumbnail RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3220 (10.82 %) RDOC 000356: [06:03:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.062527 seconds RDOC 000356: [06:03:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000356: [06:03:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 000356: [06:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 002756: [06:03:59] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (12970 bytes) (time 1689829439) 5116 byte thumbnail RDOC 002756: [06:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 002756: [06:04:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002756: [06:04:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002756: [06:04:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002756: [06:04:00] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002756: [06:04:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002756: [06:04:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002756: [06:04:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002756: [06:04:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002756: [06:04:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002756: [06:04:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002756: [06:04:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002756: [06:04:01] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002756: [06:04:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002756: [06:04:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002756: [06:04:01] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002756: [06:04:01] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002756: [06:04:01] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002756: [06:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002756: [06:04:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002756: [06:04:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002756: [06:04:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002756: [06:04:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002756: [06:04:01] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 255.603 ms RDOC 002756: [06:04:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011440: [06:04:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011440: [06:04:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011440: [06:04:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011440: [06:04:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011440: [06:04:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6584 RDOC 006584: [06:04:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006584: [06:04:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006584: [06:04:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006584: [06:04:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006584: [06:04:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006584: [06:04:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006584: [06:04:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006584: [06:04:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006584: [06:04:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006584: [06:04:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006584: [06:04:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006584: [06:04:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006584: [06:04:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006584: [06:04:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011440: [06:04:03] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6584] RDOC 006584: [06:04:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006584: [06:04:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006584: [06:04:03] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C43F772F00 RDOC 006584: [06:04:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006584: [06:04:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006584: [06:04:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006584: [06:04:03] gl_driver.cpp(1116) - Log - Deleting shader group 000001C43F772F00 RDOC 006584: [06:04:03] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006584: [06:04:03] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C43F773540 RDOC 006584: [06:04:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006584: [06:04:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006584: [06:04:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006584: [06:04:03] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006584: [06:04:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006584: [06:04:03] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005703B2 RDOC 011440: [06:04:03] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011440: [06:04:03] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006584: [06:04:03] gl_driver.cpp(2223) - Log - Starting capture RDOC 006584: [06:04:03] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 006584: [06:04:03] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006584: [06:04:03] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006584: [06:04:03] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 006584: [06:04:03] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 006584: [06:04:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29824 bytes to 3671 (12.31 %) RDOC 006584: [06:04:03] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028442 MB capture section in 0.092302 seconds RDOC 006584: [06:04:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006584: [06:04:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 006584: [06:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 011440: [06:04:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13421 bytes) (time 1689829443) 5116 byte thumbnail RDOC 011440: [06:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 011440: [06:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011440: [06:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011440: [06:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011440: [06:04:04] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011440: [06:04:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011440: [06:04:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011440: [06:04:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011440: [06:04:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011440: [06:04:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011440: [06:04:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011440: [06:04:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011440: [06:04:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011440: [06:04:04] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011440: [06:04:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011440: [06:04:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011440: [06:04:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011440: [06:04:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011440: [06:04:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011440: [06:04:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011440: [06:04:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011440: [06:04:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011440: [06:04:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011440: [06:04:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 190.872 ms RDOC 011440: [06:04:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 008100: [06:04:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008100: [06:04:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008100: [06:04:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008100: [06:04:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008100: [06:04:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11232 RDOC 011232: [06:04:06] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011232: [06:04:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011232: [06:04:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011232: [06:04:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011232: [06:04:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011232: [06:04:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011232: [06:04:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011232: [06:04:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011232: [06:04:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011232: [06:04:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011232: [06:04:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011232: [06:04:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011232: [06:04:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011232: [06:04:06] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008100: [06:04:06] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11232] RDOC 011232: [06:04:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011232: [06:04:06] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011232: [06:04:06] gl_driver.cpp(1217) - Log - Created new sharegroup 000002BA8DBA1E70 RDOC 011232: [06:04:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011232: [06:04:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011232: [06:04:06] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011232: [06:04:06] gl_driver.cpp(1116) - Log - Deleting shader group 000002BA8DBA1E70 RDOC 011232: [06:04:06] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011232: [06:04:06] gl_driver.cpp(1217) - Log - Created new sharegroup 000002BA8DBA1AF0 RDOC 011232: [06:04:06] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011232: [06:04:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011232: [06:04:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011232: [06:04:06] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011232: [06:04:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011232: [06:04:07] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006B03B8 RDOC 008100: [06:04:07] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008100: [06:04:07] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011232: [06:04:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 011232: [06:04:07] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 011232: [06:04:07] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011232: [06:04:07] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011232: [06:04:07] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 15 referenced resources RDOC 011232: [06:04:07] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 011232: [06:04:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 22884 (2.29 %) RDOC 011232: [06:04:07] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.199527 seconds RDOC 011232: [06:04:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 011232: [06:04:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011232: [06:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 008100: [06:04:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (39039 bytes) (time 1689829447) 11067 byte thumbnail RDOC 008100: [06:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 008100: [06:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008100: [06:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008100: [06:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008100: [06:04:08] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008100: [06:04:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008100: [06:04:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008100: [06:04:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008100: [06:04:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008100: [06:04:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008100: [06:04:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008100: [06:04:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008100: [06:04:14] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008100: [06:04:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008100: [06:04:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008100: [06:04:14] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008100: [06:04:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008100: [06:04:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008100: [06:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008100: [06:04:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 617.277 ms RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 008100: [06:04:15] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 008100: [06:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012152: [06:04:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012152: [06:04:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012152: [06:04:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012152: [06:04:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012152: [06:04:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2984 RDOC 002984: [06:04:16] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 002984: [06:04:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002984: [06:04:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002984: [06:04:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002984: [06:04:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002984: [06:04:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002984: [06:04:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002984: [06:04:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002984: [06:04:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002984: [06:04:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002984: [06:04:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002984: [06:04:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002984: [06:04:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002984: [06:04:16] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012152: [06:04:16] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2984] RDOC 002984: [06:04:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002984: [06:04:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002984: [06:04:16] gl_driver.cpp(1217) - Log - Created new sharegroup 00000260977B7940 RDOC 002984: [06:04:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002984: [06:04:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002984: [06:04:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002984: [06:04:16] gl_driver.cpp(1116) - Log - Deleting shader group 00000260977B7940 RDOC 002984: [06:04:16] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002984: [06:04:16] gl_driver.cpp(1217) - Log - Created new sharegroup 00000260977B79C0 RDOC 002984: [06:04:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002984: [06:04:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002984: [06:04:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002984: [06:04:16] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002984: [06:04:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002984: [06:04:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010883 - possibly stale. Using new DC 0000000042010883 to ensure context is rebound properly RDOC 002984: [06:04:16] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 002984: [06:04:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 00000260977B79C0 RDOC 002984: [06:04:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 002984: [06:04:16] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 002984: [06:04:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 00000260977B79C0 RDOC 002984: [06:04:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 002984: [06:04:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002984: [06:04:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002984: [06:04:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002984: [06:04:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012152: [06:04:17] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002984: [06:04:17] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005703AE RDOC 012152: [06:04:17] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002984: [06:04:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 002984: [06:04:18] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 002984: [06:04:18] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002984: [06:04:26] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002984: [06:04:26] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 14 referenced resources RDOC 002984: [06:04:26] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 3 unreferenced RDOC 002984: [06:04:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5139264 bytes to 351738 (6.84 %) RDOC 002984: [06:04:27] gl_driver.cpp(2443) - Log - Captured GL frame with 4.901184 MB capture section in 8.940444 seconds RDOC 002984: [06:04:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 002984: [06:04:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 002984: [06:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 012152: [06:04:27] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (429337 bytes) (time 1689829467) 69967 byte thumbnail RDOC 012152: [06:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 012152: [06:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012152: [06:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012152: [06:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012152: [06:04:28] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012152: [06:04:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012152: [06:04:28] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012152: [06:04:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012152: [06:04:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012152: [06:04:28] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012152: [06:04:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012152: [06:04:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012152: [06:04:28] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012152: [06:04:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012152: [06:04:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012152: [06:04:28] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012152: [06:04:28] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012152: [06:04:28] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012152: [06:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012152: [06:04:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012152: [06:04:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012152: [06:04:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012152: [06:04:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012152: [06:04:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012152: [06:04:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012152: [06:04:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012152: [06:04:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012152: [06:04:29] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 881.832 ms RDOC 012152: [06:04:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010080: [06:04:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010080: [06:04:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010080: [06:04:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010080: [06:04:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010080: [06:04:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12284 RDOC 012284: [06:04:32] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 012284: [06:04:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012284: [06:04:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012284: [06:04:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012284: [06:04:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012284: [06:04:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012284: [06:04:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012284: [06:04:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012284: [06:04:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012284: [06:04:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012284: [06:04:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012284: [06:04:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012284: [06:04:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012284: [06:04:32] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010080: [06:04:32] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12284] RDOC 012284: [06:04:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012284: [06:04:32] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012284: [06:04:32] gl_driver.cpp(1217) - Log - Created new sharegroup 00000237C9666800 RDOC 012284: [06:04:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012284: [06:04:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012284: [06:04:32] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012284: [06:04:32] gl_driver.cpp(1116) - Log - Deleting shader group 00000237C9666800 RDOC 012284: [06:04:32] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012284: [06:04:32] gl_driver.cpp(1217) - Log - Created new sharegroup 00000237C9666C00 RDOC 012284: [06:04:32] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012284: [06:04:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012284: [06:04:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012284: [06:04:32] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012284: [06:04:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010080: [06:04:32] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012284: [06:04:32] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000E02E0 RDOC 010080: [06:04:32] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 012284: [06:04:32] gl_driver.cpp(2223) - Log - Starting capture RDOC 012284: [06:04:32] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 012284: [06:04:33] resource_manager.h(1526) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 012284: [06:04:33] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012284: [06:04:33] resource_manager.h(1538) - Log - Checking 10 resources with initial contents against 16 referenced resources RDOC 012284: [06:04:33] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 1 unreferenced RDOC 012284: [06:04:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 112219 (1.40 %) RDOC 012284: [06:04:33] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.375350 seconds RDOC 012284: [06:04:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 012284: [06:04:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 012284: [06:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 010080: [06:04:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (128965 bytes) (time 1689829473) 9954 byte thumbnail RDOC 010080: [06:04:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 010080: [06:04:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010080: [06:04:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010080: [06:04:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010080: [06:04:34] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010080: [06:04:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010080: [06:04:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010080: [06:04:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010080: [06:04:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010080: [06:04:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010080: [06:04:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010080: [06:04:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010080: [06:04:40] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010080: [06:04:40] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010080: [06:04:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010080: [06:04:40] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010080: [06:04:40] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010080: [06:04:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010080: [06:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010080: [06:04:40] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010080: [06:04:40] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010080: [06:04:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010080: [06:04:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010080: [06:04:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010080: [06:04:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010080: [06:04:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010080: [06:04:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010080: [06:04:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 291.408 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 26.835 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 3.670 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 12.965 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.045 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 53.047 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 15.097 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.579 ms RDOC 010080: [06:04:41] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.514 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 8.369 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 3.443 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 2.738 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.392 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 12.611 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.638 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 2.740 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.455 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.421 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 5.944 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.658 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.080 ms RDOC 010080: [06:04:42] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.455 ms RDOC 010080: [06:04:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 009212: [06:04:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009212: [06:04:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009212: [06:04:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009212: [06:04:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009212: [06:04:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5524 RDOC 005524: [06:04:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005524: [06:04:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005524: [06:04:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005524: [06:04:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005524: [06:04:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005524: [06:04:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005524: [06:04:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005524: [06:04:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005524: [06:04:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005524: [06:04:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005524: [06:04:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005524: [06:04:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005524: [06:04:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005524: [06:04:43] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009212: [06:04:43] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5524] RDOC 005524: [06:04:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005524: [06:04:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005524: [06:04:44] gl_driver.cpp(1217) - Log - Created new sharegroup 00000164C350F1C0 RDOC 005524: [06:04:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005524: [06:04:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005524: [06:04:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005524: [06:04:44] gl_driver.cpp(1116) - Log - Deleting shader group 00000164C350F1C0 RDOC 005524: [06:04:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005524: [06:04:44] gl_driver.cpp(1217) - Log - Created new sharegroup 00000164C350F0C0 RDOC 005524: [06:04:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005524: [06:04:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005524: [06:04:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005524: [06:04:44] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005F03B2 RDOC 009212: [06:04:44] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005524: [06:04:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 005524: [06:04:44] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 005524: [06:04:44] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009212: [06:04:44] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005524: [06:04:44] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 005524: [06:04:44] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 005524: [06:04:44] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 005524: [06:04:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3499 (11.09 %) RDOC 005524: [06:04:44] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.132315 seconds RDOC 005524: [06:04:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 005524: [06:04:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 005524: [06:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 009212: [06:04:44] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 6) (14241 bytes) (time 1689829484) 6102 byte thumbnail RDOC 009212: [06:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 009212: [06:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009212: [06:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009212: [06:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009212: [06:04:45] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009212: [06:04:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009212: [06:04:45] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009212: [06:04:45] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009212: [06:04:45] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009212: [06:04:45] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009212: [06:04:45] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009212: [06:04:45] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009212: [06:04:45] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009212: [06:04:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009212: [06:04:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009212: [06:04:46] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009212: [06:04:46] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009212: [06:04:46] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009212: [06:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009212: [06:04:46] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 276.454 ms RDOC 009212: [06:04:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009360: [06:04:47] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009360: [06:04:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009360: [06:04:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009360: [06:04:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009360: [06:04:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11808 RDOC 011808: [06:04:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011808: [06:04:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011808: [06:04:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011808: [06:04:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011808: [06:04:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011808: [06:04:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011808: [06:04:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011808: [06:04:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011808: [06:04:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011808: [06:04:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011808: [06:04:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011808: [06:04:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011808: [06:04:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011808: [06:04:48] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009360: [06:04:48] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11808] RDOC 011808: [06:04:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011808: [06:04:48] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011808: [06:04:48] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D1004CEEA0 RDOC 011808: [06:04:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011808: [06:04:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011808: [06:04:48] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011808: [06:04:48] gl_driver.cpp(1116) - Log - Deleting shader group 000001D1004CEEA0 RDOC 011808: [06:04:48] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011808: [06:04:48] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D1004CE620 RDOC 011808: [06:04:48] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011808: [06:04:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011808: [06:04:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011808: [06:04:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011808: [06:04:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009360: [06:04:48] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011808: [06:04:48] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002D033E RDOC 011808: [06:04:48] gl_driver.cpp(2223) - Log - Starting capture RDOC 011808: [06:04:48] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 011808: [06:04:48] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009360: [06:04:48] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011808: [06:04:48] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011808: [06:04:48] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 011808: [06:04:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 011808: [06:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3563 (12.05 %) RDOC 011808: [06:04:48] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.099675 seconds RDOC 011808: [06:04:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011808: [06:04:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 011808: [06:04:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 009360: [06:04:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (14026 bytes) (time 1689829488) 5829 byte thumbnail RDOC 009360: [06:04:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 009360: [06:04:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009360: [06:04:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009360: [06:04:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009360: [06:04:49] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009360: [06:04:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009360: [06:04:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009360: [06:04:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009360: [06:04:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009360: [06:04:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009360: [06:04:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009360: [06:04:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009360: [06:04:55] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009360: [06:04:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009360: [06:04:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009360: [06:04:55] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009360: [06:04:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009360: [06:04:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009360: [06:04:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009360: [06:04:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009360: [06:04:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009360: [06:04:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009360: [06:04:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009360: [06:04:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 203.900 ms RDOC 009360: [06:04:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005204: [06:04:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005204: [06:04:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005204: [06:04:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005204: [06:04:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005204: [06:04:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10988 RDOC 010988: [06:04:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010988: [06:04:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010988: [06:04:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010988: [06:04:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010988: [06:04:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010988: [06:04:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010988: [06:04:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010988: [06:04:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010988: [06:04:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010988: [06:04:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010988: [06:04:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010988: [06:04:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010988: [06:04:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010988: [06:04:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005204: [06:04:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10988] RDOC 010988: [06:04:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010988: [06:04:57] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010988: [06:04:57] gl_driver.cpp(1217) - Log - Created new sharegroup 00000118A78E0350 RDOC 010988: [06:04:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010988: [06:04:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010988: [06:04:57] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010988: [06:04:57] gl_driver.cpp(1116) - Log - Deleting shader group 00000118A78E0350 RDOC 010988: [06:04:57] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010988: [06:04:57] gl_driver.cpp(1217) - Log - Created new sharegroup 00000118A78DFED0 RDOC 010988: [06:04:57] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010988: [06:04:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010988: [06:04:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010988: [06:04:57] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010988: [06:04:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005204: [06:04:58] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010988: [06:04:58] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002F033E RDOC 005204: [06:04:58] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010988: [06:04:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 010988: [06:04:58] resource_manager.h(1469) - Log - Preparing up to 84 potentially dirty resources RDOC 010988: [06:04:59] resource_manager.h(1526) - Log - Prepared 84 dirty resources, postponed 0, skipped 0 RDOC 010988: [06:05:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 010988: [06:05:13] resource_manager.h(1538) - Log - Checking 84 resources with initial contents against 86 referenced resources RDOC 010988: [06:05:14] resource_manager.h(1642) - Log - Serialised 83 resources, skipped 1 unreferenced RDOC 010988: [06:05:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 72387264 bytes to 541791 (0.75 %) RDOC 010988: [06:05:14] gl_driver.cpp(2443) - Log - Captured GL frame with 69.033875 MB capture section in 15.347953 seconds RDOC 010988: [06:05:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 14931 bytes to 14931 (100.00 %) RDOC 010988: [06:05:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 010988: [06:05:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 005204: [06:05:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 10) (567261 bytes) (time 1689829514) 10324 byte thumbnail RDOC 005204: [06:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 005204: [06:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005204: [06:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005204: [06:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005204: [06:05:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005204: [06:05:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005204: [06:05:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005204: [06:05:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005204: [06:05:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005204: [06:05:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005204: [06:05:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005204: [06:05:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005204: [06:05:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005204: [06:05:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005204: [06:05:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005204: [06:05:15] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005204: [06:05:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005204: [06:05:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005204: [06:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005204: [06:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005204: [06:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005204: [06:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005204: [06:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005204: [06:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005204: [06:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005204: [06:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005204: [06:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005204: [06:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005204: [06:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005204: [06:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005204: [06:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005204: [06:05:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 748.494 ms RDOC 005204: [06:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011788: [06:10:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011788: [06:10:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011788: [06:10:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011788: [06:10:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011788: [06:10:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1912 RDOC 001912: [06:10:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001912: [06:10:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001912: [06:10:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001912: [06:10:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001912: [06:10:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001912: [06:10:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001912: [06:10:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001912: [06:10:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001912: [06:10:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001912: [06:10:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001912: [06:10:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001912: [06:10:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001912: [06:10:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001912: [06:10:35] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011788: [06:10:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1912] RDOC 001912: [06:10:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001912: [06:10:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001912: [06:10:35] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014193780BD0 RDOC 001912: [06:10:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001912: [06:10:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001912: [06:10:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001912: [06:10:35] gl_driver.cpp(1116) - Log - Deleting shader group 0000014193780BD0 RDOC 001912: [06:10:35] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001912: [06:10:35] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014193780B10 RDOC 001912: [06:10:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001912: [06:10:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001912: [06:10:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001912: [06:10:35] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 001912: [06:10:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011788: [06:10:35] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001912: [06:10:35] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000031033E RDOC 001912: [06:10:35] gl_driver.cpp(2223) - Log - Starting capture RDOC 001912: [06:10:35] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 001912: [06:10:35] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011788: [06:10:35] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 001912: [06:10:35] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001912: [06:10:35] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 001912: [06:10:35] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 001912: [06:10:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32256 bytes to 3777 (11.71 %) RDOC 001912: [06:10:35] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030762 MB capture section in 0.113714 seconds RDOC 001912: [06:10:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001912: [06:10:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 001912: [06:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011788: [06:10:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13527 bytes) (time 1689829836) 5116 byte thumbnail RDOC 011788: [06:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011788: [06:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011788: [06:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011788: [06:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011788: [06:10:37] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011788: [06:10:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011788: [06:10:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011788: [06:10:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011788: [06:10:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011788: [06:10:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011788: [06:10:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011788: [06:10:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011788: [06:10:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011788: [06:10:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011788: [06:10:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011788: [06:10:43] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011788: [06:10:43] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011788: [06:10:43] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011788: [06:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011788: [06:10:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011788: [06:10:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011788: [06:10:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011788: [06:10:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011788: [06:10:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 214.530 ms RDOC 011788: [06:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 002776: [06:10:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002776: [06:10:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002776: [06:10:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002776: [06:10:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002776: [06:10:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5048 RDOC 005048: [06:10:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005048: [06:10:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005048: [06:10:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005048: [06:10:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005048: [06:10:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005048: [06:10:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005048: [06:10:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005048: [06:10:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005048: [06:10:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005048: [06:10:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005048: [06:10:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005048: [06:10:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005048: [06:10:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005048: [06:10:44] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002776: [06:10:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5048] RDOC 005048: [06:10:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005048: [06:10:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005048: [06:10:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000002E43FE87020 RDOC 005048: [06:10:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005048: [06:10:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005048: [06:10:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005048: [06:10:44] gl_driver.cpp(1116) - Log - Deleting shader group 000002E43FE87020 RDOC 005048: [06:10:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005048: [06:10:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000002E43FE865A0 RDOC 005048: [06:10:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005048: [06:10:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005048: [06:10:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005048: [06:10:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005048: [06:10:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005048: [06:10:44] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000033033E RDOC 002776: [06:10:44] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005048: [06:10:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 005048: [06:10:45] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005048: [06:10:45] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 002776: [06:10:45] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005048: [06:10:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005048: [06:10:45] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 15 referenced resources RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005048: [06:10:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005048: [06:10:45] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 005048: [06:10:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 34048 bytes to 4841 (14.22 %) RDOC 005048: [06:10:45] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032471 MB capture section in 0.306168 seconds RDOC 005048: [06:10:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 005048: [06:10:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 005048: [06:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 002776: [06:10:45] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28803 bytes) (time 1689829845) 9804 byte thumbnail RDOC 002776: [06:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 002776: [06:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002776: [06:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002776: [06:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002776: [06:10:46] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002776: [06:10:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002776: [06:10:46] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002776: [06:10:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002776: [06:10:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002776: [06:10:46] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002776: [06:10:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002776: [06:10:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002776: [06:10:46] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002776: [06:10:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002776: [06:10:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002776: [06:10:46] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002776: [06:10:47] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002776: [06:10:47] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002776: [06:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002776: [06:10:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002776: [06:10:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002776: [06:10:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002776: [06:10:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002776: [06:10:47] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 337.005 ms RDOC 002776: [06:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010084: [06:10:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010084: [06:10:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010084: [06:10:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010084: [06:10:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010084: [06:10:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8564 RDOC 008564: [06:10:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 008564: [06:10:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008564: [06:10:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008564: [06:10:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008564: [06:10:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008564: [06:10:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008564: [06:10:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008564: [06:10:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008564: [06:10:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008564: [06:10:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008564: [06:10:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008564: [06:10:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008564: [06:10:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008564: [06:10:49] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010084: [06:10:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8564] RDOC 008564: [06:10:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008564: [06:10:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008564: [06:10:49] gl_driver.cpp(1217) - Log - Created new sharegroup 00000264DF641F60 RDOC 008564: [06:10:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [06:10:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [06:10:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008564: [06:10:49] gl_driver.cpp(1116) - Log - Deleting shader group 00000264DF641F60 RDOC 008564: [06:10:49] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008564: [06:10:49] gl_driver.cpp(1217) - Log - Created new sharegroup 00000264DF641F20 RDOC 008564: [06:10:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008564: [06:10:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008564: [06:10:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008564: [06:10:49] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 008564: [06:10:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010084: [06:10:49] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008564: [06:10:49] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000160394 RDOC 010084: [06:10:50] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 008564: [06:10:50] gl_driver.cpp(2223) - Log - Starting capture RDOC 008564: [06:10:50] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 008564: [06:10:50] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008564: [06:10:50] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 008564: [06:10:50] resource_manager.h(1538) - Log - Checking 11 resources with initial contents against 34 referenced resources RDOC 008564: [06:10:50] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 1 unreferenced RDOC 008564: [06:10:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13621 (10.90 %) RDOC 008564: [06:10:50] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.075335 seconds RDOC 008564: [06:10:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 008564: [06:10:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 008564: [06:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010084: [06:10:50] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (27036 bytes) (time 1689829850) 7788 byte thumbnail RDOC 010084: [06:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010084: [06:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010084: [06:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010084: [06:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010084: [06:10:51] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010084: [06:10:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010084: [06:10:57] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010084: [06:10:57] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010084: [06:10:57] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010084: [06:10:57] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010084: [06:10:57] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010084: [06:10:57] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010084: [06:10:57] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010084: [06:10:57] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010084: [06:10:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010084: [06:10:57] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010084: [06:10:57] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010084: [06:10:57] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010084: [06:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010084: [06:10:58] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 298.060 ms RDOC 010084: [06:10:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012116: [06:10:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012116: [06:10:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012116: [06:10:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012116: [06:10:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012116: [06:10:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11064 RDOC 011064: [06:10:59] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011064: [06:10:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011064: [06:10:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011064: [06:10:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011064: [06:10:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011064: [06:10:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011064: [06:10:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011064: [06:10:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011064: [06:10:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011064: [06:10:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011064: [06:10:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011064: [06:10:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011064: [06:10:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011064: [06:10:59] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012116: [06:10:59] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11064] RDOC 011064: [06:10:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011064: [06:10:59] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011064: [06:10:59] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029E13728160 RDOC 011064: [06:10:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011064: [06:10:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011064: [06:10:59] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011064: [06:10:59] gl_driver.cpp(1116) - Log - Deleting shader group 0000029E13728160 RDOC 011064: [06:10:59] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011064: [06:10:59] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029E137281A0 RDOC 011064: [06:10:59] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011064: [06:10:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011064: [06:10:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011064: [06:10:59] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011064: [06:10:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011064: [06:10:59] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003F03B6 RDOC 012116: [06:10:59] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012116: [06:10:59] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011064: [06:10:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 011064: [06:10:59] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011064: [06:10:59] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 011064: [06:10:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011064: [06:10:59] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 011064: [06:10:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 011064: [06:10:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3770 (13.12 %) RDOC 011064: [06:10:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.079237 seconds RDOC 011064: [06:10:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 011064: [06:10:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 011064: [06:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 012116: [06:10:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (18013 bytes) (time 1689829859) 8936 byte thumbnail RDOC 012116: [06:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 012116: [06:11:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012116: [06:11:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012116: [06:11:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012116: [06:11:00] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012116: [06:11:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012116: [06:11:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012116: [06:11:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012116: [06:11:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012116: [06:11:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012116: [06:11:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012116: [06:11:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012116: [06:11:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012116: [06:11:06] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012116: [06:11:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012116: [06:11:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012116: [06:11:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012116: [06:11:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012116: [06:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012116: [06:11:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 191.590 ms RDOC 012116: [06:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005628: [06:11:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005628: [06:11:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005628: [06:11:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005628: [06:11:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005628: [06:11:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10324 RDOC 010324: [06:11:08] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010324: [06:11:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010324: [06:11:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010324: [06:11:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010324: [06:11:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010324: [06:11:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010324: [06:11:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010324: [06:11:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010324: [06:11:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010324: [06:11:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010324: [06:11:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010324: [06:11:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010324: [06:11:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010324: [06:11:08] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005628: [06:11:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10324] RDOC 010324: [06:11:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010324: [06:11:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010324: [06:11:08] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DC930E7280 RDOC 010324: [06:11:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010324: [06:11:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010324: [06:11:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010324: [06:11:08] gl_driver.cpp(1116) - Log - Deleting shader group 000001DC930E7280 RDOC 010324: [06:11:08] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010324: [06:11:08] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DC930E6800 RDOC 010324: [06:11:08] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010324: [06:11:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010324: [06:11:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010324: [06:11:08] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010324: [06:11:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010324: [06:11:09] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004103B6 RDOC 005628: [06:11:09] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010324: [06:11:09] gl_driver.cpp(2223) - Log - Starting capture RDOC 010324: [06:11:09] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 010324: [06:11:09] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 005628: [06:11:09] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010324: [06:11:09] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010324: [06:11:09] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 11 referenced resources RDOC 010324: [06:11:09] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 010324: [06:11:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16469 (0.84 %) RDOC 010324: [06:11:09] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.144850 seconds RDOC 010324: [06:11:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 010324: [06:11:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 010324: [06:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 005628: [06:11:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28894 bytes) (time 1689829869) 7478 byte thumbnail RDOC 005628: [06:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 005628: [06:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005628: [06:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005628: [06:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005628: [06:11:10] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005628: [06:11:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005628: [06:11:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005628: [06:11:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005628: [06:11:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005628: [06:11:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005628: [06:11:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005628: [06:11:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005628: [06:11:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005628: [06:11:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005628: [06:11:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005628: [06:11:13] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005628: [06:11:13] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005628: [06:11:13] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005628: [06:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005628: [06:11:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 166.587 ms RDOC 005628: [06:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003304: [06:11:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003304: [06:11:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003304: [06:11:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003304: [06:11:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003304: [06:11:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9820 RDOC 009820: [06:11:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009820: [06:11:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009820: [06:11:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009820: [06:11:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009820: [06:11:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009820: [06:11:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009820: [06:11:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009820: [06:11:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009820: [06:11:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009820: [06:11:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009820: [06:11:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009820: [06:11:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009820: [06:11:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009820: [06:11:14] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003304: [06:11:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9820] RDOC 009820: [06:11:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009820: [06:11:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009820: [06:11:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FDB9BD3910 RDOC 009820: [06:11:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009820: [06:11:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009820: [06:11:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009820: [06:11:15] gl_driver.cpp(1116) - Log - Deleting shader group 000001FDB9BD3910 RDOC 009820: [06:11:15] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009820: [06:11:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FDB9BD3B10 RDOC 009820: [06:11:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009820: [06:11:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009820: [06:11:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009820: [06:11:15] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009820: [06:11:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009820: [06:11:15] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004303B6 RDOC 003304: [06:11:15] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009820: [06:11:15] gl_driver.cpp(2223) - Log - Starting capture RDOC 009820: [06:11:15] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 009820: [06:11:15] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003304: [06:11:15] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009820: [06:11:15] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009820: [06:11:15] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 009820: [06:11:15] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 009820: [06:11:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3322 (11.61 %) RDOC 009820: [06:11:15] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.098727 seconds RDOC 009820: [06:11:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009820: [06:11:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 009820: [06:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 003304: [06:11:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13072 bytes) (time 1689829875) 5116 byte thumbnail RDOC 003304: [06:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 003304: [06:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003304: [06:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003304: [06:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003304: [06:11:16] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003304: [06:11:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003304: [06:11:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003304: [06:11:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003304: [06:11:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003304: [06:11:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003304: [06:11:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003304: [06:11:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003304: [06:11:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003304: [06:11:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003304: [06:11:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003304: [06:11:16] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003304: [06:11:17] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003304: [06:11:17] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003304: [06:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003304: [06:11:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003304: [06:11:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003304: [06:11:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003304: [06:11:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003304: [06:11:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 149.229 ms RDOC 003304: [06:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005184: [06:11:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005184: [06:11:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005184: [06:11:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005184: [06:11:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005184: [06:11:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1224 RDOC 001224: [06:11:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001224: [06:11:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001224: [06:11:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001224: [06:11:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001224: [06:11:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001224: [06:11:18] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001224: [06:11:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001224: [06:11:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001224: [06:11:18] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001224: [06:11:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001224: [06:11:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001224: [06:11:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001224: [06:11:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001224: [06:11:18] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005184: [06:11:18] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1224] RDOC 001224: [06:11:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001224: [06:11:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001224: [06:11:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000002162F6C7630 RDOC 001224: [06:11:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001224: [06:11:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001224: [06:11:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001224: [06:11:18] gl_driver.cpp(1116) - Log - Deleting shader group 000002162F6C7630 RDOC 001224: [06:11:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001224: [06:11:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000002162F6C7570 RDOC 001224: [06:11:18] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001224: [06:11:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001224: [06:11:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001224: [06:11:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 001224: [06:11:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001224: [06:11:18] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004503B6 RDOC 005184: [06:11:18] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001224: [06:11:19] gl_driver.cpp(2223) - Log - Starting capture RDOC 001224: [06:11:19] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 005184: [06:11:19] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 001224: [06:11:19] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001224: [06:11:19] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001224: [06:11:19] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 001224: [06:11:19] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 001224: [06:11:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3308 (10.84 %) RDOC 001224: [06:11:19] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.095141 seconds RDOC 001224: [06:11:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001224: [06:11:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 001224: [06:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005184: [06:11:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13058 bytes) (time 1689829879) 5116 byte thumbnail RDOC 005184: [06:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005184: [06:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005184: [06:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005184: [06:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005184: [06:11:20] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005184: [06:11:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005184: [06:11:25] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005184: [06:11:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005184: [06:11:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005184: [06:11:25] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005184: [06:11:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005184: [06:11:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005184: [06:11:25] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005184: [06:11:25] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005184: [06:11:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005184: [06:11:25] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005184: [06:11:25] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005184: [06:11:25] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005184: [06:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005184: [06:11:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005184: [06:11:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005184: [06:11:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005184: [06:11:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005184: [06:11:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 224.411 ms RDOC 005184: [06:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005184: [06:11:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1493 (4.89 %) RDOC 005184: [06:11:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005184: [06:11:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1.078 ms RDOC 005184: [06:11:26] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 005184: [06:11:26] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 005184: [06:11:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1493 (4.89 %) RDOC 005184: [06:11:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 005184: [06:11:26] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 005184: [06:11:26] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000038 requested RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000038! RDOC 005184: [06:11:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 005184: [06:11:26] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 005184: [06:11:26] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000039 requested RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000039! RDOC 005184: [06:11:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005184: [06:11:26] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 005184: [06:11:26] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000040 requested RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000040! RDOC 005184: [06:11:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 005184: [06:11:26] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 005184: [06:11:26] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000041 requested RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000041! RDOC 005184: [06:11:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 005184: [06:11:26] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 005184: [06:11:26] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000042 requested RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000042! RDOC 005184: [06:11:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 005184: [06:11:26] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 005184: [06:11:26] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000051 requested RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000051! RDOC 005184: [06:11:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 005184: [06:11:26] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 005184: [06:11:26] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 005184: [06:11:26] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 005184: [06:11:26] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 005184: [06:11:26] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000065 requested RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 005184: [06:11:26] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000065! RDOC 005184: [06:11:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 005184: [06:11:26] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 005184: [06:11:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005184: [06:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011416: [06:11:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011416: [06:11:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011416: [06:11:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011416: [06:11:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011416: [06:11:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5936 RDOC 005936: [06:11:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005936: [06:11:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005936: [06:11:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005936: [06:11:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005936: [06:11:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005936: [06:11:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005936: [06:11:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005936: [06:11:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005936: [06:11:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005936: [06:11:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005936: [06:11:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005936: [06:11:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005936: [06:11:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005936: [06:11:27] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011416: [06:11:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5936] RDOC 005936: [06:11:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005936: [06:11:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005936: [06:11:27] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022160614E30 RDOC 005936: [06:11:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005936: [06:11:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005936: [06:11:27] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005936: [06:11:27] gl_driver.cpp(1116) - Log - Deleting shader group 0000022160614E30 RDOC 005936: [06:11:27] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005936: [06:11:27] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022160614DF0 RDOC 005936: [06:11:27] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005936: [06:11:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005936: [06:11:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005936: [06:11:27] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005936: [06:11:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005936: [06:11:27] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007203B2 RDOC 011416: [06:11:27] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011416: [06:11:28] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005936: [06:11:28] gl_driver.cpp(2223) - Log - Starting capture RDOC 005936: [06:11:28] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 005936: [06:11:28] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 005936: [06:11:28] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005936: [06:11:28] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 005936: [06:11:28] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 005936: [06:11:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14840064 bytes to 65548 (0.44 %) RDOC 005936: [06:11:28] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152588 MB capture section in 0.201145 seconds RDOC 005936: [06:11:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005936: [06:11:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 005936: [06:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 011416: [06:11:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (75077 bytes) (time 1689829888) 4886 byte thumbnail RDOC 011416: [06:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 011416: [06:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011416: [06:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011416: [06:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011416: [06:11:29] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011416: [06:11:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011416: [06:11:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011416: [06:11:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011416: [06:11:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011416: [06:11:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011416: [06:11:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011416: [06:11:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011416: [06:11:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011416: [06:11:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011416: [06:11:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011416: [06:11:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011416: [06:11:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011416: [06:11:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011416: [06:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011416: [06:11:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011416: [06:11:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011416: [06:11:36] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011416: [06:11:36] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011416: [06:11:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 363.343 ms RDOC 011416: [06:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007000: [06:11:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007000: [06:11:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007000: [06:11:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007000: [06:11:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007000: [06:11:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9284 RDOC 009284: [06:11:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009284: [06:11:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009284: [06:11:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009284: [06:11:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009284: [06:11:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009284: [06:11:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009284: [06:11:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009284: [06:11:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009284: [06:11:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009284: [06:11:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009284: [06:11:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009284: [06:11:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009284: [06:11:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009284: [06:11:37] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007000: [06:11:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9284] RDOC 009284: [06:11:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009284: [06:11:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009284: [06:11:37] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AC18DCAA50 RDOC 009284: [06:11:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009284: [06:11:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009284: [06:11:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009284: [06:11:37] gl_driver.cpp(1116) - Log - Deleting shader group 000001AC18DCAA50 RDOC 009284: [06:11:37] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009284: [06:11:37] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AC18DCA990 RDOC 009284: [06:11:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009284: [06:11:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009284: [06:11:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009284: [06:11:37] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009284: [06:11:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009284: [06:11:37] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 009284: [06:11:37] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AC18DC4FD0 RDOC 009284: [06:11:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 009284: [06:11:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009284: [06:11:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007000: [06:11:37] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009284: [06:11:40] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006803B4 RDOC 009284: [06:11:40] gl_driver.cpp(2223) - Log - Starting capture RDOC 009284: [06:11:40] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 009284: [06:11:40] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 1, skipped 0 RDOC 007000: [06:11:40] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009284: [06:11:40] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009284: [06:11:40] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 009284: [06:11:40] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 2 unreferenced RDOC 009284: [06:11:40] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5914 (1.03 %) RDOC 009284: [06:11:40] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.159756 seconds RDOC 009284: [06:11:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 009284: [06:11:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 009284: [06:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 007000: [06:11:41] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12572 bytes) (time 1689829901) 2530 byte thumbnail RDOC 007000: [06:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 007000: [06:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007000: [06:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007000: [06:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007000: [06:11:42] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007000: [06:11:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007000: [06:11:47] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007000: [06:11:47] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007000: [06:11:47] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007000: [06:11:47] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007000: [06:11:47] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007000: [06:11:47] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007000: [06:11:47] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007000: [06:11:47] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007000: [06:11:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007000: [06:11:47] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007000: [06:11:47] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007000: [06:11:47] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007000: [06:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007000: [06:11:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007000: [06:11:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007000: [06:11:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007000: [06:11:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007000: [06:11:47] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 220.381 ms RDOC 007000: [06:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 007816: [06:11:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007816: [06:11:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007816: [06:11:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007816: [06:11:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007816: [06:11:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6676 RDOC 006676: [06:11:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 006676: [06:11:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006676: [06:11:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006676: [06:11:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006676: [06:11:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006676: [06:11:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006676: [06:11:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006676: [06:11:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006676: [06:11:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006676: [06:11:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006676: [06:11:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006676: [06:11:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006676: [06:11:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006676: [06:11:49] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007816: [06:11:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6676] RDOC 006676: [06:11:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006676: [06:11:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000002E782305120 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006676: [06:11:49] gl_driver.cpp(1116) - Log - Deleting shader group 000002E782305120 RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006676: [06:11:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000007A0106C8 to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 000000007A0106C8 to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000007A0106C8 to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000007A0106C8 to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 006676: [06:11:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:49] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 006676: [06:11:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 006676: [06:11:49] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 006676: [06:11:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:50] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:50] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 006676: [06:11:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:50] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 006676: [06:11:50] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:51] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 006676: [06:11:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 006676: [06:11:51] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:51] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:51] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:51] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 006676: [06:11:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000022010880 - possibly stale. Using new DC 000000000B0108BE to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000B0108BE - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 006676: [06:11:52] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007A0106C8 - possibly stale. Using new DC 0000000022010880 to ensure context is rebound properly RDOC 006676: [06:11:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 006676: [06:11:52] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000002E782305020 RDOC 006676: [06:11:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 006676: [06:11:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006676: [06:11:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006676: [06:11:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 006676: [06:11:52] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 006676: [06:11:53] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006A03B4 RDOC 007816: [06:11:53] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007816: [06:11:53] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006676: [06:11:53] gl_driver.cpp(2223) - Log - Starting capture RDOC 006676: [06:11:53] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 006676: [06:11:53] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006676: [06:11:53] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006676: [06:11:53] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 006676: [06:11:53] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 006676: [06:11:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5206 (13.58 %) RDOC 006676: [06:11:53] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.155715 seconds RDOC 006676: [06:11:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 006676: [06:11:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 006676: [06:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 007816: [06:11:53] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (22064 bytes) (time 1689829913) 12009 byte thumbnail RDOC 007816: [06:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 007816: [06:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007816: [06:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007816: [06:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007816: [06:11:54] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007816: [06:11:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007816: [06:11:54] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007816: [06:11:54] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007816: [06:11:54] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007816: [06:11:54] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007816: [06:11:54] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007816: [06:11:54] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007816: [06:11:54] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007816: [06:11:54] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007816: [06:11:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007816: [06:11:54] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007816: [06:11:55] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007816: [06:11:55] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007816: [06:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007816: [06:11:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007816: [06:11:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007816: [06:11:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007816: [06:11:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007816: [06:11:55] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 209.904 ms RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 007816: [06:11:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 007816: [06:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001448: [06:11:56] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001448: [06:11:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001448: [06:11:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001448: [06:11:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001448: [06:11:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2636 RDOC 002636: [06:11:56] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 002636: [06:11:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002636: [06:11:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002636: [06:11:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002636: [06:11:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002636: [06:11:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002636: [06:11:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002636: [06:11:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002636: [06:11:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002636: [06:11:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002636: [06:11:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002636: [06:11:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002636: [06:11:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002636: [06:11:56] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001448: [06:11:56] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2636] RDOC 002636: [06:11:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002636: [06:11:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002636: [06:11:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026CE59D5310 RDOC 002636: [06:11:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002636: [06:11:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002636: [06:11:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002636: [06:11:56] gl_driver.cpp(1116) - Log - Deleting shader group 0000026CE59D5310 RDOC 002636: [06:11:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002636: [06:11:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026CE59D5050 RDOC 002636: [06:11:56] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002636: [06:11:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002636: [06:11:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002636: [06:11:56] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002636: [06:11:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002636: [06:11:57] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007803B2 RDOC 001448: [06:11:57] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002636: [06:11:57] gl_driver.cpp(2223) - Log - Starting capture RDOC 002636: [06:11:57] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 002636: [06:11:57] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001448: [06:11:57] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002636: [06:11:57] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002636: [06:11:57] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 002636: [06:11:57] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 002636: [06:11:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5209 (16.48 %) RDOC 002636: [06:11:57] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.094519 seconds RDOC 002636: [06:11:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 002636: [06:11:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002636: [06:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001448: [06:11:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (14420 bytes) (time 1689829917) 4687 byte thumbnail RDOC 001448: [06:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001448: [06:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001448: [06:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001448: [06:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001448: [06:11:58] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001448: [06:11:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001448: [06:11:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001448: [06:11:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001448: [06:11:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001448: [06:11:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001448: [06:11:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001448: [06:11:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001448: [06:11:58] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001448: [06:11:58] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001448: [06:11:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001448: [06:11:58] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001448: [06:11:59] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001448: [06:11:59] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001448: [06:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001448: [06:11:59] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 441.584 ms RDOC 001448: [06:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002728: [06:12:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002728: [06:12:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002728: [06:12:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002728: [06:12:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002728: [06:12:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9720 RDOC 009720: [06:12:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009720: [06:12:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009720: [06:12:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009720: [06:12:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009720: [06:12:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009720: [06:12:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009720: [06:12:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009720: [06:12:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009720: [06:12:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009720: [06:12:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009720: [06:12:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009720: [06:12:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009720: [06:12:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009720: [06:12:00] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002728: [06:12:00] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9720] RDOC 009720: [06:12:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027FA5853F80 RDOC 009720: [06:12:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009720: [06:12:01] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009720: [06:12:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009720: [06:12:01] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009720: [06:12:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009720: [06:12:02] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000560322 RDOC 009720: [06:12:02] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027FA5853F80 / 0x0000000000560322 RDOC 002728: [06:12:03] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009720: [06:12:03] vk_core.cpp(1883) - Log - Starting capture RDOC 009720: [06:12:03] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 009720: [06:12:03] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009720: [06:12:03] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009720: [06:12:03] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 009720: [06:12:03] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009720: [06:12:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525440 bytes to 25144 (0.71 %) RDOC 009720: [06:12:03] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.362122 MB capture section in 0.077893 seconds RDOC 009720: [06:12:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009720: [06:12:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 009720: [06:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 002728: [06:12:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (34894 bytes) (time 1689829923) 5116 byte thumbnail RDOC 002728: [06:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 002728: [06:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002728: [06:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002728: [06:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002728: [06:12:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002728: [06:12:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002728: [06:12:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002728: [06:12:04] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002728: [06:12:04] vk_replay.cpp(4725) - Log - Created device. RDOC 002728: [06:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002728: [06:12:04] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002728: [06:12:04] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002728: [06:12:04] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002728: [06:12:04] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002728: [06:12:04] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002728: [06:12:04] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002728: [06:12:04] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002728: [06:12:04] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002728: [06:12:04] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002728: [06:12:04] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002728: [06:12:04] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002728: [06:12:04] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002728: [06:12:04] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002728: [06:12:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002728: [06:12:04] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002728: [06:12:04] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002728: [06:12:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002728: [06:12:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002728: [06:12:04] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002728: [06:12:04] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002728: [06:12:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002728: [06:12:04] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002728: [06:12:04] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002728: [06:12:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002728: [06:12:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002728: [06:12:04] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002728: [06:12:04] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002728: [06:12:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002728: [06:12:04] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002728: [06:12:04] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002728: [06:12:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002728: [06:12:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002728: [06:12:04] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002728: [06:12:04] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002728: [06:12:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002728: [06:12:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002728: [06:12:06] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002728: [06:12:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002728: [06:12:06] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002728: [06:12:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 2050.756 ms RDOC 002728: [06:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012184: [06:12:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012184: [06:12:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012184: [06:12:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012184: [06:12:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012184: [06:12:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10892 RDOC 010892: [06:12:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010892: [06:12:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010892: [06:12:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010892: [06:12:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010892: [06:12:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010892: [06:12:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010892: [06:12:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010892: [06:12:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010892: [06:12:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010892: [06:12:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010892: [06:12:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010892: [06:12:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010892: [06:12:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010892: [06:12:07] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012184: [06:12:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10892] RDOC 010892: [06:12:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F1E3DB36C0 RDOC 010892: [06:12:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010892: [06:12:08] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010892: [06:12:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010892: [06:12:08] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010892: [06:12:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010892: [06:12:08] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005303B6 RDOC 010892: [06:12:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F1E3DB36C0 / 0x00000000005303B6 RDOC 010892: [06:12:09] vk_core.cpp(1883) - Log - Starting capture RDOC 010892: [06:12:09] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 010892: [06:12:09] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010892: [06:12:09] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012184: [06:12:09] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010892: [06:12:09] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 010892: [06:12:09] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010892: [06:12:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 20645 (0.59 %) RDOC 010892: [06:12:09] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.071604 seconds RDOC 010892: [06:12:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 010892: [06:12:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 010892: [06:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 012184: [06:12:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30144 bytes) (time 1689829929) 4844 byte thumbnail RDOC 012184: [06:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 012184: [06:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012184: [06:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012184: [06:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012184: [06:12:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012184: [06:12:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012184: [06:12:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012184: [06:12:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012184: [06:12:11] vk_replay.cpp(4725) - Log - Created device. RDOC 012184: [06:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012184: [06:12:11] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012184: [06:12:11] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012184: [06:12:11] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012184: [06:12:11] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012184: [06:12:11] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012184: [06:12:11] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012184: [06:12:11] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012184: [06:12:11] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012184: [06:12:11] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012184: [06:12:11] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012184: [06:12:11] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012184: [06:12:11] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012184: [06:12:11] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012184: [06:12:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012184: [06:12:11] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012184: [06:12:11] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012184: [06:12:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012184: [06:12:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012184: [06:12:11] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012184: [06:12:11] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012184: [06:12:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012184: [06:12:11] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012184: [06:12:11] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012184: [06:12:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012184: [06:12:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012184: [06:12:11] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012184: [06:12:11] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012184: [06:12:11] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012184: [06:12:11] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012184: [06:12:11] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012184: [06:12:11] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012184: [06:12:11] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012184: [06:12:11] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012184: [06:12:11] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012184: [06:12:11] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012184: [06:12:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012184: [06:12:11] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012184: [06:12:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012184: [06:12:11] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012184: [06:12:11] vk_core.cpp(2691) - Log - Timer chunk initialisation - 302.554 ms RDOC 012184: [06:12:11] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012184: [06:12:11] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012184: [06:12:11] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 012184: [06:12:11] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012184: [06:12:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 012184: [06:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001476: [06:12:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001476: [06:12:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001476: [06:12:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001476: [06:12:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001476: [06:12:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12020 RDOC 012020: [06:12:12] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 012020: [06:12:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012020: [06:12:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012020: [06:12:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012020: [06:12:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012020: [06:12:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012020: [06:12:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012020: [06:12:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012020: [06:12:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012020: [06:12:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012020: [06:12:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012020: [06:12:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012020: [06:12:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012020: [06:12:12] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001476: [06:12:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12020] RDOC 012020: [06:12:13] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F75E8F2340 RDOC 012020: [06:12:13] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012020: [06:12:13] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012020: [06:12:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012020: [06:12:13] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012020: [06:12:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012020: [06:12:13] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005403B6 RDOC 012020: [06:12:13] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F75E8F2340 / 0x00000000005403B6 RDOC 012020: [06:12:14] vk_core.cpp(1883) - Log - Starting capture RDOC 012020: [06:12:14] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 012020: [06:12:14] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001476: [06:12:14] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012020: [06:12:14] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012020: [06:12:15] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 012020: [06:12:15] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012020: [06:12:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479552 bytes to 58494 (1.07 %) RDOC 012020: [06:12:15] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.225708 MB capture section in 0.070460 seconds RDOC 012020: [06:12:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 012020: [06:12:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 012020: [06:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 001476: [06:12:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (68112 bytes) (time 1689829935) 4975 byte thumbnail RDOC 001476: [06:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 001476: [06:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001476: [06:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001476: [06:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001476: [06:12:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001476: [06:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001476: [06:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001476: [06:12:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001476: [06:12:16] vk_replay.cpp(4725) - Log - Created device. RDOC 001476: [06:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001476: [06:12:16] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001476: [06:12:16] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001476: [06:12:16] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001476: [06:12:16] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001476: [06:12:16] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001476: [06:12:16] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001476: [06:12:16] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001476: [06:12:16] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001476: [06:12:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001476: [06:12:16] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001476: [06:12:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001476: [06:12:16] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001476: [06:12:16] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001476: [06:12:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001476: [06:12:16] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001476: [06:12:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001476: [06:12:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001476: [06:12:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001476: [06:12:16] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001476: [06:12:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001476: [06:12:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001476: [06:12:16] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001476: [06:12:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001476: [06:12:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001476: [06:12:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001476: [06:12:16] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001476: [06:12:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001476: [06:12:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001476: [06:12:16] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001476: [06:12:16] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001476: [06:12:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001476: [06:12:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001476: [06:12:16] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001476: [06:12:16] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001476: [06:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001476: [06:12:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001476: [06:12:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001476: [06:12:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001476: [06:12:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001476: [06:12:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 001476: [06:12:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 347.795 ms RDOC 001476: [06:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010356: [06:12:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010356: [06:12:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010356: [06:12:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010356: [06:12:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010356: [06:12:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11072 RDOC 011072: [06:12:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011072: [06:12:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011072: [06:12:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011072: [06:12:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011072: [06:12:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011072: [06:12:18] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011072: [06:12:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011072: [06:12:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011072: [06:12:18] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011072: [06:12:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011072: [06:12:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011072: [06:12:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011072: [06:12:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011072: [06:12:18] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010356: [06:12:18] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11072] RDOC 011072: [06:12:18] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022AE1D47390 RDOC 011072: [06:12:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011072: [06:12:18] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011072: [06:12:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011072: [06:12:19] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011072: [06:12:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011072: [06:12:19] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005503B6 RDOC 011072: [06:12:19] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022AE1D47390 / 0x00000000005503B6 RDOC 011072: [06:12:20] vk_core.cpp(1883) - Log - Starting capture RDOC 011072: [06:12:20] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 011072: [06:12:20] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010356: [06:12:20] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011072: [06:12:20] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011072: [06:12:20] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 011072: [06:12:20] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011072: [06:12:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21244 (0.60 %) RDOC 011072: [06:12:20] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.085570 seconds RDOC 011072: [06:12:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011072: [06:12:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 011072: [06:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 010356: [06:12:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30994 bytes) (time 1689829940) 5116 byte thumbnail RDOC 010356: [06:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 010356: [06:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010356: [06:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010356: [06:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010356: [06:12:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010356: [06:12:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010356: [06:12:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010356: [06:12:21] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010356: [06:12:21] vk_replay.cpp(4725) - Log - Created device. RDOC 010356: [06:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010356: [06:12:21] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010356: [06:12:21] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010356: [06:12:21] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010356: [06:12:21] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010356: [06:12:21] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010356: [06:12:21] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010356: [06:12:21] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010356: [06:12:21] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010356: [06:12:21] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010356: [06:12:21] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010356: [06:12:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010356: [06:12:21] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010356: [06:12:21] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010356: [06:12:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010356: [06:12:21] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010356: [06:12:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010356: [06:12:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010356: [06:12:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010356: [06:12:21] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010356: [06:12:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010356: [06:12:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010356: [06:12:21] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010356: [06:12:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010356: [06:12:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010356: [06:12:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010356: [06:12:21] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010356: [06:12:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010356: [06:12:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010356: [06:12:21] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010356: [06:12:21] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010356: [06:12:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010356: [06:12:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010356: [06:12:21] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010356: [06:12:21] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010356: [06:12:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010356: [06:12:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010356: [06:12:21] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010356: [06:12:21] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010356: [06:12:21] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010356: [06:12:21] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010356: [06:12:21] vk_core.cpp(2691) - Log - Timer chunk initialisation - 342.751 ms RDOC 010356: [06:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004804: [06:12:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 004804: [06:12:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004804: [06:12:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004804: [06:12:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004804: [06:12:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7592 RDOC 007592: [06:12:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007592: [06:12:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007592: [06:12:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007592: [06:12:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007592: [06:12:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007592: [06:12:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007592: [06:12:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007592: [06:12:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007592: [06:12:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007592: [06:12:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007592: [06:12:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007592: [06:12:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007592: [06:12:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007592: [06:12:23] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004804: [06:12:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7592] RDOC 007592: [06:12:23] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002403094C6F0 RDOC 007592: [06:12:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007592: [06:12:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007592: [06:12:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007592: [06:12:24] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007592: [06:12:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007592: [06:12:24] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007F03B2 RDOC 007592: [06:12:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002403094C6F0 / 0x00000000007F03B2 RDOC 007592: [06:12:25] vk_core.cpp(1883) - Log - Starting capture RDOC 007592: [06:12:25] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 007592: [06:12:25] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007592: [06:12:25] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004804: [06:12:25] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007592: [06:12:25] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 007592: [06:12:25] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 007592: [06:12:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24000 bytes to 8943 (37.26 %) RDOC 007592: [06:12:25] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.022888 MB capture section in 0.071310 seconds RDOC 007592: [06:12:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 007592: [06:12:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 007592: [06:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 004804: [06:12:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (27268 bytes) (time 1689829945) 11541 byte thumbnail RDOC 004804: [06:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 004804: [06:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004804: [06:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004804: [06:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004804: [06:12:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004804: [06:12:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004804: [06:12:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004804: [06:12:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004804: [06:12:26] vk_replay.cpp(4725) - Log - Created device. RDOC 004804: [06:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004804: [06:12:26] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004804: [06:12:26] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004804: [06:12:26] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004804: [06:12:26] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004804: [06:12:26] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004804: [06:12:26] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004804: [06:12:26] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004804: [06:12:26] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004804: [06:12:26] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004804: [06:12:26] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004804: [06:12:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004804: [06:12:26] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004804: [06:12:26] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004804: [06:12:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004804: [06:12:26] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [06:12:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [06:12:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004804: [06:12:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004804: [06:12:26] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [06:12:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [06:12:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004804: [06:12:26] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [06:12:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [06:12:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004804: [06:12:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004804: [06:12:26] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [06:12:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [06:12:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004804: [06:12:26] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004804: [06:12:26] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004804: [06:12:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004804: [06:12:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004804: [06:12:26] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004804: [06:12:26] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004804: [06:12:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004804: [06:12:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004804: [06:12:26] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004804: [06:12:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004804: [06:12:26] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004804: [06:12:26] vk_core.cpp(2691) - Log - Timer chunk initialisation - 325.360 ms RDOC 004804: [06:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010624: [06:12:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010624: [06:12:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010624: [06:12:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010624: [06:12:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010624: [06:12:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3716 RDOC 003716: [06:12:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003716: [06:12:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003716: [06:12:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003716: [06:12:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003716: [06:12:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003716: [06:12:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003716: [06:12:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003716: [06:12:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003716: [06:12:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003716: [06:12:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003716: [06:12:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003716: [06:12:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003716: [06:12:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003716: [06:12:28] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010624: [06:12:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3716] RDOC 003716: [06:12:28] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021ABBAFF470 RDOC 003716: [06:12:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003716: [06:12:29] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003716: [06:12:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003716: [06:12:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003716: [06:12:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003716: [06:12:29] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005703B6 RDOC 003716: [06:12:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021ABBAFF470 / 0x00000000005703B6 RDOC 010624: [06:12:31] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003716: [06:12:31] vk_core.cpp(1883) - Log - Starting capture RDOC 003716: [06:12:31] resource_manager.h(1469) - Log - Preparing up to 17 potentially dirty resources RDOC 003716: [06:12:31] resource_manager.h(1526) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 003716: [06:12:31] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010624: [06:12:31] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003716: [06:12:31] resource_manager.h(1538) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 003716: [06:12:31] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 003716: [06:12:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214144 bytes to 164314 (0.44 %) RDOC 003716: [06:12:31] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.490173 MB capture section in 0.106173 seconds RDOC 003716: [06:12:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 003716: [06:12:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 003716: [06:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 010624: [06:12:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (194707 bytes) (time 1689829951) 6074 byte thumbnail RDOC 010624: [06:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 010624: [06:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010624: [06:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010624: [06:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010624: [06:12:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010624: [06:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010624: [06:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010624: [06:12:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010624: [06:12:33] vk_replay.cpp(4725) - Log - Created device. RDOC 010624: [06:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010624: [06:12:33] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010624: [06:12:33] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010624: [06:12:33] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010624: [06:12:33] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010624: [06:12:33] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010624: [06:12:33] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010624: [06:12:33] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010624: [06:12:33] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010624: [06:12:33] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010624: [06:12:33] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010624: [06:12:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010624: [06:12:33] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010624: [06:12:33] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010624: [06:12:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010624: [06:12:33] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:12:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:12:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010624: [06:12:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010624: [06:12:33] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:12:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:12:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010624: [06:12:33] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:12:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:12:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010624: [06:12:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010624: [06:12:33] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:12:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:12:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010624: [06:12:33] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010624: [06:12:33] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010624: [06:12:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010624: [06:12:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010624: [06:12:33] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010624: [06:12:33] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010624: [06:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010624: [06:12:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010624: [06:12:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010624: [06:12:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010624: [06:12:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010624: [06:12:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 010624: [06:12:34] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1488.998 ms RDOC 010624: [06:12:34] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 010624: [06:12:36] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 010624: [06:12:36] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 010624: [06:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 80 frames in 1005.129000 ms = 12.564112 average frametime vk\vk_descriptor_reuse.cpp:501 Log: 22 frames in 1192.741000 ms = 54.215500 average frametime
RDOC 008008: [06:12:36] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008008: [06:12:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008008: [06:12:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008008: [06:12:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008008: [06:12:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9140 RDOC 009140: [06:12:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009140: [06:12:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009140: [06:12:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009140: [06:12:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009140: [06:12:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009140: [06:12:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009140: [06:12:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009140: [06:12:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009140: [06:12:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009140: [06:12:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009140: [06:12:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009140: [06:12:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009140: [06:12:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009140: [06:12:37] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008008: [06:12:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9140] RDOC 009140: [06:12:37] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000023BD9E47AF0 RDOC 009140: [06:12:37] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009140: [06:12:37] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009140: [06:12:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009140: [06:12:38] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009140: [06:12:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009140: [06:12:38] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003502E0 RDOC 009140: [06:12:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000023BD9E47AF0 / 0x00000000003502E0 RDOC 008008: [06:12:39] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008008: [06:12:39] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009140: [06:12:40] vk_core.cpp(1883) - Log - Starting capture RDOC 009140: [06:12:40] resource_manager.h(1469) - Log - Preparing up to 15377 potentially dirty resources RDOC 009140: [06:12:40] resource_manager.h(1526) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 009140: [06:12:41] vk_core.cpp(2023) - Log - Finished capture, Frame 100 RDOC 009140: [06:12:41] resource_manager.h(1538) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 009140: [06:12:41] resource_manager.h(1642) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 009140: [06:12:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247424 bytes to 1658700 (3.93 %) RDOC 009140: [06:12:41] vk_core.cpp(2429) - Log - Captured Vulkan frame with 40.290283 MB capture section in 0.919505 seconds RDOC 009140: [06:12:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009140: [06:12:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 009140: [06:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 008008: [06:12:41] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 100) (1665355 bytes) (time 1689829961) 2526 byte thumbnail RDOC 008008: [06:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 008008: [06:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008008: [06:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008008: [06:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008008: [06:12:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008008: [06:12:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008008: [06:12:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008008: [06:12:42] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008008: [06:12:42] vk_replay.cpp(4725) - Log - Created device. RDOC 008008: [06:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008008: [06:12:42] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008008: [06:12:42] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008008: [06:12:42] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008008: [06:12:42] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008008: [06:12:42] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008008: [06:12:42] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008008: [06:12:42] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008008: [06:12:42] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008008: [06:12:42] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008008: [06:12:42] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008008: [06:12:42] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008008: [06:12:42] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008008: [06:12:42] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008008: [06:12:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008008: [06:12:42] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [06:12:42] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [06:12:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008008: [06:12:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008008: [06:12:42] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [06:12:42] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [06:12:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008008: [06:12:42] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [06:12:42] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [06:12:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008008: [06:12:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008008: [06:12:42] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [06:12:42] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [06:12:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008008: [06:12:42] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008008: [06:12:42] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008008: [06:12:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008008: [06:12:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008008: [06:12:42] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008008: [06:12:42] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008008: [06:12:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008008: [06:12:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008008: [06:12:42] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008008: [06:12:42] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008008: [06:12:42] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008008: [06:12:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::221 RDOC 008008: [06:12:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6184 RDOC 008008: [06:12:43] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1228.962 ms RDOC 008008: [06:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005600: [06:12:46] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005600: [06:12:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005600: [06:12:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005600: [06:12:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005600: [06:12:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10484 RDOC 010484: [06:12:46] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010484: [06:12:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010484: [06:12:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010484: [06:12:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010484: [06:12:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010484: [06:12:46] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010484: [06:12:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010484: [06:12:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010484: [06:12:46] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010484: [06:12:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010484: [06:12:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010484: [06:12:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010484: [06:12:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010484: [06:12:46] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005600: [06:12:46] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10484] RDOC 010484: [06:12:47] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000238C598CC20 RDOC 010484: [06:12:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010484: [06:12:47] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010484: [06:12:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010484: [06:12:47] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010484: [06:12:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010484: [06:12:47] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003003B0 RDOC 010484: [06:12:47] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000238C598CC20 / 0x00000000003003B0 RDOC 005600: [06:12:48] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005600: [06:12:48] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010484: [06:12:48] vk_core.cpp(1883) - Log - Starting capture RDOC 010484: [06:12:48] resource_manager.h(1469) - Log - Preparing up to 10250 potentially dirty resources RDOC 010484: [06:12:48] resource_manager.h(1526) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 010484: [06:12:49] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010484: [06:12:49] resource_manager.h(1538) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 010484: [06:12:49] resource_manager.h(1642) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 010484: [06:12:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552704 bytes to 611864 (5.30 %) RDOC 010484: [06:12:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 11.017517 MB capture section in 0.241933 seconds RDOC 010484: [06:12:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010484: [06:12:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 010484: [06:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 005600: [06:12:49] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (621614 bytes) (time 1689829969) 5116 byte thumbnail RDOC 005600: [06:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 005600: [06:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005600: [06:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005600: [06:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005600: [06:12:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005600: [06:12:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005600: [06:12:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005600: [06:12:50] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005600: [06:12:50] vk_replay.cpp(4725) - Log - Created device. RDOC 005600: [06:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005600: [06:12:50] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005600: [06:12:50] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005600: [06:12:50] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005600: [06:12:50] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005600: [06:12:50] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005600: [06:12:50] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005600: [06:12:50] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005600: [06:12:50] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005600: [06:12:50] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005600: [06:12:50] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005600: [06:12:50] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005600: [06:12:50] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005600: [06:12:50] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005600: [06:12:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005600: [06:12:50] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005600: [06:12:50] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005600: [06:12:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005600: [06:12:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005600: [06:12:50] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005600: [06:12:50] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005600: [06:12:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005600: [06:12:50] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005600: [06:12:50] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005600: [06:12:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005600: [06:12:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005600: [06:12:50] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005600: [06:12:50] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005600: [06:12:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005600: [06:12:50] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005600: [06:12:50] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005600: [06:12:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005600: [06:12:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005600: [06:12:50] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005600: [06:12:50] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005600: [06:12:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005600: [06:12:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005600: [06:12:50] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005600: [06:12:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005600: [06:12:50] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005600: [06:12:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 005600: [06:12:51] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1087.689 ms RDOC 005600: [06:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001072: [06:12:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001072: [06:12:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001072: [06:12:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001072: [06:12:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001072: [06:12:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 484 RDOC 000484: [06:12:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000484: [06:12:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000484: [06:12:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000484: [06:12:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000484: [06:12:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000484: [06:12:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000484: [06:12:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000484: [06:12:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000484: [06:12:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000484: [06:12:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000484: [06:12:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000484: [06:12:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000484: [06:12:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000484: [06:12:52] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001072: [06:12:52] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [484] RDOC 000484: [06:12:53] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001830F5EAFB0 RDOC 000484: [06:12:53] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000484: [06:12:53] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000484: [06:12:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000484: [06:12:53] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000484: [06:12:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000484: [06:12:53] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005A03B6 RDOC 000484: [06:12:53] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001830F5EAFB0 / 0x00000000005A03B6 RDOC 001072: [06:12:54] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001072: [06:12:54] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 000484: [06:12:54] vk_core.cpp(1883) - Log - Starting capture RDOC 000484: [06:12:54] resource_manager.h(1469) - Log - Preparing up to 62 potentially dirty resources RDOC 000484: [06:12:55] resource_manager.h(1526) - Log - Prepared 54 dirty resources, postponed 0, skipped 0 RDOC 000484: [06:12:55] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000484: [06:12:55] resource_manager.h(1538) - Log - Checking 54 resources with initial contents against 84 referenced resources RDOC 000484: [06:12:55] resource_manager.h(1642) - Log - Serialised 54 resources, skipped 0 unreferenced RDOC 000484: [06:12:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 437973824 bytes to 1751920 (0.40 %) RDOC 000484: [06:12:55] vk_core.cpp(2429) - Log - Captured Vulkan frame with 417.684387 MB capture section in 0.933701 seconds RDOC 000484: [06:12:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000484: [06:12:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 000484: [06:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001072: [06:12:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (1758575 bytes) (time 1689829975) 2526 byte thumbnail RDOC 001072: [06:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001072: [06:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001072: [06:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001072: [06:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001072: [06:12:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001072: [06:12:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001072: [06:12:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001072: [06:12:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001072: [06:12:56] vk_replay.cpp(4725) - Log - Created device. RDOC 001072: [06:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001072: [06:12:56] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001072: [06:12:56] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001072: [06:12:56] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001072: [06:12:56] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001072: [06:12:56] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001072: [06:12:56] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001072: [06:12:56] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001072: [06:12:56] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001072: [06:12:56] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001072: [06:12:56] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001072: [06:12:56] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001072: [06:12:56] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001072: [06:12:56] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001072: [06:12:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001072: [06:12:56] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001072: [06:12:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001072: [06:12:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001072: [06:12:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001072: [06:12:56] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001072: [06:12:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001072: [06:12:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001072: [06:12:56] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001072: [06:12:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001072: [06:12:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001072: [06:12:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001072: [06:12:56] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001072: [06:12:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001072: [06:12:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001072: [06:12:56] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001072: [06:12:56] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001072: [06:12:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001072: [06:12:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001072: [06:12:56] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001072: [06:12:56] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001072: [06:12:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001072: [06:12:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001072: [06:12:57] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001072: [06:12:57] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001072: [06:12:57] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001072: [06:12:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001072: [06:12:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::194 RDOC 001072: [06:12:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::222 RDOC 001072: [06:12:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::233 RDOC 001072: [06:12:57] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1021.929 ms RDOC 001072: [06:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011760: [06:13:10] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011760: [06:13:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011760: [06:13:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011760: [06:13:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011760: [06:13:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 340 RDOC 000340: [06:13:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000340: [06:13:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000340: [06:13:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000340: [06:13:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000340: [06:13:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000340: [06:13:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000340: [06:13:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000340: [06:13:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000340: [06:13:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000340: [06:13:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000340: [06:13:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000340: [06:13:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000340: [06:13:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000340: [06:13:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011760: [06:13:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [340] RDOC 000340: [06:13:11] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025FB33D9DF0 RDOC 000340: [06:13:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000340: [06:13:11] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000340: [06:13:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000340: [06:13:11] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000340: [06:13:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000340: [06:13:12] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005B03B6 RDOC 000340: [06:13:12] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025FB33D9DF0 / 0x00000000005B03B6 RDOC 000340: [06:13:12] vk_core.cpp(1883) - Log - Starting capture RDOC 000340: [06:13:12] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 000340: [06:13:12] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [06:13:12] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 000340: [06:13:12] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000340: [06:13:12] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 000340: [06:13:12] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000340: [06:13:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5449216 bytes to 67553 (1.24 %) RDOC 000340: [06:13:12] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.196777 MB capture section in 0.071348 seconds RDOC 000340: [06:13:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 000340: [06:13:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 000340: [06:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 011760: [06:13:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (82865 bytes) (time 1689829993) 9645 byte thumbnail RDOC 011760: [06:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 011760: [06:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011760: [06:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011760: [06:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011760: [06:13:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011760: [06:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011760: [06:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011760: [06:13:14] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011760: [06:13:14] vk_replay.cpp(4725) - Log - Created device. RDOC 011760: [06:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011760: [06:13:14] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011760: [06:13:14] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011760: [06:13:14] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011760: [06:13:14] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011760: [06:13:14] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011760: [06:13:14] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011760: [06:13:14] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011760: [06:13:14] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011760: [06:13:14] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011760: [06:13:14] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011760: [06:13:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011760: [06:13:14] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011760: [06:13:14] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011760: [06:13:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011760: [06:13:14] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011760: [06:13:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011760: [06:13:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011760: [06:13:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011760: [06:13:14] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011760: [06:13:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011760: [06:13:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011760: [06:13:14] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011760: [06:13:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011760: [06:13:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011760: [06:13:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011760: [06:13:14] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011760: [06:13:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011760: [06:13:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011760: [06:13:14] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011760: [06:13:14] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011760: [06:13:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011760: [06:13:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011760: [06:13:14] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011760: [06:13:14] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011760: [06:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011760: [06:13:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011760: [06:13:14] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011760: [06:13:14] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011760: [06:13:14] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011760: [06:13:14] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 011760: [06:13:14] vk_core.cpp(2691) - Log - Timer chunk initialisation - 308.740 ms RDOC 011760: [06:13:15] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 011760: [06:13:16] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 011760: [06:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011940: [06:13:16] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011940: [06:13:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011940: [06:13:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011940: [06:13:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011940: [06:13:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4284 RDOC 004284: [06:13:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004284: [06:13:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004284: [06:13:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004284: [06:13:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004284: [06:13:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004284: [06:13:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004284: [06:13:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004284: [06:13:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004284: [06:13:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004284: [06:13:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004284: [06:13:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004284: [06:13:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004284: [06:13:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004284: [06:13:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011940: [06:13:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4284] RDOC 004284: [06:13:17] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002081F91A350 RDOC 004284: [06:13:17] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004284: [06:13:17] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004284: [06:13:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004284: [06:13:18] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004284: [06:13:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004284: [06:13:18] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000002F0208 RDOC 004284: [06:13:18] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002081F91A350 / 0x00000000002F0208 RDOC 004284: [06:13:19] vk_core.cpp(1883) - Log - Starting capture RDOC 004284: [06:13:19] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011940: [06:13:19] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 004284: [06:13:19] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004284: [06:13:19] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004284: [06:13:19] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004284: [06:13:19] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004284: [06:13:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529472 bytes to 24700 (0.70 %) RDOC 004284: [06:13:19] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365967 MB capture section in 0.067427 seconds RDOC 004284: [06:13:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 004284: [06:13:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 004284: [06:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011940: [06:13:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35656 bytes) (time 1689829999) 6118 byte thumbnail RDOC 011940: [06:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011940: [06:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011940: [06:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011940: [06:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011940: [06:13:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011940: [06:13:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011940: [06:13:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011940: [06:13:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011940: [06:13:20] vk_replay.cpp(4725) - Log - Created device. RDOC 011940: [06:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011940: [06:13:20] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011940: [06:13:20] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011940: [06:13:20] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011940: [06:13:20] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011940: [06:13:20] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011940: [06:13:20] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011940: [06:13:20] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011940: [06:13:20] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011940: [06:13:20] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011940: [06:13:20] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011940: [06:13:20] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011940: [06:13:20] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011940: [06:13:20] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011940: [06:13:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011940: [06:13:20] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011940: [06:13:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011940: [06:13:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011940: [06:13:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011940: [06:13:20] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011940: [06:13:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011940: [06:13:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011940: [06:13:20] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011940: [06:13:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011940: [06:13:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011940: [06:13:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011940: [06:13:20] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011940: [06:13:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011940: [06:13:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011940: [06:13:20] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011940: [06:13:20] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011940: [06:13:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011940: [06:13:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011940: [06:13:20] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011940: [06:13:20] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011940: [06:13:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011940: [06:13:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011940: [06:13:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011940: [06:13:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011940: [06:13:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011940: [06:13:21] vk_core.cpp(2691) - Log - Timer chunk initialisation - 330.738 ms RDOC 011940: [06:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006416: [06:13:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006416: [06:13:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006416: [06:13:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006416: [06:13:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006416: [06:13:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5260 RDOC 005260: [06:13:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005260: [06:13:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005260: [06:13:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005260: [06:13:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005260: [06:13:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005260: [06:13:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005260: [06:13:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005260: [06:13:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005260: [06:13:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005260: [06:13:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005260: [06:13:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005260: [06:13:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005260: [06:13:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005260: [06:13:22] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006416: [06:13:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5260] RDOC 005260: [06:13:23] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000165A9D6B7C0 RDOC 005260: [06:13:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005260: [06:13:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005260: [06:13:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005260: [06:13:23] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005260: [06:13:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005260: [06:13:23] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000610322 RDOC 005260: [06:13:23] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000165A9D6B7C0 / 0x0000000000610322 RDOC 005260: [06:13:24] vk_core.cpp(1883) - Log - Starting capture RDOC 005260: [06:13:24] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 006416: [06:13:24] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005260: [06:13:24] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005260: [06:13:24] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 005260: [06:13:24] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 005260: [06:13:24] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 005260: [06:13:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1875 (44.39 %) RDOC 005260: [06:13:24] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.069216 seconds RDOC 005260: [06:13:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 15124 bytes to 15124 (100.00 %) RDOC 005260: [06:13:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005260: [06:13:24] vk_core.cpp(1883) - Log - Starting capture RDOC 005260: [06:13:24] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 005260: [06:13:24] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005260: [06:13:24] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 005260: [06:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005260: [06:13:24] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 005260: [06:13:24] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 006416: [06:13:24] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (25812 bytes) (time 1689830004) 8598 byte thumbnail RDOC 006416: [06:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 006416: [06:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006416: [06:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006416: [06:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006416: [06:13:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006416: [06:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006416: [06:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006416: [06:13:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006416: [06:13:25] vk_replay.cpp(4725) - Log - Created device. RDOC 006416: [06:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006416: [06:13:25] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006416: [06:13:25] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006416: [06:13:25] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006416: [06:13:25] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006416: [06:13:25] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006416: [06:13:25] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006416: [06:13:25] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006416: [06:13:25] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006416: [06:13:25] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006416: [06:13:25] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006416: [06:13:25] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006416: [06:13:25] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006416: [06:13:25] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006416: [06:13:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006416: [06:13:25] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [06:13:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [06:13:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006416: [06:13:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006416: [06:13:25] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [06:13:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [06:13:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006416: [06:13:25] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [06:13:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [06:13:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006416: [06:13:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006416: [06:13:25] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006416: [06:13:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006416: [06:13:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006416: [06:13:25] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006416: [06:13:25] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006416: [06:13:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006416: [06:13:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006416: [06:13:25] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006416: [06:13:25] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006416: [06:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006416: [06:13:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006416: [06:13:25] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006416: [06:13:25] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006416: [06:13:25] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006416: [06:13:25] vk_core.cpp(2691) - Log - Timer chunk initialisation - 244.706 ms RDOC 006416: [06:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001112: [06:13:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001112: [06:13:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001112: [06:13:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001112: [06:13:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001112: [06:13:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3008 RDOC 003008: [06:13:26] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003008: [06:13:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003008: [06:13:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003008: [06:13:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003008: [06:13:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003008: [06:13:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003008: [06:13:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003008: [06:13:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003008: [06:13:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003008: [06:13:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003008: [06:13:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003008: [06:13:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003008: [06:13:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003008: [06:13:26] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001112: [06:13:26] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3008] RDOC 003008: [06:13:27] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000154629D46B0 RDOC 003008: [06:13:27] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003008: [06:13:27] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003008: [06:13:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003008: [06:13:27] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003008: [06:13:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003008: [06:13:27] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008703B2 RDOC 003008: [06:13:27] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000154629D46B0 / 0x00000000008703B2 RDOC 003008: [06:13:28] vk_core.cpp(1883) - Log - Starting capture RDOC 003008: [06:13:28] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 003008: [06:13:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003008: [06:13:28] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001112: [06:13:28] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003008: [06:13:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 003008: [06:13:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003008: [06:13:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120768 bytes to 24969 (0.61 %) RDOC 003008: [06:13:28] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.929871 MB capture section in 0.068435 seconds RDOC 003008: [06:13:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 003008: [06:13:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 003008: [06:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 001112: [06:13:29] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (37793 bytes) (time 1689830008) 7918 byte thumbnail RDOC 001112: [06:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 001112: [06:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [06:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [06:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [06:13:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001112: [06:13:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001112: [06:13:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001112: [06:13:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001112: [06:13:30] vk_replay.cpp(4725) - Log - Created device. RDOC 001112: [06:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [06:13:30] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001112: [06:13:30] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001112: [06:13:30] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001112: [06:13:30] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001112: [06:13:30] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001112: [06:13:30] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001112: [06:13:30] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001112: [06:13:30] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001112: [06:13:30] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001112: [06:13:30] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001112: [06:13:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001112: [06:13:30] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001112: [06:13:30] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001112: [06:13:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001112: [06:13:30] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001112: [06:13:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001112: [06:13:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001112: [06:13:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001112: [06:13:30] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001112: [06:13:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001112: [06:13:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001112: [06:13:30] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001112: [06:13:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001112: [06:13:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001112: [06:13:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001112: [06:13:30] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001112: [06:13:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001112: [06:13:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001112: [06:13:30] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001112: [06:13:30] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001112: [06:13:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001112: [06:13:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001112: [06:13:30] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001112: [06:13:30] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001112: [06:13:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001112: [06:13:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001112: [06:13:30] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001112: [06:13:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001112: [06:13:30] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001112: [06:13:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 001112: [06:13:30] vk_core.cpp(2691) - Log - Timer chunk initialisation - 295.896 ms RDOC 001112: [06:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007164: [06:13:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007164: [06:13:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007164: [06:13:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007164: [06:13:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007164: [06:13:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1832 RDOC 001832: [06:13:31] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001832: [06:13:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001832: [06:13:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001832: [06:13:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001832: [06:13:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001832: [06:13:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001832: [06:13:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001832: [06:13:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001832: [06:13:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001832: [06:13:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001832: [06:13:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001832: [06:13:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001832: [06:13:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001832: [06:13:31] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007164: [06:13:32] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1832] RDOC 001832: [06:13:32] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021946B030A0 RDOC 001832: [06:13:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001832: [06:13:32] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001832: [06:13:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001832: [06:13:32] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001832: [06:13:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001832: [06:13:32] vk_core.cpp(1883) - Log - Starting capture RDOC 001832: [06:13:32] vk_core.cpp(1887) - Log - Creating desired queue as none was obtained by the application RDOC 001832: [06:13:32] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 001832: [06:13:32] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001832: [06:13:32] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005F03B6 RDOC 001832: [06:13:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021946B030A0 / 0x00000000005F03B6 RDOC 007164: [06:13:34] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001832: [06:13:34] vk_core.cpp(2023) - Log - Finished capture, Frame 0 RDOC 007164: [06:13:34] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001832: [06:13:34] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 001832: [06:13:34] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 001832: [06:13:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 35165 (0.50 %) RDOC 001832: [06:13:34] vk_core.cpp(2429) - Log - Captured Vulkan frame with 6.700989 MB capture section in 1.350034 seconds RDOC 001832: [06:13:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001832: [06:13:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 001832: [06:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 007164: [06:13:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (44915 bytes) (time 1689830014) 5116 byte thumbnail RDOC 007164: [06:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 007164: [06:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007164: [06:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007164: [06:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007164: [06:13:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007164: [06:13:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007164: [06:13:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007164: [06:13:35] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007164: [06:13:35] vk_replay.cpp(4725) - Log - Created device. RDOC 007164: [06:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007164: [06:13:35] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007164: [06:13:35] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007164: [06:13:35] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007164: [06:13:35] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007164: [06:13:35] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007164: [06:13:35] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007164: [06:13:35] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007164: [06:13:35] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007164: [06:13:35] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007164: [06:13:35] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007164: [06:13:35] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007164: [06:13:35] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007164: [06:13:35] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007164: [06:13:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007164: [06:13:35] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007164: [06:13:35] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007164: [06:13:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007164: [06:13:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007164: [06:13:35] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007164: [06:13:35] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007164: [06:13:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007164: [06:13:35] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007164: [06:13:35] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007164: [06:13:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007164: [06:13:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007164: [06:13:35] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007164: [06:13:35] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007164: [06:13:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007164: [06:13:35] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007164: [06:13:35] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007164: [06:13:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007164: [06:13:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007164: [06:13:35] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007164: [06:13:35] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007164: [06:13:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007164: [06:13:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007164: [06:13:35] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007164: [06:13:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007164: [06:13:35] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007164: [06:13:35] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 007164: [06:13:35] vk_core.cpp(2691) - Log - Timer chunk initialisation - 234.731 ms RDOC 007164: [06:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 007164: [06:13:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4526 (0.06 %) RDOC 007164: [06:13:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007164: [06:13:36] vk_core.cpp(2691) - Log - Timer chunk initialisation - 47.237 ms RDOC 007164: [06:13:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4526 (0.06 %) RDOC 007164: [06:13:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 007164: [06:13:36] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 007164: [06:13:36] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 007164: [06:13:36] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 007164: [06:13:36] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::170! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::170! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 007164: [06:13:36] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000604! RDOC 007164: [06:13:36] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000604! RDOC 007164: [06:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006032: [06:13:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006032: [06:13:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006032: [06:13:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006032: [06:13:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006032: [06:13:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4228 RDOC 004228: [06:13:37] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004228: [06:13:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004228: [06:13:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004228: [06:13:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004228: [06:13:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004228: [06:13:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004228: [06:13:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004228: [06:13:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004228: [06:13:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004228: [06:13:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004228: [06:13:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004228: [06:13:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004228: [06:13:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004228: [06:13:37] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006032: [06:13:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4228] RDOC 004228: [06:13:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000016882DF3190 RDOC 004228: [06:13:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004228: [06:13:38] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004228: [06:13:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004228: [06:13:38] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004228: [06:13:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004228: [06:13:38] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006003B6 RDOC 004228: [06:13:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000016882DF3190 / 0x00000000006003B6 RDOC 004228: [06:13:39] vk_core.cpp(1883) - Log - Starting capture RDOC 004228: [06:13:39] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 006032: [06:13:39] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 004228: [06:13:39] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 004228: [06:13:39] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004228: [06:13:39] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 004228: [06:13:39] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 004228: [06:13:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 39319 (0.65 %) RDOC 004228: [06:13:39] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.776489 MB capture section in 0.069296 seconds RDOC 004228: [06:13:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 004228: [06:13:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 004228: [06:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 006032: [06:13:39] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (49289 bytes) (time 1689830019) 5333 byte thumbnail RDOC 006032: [06:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 006032: [06:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006032: [06:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006032: [06:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006032: [06:13:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006032: [06:13:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006032: [06:13:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006032: [06:13:41] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006032: [06:13:41] vk_replay.cpp(4725) - Log - Created device. RDOC 006032: [06:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006032: [06:13:41] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006032: [06:13:41] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006032: [06:13:41] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006032: [06:13:41] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006032: [06:13:41] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006032: [06:13:41] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006032: [06:13:41] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006032: [06:13:41] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006032: [06:13:41] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006032: [06:13:41] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006032: [06:13:41] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006032: [06:13:41] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006032: [06:13:41] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006032: [06:13:41] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006032: [06:13:41] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [06:13:41] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [06:13:41] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006032: [06:13:41] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006032: [06:13:41] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [06:13:41] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [06:13:41] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006032: [06:13:41] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [06:13:41] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [06:13:41] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006032: [06:13:41] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006032: [06:13:41] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [06:13:41] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [06:13:41] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006032: [06:13:41] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006032: [06:13:41] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006032: [06:13:41] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006032: [06:13:41] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006032: [06:13:41] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006032: [06:13:41] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006032: [06:13:41] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006032: [06:13:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006032: [06:13:41] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006032: [06:13:41] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006032: [06:13:41] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006032: [06:13:41] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::167 RDOC 006032: [06:13:41] vk_core.cpp(2691) - Log - Timer chunk initialisation - 363.097 ms RDOC 006032: [06:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 006032: [06:13:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9123 (0.15 %) RDOC 006032: [06:13:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 006032: [06:13:42] vk_core.cpp(2691) - Log - Timer chunk initialisation - 27.998 ms RDOC 006032: [06:13:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9123 (0.15 %) RDOC 006032: [06:13:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 006032: [06:13:42] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 68.284 ms RDOC 006032: [06:13:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 006032: [06:13:42] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 006032: [06:13:42] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 29.565 ms RDOC 006032: [06:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010644: [06:13:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010644: [06:13:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010644: [06:13:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010644: [06:13:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010644: [06:13:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11700 RDOC 011700: [06:13:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011700: [06:13:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011700: [06:13:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011700: [06:13:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011700: [06:13:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011700: [06:13:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011700: [06:13:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011700: [06:13:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011700: [06:13:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011700: [06:13:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011700: [06:13:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011700: [06:13:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011700: [06:13:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011700: [06:13:43] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010644: [06:13:43] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11700] RDOC 011700: [06:13:44] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A93B12CAC0 RDOC 011700: [06:13:44] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011700: [06:13:44] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011700: [06:13:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011700: [06:13:44] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011700: [06:13:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011700: [06:13:44] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003E02E0 RDOC 011700: [06:13:44] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A93B12CAC0 / 0x00000000003E02E0 RDOC 010644: [06:13:45] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011700: [06:13:45] vk_core.cpp(1883) - Log - Starting capture RDOC 011700: [06:13:45] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 011700: [06:13:45] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010644: [06:13:45] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011700: [06:13:45] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011700: [06:13:45] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 011700: [06:13:45] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011700: [06:13:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3527808 bytes to 22014 (0.62 %) RDOC 011700: [06:13:45] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.364380 MB capture section in 0.071505 seconds RDOC 011700: [06:13:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [06:13:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 011700: [06:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010644: [06:13:45] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31764 bytes) (time 1689830025) 5116 byte thumbnail RDOC 010644: [06:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010644: [06:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010644: [06:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010644: [06:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010644: [06:13:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010644: [06:13:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010644: [06:13:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010644: [06:13:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010644: [06:13:47] vk_replay.cpp(4725) - Log - Created device. RDOC 010644: [06:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010644: [06:13:47] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010644: [06:13:47] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010644: [06:13:47] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010644: [06:13:47] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010644: [06:13:47] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010644: [06:13:47] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010644: [06:13:47] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010644: [06:13:47] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010644: [06:13:47] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010644: [06:13:47] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010644: [06:13:47] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010644: [06:13:47] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010644: [06:13:47] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010644: [06:13:47] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010644: [06:13:47] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010644: [06:13:47] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010644: [06:13:47] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010644: [06:13:47] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010644: [06:13:47] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010644: [06:13:47] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010644: [06:13:47] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010644: [06:13:47] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010644: [06:13:47] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010644: [06:13:47] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010644: [06:13:47] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010644: [06:13:47] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010644: [06:13:47] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010644: [06:13:47] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010644: [06:13:47] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010644: [06:13:47] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010644: [06:13:47] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010644: [06:13:47] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010644: [06:13:47] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010644: [06:13:47] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010644: [06:13:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010644: [06:13:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010644: [06:13:47] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010644: [06:13:47] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010644: [06:13:47] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010644: [06:13:47] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::163 RDOC 010644: [06:13:47] vk_core.cpp(2691) - Log - Timer chunk initialisation - 317.447 ms RDOC 010644: [06:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012244: [06:13:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012244: [06:13:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012244: [06:13:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012244: [06:13:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012244: [06:13:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2916 RDOC 002916: [06:13:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 002916: [06:13:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002916: [06:13:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002916: [06:13:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002916: [06:13:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002916: [06:13:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002916: [06:13:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002916: [06:13:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002916: [06:13:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002916: [06:13:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002916: [06:13:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002916: [06:13:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002916: [06:13:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002916: [06:13:48] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012244: [06:13:48] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2916] RDOC 002916: [06:13:49] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000190BC0AD840 RDOC 002916: [06:13:49] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002916: [06:13:49] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002916: [06:13:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002916: [06:13:49] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002916: [06:13:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002916: [06:13:49] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003903B0 RDOC 002916: [06:13:49] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000190BC0AD840 / 0x00000000003903B0 RDOC 002916: [06:13:50] vk_core.cpp(1883) - Log - Starting capture RDOC 002916: [06:13:50] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 002916: [06:13:50] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 002916: [06:13:50] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012244: [06:13:50] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 002916: [06:13:50] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 002916: [06:13:50] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 002916: [06:13:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520192 bytes to 21356 (0.61 %) RDOC 002916: [06:13:50] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357117 MB capture section in 0.071011 seconds RDOC 002916: [06:13:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 002916: [06:13:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 002916: [06:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 012244: [06:13:50] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32312 bytes) (time 1689830030) 6118 byte thumbnail RDOC 012244: [06:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 012244: [06:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012244: [06:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012244: [06:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012244: [06:13:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012244: [06:13:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012244: [06:13:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012244: [06:13:51] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012244: [06:13:52] vk_replay.cpp(4725) - Log - Created device. RDOC 012244: [06:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012244: [06:13:52] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012244: [06:13:52] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012244: [06:13:52] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012244: [06:13:52] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012244: [06:13:52] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012244: [06:13:52] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012244: [06:13:52] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012244: [06:13:52] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012244: [06:13:52] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012244: [06:13:52] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012244: [06:13:52] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012244: [06:13:52] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012244: [06:13:52] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012244: [06:13:52] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012244: [06:13:52] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012244: [06:13:52] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012244: [06:13:52] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012244: [06:13:52] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012244: [06:13:52] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012244: [06:13:52] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012244: [06:13:52] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012244: [06:13:52] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012244: [06:13:52] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012244: [06:13:52] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012244: [06:13:52] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012244: [06:13:52] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012244: [06:13:52] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012244: [06:13:52] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012244: [06:13:52] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012244: [06:13:52] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012244: [06:13:52] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012244: [06:13:52] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012244: [06:13:52] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012244: [06:13:52] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012244: [06:13:52] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012244: [06:13:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012244: [06:13:52] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012244: [06:13:52] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012244: [06:13:52] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012244: [06:13:52] vk_core.cpp(2691) - Log - Timer chunk initialisation - 306.891 ms RDOC 012244: [06:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011992: [06:13:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011992: [06:13:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011992: [06:13:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011992: [06:13:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011992: [06:13:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11544 RDOC 011544: [06:13:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011544: [06:13:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011544: [06:13:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011544: [06:13:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011544: [06:13:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011544: [06:13:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011544: [06:13:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011544: [06:13:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011544: [06:13:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011544: [06:13:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011544: [06:13:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011544: [06:13:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011544: [06:13:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011544: [06:13:53] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011992: [06:13:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11544] RDOC 011544: [06:13:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002D05C3E4D00 RDOC 011544: [06:13:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011544: [06:13:54] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011544: [06:13:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011544: [06:13:54] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011544: [06:13:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011544: [06:13:54] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006303B6 RDOC 011544: [06:13:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002D05C3E4D00 / 0x00000000006303B6 RDOC 011992: [06:13:56] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011544: [06:13:56] vk_core.cpp(1883) - Log - Starting capture RDOC 011544: [06:13:56] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 011992: [06:13:56] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011544: [06:13:56] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011544: [06:13:56] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011544: [06:13:56] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 011544: [06:13:56] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011544: [06:13:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097856 bytes to 162134 (0.44 %) RDOC 011544: [06:13:56] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.379272 MB capture section in 0.096302 seconds RDOC 011544: [06:13:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 011544: [06:13:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 011544: [06:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 011992: [06:13:56] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (177141 bytes) (time 1689830036) 9596 byte thumbnail RDOC 011992: [06:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 011992: [06:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011992: [06:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011992: [06:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011992: [06:13:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011992: [06:13:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011992: [06:13:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011992: [06:13:57] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011992: [06:13:57] vk_replay.cpp(4725) - Log - Created device. RDOC 011992: [06:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011992: [06:13:57] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011992: [06:13:57] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011992: [06:13:57] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011992: [06:13:57] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011992: [06:13:57] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011992: [06:13:57] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011992: [06:13:57] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011992: [06:13:57] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011992: [06:13:57] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011992: [06:13:57] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011992: [06:13:57] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011992: [06:13:57] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011992: [06:13:57] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011992: [06:13:57] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011992: [06:13:57] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011992: [06:13:57] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011992: [06:13:57] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011992: [06:13:57] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011992: [06:13:57] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011992: [06:13:57] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011992: [06:13:57] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011992: [06:13:57] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011992: [06:13:57] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011992: [06:13:57] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011992: [06:13:57] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011992: [06:13:57] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011992: [06:13:57] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011992: [06:13:57] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011992: [06:13:57] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011992: [06:13:57] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011992: [06:13:57] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011992: [06:13:57] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011992: [06:13:57] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011992: [06:13:57] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011992: [06:13:57] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011992: [06:13:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011992: [06:13:57] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011992: [06:13:57] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011992: [06:13:57] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011992: [06:13:57] vk_core.cpp(2691) - Log - Timer chunk initialisation - 499.926 ms RDOC 011992: [06:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002464: [06:13:59] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002464: [06:13:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002464: [06:13:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002464: [06:13:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002464: [06:13:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4676 RDOC 004676: [06:14:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004676: [06:14:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004676: [06:14:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004676: [06:14:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004676: [06:14:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004676: [06:14:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004676: [06:14:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004676: [06:14:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004676: [06:14:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004676: [06:14:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004676: [06:14:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004676: [06:14:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004676: [06:14:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004676: [06:14:00] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002464: [06:14:00] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4676] RDOC 004676: [06:14:00] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000153B42D0F60 RDOC 004676: [06:14:00] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004676: [06:14:00] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004676: [06:14:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004676: [06:14:01] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004676: [06:14:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004676: [06:14:01] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000370208 RDOC 004676: [06:14:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000153B42D0F60 / 0x0000000000370208 RDOC 004676: [06:14:02] vk_core.cpp(1883) - Log - Starting capture RDOC 004676: [06:14:02] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 002464: [06:14:02] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 004676: [06:14:02] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004676: [06:14:02] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004676: [06:14:02] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 004676: [06:14:02] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004676: [06:14:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519168 bytes to 21024 (0.60 %) RDOC 004676: [06:14:02] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356140 MB capture section in 0.069203 seconds RDOC 004676: [06:14:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 004676: [06:14:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 004676: [06:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002464: [06:14:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30934 bytes) (time 1689830042) 5744 byte thumbnail RDOC 002464: [06:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002464: [06:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002464: [06:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002464: [06:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002464: [06:14:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002464: [06:14:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002464: [06:14:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002464: [06:14:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002464: [06:14:03] vk_replay.cpp(4725) - Log - Created device. RDOC 002464: [06:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002464: [06:14:03] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002464: [06:14:03] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002464: [06:14:03] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002464: [06:14:03] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002464: [06:14:03] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002464: [06:14:03] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002464: [06:14:03] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002464: [06:14:03] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002464: [06:14:03] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002464: [06:14:03] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002464: [06:14:03] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002464: [06:14:03] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002464: [06:14:03] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002464: [06:14:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002464: [06:14:03] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [06:14:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [06:14:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002464: [06:14:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002464: [06:14:03] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [06:14:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [06:14:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002464: [06:14:03] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [06:14:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [06:14:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002464: [06:14:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002464: [06:14:03] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [06:14:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [06:14:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002464: [06:14:03] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002464: [06:14:03] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002464: [06:14:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002464: [06:14:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002464: [06:14:03] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002464: [06:14:03] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002464: [06:14:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002464: [06:14:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002464: [06:14:03] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002464: [06:14:03] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002464: [06:14:03] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002464: [06:14:03] vk_core.cpp(2691) - Log - Timer chunk initialisation - 288.838 ms RDOC 002464: [06:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001352: [06:14:04] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001352: [06:14:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001352: [06:14:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001352: [06:14:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001352: [06:14:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12200 RDOC 012200: [06:14:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 012200: [06:14:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012200: [06:14:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012200: [06:14:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012200: [06:14:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012200: [06:14:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012200: [06:14:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012200: [06:14:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012200: [06:14:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012200: [06:14:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012200: [06:14:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012200: [06:14:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012200: [06:14:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012200: [06:14:05] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001352: [06:14:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12200] RDOC 012200: [06:14:06] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021EF532E2F0 RDOC 012200: [06:14:06] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012200: [06:14:06] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012200: [06:14:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012200: [06:14:06] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012200: [06:14:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012200: [06:14:06] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006503B6 RDOC 012200: [06:14:06] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021EF532E2F0 / 0x00000000006503B6 RDOC 001352: [06:14:07] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012200: [06:14:07] vk_core.cpp(1883) - Log - Starting capture RDOC 012200: [06:14:07] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 001352: [06:14:07] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012200: [06:14:07] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012200: [06:14:07] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012200: [06:14:07] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 012200: [06:14:07] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012200: [06:14:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738752 bytes to 549466 (0.40 %) RDOC 012200: [06:14:07] vk_core.cpp(2429) - Log - Captured Vulkan frame with 131.357910 MB capture section in 0.168349 seconds RDOC 012200: [06:14:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012200: [06:14:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 012200: [06:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 001352: [06:14:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (559216 bytes) (time 1689830047) 5116 byte thumbnail RDOC 001352: [06:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 001352: [06:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001352: [06:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001352: [06:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001352: [06:14:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001352: [06:14:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001352: [06:14:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001352: [06:14:08] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001352: [06:14:09] vk_replay.cpp(4725) - Log - Created device. RDOC 001352: [06:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001352: [06:14:09] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001352: [06:14:09] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001352: [06:14:09] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001352: [06:14:09] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001352: [06:14:09] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001352: [06:14:09] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001352: [06:14:09] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001352: [06:14:09] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001352: [06:14:09] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001352: [06:14:09] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001352: [06:14:09] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001352: [06:14:09] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001352: [06:14:09] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001352: [06:14:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001352: [06:14:09] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001352: [06:14:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001352: [06:14:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001352: [06:14:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001352: [06:14:09] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001352: [06:14:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001352: [06:14:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001352: [06:14:09] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001352: [06:14:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001352: [06:14:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001352: [06:14:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001352: [06:14:09] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001352: [06:14:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001352: [06:14:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001352: [06:14:09] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001352: [06:14:09] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001352: [06:14:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001352: [06:14:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001352: [06:14:09] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001352: [06:14:09] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001352: [06:14:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001352: [06:14:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001352: [06:14:09] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001352: [06:14:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001352: [06:14:09] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001352: [06:14:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 001352: [06:14:09] vk_core.cpp(2691) - Log - Timer chunk initialisation - 738.848 ms RDOC 001352: [06:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011640: [06:14:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011640: [06:14:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011640: [06:14:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011640: [06:14:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011640: [06:14:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 632 RDOC 000632: [06:14:11] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 000632: [06:14:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000632: [06:14:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000632: [06:14:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000632: [06:14:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000632: [06:14:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000632: [06:14:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000632: [06:14:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000632: [06:14:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000632: [06:14:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000632: [06:14:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000632: [06:14:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000632: [06:14:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000632: [06:14:11] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011640: [06:14:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [632] RDOC 000632: [06:14:12] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002B06E4E6850 RDOC 000632: [06:14:12] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000632: [06:14:12] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000632: [06:14:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000632: [06:14:12] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000632: [06:14:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000632: [06:14:12] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006603B6 RDOC 000632: [06:14:12] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002B06E4E6850 / 0x00000000006603B6 RDOC 011640: [06:14:13] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000632: [06:14:13] vk_core.cpp(1883) - Log - Starting capture RDOC 000632: [06:14:13] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 011640: [06:14:13] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 000632: [06:14:13] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 000632: [06:14:14] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000632: [06:14:14] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 000632: [06:14:14] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 000632: [06:14:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532736 bytes to 654201 (0.40 %) RDOC 000632: [06:14:14] vk_core.cpp(2429) - Log - Captured Vulkan frame with 155.956970 MB capture section in 0.566629 seconds RDOC 000632: [06:14:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 000632: [06:14:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 000632: [06:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 011640: [06:14:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (670151 bytes) (time 1689830054) 9775 byte thumbnail RDOC 011640: [06:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 011640: [06:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011640: [06:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011640: [06:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011640: [06:14:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011640: [06:14:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011640: [06:14:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011640: [06:14:15] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011640: [06:14:15] vk_replay.cpp(4725) - Log - Created device. RDOC 011640: [06:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011640: [06:14:15] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011640: [06:14:15] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011640: [06:14:15] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011640: [06:14:15] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011640: [06:14:15] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011640: [06:14:15] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011640: [06:14:15] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011640: [06:14:15] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011640: [06:14:15] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011640: [06:14:15] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011640: [06:14:15] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011640: [06:14:15] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011640: [06:14:15] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011640: [06:14:15] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011640: [06:14:15] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011640: [06:14:15] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011640: [06:14:15] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011640: [06:14:15] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011640: [06:14:15] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011640: [06:14:15] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011640: [06:14:15] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011640: [06:14:15] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011640: [06:14:15] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011640: [06:14:15] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011640: [06:14:15] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011640: [06:14:15] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011640: [06:14:15] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011640: [06:14:15] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011640: [06:14:15] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011640: [06:14:15] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011640: [06:14:15] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011640: [06:14:15] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011640: [06:14:15] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011640: [06:14:15] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011640: [06:14:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011640: [06:14:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011640: [06:14:15] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011640: [06:14:15] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011640: [06:14:15] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011640: [06:14:15] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 011640: [06:14:16] vk_core.cpp(4862) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 011640: [06:14:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1201.679 ms RDOC 011640: [06:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008152: [06:14:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008152: [06:14:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008152: [06:14:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008152: [06:14:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008152: [06:14:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7468 RDOC 007468: [06:14:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007468: [06:14:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007468: [06:14:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007468: [06:14:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007468: [06:14:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007468: [06:14:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007468: [06:14:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007468: [06:14:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007468: [06:14:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007468: [06:14:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007468: [06:14:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007468: [06:14:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007468: [06:14:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007468: [06:14:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008152: [06:14:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7468] RDOC 007468: [06:14:18] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001FA1B8246F0 RDOC 007468: [06:14:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007468: [06:14:18] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007468: [06:14:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007468: [06:14:18] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007468: [06:14:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007468: [06:14:18] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006703B6 RDOC 007468: [06:14:18] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001FA1B8246F0 / 0x00000000006703B6 RDOC 008152: [06:14:19] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007468: [06:14:48] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:48] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 007468: [06:14:48] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:48] vk_core.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 007468: [06:14:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20892 (0.59 %) RDOC 007468: [06:14:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.079747 seconds RDOC 007468: [06:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 007468: [06:14:48] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:48] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 007468: [06:14:48] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:48] vk_core.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 007468: [06:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 008152: [06:14:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (30642 bytes) (time 1689830088) 5116 byte thumbnail RDOC 007468: [06:14:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20865 (0.59 %) RDOC 007468: [06:14:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093092 seconds RDOC 007468: [06:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 007468: [06:14:48] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:48] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 007468: [06:14:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:48] vk_core.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 008152: [06:14:48] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (30615 bytes) (time 1689830088) 5116 byte thumbnail RDOC 007468: [06:14:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20835 (0.59 %) RDOC 007468: [06:14:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093630 seconds RDOC 007468: [06:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 007468: [06:14:48] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:48] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 007468: [06:14:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:49] vk_core.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 008152: [06:14:49] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (30585 bytes) (time 1689830088) 5116 byte thumbnail RDOC 007468: [06:14:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20911 (0.59 %) RDOC 007468: [06:14:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093181 seconds RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 007468: [06:14:49] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:49] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:49] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 008152: [06:14:49] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (30661 bytes) (time 1689830089) 5116 byte thumbnail RDOC 007468: [06:14:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:49] vk_core.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 007468: [06:14:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20893 (0.59 %) RDOC 007468: [06:14:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.171640 seconds RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 007468: [06:14:49] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:49] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:49] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 008152: [06:14:49] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (30643 bytes) (time 1689830089) 5116 byte thumbnail RDOC 007468: [06:14:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:49] vk_core.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 007468: [06:14:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20864 (0.59 %) RDOC 007468: [06:14:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.124391 seconds RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 007468: [06:14:49] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:49] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:49] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 008152: [06:14:49] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (30614 bytes) (time 1689830089) 5116 byte thumbnail RDOC 007468: [06:14:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:49] vk_core.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 007468: [06:14:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20883 (0.59 %) RDOC 007468: [06:14:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.140388 seconds RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 007468: [06:14:49] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:49] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:49] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 008152: [06:14:49] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (30633 bytes) (time 1689830089) 5116 byte thumbnail RDOC 007468: [06:14:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:49] vk_core.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 007468: [06:14:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20884 (0.59 %) RDOC 007468: [06:14:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.139693 seconds RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 007468: [06:14:49] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:49] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:49] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 008152: [06:14:49] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (30634 bytes) (time 1689830089) 5116 byte thumbnail RDOC 007468: [06:14:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:49] vk_core.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 007468: [06:14:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20843 (0.59 %) RDOC 007468: [06:14:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.140234 seconds RDOC 007468: [06:14:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 007468: [06:14:49] vk_core.cpp(1883) - Log - Starting capture RDOC 007468: [06:14:49] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 007468: [06:14:49] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 007468: [06:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 008152: [06:14:50] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (30593 bytes) (time 1689830089) 5116 byte thumbnail RDOC 007468: [06:14:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 007468: [06:14:50] vk_core.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 007468: [06:14:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 007468: [06:14:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007468: [06:14:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 20853 (0.59 %) RDOC 007468: [06:14:50] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.140240 seconds RDOC 007468: [06:14:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007468: [06:14:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 007468: [06:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 008152: [06:14:50] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (30603 bytes) (time 1689830090) 5116 byte thumbnail RDOC 008152: [06:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 008152: [06:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008152: [06:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008152: [06:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008152: [06:14:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008152: [06:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008152: [06:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008152: [06:14:51] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008152: [06:14:51] vk_replay.cpp(4725) - Log - Created device. RDOC 008152: [06:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008152: [06:14:51] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008152: [06:14:51] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008152: [06:14:51] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008152: [06:14:51] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008152: [06:14:51] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008152: [06:14:51] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008152: [06:14:51] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008152: [06:14:51] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008152: [06:14:51] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008152: [06:14:51] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008152: [06:14:51] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008152: [06:14:51] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008152: [06:14:51] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008152: [06:14:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008152: [06:14:51] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008152: [06:14:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008152: [06:14:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008152: [06:14:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008152: [06:14:51] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008152: [06:14:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008152: [06:14:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008152: [06:14:51] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008152: [06:14:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008152: [06:14:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008152: [06:14:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008152: [06:14:51] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008152: [06:14:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008152: [06:14:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008152: [06:14:51] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008152: [06:14:51] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008152: [06:14:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008152: [06:14:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008152: [06:14:51] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008152: [06:14:51] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008152: [06:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008152: [06:14:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008152: [06:14:51] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008152: [06:14:51] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008152: [06:14:51] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008152: [06:14:51] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 008152: [06:14:51] vk_core.cpp(2691) - Log - Timer chunk initialisation - 309.228 ms RDOC 008152: [06:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008816: [06:14:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008816: [06:14:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008816: [06:14:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008816: [06:14:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008816: [06:14:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10744 RDOC 010744: [06:14:53] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010744: [06:14:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010744: [06:14:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010744: [06:14:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010744: [06:14:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010744: [06:14:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010744: [06:14:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010744: [06:14:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010744: [06:14:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010744: [06:14:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010744: [06:14:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010744: [06:14:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010744: [06:14:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010744: [06:14:53] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008816: [06:14:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10744] RDOC 010744: [06:14:53] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019BADE43F80 RDOC 010744: [06:14:53] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010744: [06:14:53] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010744: [06:14:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010744: [06:14:54] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010744: [06:14:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010744: [06:14:54] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006803B6 RDOC 010744: [06:14:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019BADE43F80 / 0x00000000006803B6 RDOC 010744: [06:14:54] vk_core.cpp(1883) - Log - Starting capture RDOC 010744: [06:14:54] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008816: [06:14:54] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010744: [06:14:54] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010744: [06:14:54] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010744: [06:14:54] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 010744: [06:14:54] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010744: [06:14:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 20187 (0.57 %) RDOC 010744: [06:14:54] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.066511 seconds RDOC 010744: [06:14:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 010744: [06:14:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 010744: [06:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 008816: [06:14:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (36777 bytes) (time 1689830094) 10965 byte thumbnail RDOC 008816: [06:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 008816: [06:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008816: [06:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008816: [06:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008816: [06:14:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008816: [06:14:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008816: [06:14:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008816: [06:14:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008816: [06:14:56] vk_replay.cpp(4725) - Log - Created device. RDOC 008816: [06:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008816: [06:14:56] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008816: [06:14:56] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008816: [06:14:56] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008816: [06:14:56] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008816: [06:14:56] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008816: [06:14:56] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008816: [06:14:56] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008816: [06:14:56] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008816: [06:14:56] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008816: [06:14:56] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008816: [06:14:56] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008816: [06:14:56] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008816: [06:14:56] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008816: [06:14:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008816: [06:14:56] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008816: [06:14:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008816: [06:14:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008816: [06:14:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008816: [06:14:56] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008816: [06:14:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008816: [06:14:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008816: [06:14:56] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008816: [06:14:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008816: [06:14:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008816: [06:14:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008816: [06:14:56] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008816: [06:14:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008816: [06:14:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008816: [06:14:56] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008816: [06:14:56] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008816: [06:14:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008816: [06:14:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008816: [06:14:56] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008816: [06:14:56] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008816: [06:14:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008816: [06:14:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008816: [06:14:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008816: [06:14:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008816: [06:14:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008816: [06:14:56] vk_core.cpp(2691) - Log - Timer chunk initialisation - 322.831 ms RDOC 008816: [06:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012220: [06:14:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012220: [06:14:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012220: [06:14:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012220: [06:14:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012220: [06:14:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8696 RDOC 008696: [06:14:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 008696: [06:14:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008696: [06:14:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008696: [06:14:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008696: [06:14:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008696: [06:14:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008696: [06:14:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008696: [06:14:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008696: [06:14:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008696: [06:14:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008696: [06:14:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008696: [06:14:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008696: [06:14:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008696: [06:14:57] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012220: [06:14:57] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8696] RDOC 008696: [06:14:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A4EF1AB5F0 RDOC 008696: [06:14:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008696: [06:14:58] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008696: [06:14:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008696: [06:14:58] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008696: [06:14:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008696: [06:14:58] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006903B6 RDOC 008696: [06:14:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A4EF1AB5F0 / 0x00000000006903B6 RDOC 012220: [06:14:59] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008696: [06:14:59] vk_core.cpp(1883) - Log - Starting capture RDOC 008696: [06:14:59] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 008696: [06:14:59] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008696: [06:14:59] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008696: [06:14:59] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 008696: [06:14:59] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008696: [06:15:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360896 bytes to 38893 (0.53 %) RDOC 008696: [06:15:00] vk_core.cpp(2429) - Log - Captured Vulkan frame with 7.019897 MB capture section in 0.077309 seconds RDOC 008696: [06:15:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 008696: [06:15:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 008696: [06:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 012220: [06:15:00] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (46482 bytes) (time 1689830100) 3444 byte thumbnail RDOC 012220: [06:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 012220: [06:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012220: [06:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012220: [06:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012220: [06:15:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012220: [06:15:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012220: [06:15:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012220: [06:15:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012220: [06:15:01] vk_replay.cpp(4725) - Log - Created device. RDOC 012220: [06:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012220: [06:15:01] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012220: [06:15:01] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012220: [06:15:01] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012220: [06:15:01] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012220: [06:15:01] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012220: [06:15:01] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012220: [06:15:01] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012220: [06:15:01] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012220: [06:15:01] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012220: [06:15:01] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012220: [06:15:01] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012220: [06:15:01] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012220: [06:15:01] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012220: [06:15:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012220: [06:15:01] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012220: [06:15:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012220: [06:15:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012220: [06:15:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012220: [06:15:01] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012220: [06:15:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012220: [06:15:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012220: [06:15:01] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012220: [06:15:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012220: [06:15:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012220: [06:15:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012220: [06:15:01] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012220: [06:15:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012220: [06:15:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012220: [06:15:01] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012220: [06:15:01] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012220: [06:15:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012220: [06:15:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012220: [06:15:01] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012220: [06:15:01] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012220: [06:15:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012220: [06:15:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012220: [06:15:01] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012220: [06:15:01] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012220: [06:15:01] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012220: [06:15:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 012220: [06:15:01] vk_core.cpp(2691) - Log - Timer chunk initialisation - 309.871 ms RDOC 012220: [06:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009032: [06:15:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009032: [06:15:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009032: [06:15:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009032: [06:15:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009032: [06:15:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9868 RDOC 009868: [06:15:03] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009868: [06:15:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009868: [06:15:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009868: [06:15:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009868: [06:15:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009868: [06:15:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009868: [06:15:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009868: [06:15:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009868: [06:15:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009868: [06:15:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009868: [06:15:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009868: [06:15:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009868: [06:15:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009868: [06:15:03] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009032: [06:15:03] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9868] RDOC 009868: [06:15:03] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000261464512E0 RDOC 009868: [06:15:03] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009868: [06:15:03] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009868: [06:15:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009868: [06:15:03] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009868: [06:15:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009868: [06:15:03] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006E0322 RDOC 009868: [06:15:03] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000261464512E0 / 0x00000000006E0322 RDOC 009032: [06:15:06] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009868: [06:15:06] vk_core.cpp(1883) - Log - Starting capture RDOC 009868: [06:15:06] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 009868: [06:15:06] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009868: [06:15:06] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009868: [06:15:06] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 009868: [06:15:06] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009868: [06:15:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694208 bytes to 164382 (0.44 %) RDOC 009868: [06:15:06] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.947998 MB capture section in 0.093413 seconds RDOC 009868: [06:15:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 009868: [06:15:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 009868: [06:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 009032: [06:15:06] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (177389 bytes) (time 1689830106) 8518 byte thumbnail RDOC 009032: [06:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 009032: [06:15:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009032: [06:15:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009032: [06:15:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009032: [06:15:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009032: [06:15:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009032: [06:15:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009032: [06:15:07] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009032: [06:15:07] vk_replay.cpp(4725) - Log - Created device. RDOC 009032: [06:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009032: [06:15:07] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009032: [06:15:07] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009032: [06:15:07] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009032: [06:15:07] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009032: [06:15:07] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009032: [06:15:07] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009032: [06:15:07] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009032: [06:15:07] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009032: [06:15:07] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009032: [06:15:07] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009032: [06:15:07] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009032: [06:15:07] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009032: [06:15:07] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009032: [06:15:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009032: [06:15:07] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009032: [06:15:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009032: [06:15:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009032: [06:15:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009032: [06:15:07] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009032: [06:15:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009032: [06:15:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009032: [06:15:07] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009032: [06:15:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009032: [06:15:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009032: [06:15:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009032: [06:15:07] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009032: [06:15:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009032: [06:15:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009032: [06:15:07] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009032: [06:15:07] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009032: [06:15:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009032: [06:15:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009032: [06:15:07] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009032: [06:15:07] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009032: [06:15:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009032: [06:15:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009032: [06:15:07] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009032: [06:15:07] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009032: [06:15:07] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009032: [06:15:07] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 009032: [06:15:07] vk_core.cpp(2691) - Log - Timer chunk initialisation - 351.447 ms RDOC 009032: [06:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011828: [06:15:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 011828: [06:15:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011828: [06:15:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011828: [06:15:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011828: [06:15:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10476 RDOC 010476: [06:15:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010476: [06:15:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010476: [06:15:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010476: [06:15:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010476: [06:15:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010476: [06:15:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010476: [06:15:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010476: [06:15:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010476: [06:15:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010476: [06:15:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010476: [06:15:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010476: [06:15:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010476: [06:15:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010476: [06:15:09] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 011828: [06:15:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10476] RDOC 010476: [06:15:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001DC3E45BC30 RDOC 010476: [06:15:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010476: [06:15:10] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010476: [06:15:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010476: [06:15:10] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010476: [06:15:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010476: [06:15:10] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006B03B6 RDOC 010476: [06:15:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001DC3E45BC30 / 0x00000000006B03B6 RDOC 011828: [06:15:11] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010476: [06:15:11] vk_core.cpp(1883) - Log - Starting capture RDOC 010476: [06:15:11] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 010476: [06:15:11] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010476: [06:15:11] vk_debug.cpp(2444) - Log - Allocating readback window of 4096 bytes RDOC 010476: [06:15:11] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 011828: [06:15:11] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010476: [06:15:11] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010476: [06:15:11] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010476: [06:15:11] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010476: [06:15:11] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 010476: [06:15:11] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010476: [06:15:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521920 bytes to 21595 (0.61 %) RDOC 010476: [06:15:11] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358765 MB capture section in 0.070908 seconds RDOC 010476: [06:15:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 010476: [06:15:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010476: [06:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 011828: [06:15:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32569 bytes) (time 1689830112) 6206 byte thumbnail RDOC 011828: [06:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 011828: [06:15:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011828: [06:15:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011828: [06:15:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011828: [06:15:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011828: [06:15:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011828: [06:15:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011828: [06:15:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011828: [06:15:13] vk_replay.cpp(4725) - Log - Created device. RDOC 011828: [06:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011828: [06:15:13] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011828: [06:15:13] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011828: [06:15:13] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011828: [06:15:13] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011828: [06:15:13] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011828: [06:15:13] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011828: [06:15:13] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011828: [06:15:13] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011828: [06:15:13] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011828: [06:15:13] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011828: [06:15:13] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011828: [06:15:13] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011828: [06:15:13] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011828: [06:15:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011828: [06:15:13] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011828: [06:15:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011828: [06:15:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011828: [06:15:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011828: [06:15:13] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011828: [06:15:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011828: [06:15:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011828: [06:15:13] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011828: [06:15:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011828: [06:15:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011828: [06:15:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011828: [06:15:13] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011828: [06:15:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011828: [06:15:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011828: [06:15:13] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011828: [06:15:13] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011828: [06:15:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011828: [06:15:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011828: [06:15:13] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011828: [06:15:13] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011828: [06:15:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011828: [06:15:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011828: [06:15:13] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011828: [06:15:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011828: [06:15:13] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011828: [06:15:13] vk_core.cpp(2691) - Log - Timer chunk initialisation - 306.769 ms RDOC 011828: [06:15:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010952: [06:15:14] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010952: [06:15:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010952: [06:15:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010952: [06:15:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010952: [06:15:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11088 RDOC 011088: [06:15:15] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011088: [06:15:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011088: [06:15:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011088: [06:15:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011088: [06:15:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011088: [06:15:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011088: [06:15:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011088: [06:15:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011088: [06:15:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011088: [06:15:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011088: [06:15:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011088: [06:15:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011088: [06:15:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011088: [06:15:15] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010952: [06:15:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11088] RDOC 011088: [06:15:15] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025E706B4B50 RDOC 011088: [06:15:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011088: [06:15:15] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011088: [06:15:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011088: [06:15:15] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011088: [06:15:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011088: [06:15:15] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006C03B6 RDOC 011088: [06:15:15] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025E706B4B50 / 0x00000000006C03B6 RDOC 011088: [06:15:16] vk_core.cpp(1883) - Log - Starting capture RDOC 011088: [06:15:16] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 010952: [06:15:16] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011088: [06:15:16] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011088: [06:15:16] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011088: [06:15:16] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011088: [06:15:16] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011088: [06:15:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20255 (0.57 %) RDOC 011088: [06:15:16] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.067631 seconds RDOC 011088: [06:15:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011088: [06:15:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 011088: [06:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 010952: [06:15:16] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30005 bytes) (time 1689830116) 5116 byte thumbnail RDOC 010952: [06:15:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 010952: [06:15:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010952: [06:15:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010952: [06:15:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010952: [06:15:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010952: [06:15:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010952: [06:15:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010952: [06:15:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010952: [06:15:17] vk_replay.cpp(4725) - Log - Created device. RDOC 010952: [06:15:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010952: [06:15:17] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010952: [06:15:17] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010952: [06:15:17] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010952: [06:15:17] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010952: [06:15:17] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010952: [06:15:17] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010952: [06:15:17] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010952: [06:15:17] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010952: [06:15:17] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010952: [06:15:17] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010952: [06:15:17] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010952: [06:15:17] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010952: [06:15:17] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010952: [06:15:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010952: [06:15:17] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010952: [06:15:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010952: [06:15:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010952: [06:15:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010952: [06:15:17] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010952: [06:15:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010952: [06:15:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010952: [06:15:17] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010952: [06:15:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010952: [06:15:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010952: [06:15:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010952: [06:15:17] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010952: [06:15:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010952: [06:15:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010952: [06:15:17] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010952: [06:15:17] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010952: [06:15:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010952: [06:15:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010952: [06:15:17] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010952: [06:15:17] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010952: [06:15:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010952: [06:15:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010952: [06:15:18] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010952: [06:15:18] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010952: [06:15:18] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010952: [06:15:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010952: [06:15:18] vk_core.cpp(2691) - Log - Timer chunk initialisation - 322.962 ms RDOC 010952: [06:15:19] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 49.949 ms RDOC 010952: [06:15:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 010952: [06:15:19] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010952: [06:15:19] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 2.861 ms RDOC 010952: [06:15:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001192: [06:15:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001192: [06:15:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001192: [06:15:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001192: [06:15:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001192: [06:15:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1224 RDOC 001224: [06:15:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001224: [06:15:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001224: [06:15:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001224: [06:15:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001224: [06:15:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001224: [06:15:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001224: [06:15:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001224: [06:15:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001224: [06:15:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001224: [06:15:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001224: [06:15:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001224: [06:15:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001224: [06:15:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001224: [06:15:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001192: [06:15:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1224] RDOC 001224: [06:15:20] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001E8E1787310 RDOC 001224: [06:15:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001224: [06:15:20] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001224: [06:15:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001224: [06:15:20] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001224: [06:15:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001224: [06:15:20] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004403B0 RDOC 001224: [06:15:20] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001E8E1787310 / 0x00000000004403B0 RDOC 001192: [06:15:22] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001224: [06:15:22] vk_core.cpp(1883) - Log - Starting capture RDOC 001224: [06:15:22] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 001192: [06:15:22] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001224: [06:15:22] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001224: [06:15:22] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001224: [06:15:22] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 001224: [06:15:22] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001224: [06:15:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092096 bytes to 102510 (0.78 %) RDOC 001224: [06:15:22] vk_core.cpp(2429) - Log - Captured Vulkan frame with 12.485596 MB capture section in 0.106678 seconds RDOC 001224: [06:15:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 001224: [06:15:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 001224: [06:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 001192: [06:15:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (119320 bytes) (time 1689830122) 10031 byte thumbnail RDOC 001192: [06:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 001192: [06:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001192: [06:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001192: [06:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001192: [06:15:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001192: [06:15:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001192: [06:15:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001192: [06:15:23] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001192: [06:15:23] vk_replay.cpp(4725) - Log - Created device. RDOC 001192: [06:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001192: [06:15:23] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001192: [06:15:23] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001192: [06:15:23] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001192: [06:15:23] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001192: [06:15:23] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001192: [06:15:23] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001192: [06:15:23] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001192: [06:15:23] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001192: [06:15:23] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001192: [06:15:23] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001192: [06:15:23] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001192: [06:15:23] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001192: [06:15:23] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001192: [06:15:23] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001192: [06:15:23] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001192: [06:15:23] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001192: [06:15:23] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001192: [06:15:23] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001192: [06:15:23] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001192: [06:15:23] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001192: [06:15:23] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001192: [06:15:23] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001192: [06:15:23] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001192: [06:15:23] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001192: [06:15:23] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001192: [06:15:23] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001192: [06:15:23] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001192: [06:15:23] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001192: [06:15:23] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001192: [06:15:23] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001192: [06:15:23] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001192: [06:15:23] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001192: [06:15:23] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001192: [06:15:23] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001192: [06:15:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001192: [06:15:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001192: [06:15:23] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001192: [06:15:23] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001192: [06:15:23] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001192: [06:15:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 001192: [06:15:23] vk_core.cpp(2691) - Log - Timer chunk initialisation - 374.731 ms RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:24] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 43.680 ms RDOC 001192: [06:15:24] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 27.207 ms RDOC 001192: [06:15:24] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 21.580 ms RDOC 001192: [06:15:24] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.804 ms RDOC 001192: [06:15:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:25] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 28.415 ms RDOC 001192: [06:15:25] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 26.555 ms RDOC 001192: [06:15:25] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.290 ms RDOC 001192: [06:15:25] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 13.186 ms RDOC 001192: [06:15:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:25] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 27.080 ms RDOC 001192: [06:15:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 25.969 ms RDOC 001192: [06:15:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.786 ms RDOC 001192: [06:15:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.646 ms RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 27.684 ms RDOC 001192: [06:15:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 27.367 ms RDOC 001192: [06:15:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.850 ms RDOC 001192: [06:15:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.677 ms RDOC 001192: [06:15:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.373 ms RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:27] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 27.278 ms RDOC 001192: [06:15:27] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 26.998 ms RDOC 001192: [06:15:27] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 13.052 ms RDOC 001192: [06:15:27] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.800 ms RDOC 001192: [06:15:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 001192: [06:15:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 001192: [06:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 006112: [06:15:27] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006112: [06:15:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006112: [06:15:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006112: [06:15:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006112: [06:15:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9264 RDOC 009264: [06:15:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009264: [06:15:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009264: [06:15:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009264: [06:15:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009264: [06:15:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009264: [06:15:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009264: [06:15:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009264: [06:15:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009264: [06:15:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009264: [06:15:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009264: [06:15:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009264: [06:15:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009264: [06:15:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009264: [06:15:28] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006112: [06:15:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9264] RDOC 009264: [06:15:29] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A6448063D0 RDOC 009264: [06:15:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009264: [06:15:29] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009264: [06:15:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009264: [06:15:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009264: [06:15:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009264: [06:15:29] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006E03B6 RDOC 009264: [06:15:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A6448063D0 / 0x00000000006E03B6 RDOC 006112: [06:15:32] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006112: [06:15:32] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009264: [06:15:32] vk_core.cpp(1883) - Log - Starting capture RDOC 009264: [06:15:32] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 009264: [06:15:32] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 009264: [06:15:32] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009264: [06:15:32] resource_manager.h(1538) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 009264: [06:15:32] resource_manager.h(1642) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 009264: [06:15:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058624 bytes to 175099 (0.45 %) RDOC 009264: [06:15:32] vk_core.cpp(2429) - Log - Captured Vulkan frame with 37.249207 MB capture section in 0.085354 seconds RDOC 009264: [06:15:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009264: [06:15:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 009264: [06:15:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006112: [06:15:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (184849 bytes) (time 1689830132) 5116 byte thumbnail RDOC 006112: [06:15:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006112: [06:15:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006112: [06:15:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006112: [06:15:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006112: [06:15:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006112: [06:15:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006112: [06:15:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006112: [06:15:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006112: [06:15:33] vk_replay.cpp(4725) - Log - Created device. RDOC 006112: [06:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006112: [06:15:33] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006112: [06:15:33] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006112: [06:15:33] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006112: [06:15:33] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006112: [06:15:33] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006112: [06:15:33] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006112: [06:15:33] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006112: [06:15:33] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006112: [06:15:33] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006112: [06:15:33] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006112: [06:15:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006112: [06:15:33] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006112: [06:15:33] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006112: [06:15:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006112: [06:15:33] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006112: [06:15:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006112: [06:15:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006112: [06:15:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006112: [06:15:33] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006112: [06:15:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006112: [06:15:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006112: [06:15:33] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006112: [06:15:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006112: [06:15:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006112: [06:15:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006112: [06:15:33] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006112: [06:15:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006112: [06:15:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006112: [06:15:33] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006112: [06:15:33] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006112: [06:15:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006112: [06:15:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006112: [06:15:33] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006112: [06:15:33] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006112: [06:15:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006112: [06:15:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006112: [06:15:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006112: [06:15:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006112: [06:15:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006112: [06:15:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::212 RDOC 006112: [06:15:34] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 006112: [06:15:34] vk_core.cpp(2691) - Log - Timer chunk initialisation - 520.396 ms RDOC 006112: [06:15:34] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 006112: [06:15:34] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 006112: [06:15:34] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 006112: [06:15:34] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 006112: [06:15:34] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 006112: [06:15:34] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 006112: [06:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006616: [06:15:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006616: [06:15:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006616: [06:15:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006616: [06:15:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006616: [06:15:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7456 RDOC 007456: [06:15:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007456: [06:15:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007456: [06:15:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007456: [06:15:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007456: [06:15:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007456: [06:15:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007456: [06:15:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007456: [06:15:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007456: [06:15:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007456: [06:15:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007456: [06:15:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007456: [06:15:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007456: [06:15:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007456: [06:15:35] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006616: [06:15:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7456] RDOC 007456: [06:15:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000276D991E210 RDOC 007456: [06:15:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007456: [06:15:36] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007456: [06:15:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007456: [06:15:36] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007456: [06:15:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007456: [06:15:36] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000730322 RDOC 007456: [06:15:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000276D991E210 / 0x0000000000730322 RDOC 007456: [06:15:37] vk_core.cpp(1883) - Log - Starting capture RDOC 007456: [06:15:37] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 006616: [06:15:37] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007456: [06:15:37] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 007456: [06:15:37] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007456: [06:15:37] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 007456: [06:15:37] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 007456: [06:15:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689984 bytes to 120916 (0.53 %) RDOC 007456: [06:15:37] vk_core.cpp(2429) - Log - Captured Vulkan frame with 21.638855 MB capture section in 0.083906 seconds RDOC 007456: [06:15:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 007456: [06:15:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 007456: [06:15:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 006616: [06:15:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (143552 bytes) (time 1689830137) 15389 byte thumbnail RDOC 006616: [06:15:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 006616: [06:15:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006616: [06:15:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006616: [06:15:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006616: [06:15:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006616: [06:15:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006616: [06:15:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006616: [06:15:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006616: [06:15:38] vk_replay.cpp(4725) - Log - Created device. RDOC 006616: [06:15:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006616: [06:15:38] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006616: [06:15:38] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006616: [06:15:38] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006616: [06:15:38] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006616: [06:15:38] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006616: [06:15:38] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006616: [06:15:38] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006616: [06:15:38] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006616: [06:15:38] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006616: [06:15:38] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006616: [06:15:38] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006616: [06:15:38] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006616: [06:15:38] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006616: [06:15:38] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006616: [06:15:38] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006616: [06:15:38] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006616: [06:15:38] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006616: [06:15:38] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006616: [06:15:38] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006616: [06:15:38] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006616: [06:15:38] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006616: [06:15:38] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006616: [06:15:38] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006616: [06:15:38] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006616: [06:15:38] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006616: [06:15:38] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006616: [06:15:38] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006616: [06:15:38] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006616: [06:15:38] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006616: [06:15:38] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006616: [06:15:38] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006616: [06:15:38] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006616: [06:15:38] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006616: [06:15:38] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006616: [06:15:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006616: [06:15:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006616: [06:15:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006616: [06:15:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006616: [06:15:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006616: [06:15:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 006616: [06:15:39] vk_core.cpp(2691) - Log - Timer chunk initialisation - 381.061 ms RDOC 006616: [06:15:39] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 175.456 ms RDOC 006616: [06:15:40] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 148.326 ms RDOC 006616: [06:15:40] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 145.401 ms RDOC 006616: [06:15:40] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 186.024 ms RDOC 006616: [06:15:40] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 145.619 ms RDOC 006616: [06:15:40] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 109.908 ms RDOC 006616: [06:15:41] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 145.992 ms RDOC 006616: [06:15:41] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 145.193 ms RDOC 006616: [06:15:41] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 144.532 ms RDOC 006616: [06:15:41] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 146.299 ms RDOC 006616: [06:15:41] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 145.454 ms RDOC 006616: [06:15:42] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 163.280 ms RDOC 006616: [06:15:42] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 150.219 ms RDOC 006616: [06:15:42] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 116.792 ms RDOC 006616: [06:15:42] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 112.551 ms RDOC 006616: [06:15:42] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 112.309 ms RDOC 006616: [06:15:42] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 153.141 ms RDOC 006616: [06:15:43] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 158.585 ms RDOC 006616: [06:15:43] vk_pixelhistory.cpp(3787) - Log - Timer VkDebugManager::PixelHistory - 151.774 ms RDOC 006616: [06:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008324: [06:15:43] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008324: [06:15:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008324: [06:15:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008324: [06:15:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008324: [06:15:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5060 RDOC 005060: [06:15:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005060: [06:15:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005060: [06:15:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005060: [06:15:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005060: [06:15:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005060: [06:15:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005060: [06:15:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005060: [06:15:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005060: [06:15:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005060: [06:15:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005060: [06:15:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005060: [06:15:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005060: [06:15:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005060: [06:15:44] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008324: [06:15:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5060] RDOC 005060: [06:15:45] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024DD96BD670 RDOC 005060: [06:15:45] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005060: [06:15:45] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005060: [06:15:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005060: [06:15:45] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005060: [06:15:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005060: [06:15:45] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007003B6 RDOC 005060: [06:15:45] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024DD96BD670 / 0x00000000007003B6 RDOC 008324: [06:15:46] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005060: [06:15:52] vk_core.cpp(1883) - Log - Starting capture RDOC 005060: [06:15:52] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 005060: [06:15:52] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 005060: [06:15:52] resource_manager.h(1145) - Log - Preparing resource ResourceId::192 after it has been postponed. RDOC 005060: [06:15:52] resource_manager.h(1145) - Log - Preparing resource ResourceId::194 after it has been postponed. RDOC 005060: [06:15:52] resource_manager.h(1145) - Log - Preparing resource ResourceId::196 after it has been postponed. RDOC 005060: [06:15:52] vk_core.cpp(2023) - Log - Finished capture, Frame 505 RDOC 005060: [06:15:52] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 005060: [06:15:52] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 005060: [06:15:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22720 bytes to 8785 (38.67 %) RDOC 005060: [06:15:52] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.021667 MB capture section in 0.082312 seconds RDOC 005060: [06:15:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 005060: [06:15:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 005060: [06:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 008324: [06:15:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 505) (20860 bytes) (time 1689830152) 7241 byte thumbnail RDOC 008324: [06:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 008324: [06:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008324: [06:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008324: [06:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008324: [06:15:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008324: [06:15:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008324: [06:15:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008324: [06:15:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008324: [06:15:53] vk_replay.cpp(4725) - Log - Created device. RDOC 008324: [06:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008324: [06:15:53] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008324: [06:15:53] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008324: [06:15:53] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008324: [06:15:53] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008324: [06:15:53] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008324: [06:15:53] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008324: [06:15:53] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008324: [06:15:53] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008324: [06:15:53] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008324: [06:15:53] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008324: [06:15:53] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008324: [06:15:53] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008324: [06:15:53] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008324: [06:15:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008324: [06:15:53] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008324: [06:15:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008324: [06:15:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008324: [06:15:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008324: [06:15:53] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008324: [06:15:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008324: [06:15:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008324: [06:15:53] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008324: [06:15:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008324: [06:15:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008324: [06:15:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008324: [06:15:53] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008324: [06:15:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008324: [06:15:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008324: [06:15:53] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008324: [06:15:53] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008324: [06:15:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008324: [06:15:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008324: [06:15:53] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008324: [06:15:53] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008324: [06:15:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008324: [06:15:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008324: [06:15:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008324: [06:15:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008324: [06:15:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008324: [06:15:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 008324: [06:15:53] vk_core.cpp(2691) - Log - Timer chunk initialisation - 279.574 ms RDOC 008324: [06:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000100: [06:15:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 000100: [06:15:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000100: [06:15:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000100: [06:15:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000100: [06:15:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10956 RDOC 010956: [06:15:55] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010956: [06:15:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010956: [06:15:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010956: [06:15:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010956: [06:15:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010956: [06:15:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010956: [06:15:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010956: [06:15:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010956: [06:15:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010956: [06:15:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010956: [06:15:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010956: [06:15:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010956: [06:15:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010956: [06:15:55] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 000100: [06:15:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10956] RDOC 010956: [06:15:55] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000185E38A6280 RDOC 010956: [06:15:55] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010956: [06:15:55] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010956: [06:15:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010956: [06:15:55] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010956: [06:15:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010956: [06:15:55] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007103B6 RDOC 010956: [06:15:55] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000185E38A6280 / 0x00000000007103B6 RDOC 010956: [06:15:57] vk_core.cpp(1883) - Log - Starting capture RDOC 010956: [06:15:57] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 000100: [06:15:57] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010956: [06:15:57] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010956: [06:15:57] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010956: [06:15:57] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010956: [06:15:57] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010956: [06:15:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 20929 (0.59 %) RDOC 010956: [06:15:57] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.051183 seconds RDOC 010956: [06:15:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010956: [06:15:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 010956: [06:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 000100: [06:15:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30679 bytes) (time 1689830157) 5116 byte thumbnail RDOC 000100: [06:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 000100: [06:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000100: [06:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000100: [06:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000100: [06:15:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000100: [06:15:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000100: [06:15:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000100: [06:15:58] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000100: [06:15:58] vk_replay.cpp(4725) - Log - Created device. RDOC 000100: [06:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000100: [06:15:58] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 000100: [06:15:58] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000100: [06:15:58] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000100: [06:15:58] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 000100: [06:15:58] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000100: [06:15:58] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000100: [06:15:58] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 000100: [06:15:58] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 000100: [06:15:58] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 000100: [06:15:58] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000100: [06:15:58] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000100: [06:15:58] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000100: [06:15:58] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 000100: [06:15:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 000100: [06:15:58] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000100: [06:15:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000100: [06:15:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000100: [06:15:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 000100: [06:15:58] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000100: [06:15:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000100: [06:15:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 000100: [06:15:58] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000100: [06:15:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000100: [06:15:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000100: [06:15:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 000100: [06:15:58] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000100: [06:15:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000100: [06:15:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 000100: [06:15:58] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000100: [06:15:58] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000100: [06:15:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000100: [06:15:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 000100: [06:15:58] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000100: [06:15:58] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000100: [06:15:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000100: [06:15:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000100: [06:15:58] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000100: [06:15:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000100: [06:15:58] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000100: [06:16:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 18641.709 ms RDOC 000100: [06:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003592: [06:16:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003592: [06:16:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003592: [06:16:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003592: [06:16:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003592: [06:16:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5104 RDOC 005104: [06:16:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005104: [06:16:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005104: [06:16:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005104: [06:16:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005104: [06:16:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005104: [06:16:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005104: [06:16:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005104: [06:16:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005104: [06:16:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005104: [06:16:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005104: [06:16:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005104: [06:16:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005104: [06:16:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005104: [06:16:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003592: [06:16:18] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5104] RDOC 005104: [06:16:18] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025D61D965A0 RDOC 005104: [06:16:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005104: [06:16:18] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005104: [06:16:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005104: [06:16:18] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005104: [06:16:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005104: [06:16:18] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004903B0 RDOC 005104: [06:16:18] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025D61D965A0 / 0x00000000004903B0 RDOC 005104: [06:16:20] vk_core.cpp(1883) - Log - Starting capture RDOC 005104: [06:16:20] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 005104: [06:16:20] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005104: [06:16:20] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003592: [06:16:20] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005104: [06:16:20] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 005104: [06:16:20] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005104: [06:16:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21339 (0.61 %) RDOC 005104: [06:16:20] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.094394 seconds RDOC 005104: [06:16:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005104: [06:16:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 005104: [06:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 003592: [06:16:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31089 bytes) (time 1689830180) 5116 byte thumbnail RDOC 003592: [06:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 003592: [06:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003592: [06:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003592: [06:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003592: [06:16:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003592: [06:16:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003592: [06:16:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003592: [06:16:21] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003592: [06:16:21] vk_replay.cpp(4725) - Log - Created device. RDOC 003592: [06:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003592: [06:16:21] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003592: [06:16:21] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003592: [06:16:21] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003592: [06:16:21] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003592: [06:16:21] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003592: [06:16:21] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003592: [06:16:21] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003592: [06:16:21] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003592: [06:16:21] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003592: [06:16:21] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003592: [06:16:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003592: [06:16:21] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003592: [06:16:21] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003592: [06:16:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003592: [06:16:21] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003592: [06:16:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003592: [06:16:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003592: [06:16:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003592: [06:16:21] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003592: [06:16:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003592: [06:16:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003592: [06:16:21] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003592: [06:16:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003592: [06:16:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003592: [06:16:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003592: [06:16:21] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003592: [06:16:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003592: [06:16:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003592: [06:16:21] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003592: [06:16:21] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003592: [06:16:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003592: [06:16:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003592: [06:16:21] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003592: [06:16:21] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003592: [06:16:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003592: [06:16:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003592: [06:16:21] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003592: [06:16:21] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003592: [06:16:21] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003592: [06:16:21] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 003592: [06:16:21] vk_core.cpp(2691) - Log - Timer chunk initialisation - 409.013 ms RDOC 003592: [06:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008988: [06:16:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008988: [06:16:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008988: [06:16:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008988: [06:16:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008988: [06:16:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5200 RDOC 005200: [06:16:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005200: [06:16:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005200: [06:16:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005200: [06:16:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005200: [06:16:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005200: [06:16:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005200: [06:16:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005200: [06:16:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005200: [06:16:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005200: [06:16:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005200: [06:16:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005200: [06:16:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005200: [06:16:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005200: [06:16:23] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008988: [06:16:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5200] RDOC 005200: [06:16:23] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020B0DCC7C20 RDOC 005200: [06:16:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005200: [06:16:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005200: [06:16:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005200: [06:16:24] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005200: [06:16:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005200: [06:16:24] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007303B6 RDOC 005200: [06:16:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020B0DCC7C20 / 0x00000000007303B6 RDOC 005200: [06:16:25] vk_core.cpp(1883) - Log - Starting capture RDOC 005200: [06:16:25] resource_manager.h(1469) - Log - Preparing up to 16 potentially dirty resources RDOC 008988: [06:16:25] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005200: [06:16:25] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 005200: [06:16:25] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005200: [06:16:25] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 38 referenced resources RDOC 005200: [06:16:25] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 005200: [06:16:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33586112 bytes to 146984 (0.44 %) RDOC 005200: [06:16:25] vk_core.cpp(2429) - Log - Captured Vulkan frame with 32.030212 MB capture section in 0.115590 seconds RDOC 005200: [06:16:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 005200: [06:16:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 005200: [06:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 008988: [06:16:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (157250 bytes) (time 1689830185) 5798 byte thumbnail RDOC 008988: [06:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 008988: [06:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008988: [06:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008988: [06:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008988: [06:16:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008988: [06:16:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008988: [06:16:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008988: [06:16:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008988: [06:16:26] vk_replay.cpp(4725) - Log - Created device. RDOC 008988: [06:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008988: [06:16:26] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008988: [06:16:26] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008988: [06:16:26] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008988: [06:16:26] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008988: [06:16:26] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008988: [06:16:26] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008988: [06:16:26] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008988: [06:16:26] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008988: [06:16:26] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008988: [06:16:26] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008988: [06:16:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008988: [06:16:26] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008988: [06:16:26] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008988: [06:16:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008988: [06:16:26] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008988: [06:16:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008988: [06:16:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008988: [06:16:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008988: [06:16:26] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008988: [06:16:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008988: [06:16:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008988: [06:16:26] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008988: [06:16:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008988: [06:16:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008988: [06:16:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008988: [06:16:26] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008988: [06:16:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008988: [06:16:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008988: [06:16:26] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008988: [06:16:26] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008988: [06:16:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008988: [06:16:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008988: [06:16:26] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008988: [06:16:26] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008988: [06:16:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008988: [06:16:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008988: [06:16:27] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008988: [06:16:27] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008988: [06:16:27] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008988: [06:16:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::169 RDOC 008988: [06:16:27] vk_core.cpp(2691) - Log - Timer chunk initialisation - 435.477 ms RDOC 008988: [06:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004028: [06:16:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 004028: [06:16:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004028: [06:16:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004028: [06:16:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004028: [06:16:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1400 RDOC 001400: [06:16:28] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001400: [06:16:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001400: [06:16:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001400: [06:16:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001400: [06:16:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001400: [06:16:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001400: [06:16:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001400: [06:16:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001400: [06:16:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001400: [06:16:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001400: [06:16:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001400: [06:16:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001400: [06:16:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001400: [06:16:28] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004028: [06:16:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1400] RDOC 001400: [06:16:29] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002443FBED960 RDOC 001400: [06:16:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001400: [06:16:29] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001400: [06:16:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001400: [06:16:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001400: [06:16:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001400: [06:16:29] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007403B6 RDOC 001400: [06:16:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002443FBED960 / 0x00000000007403B6 RDOC 004028: [06:16:30] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004028: [06:16:30] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001400: [06:16:31] vk_core.cpp(1883) - Log - Starting capture RDOC 001400: [06:16:31] resource_manager.h(1469) - Log - Preparing up to 14 potentially dirty resources RDOC 001400: [06:16:31] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 001400: [06:16:32] vk_core.cpp(2023) - Log - Finished capture, Frame 200 RDOC 001400: [06:16:32] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 001400: [06:16:32] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 001400: [06:16:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603968 bytes to 60391 (0.57 %) RDOC 001400: [06:16:32] vk_core.cpp(2429) - Log - Captured Vulkan frame with 10.112732 MB capture section in 0.351862 seconds RDOC 001400: [06:16:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 001400: [06:16:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 001400: [06:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 004028: [06:16:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (73806 bytes) (time 1689830192) 7788 byte thumbnail RDOC 004028: [06:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 004028: [06:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004028: [06:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004028: [06:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004028: [06:16:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004028: [06:16:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004028: [06:16:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004028: [06:16:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004028: [06:16:33] vk_replay.cpp(4725) - Log - Created device. RDOC 004028: [06:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004028: [06:16:33] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004028: [06:16:33] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004028: [06:16:33] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004028: [06:16:33] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004028: [06:16:33] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004028: [06:16:33] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004028: [06:16:33] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004028: [06:16:33] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004028: [06:16:33] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004028: [06:16:33] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004028: [06:16:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004028: [06:16:33] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004028: [06:16:33] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004028: [06:16:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004028: [06:16:33] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004028: [06:16:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004028: [06:16:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004028: [06:16:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004028: [06:16:33] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004028: [06:16:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004028: [06:16:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004028: [06:16:33] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004028: [06:16:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004028: [06:16:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004028: [06:16:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004028: [06:16:33] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004028: [06:16:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004028: [06:16:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004028: [06:16:33] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004028: [06:16:33] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004028: [06:16:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004028: [06:16:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004028: [06:16:33] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004028: [06:16:33] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004028: [06:16:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004028: [06:16:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004028: [06:16:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004028: [06:16:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004028: [06:16:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004028: [06:16:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 004028: [06:16:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5403 RDOC 004028: [06:16:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 004028: [06:16:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 004028: [06:16:33] vk_core.cpp(2691) - Log - Timer chunk initialisation - 314.185 ms RDOC 004028: [06:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006528: [06:16:34] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 006528: [06:16:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006528: [06:16:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006528: [06:16:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006528: [06:16:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1752 RDOC 001752: [06:16:35] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001752: [06:16:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001752: [06:16:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001752: [06:16:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001752: [06:16:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001752: [06:16:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001752: [06:16:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001752: [06:16:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001752: [06:16:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001752: [06:16:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001752: [06:16:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001752: [06:16:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001752: [06:16:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001752: [06:16:35] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 006528: [06:16:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1752] RDOC 001752: [06:16:35] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001ABEFB63E60 RDOC 001752: [06:16:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001752: [06:16:35] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001752: [06:16:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001752: [06:16:36] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001752: [06:16:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001752: [06:16:36] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007503B6 RDOC 001752: [06:16:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001ABEFB63E60 / 0x00000000007503B6 RDOC 001752: [06:16:37] vk_core.cpp(1883) - Log - Starting capture RDOC 001752: [06:16:37] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 006528: [06:16:37] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001752: [06:16:37] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001752: [06:16:37] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001752: [06:16:37] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 001752: [06:16:37] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 001752: [06:16:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081536 bytes to 157077 (0.42 %) RDOC 001752: [06:16:37] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.363708 MB capture section in 0.092387 seconds RDOC 001752: [06:16:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001752: [06:16:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 001752: [06:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 006528: [06:16:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (166827 bytes) (time 1689830197) 5116 byte thumbnail RDOC 006528: [06:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 006528: [06:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006528: [06:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006528: [06:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006528: [06:16:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006528: [06:16:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006528: [06:16:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006528: [06:16:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006528: [06:16:38] vk_replay.cpp(4725) - Log - Created device. RDOC 006528: [06:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006528: [06:16:38] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006528: [06:16:38] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006528: [06:16:38] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006528: [06:16:38] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006528: [06:16:38] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006528: [06:16:38] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006528: [06:16:38] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006528: [06:16:38] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006528: [06:16:38] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006528: [06:16:38] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006528: [06:16:38] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006528: [06:16:38] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006528: [06:16:38] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006528: [06:16:38] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006528: [06:16:38] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006528: [06:16:38] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006528: [06:16:38] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006528: [06:16:38] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006528: [06:16:38] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006528: [06:16:38] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006528: [06:16:38] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006528: [06:16:38] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006528: [06:16:38] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006528: [06:16:38] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006528: [06:16:38] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006528: [06:16:38] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006528: [06:16:38] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006528: [06:16:38] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006528: [06:16:38] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006528: [06:16:38] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006528: [06:16:38] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006528: [06:16:38] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006528: [06:16:38] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006528: [06:16:38] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006528: [06:16:38] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006528: [06:16:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006528: [06:16:38] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006528: [06:16:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006528: [06:16:38] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006528: [06:16:38] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 006528: [06:16:38] vk_core.cpp(2691) - Log - Timer chunk initialisation - 329.876 ms RDOC 006528: [06:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001800: [06:16:39] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 001800: [06:16:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001800: [06:16:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001800: [06:16:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001800: [06:16:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7396 RDOC 007396: [06:16:40] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007396: [06:16:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007396: [06:16:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007396: [06:16:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007396: [06:16:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007396: [06:16:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007396: [06:16:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007396: [06:16:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007396: [06:16:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007396: [06:16:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007396: [06:16:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007396: [06:16:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007396: [06:16:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007396: [06:16:40] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 001800: [06:16:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7396] RDOC 007396: [06:16:40] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001E71A05C340 RDOC 007396: [06:16:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007396: [06:16:40] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007396: [06:16:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007396: [06:16:41] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007396: [06:16:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007396: [06:16:41] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007603B6 RDOC 007396: [06:16:41] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001E71A05C340 / 0x00000000007603B6 RDOC 007396: [06:16:42] vk_core.cpp(1883) - Log - Starting capture RDOC 007396: [06:16:42] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 001800: [06:16:42] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007396: [06:16:42] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007396: [06:16:42] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007396: [06:16:42] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 007396: [06:16:42] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007396: [06:16:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517376 bytes to 19554 (0.56 %) RDOC 007396: [06:16:42] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.354431 MB capture section in 0.066029 seconds RDOC 007396: [06:16:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007396: [06:16:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 007396: [06:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 001800: [06:16:42] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (29304 bytes) (time 1689830202) 5116 byte thumbnail RDOC 001800: [06:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 001800: [06:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001800: [06:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001800: [06:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001800: [06:16:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001800: [06:16:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001800: [06:16:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001800: [06:16:43] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001800: [06:16:43] vk_replay.cpp(4725) - Log - Created device. RDOC 001800: [06:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001800: [06:16:43] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001800: [06:16:43] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001800: [06:16:43] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001800: [06:16:43] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001800: [06:16:43] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001800: [06:16:43] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001800: [06:16:43] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001800: [06:16:43] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001800: [06:16:43] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001800: [06:16:43] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001800: [06:16:43] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001800: [06:16:43] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001800: [06:16:43] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001800: [06:16:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001800: [06:16:43] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001800: [06:16:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001800: [06:16:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001800: [06:16:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001800: [06:16:43] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001800: [06:16:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001800: [06:16:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001800: [06:16:43] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001800: [06:16:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001800: [06:16:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001800: [06:16:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001800: [06:16:43] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001800: [06:16:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001800: [06:16:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001800: [06:16:43] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001800: [06:16:43] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001800: [06:16:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001800: [06:16:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001800: [06:16:43] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001800: [06:16:43] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001800: [06:16:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001800: [06:16:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001800: [06:16:43] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001800: [06:16:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001800: [06:16:43] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001800: [06:16:44] vk_core.cpp(2691) - Log - Timer chunk initialisation - 335.885 ms RDOC 001800: [06:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005648: [06:16:44] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005648: [06:16:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005648: [06:16:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005648: [06:16:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005648: [06:16:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10116 RDOC 010116: [06:16:45] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010116: [06:16:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010116: [06:16:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010116: [06:16:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010116: [06:16:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010116: [06:16:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010116: [06:16:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010116: [06:16:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010116: [06:16:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010116: [06:16:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010116: [06:16:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010116: [06:16:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010116: [06:16:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010116: [06:16:45] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005648: [06:16:45] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10116] RDOC 010116: [06:16:46] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022A7B04B7B0 RDOC 010116: [06:16:46] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010116: [06:16:46] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010116: [06:16:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010116: [06:16:46] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010116: [06:16:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010116: [06:16:46] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007B0322 RDOC 010116: [06:16:46] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022A7B04B7B0 / 0x00000000007B0322 RDOC 010116: [06:16:47] vk_core.cpp(1883) - Log - Starting capture RDOC 010116: [06:16:47] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 005648: [06:16:47] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010116: [06:16:47] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010116: [06:16:47] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010116: [06:16:47] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 010116: [06:16:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010116: [06:16:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441984 bytes to 35581 (0.65 %) RDOC 010116: [06:16:47] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.189880 MB capture section in 0.066611 seconds RDOC 010116: [06:16:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 010116: [06:16:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 010116: [06:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 005648: [06:16:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (48559 bytes) (time 1689830207) 7826 byte thumbnail RDOC 005648: [06:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 005648: [06:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005648: [06:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005648: [06:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005648: [06:16:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005648: [06:16:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005648: [06:16:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005648: [06:16:48] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005648: [06:16:48] vk_replay.cpp(4725) - Log - Created device. RDOC 005648: [06:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005648: [06:16:48] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005648: [06:16:48] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005648: [06:16:48] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005648: [06:16:48] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005648: [06:16:48] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005648: [06:16:48] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005648: [06:16:48] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005648: [06:16:48] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005648: [06:16:48] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005648: [06:16:48] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005648: [06:16:48] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005648: [06:16:48] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005648: [06:16:48] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005648: [06:16:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005648: [06:16:48] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005648: [06:16:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005648: [06:16:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005648: [06:16:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005648: [06:16:48] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005648: [06:16:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005648: [06:16:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005648: [06:16:48] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005648: [06:16:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005648: [06:16:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005648: [06:16:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005648: [06:16:48] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005648: [06:16:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005648: [06:16:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005648: [06:16:48] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005648: [06:16:48] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005648: [06:16:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005648: [06:16:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005648: [06:16:48] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005648: [06:16:48] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005648: [06:16:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005648: [06:16:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005648: [06:16:48] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005648: [06:16:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005648: [06:16:48] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005648: [06:16:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 005648: [06:16:49] vk_core.cpp(2691) - Log - Timer chunk initialisation - 310.180 ms RDOC 005648: [06:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009872: [06:16:54] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009872: [06:16:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009872: [06:16:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009872: [06:16:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009872: [06:16:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11452 RDOC 011452: [06:16:55] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011452: [06:16:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011452: [06:16:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011452: [06:16:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011452: [06:16:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011452: [06:16:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011452: [06:16:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011452: [06:16:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011452: [06:16:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011452: [06:16:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011452: [06:16:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011452: [06:16:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011452: [06:16:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011452: [06:16:55] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 009872: [06:16:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11452] RDOC 011452: [06:16:55] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F6A64DFB90 RDOC 011452: [06:16:55] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011452: [06:16:55] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011452: [06:16:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011452: [06:16:56] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011452: [06:16:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011452: [06:16:56] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007803B6 RDOC 011452: [06:16:56] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F6A64DFB90 / 0x00000000007803B6 RDOC 011452: [06:16:57] vk_core.cpp(1883) - Log - Starting capture RDOC 011452: [06:16:57] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 009872: [06:16:57] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011452: [06:16:57] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011452: [06:16:57] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011452: [06:16:57] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 011452: [06:16:57] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011452: [06:16:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4002112 bytes to 26460 (0.66 %) RDOC 011452: [06:16:57] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.816711 MB capture section in 0.083953 seconds RDOC 011452: [06:16:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011452: [06:16:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 011452: [06:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 009872: [06:16:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (37601 bytes) (time 1689830217) 6656 byte thumbnail RDOC 009872: [06:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 009872: [06:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009872: [06:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009872: [06:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009872: [06:16:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009872: [06:16:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009872: [06:16:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009872: [06:16:58] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009872: [06:16:58] vk_replay.cpp(4725) - Log - Created device. RDOC 009872: [06:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009872: [06:16:58] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009872: [06:16:58] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009872: [06:16:58] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009872: [06:16:58] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009872: [06:16:58] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009872: [06:16:58] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009872: [06:16:58] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009872: [06:16:58] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009872: [06:16:58] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009872: [06:16:58] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009872: [06:16:58] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009872: [06:16:58] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009872: [06:16:58] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009872: [06:16:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009872: [06:16:58] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009872: [06:16:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009872: [06:16:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009872: [06:16:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009872: [06:16:58] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009872: [06:16:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009872: [06:16:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009872: [06:16:58] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009872: [06:16:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009872: [06:16:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009872: [06:16:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009872: [06:16:58] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009872: [06:16:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009872: [06:16:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009872: [06:16:58] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009872: [06:16:58] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009872: [06:16:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009872: [06:16:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009872: [06:16:58] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009872: [06:16:58] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009872: [06:16:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009872: [06:16:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009872: [06:16:58] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009872: [06:16:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009872: [06:16:58] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009872: [06:16:58] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 009872: [06:16:58] vk_core.cpp(2691) - Log - Timer chunk initialisation - 291.890 ms RDOC 009872: [06:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 008020: [06:16:59] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008020: [06:16:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008020: [06:17:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008020: [06:17:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008020: [06:17:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7056 RDOC 007056: [06:17:00] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 007056: [06:17:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007056: [06:17:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007056: [06:17:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007056: [06:17:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007056: [06:17:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007056: [06:17:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007056: [06:17:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007056: [06:17:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007056: [06:17:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007056: [06:17:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007056: [06:17:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007056: [06:17:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007056: [06:17:00] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008020: [06:17:00] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7056] RDOC 007056: [06:17:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F6AD9156F0 RDOC 007056: [06:17:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007056: [06:17:01] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007056: [06:17:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007056: [06:17:01] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007056: [06:17:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007056: [06:17:01] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007903B6 RDOC 007056: [06:17:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F6AD9156F0 / 0x00000000007903B6 RDOC 008020: [06:17:03] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007056: [06:17:03] vk_core.cpp(1883) - Log - Starting capture RDOC 007056: [06:17:03] resource_manager.h(1469) - Log - Preparing up to 22 potentially dirty resources RDOC 007056: [06:17:03] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 007056: [06:17:03] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007056: [06:17:03] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 007056: [06:17:03] resource_manager.h(1642) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 007056: [06:17:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936960 bytes to 337471 (0.77 %) RDOC 007056: [06:17:03] vk_core.cpp(2429) - Log - Captured Vulkan frame with 41.901550 MB capture section in 0.107150 seconds RDOC 007056: [06:17:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007056: [06:17:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007056: [06:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008020: [06:17:04] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (344126 bytes) (time 1689830223) 2526 byte thumbnail RDOC 008020: [06:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008020: [06:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008020: [06:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008020: [06:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008020: [06:17:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008020: [06:17:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008020: [06:17:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008020: [06:17:05] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008020: [06:17:05] vk_replay.cpp(4725) - Log - Created device. RDOC 008020: [06:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008020: [06:17:05] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008020: [06:17:05] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008020: [06:17:05] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008020: [06:17:05] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008020: [06:17:05] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008020: [06:17:05] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008020: [06:17:05] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008020: [06:17:05] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008020: [06:17:05] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008020: [06:17:05] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008020: [06:17:05] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008020: [06:17:05] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008020: [06:17:05] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008020: [06:17:05] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008020: [06:17:05] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [06:17:05] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [06:17:05] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008020: [06:17:05] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008020: [06:17:05] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [06:17:05] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [06:17:05] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008020: [06:17:05] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [06:17:05] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [06:17:05] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008020: [06:17:05] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008020: [06:17:05] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [06:17:05] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [06:17:05] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008020: [06:17:05] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008020: [06:17:05] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008020: [06:17:05] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008020: [06:17:05] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008020: [06:17:05] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008020: [06:17:05] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008020: [06:17:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008020: [06:17:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008020: [06:17:05] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008020: [06:17:05] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008020: [06:17:05] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008020: [06:17:05] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 008020: [06:17:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1126.790 ms RDOC 008020: [06:17:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:11] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:17:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:17:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:17] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:17:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:17] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 008020: [06:17:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:50] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:17:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:51] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:17:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:51] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:17:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:52] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 008020: [06:17:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:53] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 008020: [06:17:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:53] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:17:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:17:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:01] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 008020: [06:18:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:04] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:18:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:04] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:18:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:15] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008020: [06:18:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008020: [06:18:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 008020: [06:18:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:18:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008020: [06:19:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:19:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 008020: [06:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000372: [06:20:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 000372: [06:20:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000372: [06:20:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000372: [06:20:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000372: [06:20:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9888 RDOC 009888: [06:20:07] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009888: [06:20:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009888: [06:20:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009888: [06:20:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009888: [06:20:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009888: [06:20:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009888: [06:20:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009888: [06:20:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009888: [06:20:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009888: [06:20:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009888: [06:20:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009888: [06:20:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009888: [06:20:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009888: [06:20:07] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 000372: [06:20:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9888] RDOC 009888: [06:20:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000243C85BE700 RDOC 009888: [06:20:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009888: [06:20:08] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009888: [06:20:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009888: [06:20:08] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009888: [06:20:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009888: [06:20:08] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006003AE RDOC 009888: [06:20:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000243C85BE700 / 0x00000000006003AE RDOC 009888: [06:20:11] vk_core.cpp(1883) - Log - Starting capture RDOC 009888: [06:20:11] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 000372: [06:20:11] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000372: [06:20:11] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009888: [06:20:11] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009888: [06:20:11] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009888: [06:20:11] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 009888: [06:20:12] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009888: [06:20:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446848 bytes to 32527 (0.60 %) RDOC 009888: [06:20:12] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.194519 MB capture section in 0.160898 seconds RDOC 009888: [06:20:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 009888: [06:20:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 009888: [06:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 000372: [06:20:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (43445 bytes) (time 1689830412) 6438 byte thumbnail RDOC 000372: [06:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 000372: [06:20:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000372: [06:20:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000372: [06:20:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000372: [06:20:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000372: [06:20:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000372: [06:20:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000372: [06:20:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000372: [06:20:13] vk_replay.cpp(4725) - Log - Created device. RDOC 000372: [06:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000372: [06:20:13] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 000372: [06:20:13] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000372: [06:20:13] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000372: [06:20:13] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 000372: [06:20:13] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000372: [06:20:13] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000372: [06:20:13] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 000372: [06:20:13] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 000372: [06:20:13] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 000372: [06:20:13] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000372: [06:20:13] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000372: [06:20:13] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000372: [06:20:13] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 000372: [06:20:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 000372: [06:20:13] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [06:20:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [06:20:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000372: [06:20:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 000372: [06:20:13] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [06:20:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [06:20:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 000372: [06:20:13] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [06:20:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [06:20:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000372: [06:20:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 000372: [06:20:13] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [06:20:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [06:20:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 000372: [06:20:13] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000372: [06:20:13] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000372: [06:20:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000372: [06:20:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 000372: [06:20:13] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000372: [06:20:13] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000372: [06:20:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000372: [06:20:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000372: [06:20:14] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000372: [06:20:14] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000372: [06:20:14] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000372: [06:20:14] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 000372: [06:20:14] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1388.786 ms RDOC 000372: [06:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008848: [06:20:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 008848: [06:20:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008848: [06:20:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008848: [06:20:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008848: [06:20:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1216 RDOC 001216: [06:20:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001216: [06:20:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001216: [06:20:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001216: [06:20:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001216: [06:20:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001216: [06:20:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001216: [06:20:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001216: [06:20:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001216: [06:20:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001216: [06:20:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001216: [06:20:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001216: [06:20:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001216: [06:20:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001216: [06:20:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 008848: [06:20:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1216] RDOC 001216: [06:20:20] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C897E87490 RDOC 001216: [06:20:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001216: [06:20:20] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001216: [06:20:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001216: [06:20:21] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001216: [06:20:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001216: [06:20:21] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A403B2 RDOC 001216: [06:20:21] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C897E87490 / 0x0000000000A403B2 RDOC 001216: [06:20:24] vk_core.cpp(1883) - Log - Starting capture RDOC 001216: [06:20:24] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 001216: [06:20:24] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001216: [06:20:24] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008848: [06:20:24] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001216: [06:20:24] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 001216: [06:20:24] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001216: [06:20:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21214 (0.60 %) RDOC 001216: [06:20:24] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.126203 seconds RDOC 001216: [06:20:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001216: [06:20:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001216: [06:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008848: [06:20:24] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30964 bytes) (time 1689830424) 5116 byte thumbnail RDOC 008848: [06:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008848: [06:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008848: [06:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008848: [06:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008848: [06:20:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008848: [06:20:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008848: [06:20:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008848: [06:20:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008848: [06:20:26] vk_replay.cpp(4725) - Log - Created device. RDOC 008848: [06:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008848: [06:20:26] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008848: [06:20:26] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008848: [06:20:26] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008848: [06:20:26] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008848: [06:20:26] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008848: [06:20:26] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008848: [06:20:26] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008848: [06:20:26] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008848: [06:20:26] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008848: [06:20:26] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008848: [06:20:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008848: [06:20:26] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008848: [06:20:26] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008848: [06:20:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008848: [06:20:26] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [06:20:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [06:20:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008848: [06:20:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008848: [06:20:26] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [06:20:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [06:20:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008848: [06:20:26] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [06:20:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [06:20:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008848: [06:20:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008848: [06:20:26] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008848: [06:20:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008848: [06:20:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008848: [06:20:26] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008848: [06:20:26] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008848: [06:20:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008848: [06:20:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008848: [06:20:26] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008848: [06:20:26] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008848: [06:20:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008848: [06:20:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008848: [06:20:26] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008848: [06:20:27] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008848: [06:20:27] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008848: [06:20:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 008848: [06:20:28] vk_core.cpp(2691) - Log - Timer chunk initialisation - 2005.626 ms RDOC 008848: [06:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007036: [06:20:47] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007036: [06:20:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007036: [06:20:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007036: [06:20:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007036: [06:20:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3216 RDOC 003216: [06:20:49] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 003216: [06:20:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003216: [06:20:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003216: [06:20:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003216: [06:20:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003216: [06:20:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003216: [06:20:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003216: [06:20:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003216: [06:20:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003216: [06:20:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003216: [06:20:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003216: [06:20:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003216: [06:20:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003216: [06:20:49] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 007036: [06:20:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3216] RDOC 003216: [06:20:50] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000017FD8FC2040 RDOC 003216: [06:20:50] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003216: [06:20:50] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003216: [06:20:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003216: [06:20:51] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003216: [06:20:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003216: [06:20:51] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009A03B4 RDOC 003216: [06:20:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000017FD8FC2040 / 0x00000000009A03B4 RDOC 007036: [06:20:55] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003216: [06:20:55] vk_core.cpp(1883) - Log - Starting capture RDOC 003216: [06:20:55] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 007036: [06:20:55] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003216: [06:20:55] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003216: [06:20:55] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003216: [06:20:55] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 003216: [06:20:55] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003216: [06:20:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078912 bytes to 156314 (0.42 %) RDOC 003216: [06:20:55] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.361206 MB capture section in 0.163080 seconds RDOC 003216: [06:20:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003216: [06:20:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 003216: [06:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 007036: [06:20:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (166064 bytes) (time 1689830455) 5116 byte thumbnail RDOC 007036: [06:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 007036: [06:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007036: [06:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007036: [06:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007036: [06:20:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007036: [06:20:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007036: [06:20:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007036: [06:20:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007036: [06:20:56] vk_replay.cpp(4725) - Log - Created device. RDOC 007036: [06:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007036: [06:20:56] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007036: [06:20:56] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007036: [06:20:56] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007036: [06:20:56] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007036: [06:20:56] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007036: [06:20:56] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007036: [06:20:56] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007036: [06:20:56] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007036: [06:20:56] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007036: [06:20:56] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007036: [06:20:56] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007036: [06:20:56] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007036: [06:20:56] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007036: [06:20:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007036: [06:20:56] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007036: [06:20:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007036: [06:20:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007036: [06:20:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007036: [06:20:56] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007036: [06:20:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007036: [06:20:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007036: [06:20:56] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007036: [06:20:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007036: [06:20:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007036: [06:20:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007036: [06:20:56] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007036: [06:20:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007036: [06:20:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007036: [06:20:56] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007036: [06:20:56] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007036: [06:20:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007036: [06:20:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007036: [06:20:56] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007036: [06:20:56] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007036: [06:20:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007036: [06:20:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007036: [06:20:57] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007036: [06:20:57] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007036: [06:20:57] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007036: [06:20:57] vk_core.cpp(2691) - Log - Timer chunk initialisation - 476.924 ms RDOC 007036: [06:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010052: [06:20:57] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010052: [06:20:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010052: [06:20:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010052: [06:20:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010052: [06:20:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10216 RDOC 010216: [06:20:58] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010216: [06:20:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010216: [06:20:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010216: [06:20:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010216: [06:20:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010216: [06:20:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010216: [06:20:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010216: [06:20:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010216: [06:20:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010216: [06:20:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010216: [06:20:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010216: [06:20:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010216: [06:20:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010216: [06:20:58] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010052: [06:20:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10216] RDOC 010216: [06:20:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C702C861D0 RDOC 010216: [06:20:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010216: [06:20:58] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010216: [06:20:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010216: [06:20:58] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010216: [06:20:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010216: [06:20:58] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000810322 RDOC 010216: [06:20:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C702C861D0 / 0x0000000000810322 RDOC 010216: [06:20:59] vk_core.cpp(1883) - Log - Starting capture RDOC 010216: [06:20:59] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 010216: [06:20:59] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010216: [06:20:59] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010052: [06:20:59] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010216: [06:20:59] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 010216: [06:20:59] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010216: [06:20:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21393 (0.61 %) RDOC 010216: [06:20:59] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.071512 seconds RDOC 010216: [06:20:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010216: [06:20:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010216: [06:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010052: [06:20:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31143 bytes) (time 1689830459) 5116 byte thumbnail RDOC 010052: [06:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010052: [06:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [06:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [06:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [06:21:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010052: [06:21:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010052: [06:21:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010052: [06:21:00] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010052: [06:21:00] vk_replay.cpp(4725) - Log - Created device. RDOC 010052: [06:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [06:21:00] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010052: [06:21:00] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010052: [06:21:00] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010052: [06:21:00] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010052: [06:21:00] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010052: [06:21:00] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010052: [06:21:00] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010052: [06:21:00] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010052: [06:21:00] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010052: [06:21:00] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010052: [06:21:00] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010052: [06:21:00] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010052: [06:21:00] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010052: [06:21:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010052: [06:21:00] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010052: [06:21:00] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010052: [06:21:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010052: [06:21:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010052: [06:21:00] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010052: [06:21:00] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010052: [06:21:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010052: [06:21:00] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010052: [06:21:00] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010052: [06:21:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010052: [06:21:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010052: [06:21:00] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010052: [06:21:00] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010052: [06:21:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010052: [06:21:00] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010052: [06:21:00] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010052: [06:21:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010052: [06:21:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010052: [06:21:00] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010052: [06:21:00] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010052: [06:21:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010052: [06:21:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010052: [06:21:00] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010052: [06:21:00] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010052: [06:21:00] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010052: [06:21:00] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010052: [06:21:00] vk_core.cpp(2691) - Log - Timer chunk initialisation - 219.264 ms RDOC 010052: [06:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010052: [06:21:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3844 (0.11 %) RDOC 010052: [06:21:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010052: [06:21:01] vk_core.cpp(2691) - Log - Timer chunk initialisation - 12.350 ms RDOC 010052: [06:21:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3844 (0.11 %) RDOC 010052: [06:21:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 010052: [06:21:01] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 010052: [06:21:01] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 010052: [06:21:01] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 010052: [06:21:01] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::249! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::249! RDOC 010052: [06:21:01] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::249) RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000475! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000475! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000675! RDOC 010052: [06:21:01] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000675! RDOC 010052: [06:21:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010052: [06:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005400: [06:21:01] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 005400: [06:21:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005400: [06:21:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005400: [06:21:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005400: [06:21:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9152 RDOC 009152: [06:21:02] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009152: [06:21:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009152: [06:21:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009152: [06:21:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009152: [06:21:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009152: [06:21:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009152: [06:21:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009152: [06:21:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009152: [06:21:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009152: [06:21:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009152: [06:21:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009152: [06:21:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009152: [06:21:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009152: [06:21:02] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 005400: [06:21:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9152] RDOC 009152: [06:21:02] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C5FC94E8E0 RDOC 009152: [06:21:02] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009152: [06:21:02] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009152: [06:21:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009152: [06:21:02] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009152: [06:21:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009152: [06:21:02] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007E03B6 RDOC 009152: [06:21:02] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C5FC94E8E0 / 0x00000000007E03B6 RDOC 009152: [06:21:03] vk_core.cpp(1883) - Log - Starting capture RDOC 009152: [06:21:03] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 009152: [06:21:03] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009152: [06:21:03] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005400: [06:21:03] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009152: [06:21:03] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 009152: [06:21:03] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009152: [06:21:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523008 bytes to 21523 (0.61 %) RDOC 009152: [06:21:03] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359802 MB capture section in 0.056357 seconds RDOC 009152: [06:21:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 009152: [06:21:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 009152: [06:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 005400: [06:21:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35275 bytes) (time 1689830463) 9075 byte thumbnail RDOC 005400: [06:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 005400: [06:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005400: [06:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005400: [06:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005400: [06:21:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005400: [06:21:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005400: [06:21:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005400: [06:21:04] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005400: [06:21:04] vk_replay.cpp(4725) - Log - Created device. RDOC 005400: [06:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005400: [06:21:04] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005400: [06:21:04] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005400: [06:21:04] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005400: [06:21:04] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005400: [06:21:04] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005400: [06:21:04] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005400: [06:21:04] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005400: [06:21:04] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005400: [06:21:04] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005400: [06:21:04] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005400: [06:21:04] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005400: [06:21:04] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005400: [06:21:04] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005400: [06:21:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005400: [06:21:04] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005400: [06:21:04] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005400: [06:21:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005400: [06:21:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005400: [06:21:04] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005400: [06:21:04] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005400: [06:21:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005400: [06:21:04] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005400: [06:21:04] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005400: [06:21:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005400: [06:21:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005400: [06:21:04] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005400: [06:21:04] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005400: [06:21:04] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005400: [06:21:04] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005400: [06:21:04] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005400: [06:21:04] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005400: [06:21:04] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005400: [06:21:04] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005400: [06:21:04] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005400: [06:21:04] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005400: [06:21:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005400: [06:21:04] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005400: [06:21:04] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005400: [06:21:04] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005400: [06:21:04] vk_core.cpp(2691) - Log - Timer chunk initialisation - 293.099 ms RDOC 005400: [06:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012264: [06:21:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 012264: [06:21:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012264: [06:21:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012264: [06:21:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012264: [06:21:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11068 RDOC 011068: [06:21:05] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011068: [06:21:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011068: [06:21:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011068: [06:21:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011068: [06:21:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011068: [06:21:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011068: [06:21:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011068: [06:21:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011068: [06:21:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011068: [06:21:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011068: [06:21:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011068: [06:21:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011068: [06:21:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011068: [06:21:05] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 012264: [06:21:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11068] RDOC 011068: [06:21:06] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002D2555538C0 RDOC 011068: [06:21:06] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011068: [06:21:06] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011068: [06:21:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011068: [06:21:06] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011068: [06:21:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011068: [06:21:06] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000520208 RDOC 011068: [06:21:06] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002D2555538C0 / 0x0000000000520208 RDOC 011068: [06:21:07] vk_core.cpp(1883) - Log - Starting capture RDOC 011068: [06:21:07] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 011068: [06:21:07] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011068: [06:21:07] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011068: [06:21:07] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 012264: [06:21:07] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011068: [06:21:07] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011068: [06:21:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3528896 bytes to 22538 (0.64 %) RDOC 011068: [06:21:07] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365417 MB capture section in 0.065523 seconds RDOC 011068: [06:21:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011068: [06:21:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 011068: [06:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 012264: [06:21:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32288 bytes) (time 1689830467) 5116 byte thumbnail RDOC 012264: [06:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 012264: [06:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012264: [06:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012264: [06:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012264: [06:21:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012264: [06:21:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012264: [06:21:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012264: [06:21:08] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012264: [06:21:08] vk_replay.cpp(4725) - Log - Created device. RDOC 012264: [06:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012264: [06:21:08] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012264: [06:21:08] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012264: [06:21:08] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012264: [06:21:08] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012264: [06:21:08] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012264: [06:21:08] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012264: [06:21:08] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012264: [06:21:08] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012264: [06:21:08] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012264: [06:21:08] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012264: [06:21:08] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012264: [06:21:08] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012264: [06:21:08] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012264: [06:21:08] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012264: [06:21:08] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012264: [06:21:08] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012264: [06:21:08] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012264: [06:21:08] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012264: [06:21:08] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012264: [06:21:08] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012264: [06:21:08] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012264: [06:21:08] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012264: [06:21:08] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012264: [06:21:08] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012264: [06:21:08] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012264: [06:21:08] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012264: [06:21:08] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012264: [06:21:08] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012264: [06:21:08] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012264: [06:21:08] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012264: [06:21:08] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012264: [06:21:08] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012264: [06:21:08] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012264: [06:21:08] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012264: [06:21:08] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012264: [06:21:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012264: [06:21:08] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012264: [06:21:08] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012264: [06:21:08] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012264: [06:21:08] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 012264: [06:21:08] vk_core.cpp(2691) - Log - Timer chunk initialisation - 222.058 ms RDOC 012264: [06:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010600: [06:21:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010600: [06:21:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010600: [06:21:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010600: [06:21:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010600: [06:21:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9004 RDOC 009004: [06:21:09] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 009004: [06:21:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009004: [06:21:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009004: [06:21:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009004: [06:21:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009004: [06:21:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009004: [06:21:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009004: [06:21:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009004: [06:21:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009004: [06:21:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009004: [06:21:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009004: [06:21:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009004: [06:21:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009004: [06:21:09] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010600: [06:21:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9004] RDOC 009004: [06:21:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028FC8CDACF0 RDOC 009004: [06:21:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009004: [06:21:10] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009004: [06:21:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009004: [06:21:10] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009004: [06:21:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009004: [06:21:10] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005703B0 RDOC 009004: [06:21:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028FC8CDACF0 / 0x00000000005703B0 RDOC 009004: [06:21:10] vk_core.cpp(1883) - Log - Starting capture RDOC 009004: [06:21:10] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 009004: [06:21:10] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 009004: [06:21:10] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010600: [06:21:10] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009004: [06:21:10] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 009004: [06:21:10] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 009004: [06:21:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 25944 (0.73 %) RDOC 009004: [06:21:10] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.053326 seconds RDOC 009004: [06:21:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 009004: [06:21:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 009004: [06:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 010600: [06:21:11] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35654 bytes) (time 1689830471) 5074 byte thumbnail RDOC 010600: [06:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 010600: [06:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010600: [06:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010600: [06:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010600: [06:21:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010600: [06:21:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010600: [06:21:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010600: [06:21:12] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010600: [06:21:12] vk_replay.cpp(4725) - Log - Created device. RDOC 010600: [06:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010600: [06:21:12] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010600: [06:21:12] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010600: [06:21:12] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010600: [06:21:12] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010600: [06:21:12] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010600: [06:21:12] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010600: [06:21:12] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010600: [06:21:12] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010600: [06:21:12] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010600: [06:21:12] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010600: [06:21:12] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010600: [06:21:12] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010600: [06:21:12] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010600: [06:21:12] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010600: [06:21:12] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [06:21:12] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [06:21:12] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010600: [06:21:12] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010600: [06:21:12] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [06:21:12] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [06:21:12] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010600: [06:21:12] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [06:21:12] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [06:21:12] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010600: [06:21:12] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010600: [06:21:12] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [06:21:12] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [06:21:12] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010600: [06:21:12] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010600: [06:21:12] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010600: [06:21:12] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010600: [06:21:12] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010600: [06:21:12] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010600: [06:21:12] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010600: [06:21:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010600: [06:21:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010600: [06:21:12] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010600: [06:21:12] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010600: [06:21:12] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010600: [06:21:12] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 010600: [06:21:12] vk_core.cpp(2691) - Log - Timer chunk initialisation - 230.676 ms RDOC 010600: [06:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010624: [06:21:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 010624: [06:21:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010624: [06:21:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010624: [06:21:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010624: [06:21:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1140 RDOC 001140: [06:21:13] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 001140: [06:21:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001140: [06:21:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001140: [06:21:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001140: [06:21:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001140: [06:21:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001140: [06:21:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001140: [06:21:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001140: [06:21:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001140: [06:21:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001140: [06:21:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001140: [06:21:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001140: [06:21:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001140: [06:21:13] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 010624: [06:21:13] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1140] RDOC 001140: [06:21:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001BCC875D9F0 RDOC 001140: [06:21:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001140: [06:21:14] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001140: [06:21:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001140: [06:21:14] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001140: [06:21:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001140: [06:21:14] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008103B6 RDOC 001140: [06:21:14] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001BCC875D9F0 / 0x00000000008103B6 RDOC 001140: [06:21:15] vk_core.cpp(1883) - Log - Starting capture RDOC 001140: [06:21:15] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 010624: [06:21:15] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001140: [06:21:15] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001140: [06:21:15] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001140: [06:21:15] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 001140: [06:21:15] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001140: [06:21:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21247 (0.60 %) RDOC 001140: [06:21:15] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.065686 seconds RDOC 001140: [06:21:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001140: [06:21:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 001140: [06:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010624: [06:21:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30997 bytes) (time 1689830475) 5116 byte thumbnail RDOC 010624: [06:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010624: [06:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010624: [06:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010624: [06:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010624: [06:21:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010624: [06:21:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010624: [06:21:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010624: [06:21:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010624: [06:21:16] vk_replay.cpp(4725) - Log - Created device. RDOC 010624: [06:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010624: [06:21:16] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010624: [06:21:16] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010624: [06:21:16] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010624: [06:21:16] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010624: [06:21:16] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010624: [06:21:16] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010624: [06:21:16] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010624: [06:21:16] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010624: [06:21:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010624: [06:21:16] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010624: [06:21:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010624: [06:21:16] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010624: [06:21:16] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010624: [06:21:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010624: [06:21:16] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:21:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:21:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010624: [06:21:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010624: [06:21:16] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:21:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:21:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010624: [06:21:16] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:21:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:21:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010624: [06:21:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010624: [06:21:16] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010624: [06:21:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010624: [06:21:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010624: [06:21:16] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010624: [06:21:16] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010624: [06:21:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010624: [06:21:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010624: [06:21:16] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010624: [06:21:16] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010624: [06:21:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010624: [06:21:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010624: [06:21:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010624: [06:21:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010624: [06:21:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010624: [06:21:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010624: [06:21:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 229.877 ms RDOC 010624: [06:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002440: [06:21:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002440: [06:21:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002440: [06:21:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002440: [06:21:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002440: [06:21:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5512 RDOC 005512: [06:21:17] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 005512: [06:21:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005512: [06:21:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005512: [06:21:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005512: [06:21:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005512: [06:21:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005512: [06:21:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005512: [06:21:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005512: [06:21:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005512: [06:21:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005512: [06:21:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005512: [06:21:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005512: [06:21:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005512: [06:21:17] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002440: [06:21:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5512] RDOC 005512: [06:21:18] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026BEBF4E930 RDOC 005512: [06:21:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005512: [06:21:18] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005512: [06:21:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005512: [06:21:18] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005512: [06:21:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005512: [06:21:18] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006803AE RDOC 005512: [06:21:18] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026BEBF4E930 / 0x00000000006803AE RDOC 005512: [06:21:19] vk_core.cpp(1883) - Log - Starting capture RDOC 005512: [06:21:19] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 005512: [06:21:19] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 002440: [06:21:19] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005512: [06:21:19] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005512: [06:21:19] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 005512: [06:21:19] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005512: [06:21:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542528 bytes to 35489 (1.00 %) RDOC 005512: [06:21:19] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.378418 MB capture section in 0.069998 seconds RDOC 005512: [06:21:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005512: [06:21:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005512: [06:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002440: [06:21:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (44700 bytes) (time 1689830479) 4687 byte thumbnail RDOC 002440: [06:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002440: [06:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002440: [06:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002440: [06:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002440: [06:21:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002440: [06:21:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002440: [06:21:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002440: [06:21:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002440: [06:21:21] vk_replay.cpp(4725) - Log - Created device. RDOC 002440: [06:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002440: [06:21:21] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002440: [06:21:21] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002440: [06:21:21] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002440: [06:21:21] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002440: [06:21:21] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002440: [06:21:21] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002440: [06:21:21] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002440: [06:21:21] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002440: [06:21:21] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002440: [06:21:21] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002440: [06:21:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002440: [06:21:21] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002440: [06:21:21] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002440: [06:21:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002440: [06:21:21] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [06:21:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [06:21:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002440: [06:21:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002440: [06:21:21] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [06:21:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [06:21:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002440: [06:21:21] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [06:21:21] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [06:21:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002440: [06:21:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002440: [06:21:21] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [06:21:21] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [06:21:21] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002440: [06:21:21] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002440: [06:21:21] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002440: [06:21:21] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002440: [06:21:21] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002440: [06:21:21] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002440: [06:21:21] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002440: [06:21:21] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002440: [06:21:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002440: [06:21:21] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002440: [06:21:21] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002440: [06:21:21] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002440: [06:21:21] vk_core.cpp(2691) - Log - Timer chunk initialisation - 446.161 ms RDOC 002440: [06:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003120: [06:21:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 003120: [06:21:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003120: [06:21:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003120: [06:21:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003120: [06:21:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10456 RDOC 010456: [06:21:23] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010456: [06:21:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010456: [06:21:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010456: [06:21:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010456: [06:21:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010456: [06:21:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010456: [06:21:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010456: [06:21:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010456: [06:21:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010456: [06:21:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010456: [06:21:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010456: [06:21:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010456: [06:21:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010456: [06:21:23] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 003120: [06:21:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10456] RDOC 010456: [06:21:23] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010456: [06:21:23] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000028D0A65DE68 RDOC 010456: [06:21:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010456: [06:21:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010456: [06:21:23] core.cpp(2018) - Log - Removing device frame capturer for 0x0000028D0A65DE68 RDOC 010456: [06:21:23] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010456: [06:21:23] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000028D0A65DE68 RDOC 010456: [06:21:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010456: [06:21:23] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000028D0A65DE68 / 0x0000000000870322 RDOC 010456: [06:21:23] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010456: [06:21:23] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003120: [06:21:23] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 003120: [06:21:23] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010456: [06:21:23] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010456: [06:21:23] resource_manager.h(1469) - Log - Preparing up to 113 potentially dirty resources RDOC 010456: [06:21:24] resource_manager.h(1526) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 010456: [06:21:24] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010456: [06:21:24] resource_manager.h(1538) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 010456: [06:21:24] resource_manager.h(1642) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 010456: [06:21:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 198609 (1.21 %) RDOC 010456: [06:21:24] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.151108 seconds RDOC 010456: [06:21:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010456: [06:21:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 010456: [06:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 003120: [06:21:24] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (205263 bytes) (time 1689830484) 2526 byte thumbnail RDOC 003120: [06:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 003120: [06:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003120: [06:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003120: [06:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003120: [06:21:25] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003120: [06:21:25] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003120: [06:21:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003120: [06:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003120: [06:21:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003120: [06:21:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003120: [06:21:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003120: [06:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003120: [06:21:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 252.597 ms RDOC 003120: [06:21:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 44.865 ms RDOC 003120: [06:21:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.141 ms RDOC 003120: [06:21:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.189 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 48.132 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.338 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 57.988 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 42.436 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 47.511 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.254 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.993 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.091 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.016 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 46.149 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.098 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.458 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.204 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.608 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 44.973 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.483 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.236 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 45.746 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.326 ms RDOC 003120: [06:21:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.793 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.622 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.958 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.283 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.571 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.494 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.489 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.458 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.010 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 48.621 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 56.754 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 47.773 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 47.303 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.694 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.543 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 43.590 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.366 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.490 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.447 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 42.892 ms RDOC 003120: [06:21:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.708 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.234 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.953 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.120 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 43.735 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.033 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.697 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.197 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.881 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.534 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.512 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.203 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.235 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 43.020 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.432 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.489 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 42.386 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.810 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.624 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.537 ms RDOC 003120: [06:21:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.823 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 45.430 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 45.808 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 51.080 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.208 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.669 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.885 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 59.612 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 47.596 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.244 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.285 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 58.686 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 42.287 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 51.920 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 53.106 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 43.326 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.893 ms RDOC 003120: [06:21:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.033 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 46.311 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.854 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.748 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.630 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.758 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 47.677 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.017 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 43.210 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 52.562 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.427 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.321 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 53.812 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 52.771 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.844 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.358 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 48.533 ms RDOC 003120: [06:21:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.955 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 47.140 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.075 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 42.537 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 66.667 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 104.189 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.958 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.393 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.222 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 61.202 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.594 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 75.428 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 75.578 ms RDOC 003120: [06:21:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.251 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 67.673 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 96.350 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 117.223 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 113.683 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.858 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 145.661 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 104.997 ms RDOC 003120: [06:21:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 105.541 ms RDOC 003120: [06:21:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 105.337 ms RDOC 003120: [06:21:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 107.603 ms RDOC 003120: [06:21:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.414 ms RDOC 003120: [06:21:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 112.618 ms RDOC 003120: [06:21:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 129.206 ms RDOC 003120: [06:21:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 130.153 ms RDOC 003120: [06:21:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 150.013 ms RDOC 003120: [06:21:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 170.435 ms RDOC 003120: [06:21:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 201.781 ms RDOC 003120: [06:21:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 158.623 ms RDOC 003120: [06:21:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 149.562 ms RDOC 003120: [06:21:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 177.413 ms RDOC 003120: [06:21:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 144.963 ms RDOC 003120: [06:21:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 175.871 ms RDOC 003120: [06:21:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 128.957 ms RDOC 003120: [06:21:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 157.292 ms RDOC 003120: [06:21:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 162.094 ms RDOC 003120: [06:21:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 160.141 ms RDOC 003120: [06:21:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 173.499 ms RDOC 003120: [06:21:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 170.697 ms RDOC 003120: [06:21:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 181.264 ms RDOC 003120: [06:21:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 182.777 ms RDOC 003120: [06:21:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 207.141 ms RDOC 003120: [06:21:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 258.160 ms RDOC 003120: [06:21:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 234.308 ms RDOC 003120: [06:21:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 162.076 ms RDOC 003120: [06:21:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 254.710 ms RDOC 003120: [06:21:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 265.077 ms RDOC 003120: [06:21:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 232.885 ms RDOC 003120: [06:21:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 220.646 ms RDOC 003120: [06:21:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 191.637 ms RDOC 003120: [06:21:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 208.435 ms RDOC 003120: [06:21:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 210.802 ms RDOC 003120: [06:21:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 195.940 ms RDOC 003120: [06:21:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 195.727 ms RDOC 003120: [06:21:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 210.466 ms RDOC 003120: [06:21:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 233.801 ms RDOC 003120: [06:21:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 275.142 ms RDOC 003120: [06:21:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 295.412 ms RDOC 003120: [06:21:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 237.018 ms RDOC 003120: [06:21:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 244.098 ms RDOC 003120: [06:21:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 256.480 ms RDOC 003120: [06:21:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 226.730 ms RDOC 003120: [06:21:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 258.420 ms RDOC 003120: [06:21:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 566.655 ms RDOC 003120: [06:21:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 612.690 ms RDOC 003120: [06:21:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 508.568 ms RDOC 003120: [06:21:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 733.215 ms RDOC 003120: [06:21:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 581.188 ms RDOC 003120: [06:21:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 571.521 ms RDOC 003120: [06:21:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 773.393 ms RDOC 003120: [06:21:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 741.550 ms RDOC 003120: [06:21:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 846.007 ms RDOC 003120: [06:21:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 1030.400 ms RDOC 003120: [06:21:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 747.767 ms RDOC 003120: [06:21:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 714.419 ms RDOC 003120: [06:21:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 734.888 ms RDOC 003120: [06:21:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 721.463 ms RDOC 003120: [06:21:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 713.713 ms RDOC 003120: [06:21:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 896.504 ms RDOC 003120: [06:21:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 780.770 ms RDOC 003120: [06:21:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 666.100 ms RDOC 003120: [06:21:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 725.834 ms RDOC 003120: [06:22:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 728.545 ms RDOC 003120: [06:22:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 624.639 ms RDOC 003120: [06:22:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 671.183 ms RDOC 003120: [06:22:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 906.254 ms RDOC 003120: [06:22:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 814.487 ms RDOC 003120: [06:22:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 696.686 ms RDOC 003120: [06:22:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 724.949 ms RDOC 003120: [06:22:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 809.493 ms RDOC 003120: [06:22:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 918.406 ms RDOC 003120: [06:22:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 766.240 ms RDOC 003120: [06:22:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 806.386 ms RDOC 003120: [06:22:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 818.478 ms RDOC 003120: [06:22:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 817.609 ms RDOC 003120: [06:22:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 779.684 ms RDOC 003120: [06:22:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 967.184 ms RDOC 003120: [06:22:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 814.267 ms RDOC 003120: [06:22:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 738.548 ms RDOC 003120: [06:22:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 781.540 ms RDOC 003120: [06:22:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 926.186 ms RDOC 003120: [06:22:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 815.981 ms RDOC 003120: [06:22:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 856.324 ms RDOC 003120: [06:22:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 886.919 ms RDOC 003120: [06:22:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 862.295 ms RDOC 003120: [06:22:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 873.673 ms RDOC 003120: [06:22:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 819.994 ms RDOC 003120: [06:22:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 921.493 ms RDOC 003120: [06:22:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 958.616 ms RDOC 003120: [06:22:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 899.338 ms RDOC 003120: [06:22:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 826.026 ms RDOC 003120: [06:22:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 272.573 ms RDOC 003120: [06:22:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 175.841 ms RDOC 003120: [06:22:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 164.885 ms RDOC 003120: [06:22:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 174.789 ms RDOC 003120: [06:22:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 195.576 ms RDOC 003120: [06:22:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 152.337 ms RDOC 003120: [06:22:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 172.495 ms RDOC 003120: [06:22:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 228.360 ms RDOC 003120: [06:22:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 225.181 ms RDOC 003120: [06:22:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 202.501 ms RDOC 003120: [06:22:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 190.310 ms RDOC 003120: [06:22:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 207.915 ms RDOC 003120: [06:22:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 246.735 ms RDOC 003120: [06:22:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 182.372 ms RDOC 003120: [06:22:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 158.159 ms RDOC 003120: [06:22:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 199.287 ms RDOC 003120: [06:22:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 143.717 ms RDOC 003120: [06:22:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 156.308 ms RDOC 003120: [06:22:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 157.892 ms RDOC 003120: [06:22:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 168.739 ms RDOC 003120: [06:22:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 159.889 ms RDOC 003120: [06:22:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 178.658 ms RDOC 003120: [06:22:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 157.119 ms RDOC 003120: [06:22:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 161.108 ms RDOC 003120: [06:22:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 207.643 ms RDOC 003120: [06:22:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 235.841 ms RDOC 003120: [06:22:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 249.005 ms RDOC 003120: [06:22:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 167.941 ms RDOC 003120: [06:22:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.236 ms RDOC 003120: [06:22:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 200.841 ms RDOC 003120: [06:22:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 186.382 ms RDOC 003120: [06:22:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 208.888 ms RDOC 003120: [06:22:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 179.096 ms RDOC 003120: [06:22:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 194.482 ms RDOC 003120: [06:22:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 175.063 ms RDOC 003120: [06:22:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 182.831 ms RDOC 003120: [06:22:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 164.863 ms RDOC 003120: [06:22:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 158.063 ms RDOC 003120: [06:22:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 207.877 ms RDOC 003120: [06:22:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 199.223 ms RDOC 003120: [06:22:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 159.549 ms RDOC 003120: [06:22:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 223.249 ms RDOC 003120: [06:22:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 158.760 ms RDOC 003120: [06:22:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 202.264 ms RDOC 003120: [06:22:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 233.147 ms RDOC 003120: [06:22:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 191.150 ms RDOC 003120: [06:22:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 164.044 ms RDOC 003120: [06:22:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 206.217 ms RDOC 003120: [06:22:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 169.818 ms RDOC 003120: [06:22:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 194.001 ms RDOC 003120: [06:22:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 167.308 ms RDOC 003120: [06:22:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 174.301 ms RDOC 003120: [06:22:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 190.440 ms RDOC 003120: [06:22:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 218.186 ms RDOC 003120: [06:22:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.180 ms RDOC 003120: [06:22:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 301.925 ms RDOC 003120: [06:22:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 186.312 ms RDOC 003120: [06:22:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 221.137 ms RDOC 003120: [06:22:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 171.911 ms RDOC 003120: [06:22:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 214.595 ms RDOC 003120: [06:22:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 200.494 ms RDOC 003120: [06:22:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 165.011 ms RDOC 003120: [06:22:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 234.288 ms RDOC 003120: [06:22:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 233.200 ms RDOC 003120: [06:22:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 215.078 ms RDOC 003120: [06:22:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 197.280 ms RDOC 003120: [06:22:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 239.648 ms RDOC 003120: [06:22:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 223.050 ms RDOC 003120: [06:22:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 215.676 ms RDOC 003120: [06:22:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 193.874 ms RDOC 003120: [06:22:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 296.671 ms RDOC 003120: [06:22:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 168.377 ms RDOC 003120: [06:22:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 227.624 ms RDOC 003120: [06:22:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 206.228 ms RDOC 003120: [06:22:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 199.804 ms RDOC 003120: [06:22:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 204.076 ms RDOC 003120: [06:22:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 227.616 ms RDOC 003120: [06:22:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 246.472 ms RDOC 003120: [06:22:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 183.622 ms RDOC 003120: [06:22:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 209.439 ms RDOC 003120: [06:22:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.163 ms RDOC 003120: [06:22:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 203.075 ms RDOC 003120: [06:22:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 196.534 ms RDOC 003120: [06:22:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 254.484 ms RDOC 003120: [06:22:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 224.797 ms RDOC 003120: [06:22:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 181.588 ms RDOC 003120: [06:22:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 250.754 ms RDOC 003120: [06:22:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 202.531 ms RDOC 003120: [06:22:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 214.314 ms RDOC 003120: [06:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
File "rdtest/runner.py", line 166, in _run_test raise RuntimeError('INTERNAL ERROR: Subprocess output thread couldn\'t be closed') File "rdtest/runner.py", line 351, in do _run_test(testclass, failedcases) File "rdtest/runner.py", line 357, in run_tests do(False)
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004532: [06:26:47] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 004532: [06:26:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004532: [06:26:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004532: [06:26:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004532: [06:26:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4272 RDOC 004272: [06:26:48] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 004272: [06:26:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004272: [06:26:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004272: [06:26:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004272: [06:26:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004272: [06:26:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004272: [06:26:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004272: [06:26:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004272: [06:26:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004272: [06:26:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004272: [06:26:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004272: [06:26:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004272: [06:26:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004272: [06:26:48] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004532: [06:26:48] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4272] RDOC 004272: [06:26:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004272: [06:26:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B1CED50720 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004272: [06:26:49] d3d12_device_wrap.cpp(2226) - Log - CheckFeatureSupport returned E_INVALIDARG RDOC 004272: [06:26:49] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B1CED50720 RDOC 004272: [06:26:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004272: [06:26:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004272: [06:26:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004272: [06:26:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B1CED50720 RDOC 004272: [06:26:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004532: [06:26:49] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004272: [06:26:49] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004272: [06:26:49] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B1CED50720 / 0x000000000008032C RDOC 004272: [06:26:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 3 RDOC 004532: [06:26:51] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004272: [06:26:51] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004272: [06:26:51] resource_manager.h(1469) - Log - Preparing up to 690 potentially dirty resources RDOC 004272: [06:26:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004272: [06:26:52] resource_manager.h(1526) - Log - Prepared 677 dirty resources, postponed 0, skipped 0 RDOC 004272: [06:26:52] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004272: [06:26:52] resource_manager.h(1538) - Log - Checking 677 resources with initial contents against 697 referenced resources RDOC 004272: [06:26:52] resource_manager.h(1642) - Log - Serialised 666 resources, skipped 11 unreferenced RDOC 004272: [06:26:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468800 bytes to 476456 (2.58 %) RDOC 004272: [06:26:52] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 17.613220 MB capture section in 0.590134 seconds RDOC 004272: [06:26:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004272: [06:26:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004272: [06:26:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 004272: [06:26:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 004272: [06:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 004532: [06:26:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3063679 bytes) (time 1689830812) 43031 byte thumbnail RDOC 004532: [06:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 004532: [06:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:26:53] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004532: [06:26:53] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004532: [06:26:54] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004532: [06:26:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004532: [06:26:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004532: [06:26:54] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004532: [06:26:54] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004532: [06:26:54] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004532: [06:26:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:26:54] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004532: [06:26:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004532: [06:26:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004532: [06:26:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004532: [06:26:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004532: [06:26:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004532: [06:26:56] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 2191.140 ms RDOC 004532: [06:27:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:27:34] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 004532: [06:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:27:37] remote_server.cpp(1661) - Log - Capture open complete RDOC 004532: [06:27:37] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 004532: [06:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:27:37] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 004532: [06:27:37] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 004532: [06:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:28:20] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 004532: [06:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:28:23] remote_server.cpp(1661) - Log - Capture open complete RDOC 004532: [06:28:23] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 004532: [06:28:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004532: [06:28:23] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004532: [06:28:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004532: [06:28:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004532: [06:28:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004532: [06:28:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004532: [06:28:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004532: [06:28:23] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004532: [06:28:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004532: [06:28:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004532: [06:28:24] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004532: [06:28:24] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 004532: [06:28:24] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 004532: [06:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 004532: [06:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 004532: [06:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 004532: [06:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 004532: [06:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 004532: [06:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 004532: [06:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 004532: [06:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 004532: [06:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 004532: [06:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 004532: [06:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 004532: [06:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 004532: [06:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 004532: [06:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 004532: [06:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 004532: [06:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 004532: [06:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 004532: [06:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 004532: [06:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 004532: [06:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 004532: [06:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 004532: [06:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 004532: [06:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 004532: [06:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 004532: [06:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 004532: [06:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 004532: [06:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 004532: [06:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 004532: [06:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 004532: [06:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 004532: [06:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 004532: [06:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 004532: [06:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 004532: [06:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 004532: [06:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 004532: [06:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 004532: [06:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 004532: [06:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 004532: [06:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 004532: [06:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 004532: [06:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 004532: [06:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 004532: [06:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 004532: [06:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 004532: [06:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 004532: [06:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 004532: [06:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 004532: [06:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 004532: [06:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 004532: [06:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 004532: [06:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 004532: [06:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 004532: [06:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 004532: [06:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 004532: [06:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 004532: [06:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 004532: [06:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 004532: [06:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 004532: [06:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 004532: [06:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 004532: [06:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 004532: [06:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 004532: [06:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 004532: [06:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 004532: [06:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 004532: [06:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 004532: [06:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 004532: [06:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 004532: [06:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 004532: [06:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 004532: [06:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 004532: [06:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 004532: [06:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 004532: [06:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 004532: [06:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 004532: [06:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 004532: [06:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 004532: [06:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 004532: [06:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 004532: [06:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 004532: [06:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 004532: [06:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 004532: [06:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 004532: [06:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 004532: [06:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 004532: [06:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 004532: [06:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 004532: [06:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 004532: [06:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 004532: [06:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 004532: [06:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 004532: [06:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 004532: [06:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 004532: [06:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 004532: [06:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 004532: [06:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 004532: [06:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 004532: [06:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 004532: [06:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 004532: [06:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 004532: [06:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 004532: [06:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 004532: [06:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 004532: [06:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 004532: [06:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 004532: [06:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 004532: [06:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 004532: [06:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 004532: [06:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 004532: [06:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 004532: [06:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 004532: [06:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 004532: [06:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 004532: [06:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 004532: [06:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:29:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 004532: [06:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 004532: [06:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 004532: [06:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 004532: [06:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 004532: [06:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 004532: [06:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 004532: [06:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 004532: [06:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 004532: [06:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 004532: [06:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 004532: [06:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 004532: [06:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 004532: [06:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 004532: [06:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 004532: [06:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 004532: [06:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 004532: [06:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 004532: [06:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 004532: [06:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 004532: [06:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 004532: [06:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 004532: [06:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 004532: [06:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 004532: [06:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 004532: [06:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 004532: [06:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 004532: [06:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 004532: [06:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 004532: [06:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 004532: [06:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 004532: [06:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 004532: [06:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 004532: [06:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 004532: [06:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 004532: [06:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 004532: [06:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 004532: [06:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 004532: [06:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 004532: [06:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 004532: [06:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 004532: [06:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 004532: [06:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 004532: [06:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 004532: [06:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 004532: [06:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 004532: [06:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 004532: [06:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 004532: [06:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 004532: [06:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 004532: [06:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 004532: [06:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 004532: [06:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 004532: [06:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 004532: [06:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 004532: [06:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 004532: [06:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 004532: [06:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 004532: [06:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 004532: [06:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 004532: [06:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 004532: [06:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 004532: [06:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 004532: [06:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 004532: [06:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 004532: [06:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 004532: [06:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 004532: [06:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 004532: [06:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 004532: [06:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 004532: [06:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 004532: [06:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 004532: [06:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 004532: [06:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 004532: [06:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 004532: [06:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 004532: [06:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 004532: [06:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 004532: [06:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 004532: [06:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 004532: [06:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 004532: [06:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 004532: [06:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 004532: [06:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 004532: [06:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 004532: [06:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 004532: [06:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 004532: [06:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 004532: [06:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 004532: [06:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 004532: [06:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 004532: [06:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 004532: [06:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 004532: [06:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 004532: [06:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 004532: [06:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 004532: [06:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 004532: [06:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 004532: [06:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 004532: [06:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 004532: [06:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 004532: [06:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 004532: [06:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 004532: [06:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 004532: [06:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 004532: [06:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 004532: [06:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 004532: [06:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 004532: [06:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 004532: [06:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 004532: [06:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 004532: [06:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 004532: [06:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 004532: [06:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 004532: [06:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 004532: [06:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 004532: [06:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 004532: [06:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 004532: [06:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 004532: [06:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 004532: [06:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 004532: [06:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 004532: [06:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 004532: [06:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 004532: [06:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 004532: [06:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 004532: [06:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 004532: [06:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 004532: [06:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 004532: [06:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 004532: [06:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 004532: [06:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 004532: [06:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 004532: [06:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 004532: [06:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:30:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 004532: [06:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 004532: [06:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 004532: [06:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 004532: [06:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 004532: [06:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 004532: [06:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 004532: [06:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 004532: [06:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 004532: [06:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 004532: [06:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 004532: [06:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 004532: [06:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 004532: [06:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 004532: [06:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 004532: [06:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 004532: [06:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 004532: [06:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 004532: [06:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 004532: [06:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 004532: [06:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 004532: [06:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 004532: [06:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 004532: [06:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 004532: [06:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 004532: [06:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 004532: [06:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 004532: [06:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 004532: [06:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 004532: [06:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 004532: [06:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 004532: [06:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 004532: [06:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 004532: [06:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 004532: [06:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 004532: [06:31:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 004532: [06:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 004532: [06:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 004532: [06:31:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 004532: [06:31:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 004532: [06:31:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:31:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 004532: [06:31:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 004532: [06:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 004532: [06:31:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 004532: [06:31:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 004532: [06:31:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 004532: [06:31:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 004532: [06:31:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 004532: [06:31:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 004532: [06:31:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 004532: [06:31:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 004532: [06:31:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 004532: [06:31:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:31:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 004532: [06:31:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 004532: [06:31:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 004532: [06:31:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 004532: [06:31:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 004532: [06:31:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 004532: [06:31:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 004532: [06:31:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 004532: [06:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 004532: [06:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 004532: [06:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 004532: [06:31:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 004532: [06:31:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 004532: [06:31:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:31:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:31:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 004532: [06:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:31:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 004532: [06:32:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 004532: [06:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 004532: [06:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 004532: [06:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 004532: [06:32:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 004532: [06:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 004532: [06:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 004532: [06:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 004532: [06:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 004532: [06:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 004532: [06:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:32:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 004532: [06:32:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 004532: [06:32:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 004532: [06:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 004532: [06:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 004532: [06:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 004532: [06:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 004532: [06:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 004532: [06:32:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 004532: [06:32:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 004532: [06:32:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 004532: [06:32:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 004532: [06:32:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 004532: [06:32:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 004532: [06:32:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 004532: [06:32:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 004532: [06:32:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 004532: [06:32:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 004532: [06:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 004532: [06:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 004532: [06:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 004532: [06:32:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 004532: [06:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 004532: [06:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 004532: [06:32:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 004532: [06:32:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:32:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:32:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 004532: [06:32:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 004532: [06:32:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 004532: [06:32:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 004532: [06:32:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 004532: [06:32:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 004532: [06:32:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 004532: [06:32:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 004532: [06:32:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 004532: [06:32:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 004532: [06:32:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 004532: [06:32:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 004532: [06:32:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:32:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 004532: [06:32:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 004532: [06:32:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 004532: [06:32:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 004532: [06:32:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 004532: [06:32:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 004532: [06:32:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 004532: [06:32:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 004532: [06:32:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 004532: [06:32:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 004532: [06:32:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 004532: [06:32:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 004532: [06:32:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 004532: [06:32:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:32:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:32:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 004532: [06:32:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 004532: [06:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 004532: [06:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 004532: [06:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 004532: [06:32:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 004532: [06:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 004532: [06:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:32:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 004532: [06:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 004532: [06:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 004532: [06:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 004532: [06:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 004532: [06:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 004532: [06:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 004532: [06:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 004532: [06:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 004532: [06:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 004532: [06:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 004532: [06:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 004532: [06:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 004532: [06:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 004532: [06:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 004532: [06:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 004532: [06:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 004532: [06:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 004532: [06:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 004532: [06:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 004532: [06:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 004532: [06:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 004532: [06:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 004532: [06:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 004532: [06:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 004532: [06:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 004532: [06:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 004532: [06:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 004532: [06:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 004532: [06:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 004532: [06:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 004532: [06:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 004532: [06:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 004532: [06:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 004532: [06:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 004532: [06:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 004532: [06:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 004532: [06:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 004532: [06:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 004532: [06:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 004532: [06:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 004532: [06:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 004532: [06:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 004532: [06:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 004532: [06:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 004532: [06:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 004532: [06:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 004532: [06:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 004532: [06:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 004532: [06:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 004532: [06:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 004532: [06:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 004532: [06:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 004532: [06:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 004532: [06:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 004532: [06:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 004532: [06:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 004532: [06:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 004532: [06:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 004532: [06:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 004532: [06:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 004532: [06:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 004532: [06:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 004532: [06:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 004532: [06:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 004532: [06:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 004532: [06:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 004532: [06:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 004532: [06:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 004532: [06:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 004532: [06:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 004532: [06:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 004532: [06:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 004532: [06:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 004532: [06:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 004532: [06:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 004532: [06:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 004532: [06:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 004532: [06:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 004532: [06:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 004532: [06:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 004532: [06:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 004532: [06:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 004532: [06:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 004532: [06:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 004532: [06:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 004532: [06:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 004532: [06:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 004532: [06:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 004532: [06:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 004532: [06:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 004532: [06:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 004532: [06:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 004532: [06:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 004532: [06:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 004532: [06:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 004532: [06:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 004532: [06:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 004532: [06:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 004532: [06:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 004532: [06:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 004532: [06:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 004532: [06:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 004532: [06:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 004532: [06:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 004532: [06:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 004532: [06:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 004532: [06:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 004532: [06:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 004532: [06:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 004532: [06:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 004532: [06:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 004532: [06:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 004532: [06:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 004532: [06:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 004532: [06:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 004532: [06:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 004532: [06:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 004532: [06:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 004532: [06:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 004532: [06:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 004532: [06:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 004532: [06:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 004532: [06:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 004532: [06:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:33:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 004532: [06:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 004532: [06:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 004532: [06:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 004532: [06:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 004532: [06:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 004532: [06:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 004532: [06:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 004532: [06:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 004532: [06:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 004532: [06:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 004532: [06:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 004532: [06:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 004532: [06:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 004532: [06:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 004532: [06:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 004532: [06:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 004532: [06:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 004532: [06:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 004532: [06:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 004532: [06:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 004532: [06:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 004532: [06:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 004532: [06:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 004532: [06:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 004532: [06:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 004532: [06:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 004532: [06:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 004532: [06:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 004532: [06:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 004532: [06:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 004532: [06:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 004532: [06:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 004532: [06:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 004532: [06:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 004532: [06:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 004532: [06:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 004532: [06:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 004532: [06:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 004532: [06:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 004532: [06:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 004532: [06:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 004532: [06:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 004532: [06:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 004532: [06:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 004532: [06:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 004532: [06:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 004532: [06:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 004532: [06:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 004532: [06:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 004532: [06:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 004532: [06:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 004532: [06:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 004532: [06:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 004532: [06:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 004532: [06:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 004532: [06:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 004532: [06:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 004532: [06:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 004532: [06:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 004532: [06:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 004532: [06:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 004532: [06:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 004532: [06:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 004532: [06:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 004532: [06:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 004532: [06:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 004532: [06:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 004532: [06:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 004532: [06:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 004532: [06:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 004532: [06:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 004532: [06:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 004532: [06:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 004532: [06:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 004532: [06:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 004532: [06:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 004532: [06:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 004532: [06:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 004532: [06:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 004532: [06:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 004532: [06:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 004532: [06:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 004532: [06:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 004532: [06:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 004532: [06:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 004532: [06:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 004532: [06:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 004532: [06:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 004532: [06:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 004532: [06:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 004532: [06:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 004532: [06:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 004532: [06:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 004532: [06:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 004532: [06:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 004532: [06:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 004532: [06:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 004532: [06:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 004532: [06:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 004532: [06:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 004532: [06:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 004532: [06:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 004532: [06:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 004532: [06:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 004532: [06:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 004532: [06:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 004532: [06:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 004532: [06:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 004532: [06:34:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 004532: [06:34:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 004532: [06:34:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 004532: [06:34:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 004532: [06:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 004532: [06:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 004532: [06:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 004532: [06:34:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 004532: [06:34:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 004532: [06:34:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 004532: [06:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 004532: [06:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 004532: [06:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 004532: [06:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 004532: [06:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 004532: [06:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 004532: [06:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 004532: [06:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 004532: [06:34:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 004532: [06:34:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 004532: [06:34:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 004532: [06:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 004532: [06:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 004532: [06:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 004532: [06:34:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 004532: [06:34:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 004532: [06:34:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 004532: [06:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 004532: [06:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 004532: [06:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 004532: [06:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 004532: [06:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 004532: [06:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 004532: [06:34:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 004532: [06:34:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 004532: [06:34:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 004532: [06:34:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 004532: [06:34:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 004532: [06:34:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 004532: [06:34:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 004532: [06:34:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 004532: [06:34:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:34:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:34:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 004532: [06:34:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 004532: [06:34:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 004532: [06:34:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 004532: [06:34:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 004532: [06:34:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 004532: [06:34:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 004532: [06:34:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 004532: [06:34:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 004532: [06:34:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 004532: [06:34:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 004532: [06:34:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 004532: [06:34:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:34:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:34:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:34:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 004532: [06:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 004532: [06:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 004532: [06:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 004532: [06:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 004532: [06:34:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 004532: [06:34:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 004532: [06:34:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 004532: [06:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 004532: [06:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 004532: [06:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:34:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 004532: [06:35:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 004532: [06:35:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 004532: [06:35:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 004532: [06:35:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 004532: [06:35:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 004532: [06:35:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 004532: [06:35:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 004532: [06:35:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 004532: [06:35:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 004532: [06:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 004532: [06:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 004532: [06:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 004532: [06:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 004532: [06:35:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 004532: [06:35:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:35:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 004532: [06:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 004532: [06:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 004532: [06:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 004532: [06:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 004532: [06:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 004532: [06:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 004532: [06:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 004532: [06:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 004532: [06:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 004532: [06:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 004532: [06:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 004532: [06:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 004532: [06:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 004532: [06:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 004532: [06:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 004532: [06:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 004532: [06:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 004532: [06:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 004532: [06:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 004532: [06:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 004532: [06:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 004532: [06:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 004532: [06:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 004532: [06:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 004532: [06:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 004532: [06:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 004532: [06:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 004532: [06:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 004532: [06:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 004532: [06:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 004532: [06:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 004532: [06:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 004532: [06:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 004532: [06:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 004532: [06:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 004532: [06:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 004532: [06:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 004532: [06:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 004532: [06:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 004532: [06:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 004532: [06:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 004532: [06:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 004532: [06:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 004532: [06:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004532: [06:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004532: [06:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 004532: [06:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004532: [06:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004532: [06:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004532: [06:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004532: [06:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004532: [06:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 002404: [06:35:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 002404: [06:35:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002404: [06:35:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002404: [06:35:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002404: [06:35:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11476 RDOC 011476: [06:35:19] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 011476: [06:35:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011476: [06:35:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011476: [06:35:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011476: [06:35:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011476: [06:35:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011476: [06:35:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011476: [06:35:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011476: [06:35:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011476: [06:35:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011476: [06:35:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011476: [06:35:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011476: [06:35:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011476: [06:35:19] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 002404: [06:35:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11476] RDOC 011476: [06:35:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011476: [06:35:19] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011476: [06:35:19] gl_driver.cpp(1217) - Log - Created new sharegroup 00000275443171F0 RDOC 011476: [06:35:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011476: [06:35:19] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011476: [06:35:19] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011476: [06:35:19] gl_driver.cpp(1116) - Log - Deleting shader group 00000275443171F0 RDOC 011476: [06:35:19] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011476: [06:35:19] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027544317230 RDOC 011476: [06:35:19] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011476: [06:35:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011476: [06:35:19] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011476: [06:35:19] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011476: [06:35:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002404: [06:35:20] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011476: [06:35:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000E00C8 RDOC 002404: [06:35:21] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011476: [06:35:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 011476: [06:35:21] resource_manager.h(1469) - Log - Preparing up to 472 potentially dirty resources RDOC 011476: [06:35:21] resource_manager.h(1526) - Log - Prepared 472 dirty resources, postponed 0, skipped 0 RDOC 011476: [06:35:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011476: [06:35:25] resource_manager.h(1538) - Log - Checking 472 resources with initial contents against 471 referenced resources RDOC 011476: [06:35:26] resource_manager.h(1642) - Log - Serialised 466 resources, skipped 6 unreferenced RDOC 011476: [06:35:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13789184 bytes to 400045 (2.90 %) RDOC 011476: [06:35:26] gl_driver.cpp(2443) - Log - Captured GL frame with 13.150391 MB capture section in 5.015617 seconds RDOC 011476: [06:35:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4643 bytes to 4643 (100.00 %) RDOC 011476: [06:35:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 011476: [06:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 002404: [06:35:26] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (436194 bytes) (time 1689831326) 31291 byte thumbnail RDOC 002404: [06:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 002404: [06:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:35:27] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002404: [06:35:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002404: [06:35:32] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002404: [06:35:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002404: [06:35:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002404: [06:35:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002404: [06:35:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002404: [06:35:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002404: [06:35:32] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002404: [06:35:32] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002404: [06:35:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002404: [06:35:32] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002404: [06:35:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002404: [06:35:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002404: [06:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:35:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1360.194 ms RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:49] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 002404: [06:35:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 002404: [06:35:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 002404: [06:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:35:56] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 002404: [06:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:36:08] remote_server.cpp(1661) - Log - Capture open complete RDOC 002404: [06:36:08] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 002404: [06:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:36:08] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 002404: [06:36:08] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 002404: [06:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:36:45] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 002404: [06:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:36:46] remote_server.cpp(1661) - Log - Capture open complete RDOC 002404: [06:36:46] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 002404: [06:36:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002404: [06:36:46] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002404: [06:36:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002404: [06:36:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002404: [06:36:46] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002404: [06:36:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002404: [06:36:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002404: [06:36:46] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002404: [06:36:46] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002404: [06:36:47] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 002404: [06:36:47] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 002404: [06:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 002404: [06:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 002404: [06:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 002404: [06:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 002404: [06:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 002404: [06:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 002404: [06:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 002404: [06:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 002404: [06:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 002404: [06:38:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 002404: [06:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 002404: [06:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 002404: [06:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 002404: [06:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 002404: [06:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 002404: [06:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 002404: [06:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 002404: [06:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 002404: [06:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 002404: [06:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 002404: [06:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 002404: [06:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 002404: [06:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 002404: [06:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 002404: [06:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 002404: [06:38:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 002404: [06:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 002404: [06:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 002404: [06:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 002404: [06:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 002404: [06:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 002404: [06:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 002404: [06:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 002404: [06:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 002404: [06:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 002404: [06:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 002404: [06:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 002404: [06:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 002404: [06:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 002404: [06:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 002404: [06:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 002404: [06:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 002404: [06:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 002404: [06:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 002404: [06:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 002404: [06:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 002404: [06:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 002404: [06:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 002404: [06:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 002404: [06:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 002404: [06:38:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 002404: [06:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 002404: [06:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 002404: [06:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 002404: [06:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 002404: [06:38:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 002404: [06:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 002404: [06:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 002404: [06:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 002404: [06:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 002404: [06:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 002404: [06:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 002404: [06:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 002404: [06:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 002404: [06:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 002404: [06:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 002404: [06:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 002404: [06:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 002404: [06:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 002404: [06:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 002404: [06:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 002404: [06:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 002404: [06:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 002404: [06:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 002404: [06:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 002404: [06:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 002404: [06:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 002404: [06:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 002404: [06:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 002404: [06:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 002404: [06:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 002404: [06:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 002404: [06:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 002404: [06:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 002404: [06:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 002404: [06:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 002404: [06:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 002404: [06:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 002404: [06:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 002404: [06:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 002404: [06:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 002404: [06:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 002404: [06:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 002404: [06:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 002404: [06:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 002404: [06:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 002404: [06:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 002404: [06:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 002404: [06:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 002404: [06:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 002404: [06:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 002404: [06:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 002404: [06:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 002404: [06:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 002404: [06:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 002404: [06:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 002404: [06:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 002404: [06:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 002404: [06:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 002404: [06:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 002404: [06:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 002404: [06:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 002404: [06:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 002404: [06:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 002404: [06:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 002404: [06:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 002404: [06:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 002404: [06:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 002404: [06:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 002404: [06:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 002404: [06:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 002404: [06:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 002404: [06:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 002404: [06:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 002404: [06:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 002404: [06:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 002404: [06:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 002404: [06:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 002404: [06:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 002404: [06:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 002404: [06:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 002404: [06:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 002404: [06:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 002404: [06:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 002404: [06:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 002404: [06:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 002404: [06:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 002404: [06:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 002404: [06:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 002404: [06:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 002404: [06:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 002404: [06:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 002404: [06:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 002404: [06:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 002404: [06:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 002404: [06:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 002404: [06:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 002404: [06:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 002404: [06:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 002404: [06:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 002404: [06:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 002404: [06:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 002404: [06:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 002404: [06:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 002404: [06:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 002404: [06:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 002404: [06:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 002404: [06:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 002404: [06:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 002404: [06:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 002404: [06:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 002404: [06:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 002404: [06:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 002404: [06:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 002404: [06:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 002404: [06:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 002404: [06:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 002404: [06:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:39:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 002404: [06:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 002404: [06:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 002404: [06:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 002404: [06:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 002404: [06:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 002404: [06:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 002404: [06:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 002404: [06:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 002404: [06:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 002404: [06:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 002404: [06:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 002404: [06:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 002404: [06:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 002404: [06:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 002404: [06:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 002404: [06:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 002404: [06:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 002404: [06:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 002404: [06:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 002404: [06:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 002404: [06:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 002404: [06:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 002404: [06:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 002404: [06:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 002404: [06:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 002404: [06:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 002404: [06:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 002404: [06:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 002404: [06:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 002404: [06:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 002404: [06:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 002404: [06:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 002404: [06:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 002404: [06:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 002404: [06:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 002404: [06:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 002404: [06:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 002404: [06:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 002404: [06:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 002404: [06:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 002404: [06:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 002404: [06:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 002404: [06:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 002404: [06:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 002404: [06:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 002404: [06:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 002404: [06:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 002404: [06:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 002404: [06:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 002404: [06:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 002404: [06:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 002404: [06:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 002404: [06:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 002404: [06:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 002404: [06:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 002404: [06:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 002404: [06:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 002404: [06:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 002404: [06:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 002404: [06:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 002404: [06:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 002404: [06:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 002404: [06:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 002404: [06:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 002404: [06:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 002404: [06:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 002404: [06:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 002404: [06:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 002404: [06:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 002404: [06:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 002404: [06:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 002404: [06:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 002404: [06:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 002404: [06:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 002404: [06:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 002404: [06:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 002404: [06:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 002404: [06:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 002404: [06:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 002404: [06:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 002404: [06:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 002404: [06:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 002404: [06:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 002404: [06:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 002404: [06:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 002404: [06:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 002404: [06:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 002404: [06:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 002404: [06:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 002404: [06:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 002404: [06:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 002404: [06:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 002404: [06:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 002404: [06:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 002404: [06:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 002404: [06:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 002404: [06:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 002404: [06:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 002404: [06:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 002404: [06:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 002404: [06:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 002404: [06:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 002404: [06:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 002404: [06:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 002404: [06:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 002404: [06:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 002404: [06:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 002404: [06:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 002404: [06:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 002404: [06:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 002404: [06:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 002404: [06:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 002404: [06:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 002404: [06:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 002404: [06:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 002404: [06:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 002404: [06:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 002404: [06:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 002404: [06:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 002404: [06:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 002404: [06:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 002404: [06:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 002404: [06:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 002404: [06:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 002404: [06:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 002404: [06:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 002404: [06:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 002404: [06:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 002404: [06:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 002404: [06:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 002404: [06:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 002404: [06:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 002404: [06:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 002404: [06:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 002404: [06:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 002404: [06:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 002404: [06:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 002404: [06:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 002404: [06:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 002404: [06:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 002404: [06:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 002404: [06:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 002404: [06:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 002404: [06:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 002404: [06:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 002404: [06:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 002404: [06:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 002404: [06:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 002404: [06:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 002404: [06:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 002404: [06:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 002404: [06:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 002404: [06:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 002404: [06:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 002404: [06:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 002404: [06:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 002404: [06:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 002404: [06:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 002404: [06:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 002404: [06:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 002404: [06:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 002404: [06:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 002404: [06:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 002404: [06:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 002404: [06:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 002404: [06:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 002404: [06:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 002404: [06:40:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 002404: [06:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 002404: [06:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 002404: [06:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 002404: [06:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 002404: [06:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 002404: [06:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 002404: [06:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 002404: [06:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:40:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 002404: [06:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 002404: [06:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 002404: [06:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 002404: [06:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 002404: [06:41:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 002404: [06:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 002404: [06:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 002404: [06:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 002404: [06:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 002404: [06:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 002404: [06:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 002404: [06:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 002404: [06:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 002404: [06:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 002404: [06:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 002404: [06:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 002404: [06:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 002404: [06:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 002404: [06:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 002404: [06:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 002404: [06:41:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 002404: [06:41:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 002404: [06:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 002404: [06:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 002404: [06:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 002404: [06:41:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 002404: [06:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 002404: [06:41:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 002404: [06:41:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 002404: [06:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 002404: [06:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 002404: [06:41:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 002404: [06:41:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 002404: [06:41:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 002404: [06:41:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 002404: [06:41:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 002404: [06:41:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 002404: [06:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 002404: [06:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 002404: [06:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 002404: [06:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 002404: [06:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 002404: [06:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 002404: [06:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 002404: [06:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 002404: [06:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 002404: [06:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 002404: [06:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 002404: [06:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 002404: [06:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 002404: [06:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 002404: [06:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 002404: [06:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 002404: [06:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 002404: [06:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 002404: [06:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 002404: [06:41:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 002404: [06:41:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 002404: [06:41:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 002404: [06:41:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 002404: [06:41:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 002404: [06:41:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 002404: [06:41:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 002404: [06:41:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 002404: [06:41:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 002404: [06:41:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 002404: [06:41:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 002404: [06:41:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 002404: [06:41:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 002404: [06:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 002404: [06:41:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 002404: [06:41:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 002404: [06:41:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 002404: [06:41:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:41:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 002404: [06:41:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 002404: [06:41:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:41:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:41:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:41:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:41:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 002404: [06:41:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:41:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:41:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 002404: [06:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 002404: [06:42:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 002404: [06:42:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 002404: [06:42:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 002404: [06:42:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 002404: [06:42:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 002404: [06:42:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 002404: [06:42:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 002404: [06:42:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 002404: [06:42:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 002404: [06:42:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 002404: [06:42:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 002404: [06:42:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 002404: [06:42:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 002404: [06:42:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 002404: [06:42:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 002404: [06:42:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 002404: [06:42:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 002404: [06:42:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 002404: [06:42:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 002404: [06:42:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 002404: [06:42:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 002404: [06:42:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 002404: [06:42:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 002404: [06:42:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 002404: [06:42:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 002404: [06:42:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 002404: [06:42:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 002404: [06:42:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 002404: [06:42:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 002404: [06:42:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 002404: [06:42:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 002404: [06:42:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 002404: [06:42:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 002404: [06:42:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 002404: [06:42:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 002404: [06:42:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 002404: [06:42:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 002404: [06:42:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 002404: [06:42:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 002404: [06:42:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 002404: [06:42:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 002404: [06:42:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 002404: [06:42:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 002404: [06:42:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 002404: [06:42:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 002404: [06:42:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 002404: [06:42:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 002404: [06:42:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 002404: [06:42:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 002404: [06:42:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 002404: [06:42:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 002404: [06:42:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 002404: [06:42:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 002404: [06:42:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 002404: [06:42:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 002404: [06:42:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 002404: [06:42:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 002404: [06:42:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 002404: [06:42:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 002404: [06:42:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 002404: [06:42:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 002404: [06:42:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 002404: [06:42:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 002404: [06:42:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 002404: [06:42:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 002404: [06:42:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 002404: [06:42:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 002404: [06:42:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 002404: [06:42:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 002404: [06:42:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 002404: [06:42:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 002404: [06:42:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 002404: [06:42:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 002404: [06:42:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:42:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:42:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:42:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:42:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:42:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 002404: [06:42:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:42:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:42:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 002404: [06:43:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 002404: [06:43:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 002404: [06:43:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 002404: [06:43:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 002404: [06:43:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 002404: [06:43:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 002404: [06:43:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 002404: [06:43:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 002404: [06:43:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 002404: [06:43:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 002404: [06:43:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 002404: [06:43:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 002404: [06:43:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 002404: [06:43:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 002404: [06:43:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 002404: [06:43:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 002404: [06:43:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 002404: [06:43:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 002404: [06:43:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 002404: [06:43:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 002404: [06:43:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 002404: [06:43:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 002404: [06:43:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 002404: [06:43:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 002404: [06:43:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 002404: [06:43:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 002404: [06:43:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 002404: [06:43:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 002404: [06:43:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 002404: [06:43:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 002404: [06:43:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 002404: [06:43:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 002404: [06:43:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 002404: [06:43:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 002404: [06:43:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 002404: [06:43:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 002404: [06:43:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 002404: [06:43:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 002404: [06:43:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 002404: [06:43:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 002404: [06:43:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 002404: [06:43:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 002404: [06:43:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 002404: [06:43:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 002404: [06:43:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 002404: [06:43:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 002404: [06:43:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 002404: [06:43:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 002404: [06:43:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 002404: [06:43:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 002404: [06:43:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 002404: [06:43:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 002404: [06:43:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 002404: [06:43:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 002404: [06:43:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 002404: [06:43:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 002404: [06:43:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 002404: [06:43:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 002404: [06:43:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 002404: [06:43:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 002404: [06:43:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 002404: [06:43:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 002404: [06:43:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 002404: [06:43:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 002404: [06:43:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 002404: [06:43:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 002404: [06:43:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 002404: [06:43:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 002404: [06:43:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 002404: [06:43:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 002404: [06:43:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 002404: [06:43:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 002404: [06:43:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 002404: [06:43:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 002404: [06:43:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 002404: [06:43:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 002404: [06:43:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 002404: [06:43:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 002404: [06:43:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 002404: [06:43:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 002404: [06:43:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 002404: [06:43:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 002404: [06:43:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 002404: [06:43:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 002404: [06:43:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 002404: [06:43:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 002404: [06:43:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 002404: [06:43:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 002404: [06:43:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 002404: [06:43:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 002404: [06:43:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 002404: [06:43:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 002404: [06:43:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 002404: [06:43:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 002404: [06:43:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 002404: [06:43:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 002404: [06:43:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 002404: [06:43:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 002404: [06:43:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 002404: [06:43:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 002404: [06:43:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 002404: [06:43:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 002404: [06:43:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 002404: [06:43:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 002404: [06:43:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 002404: [06:43:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 002404: [06:43:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:43:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:43:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:43:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:43:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 002404: [06:43:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:43:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:43:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 002404: [06:44:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 002404: [06:44:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 002404: [06:44:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 002404: [06:44:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 002404: [06:44:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 002404: [06:44:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 002404: [06:44:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 002404: [06:44:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 002404: [06:44:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 002404: [06:44:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 002404: [06:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 002404: [06:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 002404: [06:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 002404: [06:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 002404: [06:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 002404: [06:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 002404: [06:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 002404: [06:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 002404: [06:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 002404: [06:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 002404: [06:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 002404: [06:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 002404: [06:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 002404: [06:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 002404: [06:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 002404: [06:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 002404: [06:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 002404: [06:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 002404: [06:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 002404: [06:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 002404: [06:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 002404: [06:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 002404: [06:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 002404: [06:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 002404: [06:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 002404: [06:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 002404: [06:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 002404: [06:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 002404: [06:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 002404: [06:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 002404: [06:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 002404: [06:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 002404: [06:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 002404: [06:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 002404: [06:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 002404: [06:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 002404: [06:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 002404: [06:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 002404: [06:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 002404: [06:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 002404: [06:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 002404: [06:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 002404: [06:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 002404: [06:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 002404: [06:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 002404: [06:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 002404: [06:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 002404: [06:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 002404: [06:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 002404: [06:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 002404: [06:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 002404: [06:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 002404: [06:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 002404: [06:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 002404: [06:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 002404: [06:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 002404: [06:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 002404: [06:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 002404: [06:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 002404: [06:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 002404: [06:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 002404: [06:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 002404: [06:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 002404: [06:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 002404: [06:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 002404: [06:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 002404: [06:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 002404: [06:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 002404: [06:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 002404: [06:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 002404: [06:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 002404: [06:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 002404: [06:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 002404: [06:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 002404: [06:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 002404: [06:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 002404: [06:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 002404: [06:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 002404: [06:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 002404: [06:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 002404: [06:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 002404: [06:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 002404: [06:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 002404: [06:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 002404: [06:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 002404: [06:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 002404: [06:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 002404: [06:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 002404: [06:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 002404: [06:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 002404: [06:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 002404: [06:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 002404: [06:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 002404: [06:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 002404: [06:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 002404: [06:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 002404: [06:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 002404: [06:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 002404: [06:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 002404: [06:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 002404: [06:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 002404: [06:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 002404: [06:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 002404: [06:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 002404: [06:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 002404: [06:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 002404: [06:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 002404: [06:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 002404: [06:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 002404: [06:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 002404: [06:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 002404: [06:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 002404: [06:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 002404: [06:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 002404: [06:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 002404: [06:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 002404: [06:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 002404: [06:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 002404: [06:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 002404: [06:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 002404: [06:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 002404: [06:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 002404: [06:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 002404: [06:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 002404: [06:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 002404: [06:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 002404: [06:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 002404: [06:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 002404: [06:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 002404: [06:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 002404: [06:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 002404: [06:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 002404: [06:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 002404: [06:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 002404: [06:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 002404: [06:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.dds RDOC 002404: [06:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.png RDOC 002404: [06:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.dds RDOC 002404: [06:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 002404: [06:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002404: [06:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.png RDOC 002404: [06:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [06:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [06:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [06:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002404: [06:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [06:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 009120: [06:44:47] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 009120: [06:44:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009120: [06:44:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009120: [06:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 009120: [06:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009120: [06:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009120: [06:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009120: [06:44:48] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009120: [06:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009120: [06:44:48] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009120: [06:44:48] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009120: [06:44:48] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009120: [06:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009120: [06:44:49] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1047.861 ms RDOC 009120: [06:44:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 16.848 ms RDOC 009120: [06:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009120: [06:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 009120: [06:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009120: [06:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009120: [06:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009120: [06:44:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009120: [06:44:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009120: [06:44:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009120: [06:44:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009120: [06:44:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009120: [06:44:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009120: [06:44:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009120: [06:44:50] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009120: [06:44:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009120: [06:44:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009120: [06:44:50] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009120: [06:44:50] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009120: [06:44:50] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009120: [06:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009120: [06:44:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 216.241 ms RDOC 009120: [06:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009120: [06:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 009120: [06:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009120: [06:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009120: [06:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009120: [06:44:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009120: [06:44:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009120: [06:44:51] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009120: [06:44:51] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009120: [06:44:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009120: [06:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009120: [06:44:51] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009120: [06:44:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009120: [06:44:52] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009120: [06:44:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009120: [06:44:52] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009120: [06:44:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 009120: [06:44:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 009120: [06:44:53] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 009120: [06:44:53] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 009120: [06:44:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009120: [06:44:57] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 5278.699 ms RDOC 009120: [06:45:02] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 009120: [06:45:11] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 009120: [06:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 000476: [06:45:18] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 000476: [06:45:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000476: [06:45:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000476: [06:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:19] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:19] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:19] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:19] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:20] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 982.658 ms RDOC 000476: [06:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:20] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:20] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 328.180 ms RDOC 000476: [06:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:21] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 377.217 ms RDOC 000476: [06:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:22] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 345.557 ms RDOC 000476: [06:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:22] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:22] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:22] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:22] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:22] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 325.068 ms RDOC 000476: [06:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:23] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 343.194 ms RDOC 000476: [06:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 316.113 ms RDOC 000476: [06:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 344.285 ms RDOC 000476: [06:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 321.992 ms RDOC 000476: [06:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:26] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 327.505 ms RDOC 000476: [06:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:26] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:26] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:26] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:26] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:26] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 328.365 ms RDOC 000476: [06:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 334.993 ms RDOC 000476: [06:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:28] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 320.251 ms RDOC 000476: [06:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:28] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:28] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:28] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:28] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:28] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 326.609 ms RDOC 000476: [06:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 319.361 ms RDOC 000476: [06:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 336.555 ms RDOC 000476: [06:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 325.308 ms RDOC 000476: [06:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:31] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 332.458 ms RDOC 000476: [06:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 334.406 ms RDOC 000476: [06:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 000476: [06:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000476: [06:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000476: [06:45:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000476: [06:45:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 315.490 ms RDOC 000476: [06:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000476: [06:45:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000476: [06:45:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 68.999 ms RDOC 000476: [06:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.382 ms RDOC 000476: [06:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.083 ms RDOC 000476: [06:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.437 ms RDOC 000476: [06:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.411 ms RDOC 000476: [06:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.481 ms RDOC 000476: [06:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 16.193 ms RDOC 000476: [06:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 11.223 ms RDOC 000476: [06:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.718 ms RDOC 000476: [06:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.016 ms RDOC 000476: [06:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.358 ms RDOC 000476: [06:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 11.790 ms RDOC 000476: [06:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 12.313 ms RDOC 000476: [06:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 11.279 ms RDOC 000476: [06:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.308 ms RDOC 000476: [06:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.416 ms RDOC 000476: [06:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:40] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 11.075 ms RDOC 000476: [06:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:40] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:40] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:40] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.661 ms RDOC 000476: [06:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:40] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:40] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:40] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.206 ms RDOC 000476: [06:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 000476: [06:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000476: [06:45:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000476: [06:45:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000476: [06:45:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000476: [06:45:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000476: [06:45:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000476: [06:45:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000476: [06:45:40] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000476: [06:45:40] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000476: [06:45:41] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 10.006 ms RDOC 000476: [06:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:41] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000476: [06:45:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:41] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:41] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:41] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:41] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 000476: [06:45:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:41] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:42] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:42] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:42] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000476: [06:45:45] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 4052.928 ms RDOC 000476: [06:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:46] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:46] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:46] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:46] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:46] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:46] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:46] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:46] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:46] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:47] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1404.538 ms RDOC 000476: [06:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:47] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:48] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:48] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:48] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:48] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:48] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:48] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:48] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:49] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1447.958 ms RDOC 000476: [06:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:49] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:50] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:50] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:50] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:50] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:51] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1420.311 ms RDOC 000476: [06:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:51] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:51] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:51] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:52] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:52] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:53] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1357.827 ms RDOC 000476: [06:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:53] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:53] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:55] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1418.853 ms RDOC 000476: [06:45:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:55] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:55] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:55] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:55] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:55] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:55] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:57] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1435.717 ms RDOC 000476: [06:45:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:57] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:57] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:57] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:57] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:45:58] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:45:58] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:45:58] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1411.413 ms RDOC 000476: [06:45:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:45:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:45:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:45:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:45:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:45:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:45:59] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:45:59] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:45:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:45:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:45:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:45:59] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:45:59] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:45:59] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:45:59] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:45:59] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:00] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:00] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:00] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1343.048 ms RDOC 000476: [06:46:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:01] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:01] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:01] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:01] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:01] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:01] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:01] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:02] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1473.804 ms RDOC 000476: [06:46:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:03] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:03] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:03] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:03] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:03] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:03] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:03] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:03] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:03] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:03] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:03] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:04] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1393.143 ms RDOC 000476: [06:46:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:05] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:05] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:05] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:05] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:05] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:05] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:06] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1402.902 ms RDOC 000476: [06:46:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:06] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:07] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:07] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:07] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:07] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:07] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:08] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1389.659 ms RDOC 000476: [06:46:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:08] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:10] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1387.290 ms RDOC 000476: [06:46:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:10] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:10] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:12] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1485.206 ms RDOC 000476: [06:46:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:12] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:12] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:13] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:13] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:13] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:13] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:13] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:13] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:13] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:14] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1364.949 ms RDOC 000476: [06:46:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:14] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:14] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:14] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:15] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1379.771 ms RDOC 000476: [06:46:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:16] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:16] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:16] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:16] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:16] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:16] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:16] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:17] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:17] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:17] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1392.896 ms RDOC 000476: [06:46:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:18] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:18] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:18] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:18] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:18] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:18] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:18] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:19] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1351.583 ms RDOC 000476: [06:46:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000476: [06:46:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 000476: [06:46:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000476: [06:46:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000476: [06:46:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000476: [06:46:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000476: [06:46:20] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000476: [06:46:20] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000476: [06:46:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000476: [06:46:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000476: [06:46:20] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000476: [06:46:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000476: [06:46:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000476: [06:46:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000476: [06:46:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 000476: [06:46:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 000476: [06:46:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 000476: [06:46:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 000476: [06:46:21] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1374.552 ms RDOC 000476: [06:46:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004236: [06:46:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 004236: [06:46:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004236: [06:46:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004236: [06:46:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004236: [06:46:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10800 RDOC 010800: [06:46:22] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) capturing application RDOC 010800: [06:46:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010800: [06:46:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010800: [06:46:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010800: [06:46:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010800: [06:46:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010800: [06:46:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010800: [06:46:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010800: [06:46:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010800: [06:46:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010800: [06:46:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010800: [06:46:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010800: [06:46:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010800: [06:46:22] vk_layer.cpp( 108) - Log - Registering Vulkan hooks RDOC 004236: [06:46:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10800] RDOC 010800: [06:46:23] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000201E3F4FF50 RDOC 010800: [06:46:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010800: [06:46:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010800: [06:46:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010800: [06:46:23] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010800: [06:46:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010800: [06:46:23] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000001301AE RDOC 010800: [06:46:23] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000201E3F4FF50 / 0x00000000001301AE RDOC 004236: [06:46:24] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004236: [06:46:30] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010800: [06:46:30] vk_core.cpp(1883) - Log - Starting capture RDOC 010800: [06:46:30] resource_manager.h(1469) - Log - Preparing up to 1419 potentially dirty resources RDOC 010800: [06:46:30] resource_manager.h(1526) - Log - Prepared 705 dirty resources, postponed 706, skipped 0 RDOC 010800: [06:46:30] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010800: [06:46:30] resource_manager.h(1538) - Log - Checking 1411 resources with initial contents against 2164 referenced resources RDOC 010800: [06:46:30] resource_manager.h(1642) - Log - Serialised 1409 resources, skipped 2 unreferenced RDOC 010800: [06:46:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14285184 bytes to 394757 (2.76 %) RDOC 010800: [06:46:30] vk_core.cpp(2429) - Log - Captured Vulkan frame with 13.623413 MB capture section in 0.151307 seconds RDOC 010800: [06:46:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 010800: [06:46:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 010800: [06:46:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 004236: [06:46:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (446102 bytes) (time 1689831990) 46251 byte thumbnail RDOC 004236: [06:46:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 004236: [06:46:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:46:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:46:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:46:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004236: [06:46:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004236: [06:46:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004236: [06:46:31] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004236: [06:46:31] vk_replay.cpp(4725) - Log - Created device. RDOC 004236: [06:46:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:46:31] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004236: [06:46:31] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004236: [06:46:31] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004236: [06:46:31] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004236: [06:46:31] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004236: [06:46:31] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004236: [06:46:31] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004236: [06:46:31] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004236: [06:46:31] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004236: [06:46:31] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004236: [06:46:31] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004236: [06:46:31] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004236: [06:46:31] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004236: [06:46:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004236: [06:46:31] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [06:46:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [06:46:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004236: [06:46:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004236: [06:46:31] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [06:46:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [06:46:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004236: [06:46:31] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [06:46:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [06:46:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004236: [06:46:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004236: [06:46:31] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [06:46:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [06:46:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004236: [06:46:31] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004236: [06:46:31] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004236: [06:46:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004236: [06:46:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004236: [06:46:31] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004236: [06:46:31] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004236: [06:46:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004236: [06:46:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004236: [06:46:32] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004236: [06:46:32] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004236: [06:46:32] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004236: [06:46:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 004236: [06:46:32] vk_core.cpp(2691) - Log - Timer chunk initialisation - 781.682 ms RDOC 004236: [06:47:12] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004236: [06:47:12] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004236: [06:47:12] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004236: [06:47:12] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004236: [06:47:12] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 004236: [06:47:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:14] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:14] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:14] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:14] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:14] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:14] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004236: [06:47:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 004236: [06:47:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004236: [06:47:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004236: [06:47:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004236: [06:47:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004236: [06:47:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 004236: [06:47:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:47:23] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 004236: [06:47:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:47:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:47:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:47:23] remote_server.cpp(1661) - Log - Capture open complete RDOC 004236: [06:47:23] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 004236: [06:47:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:47:24] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 004236: [06:47:24] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 004236: [06:48:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:48:19] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 004236: [06:48:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:48:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:48:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:48:20] remote_server.cpp(1661) - Log - Capture open complete RDOC 004236: [06:48:20] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 004236: [06:48:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004236: [06:48:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004236: [06:48:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004236: [06:48:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004236: [06:48:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004236: [06:48:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004236: [06:48:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004236: [06:48:20] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004236: [06:48:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004236: [06:48:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004236: [06:48:20] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004236: [06:48:21] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 004236: [06:48:21] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 004236: [06:49:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 004236: [06:49:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 004236: [06:49:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 004236: [06:49:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 004236: [06:49:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 004236: [06:49:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 004236: [06:49:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 004236: [06:49:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 004236: [06:49:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 004236: [06:49:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 004236: [06:49:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 004236: [06:49:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 004236: [06:49:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 004236: [06:49:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 004236: [06:49:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 004236: [06:49:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 004236: [06:49:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 004236: [06:49:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 004236: [06:49:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 004236: [06:49:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 004236: [06:49:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 004236: [06:49:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 004236: [06:49:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 004236: [06:49:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 004236: [06:49:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 004236: [06:49:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 004236: [06:49:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 004236: [06:49:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 004236: [06:49:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 004236: [06:49:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 004236: [06:49:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 004236: [06:49:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 004236: [06:49:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 004236: [06:49:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 004236: [06:49:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 004236: [06:49:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 004236: [06:49:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 004236: [06:49:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 004236: [06:49:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 004236: [06:49:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 004236: [06:49:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 004236: [06:49:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 004236: [06:49:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 004236: [06:49:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 004236: [06:49:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 004236: [06:49:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 004236: [06:49:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 004236: [06:49:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 004236: [06:49:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 004236: [06:49:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 004236: [06:49:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 004236: [06:49:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 004236: [06:49:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 004236: [06:49:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 004236: [06:49:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 004236: [06:49:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 004236: [06:49:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 004236: [06:49:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 004236: [06:49:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 004236: [06:49:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 004236: [06:49:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 004236: [06:49:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 004236: [06:49:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 004236: [06:49:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 004236: [06:49:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 004236: [06:49:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 004236: [06:49:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 004236: [06:49:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 004236: [06:49:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 004236: [06:49:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 004236: [06:49:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 004236: [06:49:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 004236: [06:49:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 004236: [06:49:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 004236: [06:49:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 004236: [06:49:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 004236: [06:49:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 004236: [06:49:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 004236: [06:49:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 004236: [06:49:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 004236: [06:49:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 004236: [06:49:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 004236: [06:49:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 004236: [06:49:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 004236: [06:49:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 004236: [06:49:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 004236: [06:49:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 004236: [06:49:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:49:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 004236: [06:49:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 004236: [06:49:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 004236: [06:49:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 004236: [06:49:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 004236: [06:49:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:49:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 004236: [06:49:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 004236: [06:49:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 004236: [06:49:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 004236: [06:49:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 004236: [06:49:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 004236: [06:49:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 004236: [06:49:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 004236: [06:49:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 004236: [06:49:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:49:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 004236: [06:49:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:49:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:49:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:49:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:49:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:49:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 004236: [06:50:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 004236: [06:50:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 004236: [06:50:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 004236: [06:50:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 004236: [06:50:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 004236: [06:50:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 004236: [06:50:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 004236: [06:50:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 004236: [06:50:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 004236: [06:50:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 004236: [06:50:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 004236: [06:50:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 004236: [06:50:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 004236: [06:50:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 004236: [06:50:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 004236: [06:50:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 004236: [06:50:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 004236: [06:50:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 004236: [06:50:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 004236: [06:50:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 004236: [06:50:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 004236: [06:50:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 004236: [06:50:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 004236: [06:50:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 004236: [06:50:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 004236: [06:50:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 004236: [06:50:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 004236: [06:50:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 004236: [06:50:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 004236: [06:50:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 004236: [06:50:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 004236: [06:50:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 004236: [06:50:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 004236: [06:50:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 004236: [06:50:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 004236: [06:50:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 004236: [06:50:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 004236: [06:50:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 004236: [06:50:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 004236: [06:50:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 004236: [06:50:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 004236: [06:50:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 004236: [06:50:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 004236: [06:50:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 004236: [06:50:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 004236: [06:50:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 004236: [06:50:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 004236: [06:50:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 004236: [06:50:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 004236: [06:50:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 004236: [06:50:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 004236: [06:50:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 004236: [06:50:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 004236: [06:50:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 004236: [06:50:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 004236: [06:50:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:50:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:50:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:50:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 004236: [06:50:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 004236: [06:50:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 004236: [06:50:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 004236: [06:50:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 004236: [06:50:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 004236: [06:50:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 004236: [06:50:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 004236: [06:50:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 004236: [06:50:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 004236: [06:50:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 004236: [06:50:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:50:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:50:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:50:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 004236: [06:50:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:50:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 004236: [06:50:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 004236: [06:50:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 004236: [06:50:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 004236: [06:50:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 004236: [06:50:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 004236: [06:50:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 004236: [06:50:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:50:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:50:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:50:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 004236: [06:50:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:50:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:50:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:50:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:50:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:50:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:50:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:50:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:50:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 004236: [06:51:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 004236: [06:51:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 004236: [06:51:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 004236: [06:51:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:51:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 004236: [06:51:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:51:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 004236: [06:51:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 004236: [06:51:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 004236: [06:51:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 004236: [06:51:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:51:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 004236: [06:51:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:51:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:51:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 004236: [06:51:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:51:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:51:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 004236: [06:51:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:51:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:51:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 004236: [06:51:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:51:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:51:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 004236: [06:51:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:51:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 004236: [06:51:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 004236: [06:51:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 004236: [06:51:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 004236: [06:51:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 004236: [06:51:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 004236: [06:51:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 004236: [06:51:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 004236: [06:51:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 004236: [06:51:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 004236: [06:51:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 004236: [06:51:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 004236: [06:51:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 004236: [06:51:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 004236: [06:51:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 004236: [06:51:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 004236: [06:51:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 004236: [06:51:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 004236: [06:51:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 004236: [06:51:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 004236: [06:51:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:51:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:51:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:51:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:51:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:51:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:51:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:51:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 004236: [06:52:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 004236: [06:52:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 004236: [06:52:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 004236: [06:52:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 004236: [06:52:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 004236: [06:52:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 004236: [06:52:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:52:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:52:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 004236: [06:52:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 004236: [06:52:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 004236: [06:52:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 004236: [06:52:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 004236: [06:52:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 004236: [06:52:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 004236: [06:52:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 004236: [06:52:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004236: [06:52:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 004236: [06:52:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 004236: [06:52:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 004236: [06:52:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 004236: [06:52:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 004236: [06:52:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 004236: [06:52:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 004236: [06:52:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 004236: [06:52:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 004236: [06:52:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:52:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:52:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 004236: [06:52:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 004236: [06:52:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 004236: [06:52:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 004236: [06:52:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 004236: [06:52:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 004236: [06:52:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 004236: [06:52:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 004236: [06:52:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 004236: [06:52:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 004236: [06:52:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 004236: [06:52:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 004236: [06:52:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 004236: [06:52:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 004236: [06:52:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 004236: [06:52:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 004236: [06:52:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 004236: [06:52:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 004236: [06:52:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 004236: [06:52:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 004236: [06:52:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 004236: [06:52:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 004236: [06:52:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 004236: [06:52:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 004236: [06:52:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 004236: [06:52:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 004236: [06:52:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 004236: [06:52:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 004236: [06:52:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 004236: [06:52:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 004236: [06:52:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 004236: [06:52:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 004236: [06:52:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 004236: [06:52:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 004236: [06:52:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 004236: [06:52:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 004236: [06:52:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:52:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:52:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 004236: [06:52:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 004236: [06:52:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 004236: [06:52:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 004236: [06:52:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 004236: [06:52:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 004236: [06:52:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 004236: [06:52:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 004236: [06:52:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 004236: [06:52:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 004236: [06:52:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 004236: [06:52:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 004236: [06:52:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:52:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 004236: [06:52:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 004236: [06:52:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 004236: [06:52:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 004236: [06:52:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:52:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 004236: [06:52:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:52:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:52:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:52:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 004236: [06:52:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:52:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:52:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:52:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 004236: [06:53:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 004236: [06:53:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 004236: [06:53:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 004236: [06:53:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 004236: [06:53:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 004236: [06:53:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 004236: [06:53:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:53:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 004236: [06:53:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 004236: [06:53:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 004236: [06:53:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 004236: [06:53:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 004236: [06:53:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 004236: [06:53:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 004236: [06:53:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 004236: [06:53:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 004236: [06:53:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 004236: [06:53:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 004236: [06:53:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 004236: [06:53:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 004236: [06:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 004236: [06:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 004236: [06:53:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 004236: [06:53:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 004236: [06:53:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 004236: [06:53:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 004236: [06:53:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 004236: [06:53:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 004236: [06:53:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 004236: [06:53:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 004236: [06:53:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 004236: [06:53:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 004236: [06:53:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 004236: [06:53:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 004236: [06:53:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 004236: [06:53:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 004236: [06:53:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 004236: [06:53:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 004236: [06:53:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 004236: [06:53:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 004236: [06:53:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 004236: [06:53:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 004236: [06:53:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 004236: [06:53:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:53:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 004236: [06:53:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 004236: [06:53:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 004236: [06:53:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 004236: [06:53:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 004236: [06:53:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 004236: [06:53:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 004236: [06:53:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 004236: [06:53:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 004236: [06:53:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 004236: [06:53:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 004236: [06:53:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 004236: [06:53:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:53:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 004236: [06:53:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 004236: [06:53:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 004236: [06:53:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 004236: [06:53:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 004236: [06:53:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 004236: [06:53:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 004236: [06:53:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 004236: [06:53:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 004236: [06:53:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 004236: [06:53:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 004236: [06:53:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 004236: [06:53:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 004236: [06:53:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:53:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 004236: [06:53:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 004236: [06:53:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 004236: [06:53:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 004236: [06:53:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 004236: [06:53:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 004236: [06:53:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 004236: [06:53:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 004236: [06:53:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 004236: [06:53:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 004236: [06:53:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 004236: [06:53:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 004236: [06:53:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:53:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:53:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:53:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 004236: [06:53:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 004236: [06:53:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 004236: [06:53:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 004236: [06:53:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 004236: [06:53:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 004236: [06:53:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 004236: [06:53:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 004236: [06:53:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 004236: [06:53:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 004236: [06:53:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 004236: [06:53:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 004236: [06:53:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 004236: [06:53:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 004236: [06:53:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 004236: [06:53:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 004236: [06:53:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 004236: [06:53:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 004236: [06:53:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 004236: [06:53:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 004236: [06:53:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 004236: [06:53:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 004236: [06:53:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 004236: [06:53:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 004236: [06:53:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:53:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 004236: [06:53:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 004236: [06:53:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 004236: [06:53:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 004236: [06:53:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 004236: [06:53:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 004236: [06:53:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 004236: [06:53:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 004236: [06:53:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 004236: [06:53:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 004236: [06:53:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 004236: [06:53:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 004236: [06:53:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:53:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 004236: [06:53:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 004236: [06:53:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 004236: [06:53:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 004236: [06:53:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 004236: [06:53:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 004236: [06:53:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 004236: [06:53:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 004236: [06:53:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 004236: [06:53:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 004236: [06:53:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 004236: [06:53:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 004236: [06:53:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 004236: [06:53:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:53:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 004236: [06:53:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 004236: [06:53:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 004236: [06:53:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 004236: [06:53:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 004236: [06:53:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 004236: [06:53:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 004236: [06:53:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 004236: [06:53:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 004236: [06:53:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 004236: [06:53:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 004236: [06:53:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 004236: [06:53:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:53:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:53:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:53:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 004236: [06:53:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 004236: [06:53:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 004236: [06:53:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 004236: [06:53:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 004236: [06:53:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 004236: [06:53:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 004236: [06:53:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 004236: [06:53:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 004236: [06:53:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 004236: [06:53:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 004236: [06:53:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 004236: [06:53:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 004236: [06:53:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 004236: [06:53:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 004236: [06:53:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 004236: [06:53:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 004236: [06:53:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 004236: [06:53:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 004236: [06:53:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 004236: [06:53:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 004236: [06:53:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 004236: [06:53:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 004236: [06:53:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 004236: [06:53:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:53:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:53:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:53:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:53:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:53:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 004236: [06:53:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:53:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:53:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:53:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 004236: [06:54:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 004236: [06:54:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 004236: [06:54:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 004236: [06:54:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 004236: [06:54:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 004236: [06:54:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 004236: [06:54:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 004236: [06:54:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 004236: [06:54:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 004236: [06:54:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 004236: [06:54:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:54:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 004236: [06:54:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 004236: [06:54:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 004236: [06:54:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 004236: [06:54:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 004236: [06:54:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 004236: [06:54:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 004236: [06:54:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 004236: [06:54:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 004236: [06:54:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 004236: [06:54:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 004236: [06:54:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 004236: [06:54:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 004236: [06:54:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 004236: [06:54:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 004236: [06:54:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 004236: [06:54:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 004236: [06:54:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 004236: [06:54:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 004236: [06:54:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 004236: [06:54:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 004236: [06:54:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 004236: [06:54:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 004236: [06:54:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 004236: [06:54:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 004236: [06:54:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:54:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 004236: [06:54:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 004236: [06:54:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 004236: [06:54:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 004236: [06:54:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 004236: [06:54:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 004236: [06:54:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 004236: [06:54:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 004236: [06:54:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 004236: [06:54:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 004236: [06:54:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 004236: [06:54:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 004236: [06:54:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:54:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 004236: [06:54:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 004236: [06:54:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 004236: [06:54:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 004236: [06:54:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 004236: [06:54:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 004236: [06:54:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 004236: [06:54:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 004236: [06:54:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 004236: [06:54:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 004236: [06:54:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 004236: [06:54:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 004236: [06:54:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 004236: [06:54:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 004236: [06:54:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 004236: [06:54:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 004236: [06:54:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 004236: [06:54:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 004236: [06:54:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 004236: [06:54:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 004236: [06:54:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 004236: [06:54:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 004236: [06:54:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 004236: [06:54:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 004236: [06:54:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 004236: [06:54:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:54:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 004236: [06:54:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 004236: [06:54:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 004236: [06:54:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 004236: [06:54:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 004236: [06:54:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 004236: [06:54:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 004236: [06:54:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 004236: [06:54:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 004236: [06:54:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 004236: [06:54:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 004236: [06:54:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 004236: [06:54:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:54:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 004236: [06:54:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 004236: [06:54:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 004236: [06:54:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 004236: [06:54:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 004236: [06:54:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 004236: [06:54:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 004236: [06:54:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 004236: [06:54:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 004236: [06:54:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 004236: [06:54:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 004236: [06:54:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 004236: [06:54:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 004236: [06:54:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 004236: [06:54:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 004236: [06:54:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 004236: [06:54:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 004236: [06:54:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 004236: [06:54:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 004236: [06:54:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 004236: [06:54:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 004236: [06:54:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 004236: [06:54:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 004236: [06:54:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 004236: [06:54:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 004236: [06:54:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 004236: [06:54:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 004236: [06:54:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 004236: [06:54:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 004236: [06:54:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 004236: [06:54:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 004236: [06:54:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 004236: [06:54:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 004236: [06:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 004236: [06:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 004236: [06:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 004236: [06:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 004236: [06:54:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 004236: [06:54:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 004236: [06:54:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 004236: [06:54:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 004236: [06:54:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 004236: [06:54:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 004236: [06:54:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 004236: [06:54:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 004236: [06:54:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 004236: [06:54:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 004236: [06:54:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 004236: [06:54:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 004236: [06:54:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 004236: [06:54:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 004236: [06:54:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:54:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 004236: [06:54:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 004236: [06:54:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 004236: [06:54:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 004236: [06:54:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 004236: [06:54:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 004236: [06:54:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 004236: [06:54:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 004236: [06:54:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 004236: [06:54:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 004236: [06:54:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 004236: [06:54:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 004236: [06:54:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:54:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 004236: [06:54:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 004236: [06:54:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 004236: [06:54:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 004236: [06:54:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 004236: [06:54:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 004236: [06:54:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 004236: [06:54:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 004236: [06:54:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 004236: [06:54:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 004236: [06:54:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 004236: [06:54:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 004236: [06:54:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 004236: [06:54:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 004236: [06:54:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 004236: [06:54:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 004236: [06:54:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 004236: [06:54:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 004236: [06:54:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 004236: [06:54:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 004236: [06:54:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 004236: [06:54:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 004236: [06:54:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 004236: [06:54:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 004236: [06:54:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 004236: [06:54:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 004236: [06:54:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 004236: [06:54:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:54:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:54:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 004236: [06:54:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 004236: [06:54:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 004236: [06:54:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 004236: [06:54:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 004236: [06:54:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 004236: [06:54:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 004236: [06:54:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 004236: [06:54:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 004236: [06:54:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 004236: [06:54:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 004236: [06:54:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:54:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:54:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:54:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 004236: [06:54:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:54:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:54:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:55:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:55:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:55:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 004236: [06:55:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 004236: [06:55:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 004236: [06:55:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 004236: [06:55:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 004236: [06:55:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 004236: [06:55:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 004236: [06:55:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 004236: [06:55:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 004236: [06:55:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 004236: [06:55:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 004236: [06:55:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:55:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:55:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 004236: [06:55:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 004236: [06:55:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 004236: [06:55:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 004236: [06:55:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 004236: [06:55:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 004236: [06:55:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 004236: [06:55:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 004236: [06:55:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 004236: [06:55:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 004236: [06:55:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 004236: [06:55:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 004236: [06:55:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:55:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 004236: [06:55:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 004236: [06:55:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 004236: [06:55:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 004236: [06:55:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 004236: [06:55:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 004236: [06:55:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 004236: [06:55:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 004236: [06:55:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 004236: [06:55:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 004236: [06:55:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 004236: [06:55:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 004236: [06:55:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 004236: [06:55:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:55:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:55:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 004236: [06:55:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 004236: [06:55:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 004236: [06:55:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 004236: [06:55:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 004236: [06:55:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 004236: [06:55:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 004236: [06:55:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 004236: [06:55:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 004236: [06:55:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 004236: [06:55:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 004236: [06:55:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 004236: [06:55:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:55:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:55:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:55:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 004236: [06:55:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 004236: [06:55:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 004236: [06:55:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 004236: [06:55:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 004236: [06:55:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 004236: [06:55:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 004236: [06:55:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 004236: [06:55:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 004236: [06:55:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 004236: [06:55:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 004236: [06:55:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 004236: [06:55:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 004236: [06:55:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 004236: [06:55:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 004236: [06:55:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 004236: [06:55:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 004236: [06:55:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 004236: [06:55:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 004236: [06:55:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 004236: [06:55:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 004236: [06:55:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 004236: [06:55:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 004236: [06:55:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 004236: [06:55:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 004236: [06:55:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:55:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 004236: [06:55:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 004236: [06:55:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 004236: [06:55:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 004236: [06:55:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 004236: [06:55:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 004236: [06:55:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 004236: [06:55:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 004236: [06:55:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 004236: [06:55:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 004236: [06:55:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 004236: [06:55:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 004236: [06:55:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 004236: [06:55:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 004236: [06:55:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 004236: [06:55:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 004236: [06:55:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 004236: [06:55:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 004236: [06:55:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 004236: [06:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 004236: [06:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 004236: [06:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 004236: [06:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 004236: [06:55:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:55:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:55:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 004236: [06:55:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 004236: [06:55:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 004236: [06:55:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 004236: [06:55:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 004236: [06:55:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 004236: [06:55:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 004236: [06:55:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 004236: [06:55:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 004236: [06:55:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 004236: [06:55:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 004236: [06:55:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 004236: [06:55:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 004236: [06:55:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 004236: [06:55:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 004236: [06:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 004236: [06:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 004236: [06:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 004236: [06:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 004236: [06:55:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 004236: [06:55:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.dds RDOC 004236: [06:55:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.png RDOC 004236: [06:55:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.dds RDOC 004236: [06:55:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.png RDOC 004236: [06:55:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.dds RDOC 004236: [06:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.png RDOC 004236: [06:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.dds RDOC 004236: [06:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.png RDOC 004236: [06:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.dds RDOC 004236: [06:55:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 004236: [06:55:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.png RDOC 004236: [06:55:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 004236: [06:55:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 004236: [06:55:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 004236: [06:55:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 004236: [06:55:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004236: [06:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 004236: [06:55:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [06:55:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [06:55:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [06:55:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [06:55:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [06:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 007728: [05:51:52] core.cpp( 499) - Log - RenderDoc v1.28 Windows 64-bit Release (d4c9de7f8169940fc3ecafe853d5821e97ee9971) loaded in replay application RDOC 007728: [05:51:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007728: [05:51:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007728: [05:51:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007728: [05:52:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007728: [05:52:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007728: [05:52:09] vk_replay.cpp(4725) - Log - Created device. RDOC 007728: [05:52:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007728: [05:52:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007728: [05:52:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007728: [05:52:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007728: [05:52:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007728: [05:52:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007728: [05:52:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007728: [05:52:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007728: [05:52:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007728: [05:52:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007728: [05:52:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007728: [05:52:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007728: [05:52:12] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007728: [05:52:14] vk_replay.cpp(4725) - Log - Created device.